[Audyssey] Quick question on something.

2013-10-05 Thread michael barnes
Hello. I am in the middle of playing Treasure Hunt and Night of Parasite. I play one game for a little while then I take a break for a few hours then I play the other. I am doing this until I complete the games. Now to my question. I really enjoy the format of both games and would like to know

[Audyssey] Correction Re: Quick question on something.

2013-10-05 Thread michael barnes
Hey. When I mention about gameplay I meant the way you move around in the game. For exsample the up arrow will move you north and the down arrow will move you south, likewise the right arrow moves you east while the left arrow moves you to the west. I know sometimes letters on the keyboard

Re: [Audyssey] More Halloween type games.

2013-10-05 Thread dark
Mmmm, michael, I mentioned all of those in my E-mail to you previously apart from chillingham and night of parasite which you kmentioned yourself. BEware the Grue! Dark. - Original Message - From: michael barnes c...@samobile.net To: gamers@audyssey.org Sent: Saturday, October 05,

Re: [Audyssey] More Halloween type games.

2013-10-05 Thread Thomas Ward
Hi Michael, Well, to be honest I have not played the games you mentioned so they readily wouldn't come to mind. I don't have an iPhone, for example, so the Night Jar and Papasangre would not occur to me right away. I have played Night of Para cite before, but didn't like it and basically forgot

Re: [Audyssey] Quick question on something.

2013-10-05 Thread Thomas Ward
Hi Michael, Well, off the top of my head I believe Self-Destruct and Teraformers are both setup that way. Beyond that I can't really help as I personally hate the movement in those games. They use a simplistic method of up arrow for north, down arrow for south, left arrow for west, and right

Re: [Audyssey] Epic Castlevania Music

2013-10-05 Thread Thomas Ward
Hi Ian, Smile. I know what you mean. It sounds old hat now, but they still bring back happy memories of the 90's and playing the NES and Super NES. Thanks for sending a link to Simon's Theme. That was probably the best score from that particular Castlevania game. Cheers! On 10/4/13, Ian Reed

[Audyssey] Games that use overhead camera views, was Quick question on something.

2013-10-05 Thread Phil Vlasak
Hi Michael, I looked it up in wiki and the kind of games you are talking about use overhead camera views. I seem to remember Hunt the Wompas did that. Other current games such as Aprone's Castaways, GMA's Time of Conflict, and Jim Kitchen's adult game, Dungeon Master, also have that kind of

Re: [Audyssey] Upcoming technology for game music rendering

2013-10-05 Thread Sarah Haake
Hi, this demo was really awesome. I always wished for game music to go more with what is actually happening in the game, just like in movies. And you just did that, that's just great! I'm really looking forward to hear what will come of this and in what kind of games it will be used. I'd use

Re: [Audyssey] Quick question on something.

2013-10-05 Thread dark
Hi Tom. Just a miner correction, Terraformers doesn't actually use that system, Terraformers is full first person similar to swap or shades, however you cannot side step which makes movement a little clunky, though workable for the puzzle type game terraformers is. Operation Black square

Re: [Audyssey] More Halloween type games.

2013-10-05 Thread Charles Rivard
There is a mad scientist in SOD, but I would not say that it is a Halloween game because of that fact. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: michael barnes c...@samobile.net To: gamers@audyssey.org Sent: Saturday, October 05, 2013

Re: [Audyssey] Correction Re: Quick question on something.

2013-10-05 Thread Charles Rivard
There would probably be too many to mention. I think that most games can be traversed that way. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: michael barnes c...@samobile.net To: gamers@audyssey.org Sent: Saturday, October 05, 2013 1:49 AM

Re: [Audyssey] More Halloween type games.

2013-10-05 Thread dark
I Agree charlse, a mad scientist is not particularly creepy on it's own, Monkey Business is certainly not! a halloween game just for the presance of Dr. wobble, (even his name is a little silly). That being said, I would still count Shades as a halloween game because of the generally scary

Re: [Audyssey] Upcoming technology for game music rendering

2013-10-05 Thread Philip Bennefall
Hi Sarah, and thanks for the complements! The project basically began because Kristofer recognized this issue in video games in general, and since it didn't look as though the problem was going to be solved any time soon he approached me to start a collaboration. That was early this year, and

Re: [Audyssey] More Halloween type games.

