Re: [Audyssey] Audyssey

2013-10-31 Thread Thomas Ward
Hi Dark, Ah..I just listened to these podcasts. Shall I say they were interesting although I think you flipped out too much over the word podcast. It was funny if a bit ludicrous. I was hoping for something a bit more serious minded for Audyssey. :D Cheers! On 10/30/13, dark wrote: > Hi B

Re: [Audyssey] Audyssey Magazine

2013-10-31 Thread Thomas Ward
Hi Bryan, While I understand someone's concern usually a good spell checker will accept both spellings for a word. For instance, ambiance can be spelled a m b I a n c e or a m b I e n c e, and LibreOffice will accept both without complaint. So I don't know that Americanizing someone's article is

Re: [Audyssey] Audyssey Magazine

2013-10-31 Thread Bryan Peterson
I think too thathe was concerned about te fact that we in the US and folks over in the UKhave different spellings for the same word and he doesn't want some editor Americanizing his work. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. -Original Mes

Re: [Audyssey] Audyssey Magazine

2013-10-31 Thread Thomas Ward
Hi Dark, Point well taken. Obviously, Audyssey has always been primarily concerned with games for the blind and low vision, and that will remain our primary focus. Really, what I said earlier was a throw away comment and too much has been made of it as my actual meaning and intent got lost somewhe

Re: [Audyssey] Audyssey Magazine

2013-10-31 Thread Thomas Ward
Hi Dark, Submitting articles for newspapers and other publications such as magazines is the same. It is the author who is responsible for his or her spelling and proper use of grammar. Although, the editor may make corrections or point out errors that need to be made before the submission is accep

Re: [Audyssey] Audyssey Magazine

2013-10-31 Thread Thomas Ward
Hi Charles, Well, yes, but I think Dark's point was that the author's rough draft should attempt to be spell checked and proofread for errors before being submitted to the editor therefore making the editors work a bit easier. I know in my own case whenever I write a document in LibreOfficeOrca al

Re: [Audyssey] Ten Pin Alley 2004 demonstration

2013-10-31 Thread Eleni
Hi again. Thank you very much for this info. The piece I'm talking about in the game, is an instrumental. It's a bit fast, in major, and its first notes sound like a little toy keyboard. I also like the other instrumental with the saxophone. I hope you understand what I mean. If the first piece in

Re: [Audyssey] Ten Pin Alley 2004 demonstration

2013-10-31 Thread Phil Vlasak
Eleni, Here is info about music from the instructions back in 2004: The group Lioncourt and their lead singer Eric Troup perform most of the songs you'll hear on the overhead speakers as you bowl. To purchase their CD's, visit http://www.Lioncourt.com Songs used in this game include "Cross the

Re: [Audyssey] Ten Pin Alley 2004 demonstration

2013-10-31 Thread Bryan Peterson
Those are encripted. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. -Original Message- From: Eleni Sent: Thursday, October 31, 2013 10:34 AM To: 'Gamers Discussion list' Subject: Re: [Audyssey] Ten Pin Alley 2004 demonstration Hi. I'm wonderin

Re: [Audyssey] Ten Pin Alley 2004 demonstration

2013-10-31 Thread Eleni
Ah, I see. Lol. That's a pitty, since there's a particular piece of music I wish I could find. It's used during frames and like all other pieces, it can be heard from the left ear. Sometimes, when it comes randomly on a frame, I stay there for ever, since I love it so much. Anyway. Thanks a lot. El

Re: [Audyssey] Ten Pin Alley 2004 demonstration

2013-10-31 Thread Phil Vlasak
Eleni, The sounds of the Ten Pin game are hiding on purpose so people couldn't find them and mess with them. - Original Message - From: "Eleni" To: "'Gamers Discussion list'" Sent: Thursday, October 31, 2013 12:34 PM Subject: Re: [Audyssey] Ten Pin Alley 2004 demonstration Hi. I'm

