: Re: [Audyssey] Jedi Knight was GMA sound function
Hi,
With the Gob Explorer tool I already told you about a couple of days
ago. You should really head over to the Messassi Temple website where
all the JK stuff is happening as they have game mods, guides, and
tools for creating custom mods
Hi,
With the Gob Explorer tool I already told you about a couple of days
ago. You should really head over to the Messassi Temple website where
all the JK stuff is happening as they have game mods, guides, and
tools for creating custom mods for Jedi Knight, Mysteries of the Sith,
and Jedi Knight II
How do you repack them...
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: 08 December 2010 21:29
To: Gamers Discussion list
Subject: Re: [Audyssey] Jedi Knight was GMA sound function
Hi Ben,
What do you mean where
Hi Ben,
What do you mean where did I get the newer games? I baught them from
Amazon.com and other stores that carry Star Wars games. Isn't that
rather obvious?
As for opening gob files I use a program called Gob Explorer. Its a
free utility for creating and extracting *.gob files and *.goo files.
What tools though... and where'd you get the newer games...
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: 07 December 2010 23:38
To: Gamers Discussion list
Subject: [Audyssey] Jedi Knight was GMA sound functio
Hi Ben,
What exactly do you need? If it is sounds you want let me just say the
sounds for Mysteries of the Sith are absolute crap. They were recorded
at 11025 KHZ mono. I'm currently grabbing sounds from newer SW games
like Jedi Outcast, SithAcademy, etc as the force sounds, light sabers,
and so o