Re: [Audyssey] Upcoming technology for game music rendering

2013-10-07 Thread shaun everiss
wow this rocks. I wander if you could have a game where as you went along you made sequences of tones eventually making your own music. would work well with smart phones not sure about computers but still. At 06:34 AM 10/5/2013, you wrote: Hi all! I have been rather silent for the last few

Re: [Audyssey] Upcoming technology for game music rendering

2013-10-07 Thread Thomas Ward
Hi Shaun, Uh, no. The Elias Engine doesn't work quite like that. From what I am given to under stand you might have a number of musical scores saved as wav files which Elias has to choose from. You can set priority levels on how fast to switch from a slow suspenceful track to an action packed

Re: [Audyssey] Upcoming technology for game music rendering

2013-10-05 Thread Sarah Haake
Hi, this demo was really awesome. I always wished for game music to go more with what is actually happening in the game, just like in movies. And you just did that, that's just great! I'm really looking forward to hear what will come of this and in what kind of games it will be used. I'd use

Re: [Audyssey] Upcoming technology for game music rendering

2013-10-05 Thread Philip Bennefall
: [Audyssey] Upcoming technology for game music rendering Hi, this demo was really awesome. I always wished for game music to go more with what is actually happening in the game, just like in movies. And you just did that, that's just great! I'm really looking forward to hear what will come

[Audyssey] Upcoming technology for game music rendering

2013-10-04 Thread Philip Bennefall
Hi all! I have been rather silent for the last few months, and the reason for this is that I have been incredibly busy. I and a colleague of mine, Kristofer Eng who is a professional composer and musician, have been working on an engine that makes video game music as dynamic and adaptable as

Re: [Audyssey] Upcoming technology for game music rendering

2013-10-04 Thread Thomas Ward
Hi Philip, Let me congratulate you publicly for an awesome product so far. From the audio demo it really sounds like the music is like inside a Hollywood blockbuster film than a video game. The dynamic way Elias switches music tracks, fades in and out, and so forth gives a game developer so much

Re: [Audyssey] Upcoming technology for game music rendering

2013-10-04 Thread Ulises A. Garcia
Hi, This is interesting. I am an avid enthusiast of music composition, arrangement orchestration and fanfares, etc in the Western arts. A few questions on the specifics: Are you veering towards using high-quality sound fonts or VST's like Educational Roland HQ Orchestral and Jazz, or is there

Re: [Audyssey] Upcoming technology for game music rendering

2013-10-04 Thread Philip Bennefall
Discussion list gamers@audyssey.org Sent: Friday, October 04, 2013 8:31 PM Subject: Re: [Audyssey] Upcoming technology for game music rendering Hi Philip, Let me congratulate you publicly for an awesome product so far. From the audio demo it really sounds like the music is like inside a Hollywood

Re: [Audyssey] Upcoming technology for game music rendering

2013-10-04 Thread Philip Bennefall
birdlover2...@hotmail.com To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org Sent: Friday, October 04, 2013 8:39 PM Subject: Re: [Audyssey] Upcoming technology for game music rendering Hi, This is interesting. I am an avid enthusiast of music composition, arrangement orchestration

Re: [Audyssey] Upcoming technology for game music rendering

2013-10-04 Thread Ian McNamara
This sounds a brilliant product. I have to say I am looking forward to seeing what kind of things could come out of this kind of product. I am very impressed with what i've heard so far. Ian McNamara --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] Upcoming technology for game music rendering

2013-10-04 Thread Philip Bennefall
Discussion list gamers@audyssey.org Sent: Friday, October 04, 2013 8:53 PM Subject: Re: [Audyssey] Upcoming technology for game music rendering This sounds a brilliant product. I have to say I am looking forward to seeing what kind of things could come out of this kind of product. I am very

Re: [Audyssey] Upcoming technology for game music rendering

2013-10-04 Thread Josh
are you gunna market it to sighted people like sony playstation and such? sent from my vinux4 linux laptop On 10/04/2013 01:34 PM, Philip Bennefall wrote: Hi all! I have been rather silent for the last few months, and the reason for this is that I have been incredibly busy. I and a colleague

Re: [Audyssey] Upcoming technology for game music rendering

2013-10-04 Thread Philip Bennefall
:03 PM Subject: Re: [Audyssey] Upcoming technology for game music rendering are you gunna market it to sighted people like sony playstation and such? sent from my vinux4 linux laptop On 10/04/2013 01:34 PM, Philip Bennefall wrote: Hi all! I have been rather silent for the last few months

Re: [Audyssey] Upcoming technology for game music rendering

2013-10-04 Thread Josh
...@gmail.com To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org Sent: Friday, October 04, 2013 10:03 PM Subject: Re: [Audyssey] Upcoming technology for game music rendering are you gunna market it to sighted people like sony playstation and such? sent from my vinux4 linux laptop

Re: [Audyssey] Upcoming technology for game music rendering

2013-10-04 Thread Philip Bennefall
joshknnd1...@gmail.com To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org Sent: Friday, October 04, 2013 10:03 PM Subject: Re: [Audyssey] Upcoming technology for game music rendering are you gunna market it to sighted people like sony playstation and such? sent from my vinux4 linux

Re: [Audyssey] Upcoming technology for game music rendering

2013-10-04 Thread Thomas Ward
Hi Josh, Yes, from what I know that is the plan. It is not an exclusive product for the blind. It is designed for commercial developers be they Sony, Microsoft, EA Games, Activision, whoever. He has, however, added a shareware license that would apply to us just nicely. Cheers! On 10/4/13, Josh

Re: [Audyssey] Upcoming technology for game music rendering

2013-10-04 Thread Thomas Ward
Hi Josh, Yes, it does. The way Elias is designed it is fully cross-platformm compatible. It can be used on Windows, Linux, Mac, iOS, whatever. It is not tied to any specific platform and audio API which means a game developer of any platform can get the library for the platform he plans to