Re: [Audyssey] Ten Pin Alley 2004 demonstration

2013-10-31 Thread Eleni
Hi. I'm wondering if there is a way to hear the sounds of the game in mp3 or other formats. There is a sounds folder in programs, but only a few logo and registration files play. Where are The music and the other effects and stuff hiding? Eleni -Original Message- From: Gamers [mailto:gamer

Re: [Audyssey] Audyssey Magazine

2013-10-31 Thread dark
Actually charlse, for editing articles for academic publication at least, I can tell you for certain that they don't! Editers are responsable for length, content, suggestions of alterations, but spelling and grammar is held to be the responsability of the author, as is layout and references.

Re: [Audyssey] Ten Pin Alley 2004 demonstration

2013-10-31 Thread Charles Rivard
The only way I could see it being redistributed would be if the logo were cut out and a new one inserted after it were made. The only reason I want the recording is for posterity. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: "dark" To: "

Re: [Audyssey] Ten Pin Alley 2004 demonstration

2013-10-31 Thread Charles Rivard
Thanks. I won't distribute it. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: "Phil Vlasak" To: "Gamers Discussion list" Sent: Thursday, October 31, 2013 7:52 AM Subject: [Audyssey] Ten Pin Alley 2004 demonstration Hi Charles, I think I h

Re: [Audyssey] Audyssey Magazine

2013-10-31 Thread Charles Rivard
The job of an editor is, well, to edit. This includes spelling and grammar if necessary. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Thursday, October 31, 2013 5:29 AM Subject: Re: [Audyssey] Au

Re: [Audyssey] Ten Pin Alley 2004 demonstration

2013-10-31 Thread Phil Vlasak
Hi Folks, Some of you requested the old demonstration of Ten Pin Alley for Windows $24.95 USD Draconis Entertainment is proud to offer Ten Pin Alley in conjunction with PCS Games. Immerse yourself in a simulated bowling alley to play one of the world's oldest and most beloved participatory sp

Re: [Audyssey] Ten Pin Alley 2004 demonstration

2013-10-31 Thread dark
I'd appreciate that phil, it was a good podcast and review that I remember enjoying, particularly because it showed off a lot of the announcers' taunts and music and stuff not available in the demo version. To be honest I don't see what is wrong with a review of the game so long as it's menti

[Audyssey] Ten Pin Alley 2004 demonstration

2013-10-31 Thread Phil Vlasak
Hi Charles, I think I have your original demonstration of Ten Pin Alley from August 28, 2004. I checked the link to the ACB radio edited version on my site, and it does not work. I believe Draconis did not want me to host the file any more as it says the game was from Adora Entertainment, the p

Re: [Audyssey] Audyssey Magazine

2013-10-31 Thread dark
Fair enough tom, that sounds like an idea, I just wasn't sure how much you were going to go into this, after all while I completely and absolutely agree that looking outside vi access is a good idea, at the same time it does need to be part of the considderation. Just to give an example, when

[Audyssey] Happy Halloween!

2013-10-31 Thread michael barnes
Hello, All. HAPPY HALLOWEEN! Hope everyone enjoy this spooky time of year. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/lis

Re: [Audyssey] Audyssey Magazine

2013-10-31 Thread Thomas Ward
Hi Dark, That's precisely what I am talking about. Having a page where people can look up largely universally accessible games, or stating in a review that game x is almost universally accessible. That is basically all I was getting at to begin with. Cheers! On 10/31/13, dark wrote: > Hi Tom. >

Re: [Audyssey] Audyssey Magazine

2013-10-31 Thread Thomas Ward
Hi Dark, Ah, that makes sense, and I agree that the person submitting the piece should do his or her best to spell check and proofread the document before submitting it to the editor for final editing and inclusion in a publication. On 10/31/13, dark wrote: > Hi Kara. > > What I meant is it is u

Re: [Audyssey] Audyssey Magazine

2013-10-31 Thread dark
Hi Tom. Well if in effect what we're saying is that textual games such as gamebooks, brouser games etc are accessible to anyone with an alternative to read print even if they cannot hear, why not just have a page somewhere on the site saying as much or note it in appropriate reviews of games.

