from E-Access Bulletin: January 2007
Date: Wednesday, January 24, 2007 5:58 PM
Technology news for people with vision impairment
( http://www.headstar.com/eab/ ).


Educational Games.

Sticky By Name, Sticky By Nature
by Mel Poluck.
Audio and other accessible games for the blind have been around for
some time and many have a loyal following. But although they could
provide the ideal medium to engage children while learning, they are
rarely used in the classroom.

Very soon that may be set to change however, with the launch of BBC
Jam's new accessible learning materials:
www.bbc.co.uk/jam
a set of online, fun and
compelling games for learning National Curriculum topics, some of
which were showcased for the first time last week at BETT, the
world's largest conference on educational technology.

Sonic Science, to name one of these resources, aimed at vision
impaired and sighted children of around seven years old, is a game
using graphics and speech output for learning about Physics, providing
teachers and pupils with a lesson about pressure. Using stereo sound
and the directional keys - and peppered with puns perhaps only
children could appreciate - the player, in the form of protagonist Harris
Hotle must 'push' a cart by holding down the 'up' key for the correct
amount of time before releasing to hit another cart at just the right
speed so as not to cause a nasty accident. A talking power meter speaks
the results to players.

"Usually people create resources then try to make it accessible. We're
trying to work out something that will work for a lot more children,"
Jonathan Hassell told delegates at BETT.

But this development phase hasn't always been easy, particularly as far
as Maths and Science-themed games are concerned. "How do you
visualise an abstract concept? That was the challenge," said Hassell.

One aspect of the project Hassell and his team have found particularly
tough was creating literacy materials for vision impaired pupils he said.
"It's different for them - they always have to have someone to give
them feedback." Despite this daunting challenge, the team has devised
'Benjamin's House,' named after its narrator, British poet Benjamin
Zephaniah, which lets blind children develop Braille reading and
writing skills as they explore Zephaniah's virtual house.

Using his vivid poems, he introduces us to rooms and objects in his
home including the hoover, a spider and even well-known literary
characters such as Dr Zeus, who happens to be in the sauna at the time.
The whole game, which was tested among schoolchildren in Surrey,
England, is replete with sound effects, activities and stories.

"We're trying to produce materials children can use on their own,"
Hassell said, although notes for teachers and parents will be available.
And these resources encourage learning outside of the classroom too as
users will be able to log in from any computer and everything
previously created can be accessed again.

The Jam team have received assistance on accessible gaming by the
Bartiméus Accessibility Foundation in the Netherlands where
developers have created such games as Demor
( http://www.demor.nl/ )
which uses Global Positioning System (GPS) and 3D sound to guide
players around a large physical area in which the game takes place.

Throughout Jam's development, learners with various disabilities have
been considered, including hearing impaired pupils who will soon have
access to a literacy game whose animated characters use British Sign
Language. "We can do something a lot of companies are afraid to do -
take into account children with all kinds of needs," Hassell told
delegates.

All materials will be available for free, since the entire project was
funded by BBC licence-payers, although the downside of this is that
materials will not be available for users beyond the UK, although
Hassell said this could change in future. "People in other countries
who've seen what we've done are desperate for this," he said.

"We're re-imagining everything that happens in computer games," said
Hassell. "We're re-inventing computer games for people that may have
never used them before."

NOTE: BBC Jam's accessible games for learning go live in March.

Jonathan Hassell
jonathan.hassell at bbc.co.uk
Thursday March 16 2006
Hi IGDA folks,

I'm new to this list, but have been really relieved to find it, as we have 
much in common...

I work in London for BBC jam - a £150 million serious games project, to 
create eLearning materials for 5-16 year old children in the UK. You can see 
the
sort of things we do by going to www.bbc.co.uk/jam. You'll see closed 
captions, and the ability to change font size/colour, in our games already. 
Switch
access is proving harder, but we're on our way...

My job is to make all of our materials as accessible as possible for 
children with disabilities. I do this in two ways - to try and make each 
game as accessible
as possible to all children; and to commission new games which are targeted 
to help specific groups of disabled children, where needed. So, for 
instance,
we are looking at how soundscape techniques (as used in Grizzly Gulch, 
Shades of Doom, Terraformers etc.) can be used to help us allow blind 
children to
learn and apply science skills. And much, much more.

I'm hoping to come to the GDC Tutorial on Monday, and would love to meet as 
many of you who are going as possible, to get to know you, and kick around 
some
ideas. Think of this as your most recent chance to "help governments (and 
game commissioners) understand the possibilities of accessible games for 
learning"
(from your 2005 paper), in the UK at least...

My current plan is to arrive in San Jose on Saturday night, in good time to 
get to the workshop on Monday. I'll be returning to the UK on the Tuesday.

I want to use my time well while I'm in town, so if anyone's available to 
meet on the Sunday, or the Monday evening after the workshop, I'd be really 
delighted
to meet you. Otherwise, I'll see you at the workshop.

Best ways to get in touch with me: email (
jonathan.hassell at bbc.co.uk
), or mobile (+44 7919 343686 - getting this sorted for the US today).

Looking forward to meeting you all.

Best regards

Jonathan.

Jonathan Hassell
Accessibility Editor, Digital Curriculum
BBC
Rm 2365 | White City | 201 Wood Lane | London W12 7TR
Landline phone: 020 8752 4271.
Mobile: 07919 343686.
jonathan.hassell at bbc.co.uk


http://www.bbc.co.uk/



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