Re: [Audyssey] Corporate VS Independent Developers wasModeratorMessage

2013-04-01 Thread Thomas Ward
Hi Dark, Unfortunately, though, I understand very well why developers like David Greenwood hasn't added a level editor for Shades of Doom, GMA Tank Commander, etc, and probably will never add one. It has to do with the way the GMA Engine is designed. In order to modify an existing game like

[Audyssey] Audyssey babble report for March 2013

2013-04-01 Thread Jim Kitchen
112 people posted 1069 messages. 194 From, Thomas Ward. 106 From, dark. 99 From, shaun everiss. 81 From, Charles Rivard. 39 From, Allan Thompson. 34 From, Bryan Peterson. 31 From, michael barnes. 27 From, anouk radix. 24 From, Shadow Dragon. 21 From, Ibrahim Gucukoglu. 21 From, john.

[Audyssey] Audyssey thread report for March 2013

2013-04-01 Thread Jim Kitchen
There were 221 thread titles. Here are the top 50. Looking For Something New to Play 65. Help Naming a Wrestling Game 56. Important Notice For All List Members 45. Storm8 games information 38. replayability and Usa games was Re: Looking ForSomething New to Play 35. Aprones games was Re:

[Audyssey] one time just for fun

2013-04-01 Thread Jim Kitchen
The file audylist.txt is 3,054,327 bytes in size, has 722,065 words, and contains the following letters and characters 29 circle 1,513 inverted circle 434,668 space 1,170 exclamation 4,496 double quote 37 number sign 47 dollar sign 44 percent sign 29 ampersand 5,570 apostrophe 542 left

Re: [Audyssey] vice versa - Re:  Papa Sangre  update

2013-04-01 Thread Darren Duff
That's because apple is taking there time approving it lol! -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Kelly Sapergia Sent: Sunday, March 31, 2013 11:34 PM To: gamers@audyssey.org Subject: Re: [Audyssey]vice versa - Re: Papa Sangre update Hi,

Re: [Audyssey] one time just for fun

2013-04-01 Thread Phil Vlasak
Hi Jim, Your program counted 1,170 exclamation points in March. I am sure it is wrong as I counted 1,171 exclamations. Please go back and make sure. The exclamation counting department. Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] Puppet nightmares question

2013-04-01 Thread dark
Hi Sarah. I believe this is probably a case of graphics labelling not matching the actual graphics, since while I never found the arrows, with supernova the links to actually continue the story, (they say next page I believe), were very easy to find since they were simply at the bottom of the

Re: [Audyssey] Corporate VS Independent DeveloperswasModeratorMessage

2013-04-01 Thread dark
Hi Tom. I wasn't actually suggesting! shades of doom in particular should have an editer since I'm quite aware of how David created the engine, and indeed anyone who has played gma tank commander, packman talks, shades and sarah would be, only that editers for exploration based games in

[Audyssey] 7828 Software games

2013-04-01 Thread Eleanor Robinson
On March 30th, Dark said that: I do sometimes wish their memory games were a little harder First, did you play them with the Easy Button turned off? If so and they were still too easy, they are tunable. I would love to increase the difficulty, he he he he. No seriously, Kim's Game,

[Audyssey] Moderator, please read?

2013-04-01 Thread Fred Olver
What is the purpose of this message? Why would it be necessary to post it on the list? Originally from Jim Kitchen The file audylist.txt is 3,054,327 bytes in size, has 722,065 words, and contains the following letters and characters 29 circle 1,513 inverted circle 434,668 space 1,170

Re: [Audyssey] Moderator, please read?

2013-04-01 Thread Phil Vlasak
Hi Fred, That is what we call an April Fool joke. Phil - Original Message - From: Fred Olver goodfo...@charter.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, April 01, 2013 9:52 AM Subject: [Audyssey] Moderator, please read? What is the purpose of this message? Why

Re: [Audyssey] Moderator, please read?

2013-04-01 Thread Thomas Ward
Hello Fred, The message is simply some statistics Jim Kitchen sent along to the list regarding the latest archives he has of the Audyssey list. No, its not necessary but interesting information. If you don't find it interesting simply delete it. :D On 4/1/13, Fred Olver goodfo...@charter.net

Re: [Audyssey] Moderator, please read?

