Hello.
I am in the middle of playing Treasure Hunt and Night of Parasite.
I play one game for a little while then I take a break for a few hours
then I play the other.
I am doing this until I complete the games.
Now to my question.
I really enjoy the format of both games and would like to know
Hey.
When I mention about gameplay I meant the way you move around in the game.
For exsample the up arrow will move you north and the down arrow will
move you south, likewise the right arrow moves you east while the left
arrow moves you to the west.
I know sometimes letters on the keyboard
Mmmm, michael, I mentioned all of those in my E-mail to you previously apart
from chillingham and night of parasite which you kmentioned yourself.
BEware the Grue!
Dark.
- Original Message -
From: michael barnes c...@samobile.net
To: gamers@audyssey.org
Sent: Saturday, October 05,
Hi Michael,
Well, to be honest I have not played the games you mentioned so they
readily wouldn't come to mind. I don't have an iPhone, for example, so
the Night Jar and Papasangre would not occur to me right away. I have
played Night of Para cite before, but didn't like it and basically
forgot
Hi Michael,
Well, off the top of my head I believe Self-Destruct and Teraformers
are both setup that way. Beyond that I can't really help as I
personally hate the movement in those games. They use a simplistic
method of up arrow for north, down arrow for south, left arrow for
west, and right
Hi Ian,
Smile. I know what you mean. It sounds old hat now, but they still
bring back happy memories of the 90's and playing the NES and Super
NES. Thanks for sending a link to Simon's Theme. That was probably the
best score from that particular Castlevania game.
Cheers!
On 10/4/13, Ian Reed
Hi Michael,
I looked it up in wiki and the kind of games you are talking about use
overhead camera views.
I seem to remember Hunt the Wompas did that.
Other current games such as Aprone's Castaways,
GMA's Time of Conflict,
and Jim Kitchen's adult game, Dungeon Master,
also have that kind of
Hi,
this demo was really awesome. I always wished for game music to go more with
what is actually happening in the game, just like in movies. And you just
did that, that's just great! I'm really looking forward to hear what will
come of this and in what kind of games it will be used. I'd use
Hi Tom.
Just a miner correction, Terraformers doesn't actually use that system,
Terraformers is full first person similar to swap or shades, however you
cannot side step which makes movement a little clunky, though workable for
the puzzle type game terraformers is.
Operation Black square
There is a mad scientist in SOD, but I would not say that it is a Halloween
game because of that fact.
---
Shepherds are the best beasts, but Labs are a close second.
- Original Message -
From: michael barnes c...@samobile.net
To: gamers@audyssey.org
Sent: Saturday, October 05, 2013
There would probably be too many to mention. I think that most games can be
traversed that way.
---
Shepherds are the best beasts, but Labs are a close second.
- Original Message -
From: michael barnes c...@samobile.net
To: gamers@audyssey.org
Sent: Saturday, October 05, 2013 1:49 AM
I Agree charlse, a mad scientist is not particularly creepy on it's own,
Monkey Business is certainly not! a halloween game just for the presance of
Dr. wobble, (even his name is a little silly). That being said, I would
still count Shades as a halloween game because of the generally scary
Hi Sarah, and thanks for the complements! The project basically began
because Kristofer recognized this issue in video games in general, and since
it didn't look as though the problem was going to be solved any time soon he
approached me to start a collaboration. That was early this year, and
Hi Charles,
Perhaps not, but Shades of Doom has a bit of a science fiction and
horror type theme to it. There are a number of enemies that might be
considered Halloween monsters such as the blobs which are from the
movies like the Blob and Son of Blob respectively. The mutant rats,
cyborgs,
Hi Dark,
Agreed. I wouldn't consider a mad scientist as being particularly an
indicator of a game being a Halloween and horror game on that basis
alone. There has to be something more to it such as monsters, evil
creations, or other aspects that makes it a part of the Halloween and
horror
One of my responsibilities at Target is working with the team who manages
and programs our iOS apps. Everyone on the team but me is sighted. As you
might expect, we talk about the iphone and the ipad pretty extensively. To a
soul, not one of the team bothers to capitalize the letter P except in
Hi Dark,
Thanks for the correction. I couldn't remember if Terraformers used
that movement system or not, but I do know I have generally found it
lacking in action games as you apparently have as well.
It is okay in certain games like Entombed where it really does not
depend on real time game
I've always liked this game. Is there a stand-alone flash version, perhaps? The
online version seems to be defunct, as far as I can tell.
Thanks,
teresa
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You can make
Hi Tom.
Well, really in genre terms I pick on this aspect in the top down games
because we haven't really seen much advances. Perilous hearts had the
complex enemy behaviour and different attack lengths, and I know this is
something we discussed a great deal for your own side scroller, heck,
not sure, actually. Wow, now my brain hurts! Lol. Thanks guys for the
info. I'll have to muck around with it and see if i can fix it, I
guess. *sigh*
On 10/1/13, shaun everiss sm.ever...@gmail.com wrote:
hmmm I have not played this either.
is there a sound pack for it?
