Re: [Audyssey] Erion mud

2016-10-25 Thread dark
address, I will let everyone know. - Original Message - From: "Justin Jones" <atreides...@gmail.com> To: "Gamers Discussion list" <gamers@audyssey.org> Sent: Tuesday, October 25, 2016 4:04 PM Subject: Re: [Audyssey] Erion mud Sounds promising... I'

Re: [Audyssey] Erion mud

2016-10-25 Thread Justin Jones
new private address, I will let everyone know. > - Original Message - > From: "Justin Jones" <atreides...@gmail.com> > To: "Gamers Discussion list" <gamers@audyssey.org> > Sent: Tuesday, October 25, 2016 1:54 PM > Subject: Re: [Audyssey] Erion mud >

Re: [Audyssey] Erion mud

2016-10-25 Thread dark
October 25, 2016 1:54 PM Subject: Re: [Audyssey] Erion mud Is role-playing enforced? That is a major turn-off for me with other muds I've looked at: being forced to role-play (I am not very good at that particular aspect of pen-and-paper games to begin with, so...). Also, anyone working on any

Re: [Audyssey] Erion mud

2016-10-25 Thread Justin Jones
Is role-playing enforced? That is a major turn-off for me with other muds I've looked at: being forced to role-play (I am not very good at that particular aspect of pen-and-paper games to begin with, so...). Also, anyone working on any sound packs for it? On 10/25/16, dark wrote:

[Audyssey] Erion mud

2016-10-25 Thread dark
Hi. this is a game I've picked up recently, partly to do a db entry, partly for interest's ssake. On the one hand, it's rather similar in some ways to aardwolf. it has speedwalks, pregenerated autoquests, queestpoints and the like. On the other it is vastly different, since there are lots