2013-04-01 Thread Thomas Ward
Hi Phil, Grown. I didn't even think about that. I forgot today was April Fools Day. Lol. On 4/1/13, Phil Vlasak p...@pcsgames.net wrote: Hi Fred, That is what we call an April Fool joke. Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] Audyssey babble report for March 2013

2013-04-01 Thread Christina
Yay! Thanks as always. Christina -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Jim Kitchen Sent: Monday, April 01, 2013 4:16 AM To: Audyssey Subject: [Audyssey] Audyssey babble report for March 2013 112 people posted 1069 messages. 194 From,

Re: [Audyssey] 7828 Software games

2013-04-01 Thread dark
Hi Eleanor. I will try my best as regards a review, and see what I can get done, since as there isn't currently a demo version of the games it might be a good thing to have especially for gamebook fans. As to kim's game, snowflake and orchestra, I did indeed have the easy button off (in

[Audyssey] new policy upsets baseball fans

2013-04-01 Thread Charles Rivard
The owners of the National and American Leagues, along with the Commissioner of Major League Baseball have come up with a plan to cut costs to the Leagues. It has been tradition that fans can keep foul balls. With the cost of official baseballs up to roughly $10, this can run into a lot of

Re: [Audyssey] Moderator, please read?

2013-04-01 Thread Charles Rivard
Out of interest and fun. -- If guns kill people, writing implements cause grammatical and spelling errors! - Original Message - From: Fred Olver goodfo...@charter.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, April 01, 2013 8:52 AM Subject: [Audyssey] Moderator,

[Audyssey] Inspector Cindy Games

2013-04-01 Thread Ibrahim Gucukoglu
Hi Everyone. Just wanted to check that the Inspector Cindy games will work under 64-bit Windows 7. The 7128 software page suggests that their games aren’t compatible with JAWS under any 64-bit version of Windows, does it mean then that I will have to use a Sapi voice or can I use NVDA as an

Re: [Audyssey] New game from De Steno release.

2013-04-01 Thread Kelly Sapergia
Hi, Actually, it's called Tiny Zebras Rock. Anyway, it's also now available from my page featuring Richard's other games at http://www.ksapergia.net/richdesteno.php Thanks. Yours Sincerely, Kelly John Sapergia Show Host and Production Director The Global Voice Internet Radio

Re: [Audyssey] Windows Games was Moderator Message

2013-04-01 Thread Cara Quinn
Agreed! I'm not a Windows user but I sure appreciate the fact that MS is listening or at least starting to. This is really, really important. I know inaccessibility is absurdly frustrating for us but we really do need to be careful of negative attitudes and sentiments because what you pay

Re: [Audyssey] Windows Games was Moderator Message

2013-04-01 Thread Pitermach
unfortunately I gotta say this is a good moment to say not exactly. And I Don't mean the XP games either. Although the vista and seven games are very much playable, the ports of solitaire and minesweeper that you can get on windows 8 devices are competely inaccessible. So they took a step back

Re: [Audyssey] Puppet nightmares question

2013-04-01 Thread Sarah Haake
Hi Dark, I also found the links to continue the story in the introduction, no problem there. The thing is, that the story is actually over for the moment when this lesson where he says to click the arrows comes up, since you're already in the game with all the menues etc. Yes, I noticed

Re: [Audyssey] Puppet nightmares question

2013-04-01 Thread dark
Hi Sarah. That is weerd, goodness knows what happened there. If you have finished that intro though, You need to go and talk to gregor then, you can find him on the help menue or by going to the world menue and hitting moonlit graveyard. He will take you through some of the intro to the game

[Audyssey] Looktel don't understand

2013-04-01 Thread Steve Cullen
Hi Everyone, One thing I don't understand is the looktel tutorial If it is only available as a iPhone download or is it available on pc too. If it is only an iPhone download and can only be used on iPhone can someone please send me a step by step download of this application. Thank you all very

Re: [Audyssey] Puppet nightmares question

2013-04-01 Thread Sarah Haake
Hi Dark, ok, thanks. I'll do that and see where it goes from there. I actually ended up in a dungeon once already, but it was by accident because I didn't know where to go. But I saw the tables for fighting there, which look a bit complicated at first. But since I don't have a party yet, it

[Audyssey] Phrase Madness 1.0

2013-04-01 Thread Nicole white
Does anyone have the correct link? The one on Audio Games is completely and totally wrong. If i can get the correct link, i would apbsolutely appreciate it. Also, that's cool that a new word game was released. i love those. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the