2013-10-05 Thread Thomas Ward
Hi Charles, Perhaps not, but Shades of Doom has a bit of a science fiction and horror type theme to it. There are a number of enemies that might be considered Halloween monsters such as the blobs which are from the movies like the Blob and Son of Blob respectively. The mutant rats, cyborgs,

Re: [Audyssey] More Halloween type games.

2013-10-05 Thread Thomas Ward
Hi Dark, Agreed. I wouldn't consider a mad scientist as being particularly an indicator of a game being a Halloween and horror game on that basis alone. There has to be something more to it such as monsters, evil creations, or other aspects that makes it a part of the Halloween and horror

Re: [Audyssey] building in the storm 8 games.

2013-10-05 Thread Ryan Strunk
One of my responsibilities at Target is working with the team who manages and programs our iOS apps. Everyone on the team but me is sighted. As you might expect, we talk about the iphone and the ipad pretty extensively. To a soul, not one of the team bothers to capitalize the letter P except in

Re: [Audyssey] Quick question on something.

2013-10-05 Thread Thomas Ward
Hi Dark, Thanks for the correction. I couldn't remember if Terraformers used that movement system or not, but I do know I have generally found it lacking in action games as you apparently have as well. It is okay in certain games like Entombed where it really does not depend on real time game

[Audyssey] Does the curb Game still exist in some Form?

2013-10-05 Thread Teresa Cochran
I've always liked this game. Is there a stand-alone flash version, perhaps? The online version seems to be defunct, as far as I can tell. Thanks, teresa --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make

Re: [Audyssey] Quick question on something.

2013-10-05 Thread dark
Hi Tom. Well, really in genre terms I pick on this aspect in the top down games because we haven't really seen much advances. Perilous hearts had the complex enemy behaviour and different attack lengths, and I know this is something we discussed a great deal for your own side scroller, heck,

Re: [Audyssey] Help with playing Achaea, Dreams of Divine Lands

2013-10-05 Thread Allison P
not sure, actually. Wow, now my brain hurts! Lol. Thanks guys for the info. I'll have to muck around with it and see if i can fix it, I guess. *sigh* On 10/1/13, shaun everiss sm.ever...@gmail.com wrote: hmmm I have not played this either. is there a sound pack for it? At 03:49 AM 10/1/2013,

[Audyssey] Solara Updated!

2013-10-05 Thread Christina
Hi. Solara has been updated! There are daily challenge quests available now. The update says we can also see more character stats. Enjoy. Christina --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make

Re: [Audyssey] More Halloween type games.

2013-10-05 Thread Charles Rivard
SOD has nothing to do with Halloween, though. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, October 05, 2013 9:01 AM Subject: Re: [Audyssey] More Halloween

Re: [Audyssey] building in the storm 8 games.

2013-10-05 Thread Charles Rivard
How about the pronunciation through most screen readers and synthesizers? iphone? What the heck is that? On the other hand, iPhone is immediately recognizable, as is any other iDevice that is punctuated correctly. Maybe I'm in the minority, but it just sounds wrong. --- Shepherds are the

[Audyssey] Solara Help for a First Time Player

2013-10-05 Thread Edgar Lozano
Hello fellow gamers, After experiencing severe bordom, I decided to finally give Solara a try. So far, I am having a positive gaming experience. I have managed to obtain level five, and acquired five heroes. I am slowly familiarizing myself with the game's interface. However, I do have some

Re: [Audyssey] Solara Help for a First Time Player

2013-10-05 Thread Christina
Oh, you can also buy Esper through the In App store. -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Edgar Lozano Sent: Saturday, October 05, 2013 5:19 PM To: Gamers Discussion list Subject: [Audyssey] Solara Help for a First Time Player Hello fellow

Re: [Audyssey] Solara Help for a First Time Player

2013-10-05 Thread Christina
Hi. You can earn more Esper once you're a little higher level on some story quests and challenge quests. You doubletap on the hero you want to add and he/she is put into the battle party. Empty slots are filled in descending order. So, if slots 2 and 3 are empty, 2 will be filled first.

Re: [Audyssey] More Halloween type games.

