address, I will let everyone know.
- Original Message -
From: "Justin Jones" <atreides...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Tuesday, October 25, 2016 4:04 PM
Subject: Re: [Audyssey] Erion mud
Sounds promising...
I'
new private address, I will let everyone know.
> - Original Message -
> From: "Justin Jones" <atreides...@gmail.com>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Tuesday, October 25, 2016 1:54 PM
> Subject: Re: [Audyssey] Erion mud
>
October 25, 2016 1:54 PM
Subject: Re: [Audyssey] Erion mud
Is role-playing enforced? That is a major turn-off for me with other
muds I've looked at: being forced to role-play (I am not very good at
that particular aspect of pen-and-paper games to begin with, so...).
Also, anyone working on any
Is role-playing enforced? That is a major turn-off for me with other
muds I've looked at: being forced to role-play (I am not very good at
that particular aspect of pen-and-paper games to begin with, so...).
Also, anyone working on any sound packs for it?
On 10/25/16, dark wrote:
Hi.
this is a game I've picked up recently, partly to do a db entry, partly for
interest's ssake.
On the one hand, it's rather similar in some ways to aardwolf. it has
speedwalks, pregenerated autoquests, queestpoints and the like.
On the other it is vastly different, since there are lots