Re: [Audyssey] Table-top mapping.

2006-07-28 Thread Lisa Leonardi
not perfection, but it works. So if it allows me to play, that's how I'll do it. Smile. Lisa - Original Message - From: "allan thompson" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Friday, July 28, 2006 12:26 PM Subject: Re: [Audyssey] Tab

Re: [Audyssey] Table-top mapping.

2006-07-28 Thread Phil Vlasak
attributes. Phil - Original Message - From: "Christopher Bartlett" <[EMAIL PROTECTED]> To: "gamers-audyssey.org" Sent: Friday, July 28, 2006 12:55 PM Subject: [Audyssey] Table-top mapping. > Hello. For those of you who run table-top roleplaying games, like

Re: [Audyssey] Table-top mapping.

2006-07-28 Thread allan thompson
Friday, July 28, 2006 12:55 PM Subject: [Audyssey] Table-top mapping. > Hello. For those of you who run table-top roleplaying games, like > Dungeons and Dragons, what solutions have you found to maintain maps > for complex battles. In my current campaign, my nine players, plus 3 >

[Audyssey] Table-top mapping.

2006-07-28 Thread Christopher Bartlett
Hello. For those of you who run table-top roleplaying games, like Dungeons and Dragons, what solutions have you found to maintain maps for complex battles. In my current campaign, my nine players, plus 3 NPCs, eight horses, wagon and baggage are about to be ambushed by fifteen brigands, who w