At 03:49 AM 10/1/2013,
Hi. Solara has been updated! There are daily challenge quests available
now. The update says we can also see more character stats.
Enjoy.
Christina
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Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make
SOD has nothing to do with Halloween, though.
---
Shepherds are the best beasts, but Labs are a close second.
- Original Message -
From: dark d...@xgam.org
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, October 05, 2013 9:01 AM
Subject: Re: [Audyssey] More Halloween
How about the pronunciation through most screen readers and synthesizers?
iphone? What the heck is that? On the other hand, iPhone is immediately
recognizable, as is any other iDevice that is punctuated correctly. Maybe
I'm in the minority, but it just sounds wrong.
---
Shepherds are the
Hello fellow gamers,
After experiencing severe bordom, I decided to finally give Solara a try. So
far, I am having a positive gaming experience. I have managed to obtain level
five, and acquired five heroes. I am slowly familiarizing myself with the
game's interface. However, I do have some
Oh, you can also buy Esper through the In App store.
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Edgar Lozano
Sent: Saturday, October 05, 2013 5:19 PM
To: Gamers Discussion list
Subject: [Audyssey] Solara Help for a First Time Player
Hello fellow
Hi.
You can earn more Esper once you're a little higher level on some story
quests and challenge quests.
You doubletap on the hero you want to add and he/she is put into the battle
party. Empty slots are filled in descending order. So, if slots 2 and 3 are
empty, 2 will be filled first.
I'm a bit confused charlse.
No, shades is not set on haloween, however neither is any other game as far
as I know. If you mean Shades is sf horror rather than having ghosts and
vampires and other supernatural creatures, well neither does Swamp or
Sixth sense since the zombies are virus
Hi charles,
You have brought this subject up multiple times on this list now, and from
what I've seen you are the only person that cares at all how folks spell
iphone.
I don't really understand why you are allowed to go on and on about this
time after time, as the posts about how iphone is
Hi Greg.
Firstly, esper can be bought in the store, with the store button you'll
see some various items such as esper shard that each give an amount of esper
for you to spend, along with how much esper you give and their price, (I had
the prices in pounds but I assume those adjust to the
Hi Charles and all,
Consider this your final warning. I have already asked you guys to
take this issue of the spelling of the iPhone elsewhere. I'm getting
sick and tired of this constant complaining about it on list, and the
next person who sends a message to the list on this subject will
Are we looking at the possibility of an Iphone version of Rail Racer? LOL.
Seriously thouh that might be kinda neat. So far there haven't been many
games on IOS that interested me all that muc. In point of fact just The
Inquisitor.
Bueller? Bueller? Bueller?
-Original Message-
It's hard for me to define what is a Halloween game specifically. But I
would not classify any game with ghosts or monsters in it as a Halloween
game. I would not think that the Harry Potter series as dealing with
Halloween, even though there were scenes dealing with it.
The Haunted House
Hi Charles,
Well, I think the reason you are having troubles defining what is and
is not a Halloween game per say is because as a genre it is rather
broad just like the horror genre itself is rather broad. Horror can
contain elements of science fiction, fantasy, and often has neither of
those.
Oddly enough, true.
---
Shepherds are the best beasts, but Labs are a close second.
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, October 05, 2013 7:59 PM
Subject: Re: [Audyssey] More Halloween type games.
Hey ya
Bryan and all,
I'd love to do RR on iphone, but it is a very complex game, so probably
not.
At this point, I don't have the programming skills to do even a hello
world on iOS.
However, I have looked very seriously at iOS
What games do you consider standouts for IOS and why? Thanks.
---
Shepherds are the best beasts, but Labs are a close second.
- Original Message -
From: Che Martin blindadrenal...@gmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, October 05, 2013 9:00 PM
Hello.
I thought I would play Self-destruction since I havn't played it in awhile.
When I go to use the key gen to get a key it says that the product ID is empty.
When I even go to the register section of the game I can put my name
but it doesn't have a product ID.
Can someone please help me
Hi Che,
Thanks for such a thoughtful note.
As far as iOS development goes, I develop professionally for iOS with
LookTel.com and also work with DraconisEntertainment.com, so I use the Mac and
XCode daily.
As for Mac accessibility lacking the iOS sheen, you're only partially correct
at this
Hi run the keygen it will be on your desktop make sure that you have the
latest version 1.1.6
- Original Message -
From: michael barnes c...@samobile.net
To: gamers@audyssey.org
Sent: Saturday, October 05, 2013 9:14 PM
Subject: [Audyssey] Help with Self-destruction.
Hello.
I thought
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