Re: [Audyssey] Audyssey

2013-10-31 Thread Darren Duff
I don't see why we couldn't do that! :) -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Thursday, October 31, 2013 6:24 AM To: Gamers Discussion list Subject: Re: [Audyssey] Audyssey Hi Darren, Well, that certainly would be a start. Of

Re: [Audyssey] Audyssey Magazine

2013-10-31 Thread dark
Hi Kara. What I meant is it is unfair to lumber an editer with the job of spellchecking every single article. An editer certainly can check for content or length or whatever, but just the dull mechanics of getting words spelt write is really up to the author. Heck, if you submitted an academ

Re: [Audyssey] Audyssey

2013-10-31 Thread Thomas Ward
Hi Darren, Well, that certainly would be a start. Of course, it would be nice to edit them and have a uniform introduction and ending for the Audyssey podcasts etc. Cheers! On 10/30/13, Darren Duff wrote: > I already have many game podcast reviews. I think many of you have heard > them. I wou

Re: [Audyssey] Online games.

2013-10-31 Thread Thomas Ward
Hi Lindsay, Anything specific you are looking for? Off the top of my head you can try Sryth, Core Exiles, Space Odyssey, Kingdom of Loathing, and there are a couple of others I have tried that are pretty decent. Cheers! On 10/30/13, lindsay_cow...@btinternet.com wrote: > Hi all, > > Anyone know

Re: [Audyssey] Audyssey Magazine

2013-10-31 Thread Charles Rivard
You state: "In Britain anything designed for "the blind" is automatically aimed at the over 70's more often than not, and frankly though there are some games with that ethos they're not the ones I play or am interested in, indeed had shades of doom struck me as being aimed at "the blind" I likel

Re: [Audyssey] Audyssey Magazine

2013-10-31 Thread Thomas Ward
Hi Shaun, Sigh...I think you are making a big deal out of nothing. There are always solutions for the things you seem to think are barriers to developing high quality accessible games. Let's take licensing. If a developer is only interested in developing games based on trademarked and licensed ch

Re: [Audyssey] Audyssey Magazine

2013-10-31 Thread Charles Rivard
Who did David Greenwood have in mind as a target market when he developed Shades of Doom? Who did he advertise it toward? It is a game designed for people who cannot see, of which I am one. I see no problem with being classified as a blind person. After all, my amount of vision is 0 over 0.

Re: [Audyssey] Audyssey Magazine

2013-10-31 Thread Thomas Ward
Hi Dark, Woe, let's slow down a bit here. I don't think I was actually suggesting creating sections for one switch games, closed captioning, and so on. Those are important, but as you said they are discussed elsewhere. I was thinking more in terms of having sections of games that are more universa

Re: [Audyssey] Audyssey Magazine

2013-10-31 Thread Thomas Ward
Hi Dark, Definitely true. No game in the universe is 100% accessible to everyone else in the world. It can be something as simple as the menus and status messages being in a different language, or something more complex like an audio game being accessible to a blind player but not a deaf one. Ther

Re: [Audyssey] Audyssey Magazine

2013-10-31 Thread Thomas Ward
Hi, Yeah, I don't really get Dark's comment either. The purpose of an editor is to correct spelling mistakes, correct punctuation mistakes, and occasional correct a grammatical error or two when they happen. I know for instance in reading the mails from this list on a daily basis that some people

Re: [Audyssey] Audyssey Magazine

2013-10-31 Thread Thomas Ward
Hi Cara, Well, that is an interesting suggestion to be sure. One advantage to havig a blog such as Wordpress is that people could leave feedback for the author's and comment on reviews, articles, news postings, etc. Cheers! On 10/31/13, Cara Quinn wrote: > Hi Thomas, > > One idea is to have Au