Re: [Audyssey] Looktel don't understand

2013-04-01 Thread Trouble
Just search for looktel in the ap store and all they have in there will show. Its IOS only. At 01:45 PM 4/1/2013, you wrote: Hi Everyone, One thing I don't understand is the looktel tutorial If it is only available as a iPhone download or is it available on pc too. If it is only an iPhone

Re: [Audyssey] Puppet nightmares question

2013-04-01 Thread dark
Hi Sarah. As I said, puppet nightmares is a complex game to get into, however the complexity is one thing that keeps you playing, since there are always new stratogies or ways of playing to disvoer and new things to refign, heck, even each enemy is unique. Go and talk to the npc called gregor

Re: [Audyssey] Puppet nightmares question

2013-04-01 Thread Sarah Haake
Hi Dark, yeah, I think this complexity will keep me playing too, it gets boring quickly when such a game is too simple or repetitive. Besides, the help system there seems to be really good and can be reached from anywhere in the game, so it should be no problem to look something up when I

Re: [Audyssey] Puppet nightmares question

2013-04-01 Thread dark
Hi Sarah. that is true regarding the help system, I've read many pages of it several times over to get to grips with some of the more complicated aspects of the game. You can also ask other players in chat or on the forums too, since they tend to be a helpful lot as well. the only thing I

Re: [Audyssey] one time just for fun

2013-04-01 Thread Jim Kitchen
Hi Phil and Thomas, That was actually the stats for the March Audyssey archive file and I thought that April fools day was the one day that I could post it one time just for fun. Have a good one. BFN Jim Noah built the Ark, and only April fools did not get on board.

Re: [Audyssey] one time just for fun

2013-04-01 Thread Charles Rivard
I figured it was something like that, and it was fun to see, as well as the reaction. Thanks for the laugh. -- If guns kill people, writing implements cause grammatical and spelling errors! - Original Message - From: Jim Kitchen j...@kitchensinc.net To: Phil Vlasak

Re: [Audyssey] Windows Games was Moderator Message

2013-04-01 Thread Thomas Ward
Hi Cara, Yep. In fact, I just played a hand of Hearts, the version that comes with Windows 7, using NVDA and I'm glad its accessible. That wasn't possible on XP a few years ago and the fact of the matter is Microsoft's new U.I. Automation is changing the way screen readers and technologies

Re: [Audyssey] Windows Games was Moderator Message

2013-04-01 Thread Thomas Ward
Hi, Oh, that bites. Remind me to back up my copies of the games before upgrading. Lol. On 4/1/13, Pitermach piterm...@gmail.com wrote: unfortunately I gotta say this is a good moment to say not exactly. And I Don't mean the XP games either. Although the vista and seven games are very much

Re: [Audyssey] Inspector Cindy Games

2013-04-01 Thread Thomas Ward
Hi Ibrahim, The problem is a Jaws one rather than the games. The games themselves work fine on Windows 7 64-bit, but the Jaws Java access is broken on 64-bit Windows. So if you want to play them you can either use SAPI 5, or you can try NVDA 2012.3. HTH On 4/1/13, Ibrahim Gucukoglu

Re: [Audyssey] Puppet nightmares question

2013-04-01 Thread May and Noah
I just joined this list. How do I find this game? May and Prince Noah www.canadianlynx.ca m...@canadianlynx.ca On 2013-04-01, at 5:04 PM, dark d...@xgam.org wrote: Hi Sarah. As I said, puppet nightmares is a complex game to get into, however the complexity is one thing that keeps you

[Audyssey] VIP mud help

2013-04-01 Thread Keith
Hi, I installed VIP mud and am tinkering around with it a bit. How do I enter the mud info for a new mud game? Right now I have alter aeon and valhalla pre set, aparrently. Wondering if someone can help walk me through the steps to fill in the port number and web address of a new game.

Re: [Audyssey] Puppet nightmares question

2013-04-01 Thread dark
Hi may. Welcome to the list. Puppet nightmares can be found at http://www.puppetnightmares.com/ it's a brouser rpg, played on the internet, but as I said it is a complex game. for future reference however, the two best places to lookk for accessible games and information are the site

Re: [Audyssey] VIP mud help

2013-04-01 Thread dark
Hi Kieth. I'm a little confused as to why this is proving so difficult. Basically, vipmud stores info about all the characters and muds you play, and this info comes up at the start (though if you go into the tools menue you can set it not to). This is handy since vipmud can automatically