Hi Dark,
Ah..I just listened to these podcasts. Shall I say they were
interesting although I think you flipped out too much over the word
podcast. It was funny if a bit ludicrous. I was hoping for something a
bit more serious minded for Audyssey. :D
Cheers!
On 10/30/13, dark wrote:
> Hi B
Hi Bryan,
While I understand someone's concern usually a good spell checker will
accept both spellings for a word. For instance, ambiance can be
spelled a m b I a n c e or a m b I e n c e, and LibreOffice will
accept both without complaint. So I don't know that Americanizing
someone's article is
I think too thathe was concerned about te fact that we in the US and folks
over in the UKhave different spellings for the same word and he doesn't want
some editor Americanizing his work.
Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
-Original Mes
Hi Dark,
Point well taken. Obviously, Audyssey has always been primarily
concerned with games for the blind and low vision, and that will
remain our primary focus. Really, what I said earlier was a throw away
comment and too much has been made of it as my actual meaning and
intent got lost somewhe
Hi Dark,
Submitting articles for newspapers and other publications such as
magazines is the same. It is the author who is responsible for his or
her spelling and proper use of grammar. Although, the editor may make
corrections or point out errors that need to be made before the
submission is accep
Hi Charles,
Well, yes, but I think Dark's point was that the author's rough draft
should attempt to be spell checked and proofread for errors before
being submitted to the editor therefore making the editors work a bit
easier. I know in my own case whenever I write a document in
LibreOfficeOrca al
Hi again. Thank you very much for this info. The piece I'm talking about in
the game, is an instrumental. It's a bit fast, in major, and its first notes
sound like a little toy keyboard. I also like the other instrumental with
the saxophone. I hope you understand what I mean. If the first piece in
Eleni,
Here is info about music from the instructions back in 2004:
The group Lioncourt and their lead singer Eric Troup perform most of the
songs you'll hear on the overhead speakers as you bowl. To purchase their
CD's, visit
http://www.Lioncourt.com
Songs used in this game include "Cross the
Those are encripted.
Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
-Original Message-
From: Eleni
Sent: Thursday, October 31, 2013 10:34 AM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] Ten Pin Alley 2004 demonstration
Hi. I'm wonderin
Ah, I see. Lol. That's a pitty, since there's a particular piece of music I
wish I could find. It's used during frames and like all other pieces, it can
be heard from the left ear. Sometimes, when it comes randomly on a frame, I
stay there for ever, since I love it so much. Anyway. Thanks a lot.
El
Eleni,
The sounds of the Ten Pin game are hiding on purpose so people couldn't find
them and mess with them.
- Original Message -
From: "Eleni"
To: "'Gamers Discussion list'"
Sent: Thursday, October 31, 2013 12:34 PM
Subject: Re: [Audyssey] Ten Pin Alley 2004 demonstration
Hi. I'm
Hi. I'm wondering if there is a way to hear the sounds of the game in mp3 or
other formats. There is a sounds folder in programs, but only a few logo and
registration files play. Where are The music and the other effects and stuff
hiding?
Eleni
-Original Message-
From: Gamers [mailto:gamer
Actually charlse, for editing articles for academic publication at least, I
can tell you for certain that they don't!
Editers are responsable for length, content, suggestions of alterations, but
spelling and grammar is held to be the responsability of the author, as is
layout and references.
The only way I could see it being redistributed would be if the logo were
cut out and a new one inserted after it were made. The only reason I want
the recording is for posterity.
---
Shepherds are the best beasts, but Labs are a close second.
- Original Message -
From: "dark"
To: "
Thanks. I won't distribute it.
---
Shepherds are the best beasts, but Labs are a close second.
- Original Message -
From: "Phil Vlasak"
To: "Gamers Discussion list"
Sent: Thursday, October 31, 2013 7:52 AM
Subject: [Audyssey] Ten Pin Alley 2004 demonstration
Hi Charles,
I think I h
The job of an editor is, well, to edit. This includes spelling and grammar
if necessary.
---
Shepherds are the best beasts, but Labs are a close second.
- Original Message -
From: "dark"
To: "Gamers Discussion list"
Sent: Thursday, October 31, 2013 5:29 AM
Subject: Re: [Audyssey] Au
Hi Folks,
Some of you requested the old demonstration of Ten Pin Alley for Windows
$24.95 USD
Draconis Entertainment is proud to offer Ten Pin Alley in conjunction with
PCS Games.
