I checked the FreeTypeGL source and it looks like its passing in the
below values.
For FT_Load_Glyph, FT_LOAD_NO_HINTING | FT_LOAD_NO_BITMAP
For FT_Render_Glyph, FT_RENDER_MODE_NORMAL
Experimenting with these hasn't seemed to have any effect on the
amount of smoothing (whether
On Sun, Jan 31, 2010 at 10:23 PM, Dave Calkins d...@kinematics.com wrote:
I checked the FreeTypeGL source and it looks like its passing in the below
values.
For FT_Load_Glyph, FT_LOAD_NO_HINTING | FT_LOAD_NO_BITMAP
For FT_Render_Glyph, FT_RENDER_MODE_NORMAL
Experimenting with these
Still haven't found the answer to this. However, if I'm correct in saying
that FreeType is generating a grayscale rendering of the glyph using
anti-aliasing, then is there some way to control how much anti-aliasing
FreeType applies when its rendering the glyph?
No. It's either
On Sun, Jan 31, 2010 at 11:58 PM, Dave Calkins d...@kinematics.com wrote:
Still haven't found the answer to this. However, if I'm correct in
saying
that FreeType is generating a grayscale rendering of the glyph using
anti-aliasing, then is there some way to control how much anti-aliasing
On a related note, do I run into patent/license issues as a result of
hinting? I recall reading that on the FreeType site and based on that
description am thinking that using the hinting might actually mean I
need to secure a license. At what point, in regards to the hinting in
FreeType do