I checked and the flags you mentioned were not setup as suggested. I'll
change those and rebuild.
What steps are involved in enabling LCD rendering? Is it just a flag to
load glyph/render glyph? Just want to make sure I'm doing a proper test
of it.
On 2/7/2010 1:27 AM, Werner LEMBERG
Two things are necessary:
. Use an LCD rendering mode (FreeType offers four of them).
Is there an LCD mode which does not grow the image size? I see
FT_RENDER_MODE_LCD and LCD_V which both indicate that they produce
larger-than-normal bitmaps. I tried FT_RENDER_MODE_LCD and of
I changed the flags as you suggested, rebuilt, and tested it again.
I've attached a screenshot. I'm not sure how much of a difference
it made though.
Hopefully, you don't use FT_LOAD_NO_HINTING. Otherwise the activated
bytecode interpreter does nothing.
Werner
Interestingly, FreeTypeGL does use FT_LOAD_NO_HINTING by default. Not
sure why, but I have changed that and have it just using FT_LOAD_DEFAULT.
Something else I thought was to just manually filter the pixels after
the call to FT_Render_Glyph. Perhaps set any pixels below a certain
Hi Werner,
sorry for my delayed answer.
Am Donnerstag, den 28.01.2010, 17:18 +0100 schrieb Werner LEMBERG:
according to a hint on a bug report at [1] I was asked to post this
issue here again.
Again?
The first time I wrote about this issue was in the GNOME Bugzilla, so
when I write about
Dave,
On Sun, Feb 7, 2010 at 2:39 PM, Dave Calkins d...@kinematics.com wrote:
I changed the flags as you suggested, rebuilt, and tested it again. I've
attached a screenshot. I'm not sure how much of a difference it made
though.
That looks a lot more like it should. Compare the shape of the
On 2/7/2010 9:00 AM, Werner LEMBERG wrote:
Is there an LCD mode which does not grow the image size?
No. You need three colour channels for LCD rendering.
What is the format of the bitmap memory when FT_PIXEL_MODE_LCD is in
place? The docs say 8-bit, but it being 3x as wide
Is there an LCD mode which does not grow the image size?
No. You need three colour channels for LCD rendering.
What is the format of the bitmap memory when FT_PIXEL_MODE_LCD is in
place? The docs say 8-bit, but it being 3x as wide suggests maybe 1
byte for each color component?
Yes. I