Hi Dark,
Right. All that makes sense, and is some good food for thought. I can
see how having a level editor would make many games have unlimited
game play.
For example, back in the early 90's ID Software's Doom game came with
a way to create custom wad files, and sure enough people made their
ow
Hi tom.
I agree that repackaging old ideas is to an extent legitimate, however
equally I do appreciate innervation even in a classic title where one or two
modern twists are added to the original game along with the original
gameplay.
For instance, suppose I were to create a game with the sa