Immerse yourself in a simulated bowling alley to play one of the world's
oldest and most beloved participatory sp
I'd appreciate that phil, it was a good podcast and review that I remember
enjoying, particularly because it showed off a lot of the announcers' taunts
and music and stuff not available in the demo version.
To be honest I don't see what is wrong with a review of the game so long as
it's menti
Hi Charles,
I think I have your original demonstration of Ten Pin Alley from August 28,
2004.
I checked the link to the ACB radio edited version on my site, and it does
not work.
I believe Draconis did not want me to host the file any more as it says the
game was from Adora Entertainment, the p
Fair enough tom, that sounds like an idea, I just wasn't sure how much you
were going to go into this, after all while I completely and absolutely
agree that looking outside vi access is a good idea, at the same time it
does need to be part of the considderation.
Just to give an example, when
Hello, All.
HAPPY HALLOWEEN!
Hope everyone enjoy this spooky time of year.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/lis
Hi Dark,
That's precisely what I am talking about. Having a page where people
can look up largely universally accessible games, or stating in a
review that game x is almost universally accessible. That is basically
all I was getting at to begin with.
Cheers!
On 10/31/13, dark wrote:
> Hi Tom.
>
Hi Dark,
Ah, that makes sense, and I agree that the person submitting the piece
should do his or her best to spell check and proofread the document
before submitting it to the editor for final editing and inclusion in
a publication.
On 10/31/13, dark wrote:
> Hi Kara.
>
> What I meant is it is u
Hi Tom.
Well if in effect what we're saying is that textual games such as
gamebooks, brouser games etc are accessible to anyone with an alternative to
read print even if they cannot hear, why not just have a page somewhere on
the site saying as much or note it in appropriate reviews of games.
I don't see why we couldn't do that! :)
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward
Sent: Thursday, October 31, 2013 6:24 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Audyssey
Hi Darren,
Well, that certainly would be a start. Of
Hi Kara.
What I meant is it is unfair to lumber an editer with the job of
spellchecking every single article. An editer certainly can check for
content or length or whatever, but just the dull mechanics of getting words
spelt write is really up to the author.
Heck, if you submitted an academ
Hi Darren,
Well, that certainly would be a start. Of course, it would be nice to
edit them and have a uniform introduction and ending for the Audyssey
podcasts etc.
Cheers!
On 10/30/13, Darren Duff wrote:
> I already have many game podcast reviews. I think many of you have heard
> them. I wou
Hi Lindsay,
Anything specific you are looking for? Off the top of my head you can
try Sryth, Core Exiles, Space Odyssey, Kingdom of Loathing, and there
are a couple of others I have tried that are pretty decent.
Cheers!
On 10/30/13, lindsay_cow...@btinternet.com
wrote:
> Hi all,
>
> Anyone know
You state: "In Britain anything designed for "the blind" is automatically
aimed at the over 70's more often than not, and frankly though there are
some games with that ethos they're not the ones I play or am interested in,
indeed had
shades of doom struck me as being aimed at "the blind" I likel
Hi Shaun,
Sigh...I think you are making a big deal out of nothing. There are
always solutions for the things you seem to think are barriers to
developing high quality accessible games.
Let's take licensing. If a developer is only interested in developing
games based on trademarked and licensed ch
Who did David Greenwood have in mind as a target market when he developed
Shades of Doom? Who did he advertise it toward? It is a game designed for
people who cannot see, of which I am one. I see no problem with being
classified as a blind person. After all, my amount of vision is 0 over 0.
Hi Dark,
Woe, let's slow down a bit here. I don't think I was actually
suggesting creating sections for one switch games, closed captioning,
and so on. Those are important, but as you said they are discussed
elsewhere. I was thinking more in terms of having sections of games
that are more universa
Hi Dark,
Definitely true. No game in the universe is 100% accessible to
everyone else in the world. It can be something as simple as the menus
and status messages being in a different language, or something more
complex like an audio game being accessible to a blind player but not
a deaf one. Ther
Hi,
Yeah, I don't really get Dark's comment either. The purpose of an
editor is to correct spelling mistakes, correct punctuation mistakes,
and occasional correct a grammatical error or two when they happen. I
know for instance in reading the mails from this list on a daily basis
that some people
Hi Cara,
Well, that is an interesting suggestion to be sure. One advantage to
havig a blog such as Wordpress is that people could leave feedback for
the author's and comment on reviews, articles, news postings, etc.
Cheers!
On 10/31/13, Cara Quinn wrote:
> Hi Thomas,
>
> One idea is to have Au
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