2013-10-05 Thread dark
I'm a bit confused charlse. No, shades is not set on haloween, however neither is any other game as far as I know. If you mean Shades is sf horror rather than having ghosts and vampires and other supernatural creatures, well neither does Swamp or Sixth sense since the zombies are virus

[Audyssey] The Apple iphone, was RE: building in the storm 8 games.

2013-10-05 Thread Che Martin
Hi charles, You have brought this subject up multiple times on this list now, and from what I've seen you are the only person that cares at all how folks spell iphone. I don't really understand why you are allowed to go on and on about this time after time, as the posts about how iphone is

Re: [Audyssey] Solara Help for a First Time Player

2013-10-05 Thread dark
Hi Greg. Firstly, esper can be bought in the store, with the store button you'll see some various items such as esper shard that each give an amount of esper for you to spend, along with how much esper you give and their price, (I had the prices in pounds but I assume those adjust to the

[Audyssey] Final Warning was Building in the Storm 8 Games.

2013-10-05 Thread Thomas Ward
Hi Charles and all, Consider this your final warning. I have already asked you guys to take this issue of the spelling of the iPhone elsewhere. I'm getting sick and tired of this constant complaining about it on list, and the next person who sends a message to the list on this subject will

Re: [Audyssey] The Apple iphone, was RE: building in the storm 8 games.

2013-10-05 Thread Bryan Peterson
Are we looking at the possibility of an Iphone version of Rail Racer? LOL. Seriously thouh that might be kinda neat. So far there haven't been many games on IOS that interested me all that muc. In point of fact just The Inquisitor. Bueller? Bueller? Bueller? -Original Message-

Re: [Audyssey] More Halloween type games.

2013-10-05 Thread Charles Rivard
It's hard for me to define what is a Halloween game specifically. But I would not classify any game with ghosts or monsters in it as a Halloween game. I would not think that the Harry Potter series as dealing with Halloween, even though there were scenes dealing with it. The Haunted House

Re: [Audyssey] More Halloween type games.

2013-10-05 Thread Thomas Ward
Hi Charles, Well, I think the reason you are having troubles defining what is and is not a Halloween game per say is because as a genre it is rather broad just like the horror genre itself is rather broad. Horror can contain elements of science fiction, fantasy, and often has neither of those.

Re: [Audyssey] More Halloween type games.

2013-10-05 Thread Charles Rivard
Oddly enough, true. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, October 05, 2013 7:59 PM Subject: Re: [Audyssey] More Halloween type games.

[Audyssey] BA games on iPhone, was: RE: The Apple iphone, was RE: building in the storm 8 games.

2013-10-05 Thread Che Martin
Hey ya Bryan and all, I'd love to do RR on iphone, but it is a very complex game, so probably not. At this point, I don't have the programming skills to do even a hello world on iOS. However, I have looked very seriously at iOS

Re: [Audyssey] BA games on iPhone, was: RE: The Apple iphone, was RE: building in the storm 8 games.

2013-10-05 Thread Charles Rivard
What games do you consider standouts for IOS and why? Thanks. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: Che Martin blindadrenal...@gmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Saturday, October 05, 2013 9:00 PM

[Audyssey] Help with Self-destruction.

2013-10-05 Thread michael barnes
Hello. I thought I would play Self-destruction since I havn't played it in awhile. When I go to use the key gen to get a key it says that the product ID is empty. When I even go to the register section of the game I can put my name but it doesn't have a product ID. Can someone please help me

Re: [Audyssey] BA games on iPhone, was: RE: The Apple iphone, was RE: building in the storm 8 games.

2013-10-05 Thread Cara Quinn
Hi Che, Thanks for such a thoughtful note. As far as iOS development goes, I develop professionally for iOS with LookTel.com and also work with DraconisEntertainment.com, so I use the Mac and XCode daily. As for Mac accessibility lacking the iOS sheen, you're only partially correct at this

Re: [Audyssey] Help with Self-destruction.

2013-10-05 Thread Greg Steel
Hi run the keygen it will be on your desktop make sure that you have the latest version 1.1.6 - Original Message - From: michael barnes c...@samobile.net To: gamers@audyssey.org Sent: Saturday, October 05, 2013 9:14 PM Subject: [Audyssey] Help with Self-destruction. Hello. I thought