Hi Thomas.
I was extremely surprised to hear that .net was open sourced. I
thought I'd mention it here since it only happened last week and it's
in the interest of all game programmers using or thinking of using
VB.net, c# etc.
On 11/17/14, Thomas Ward thomasward1...@gmail.com wrote:
Hi Willem,
Hi,
Chatting to one of my friends who programs for a living, I mentioned that I
had started to learn BGT and was very slowly building a game. We got
chatting about coding and he asked which platform the game would be for.
Somehow we got chatting about cross platform and he explained he had
of packaging, albeit that this can be
automated or outsourced.
Davy
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Paul Lemm
Sent: Sunday, November 16, 2014 13:50
To: 'Gamers Discussion list'
Subject: [Audyssey] cross platform programming
Hi,
Chatting
Hey Paul,
Just a bit more on Xamarin and mono.
Mono is free and lets you run .NET framework apps, such as C# and
VB.NET, on Mac and Linux.
Xamarin has a product called MonoTouch which compiles your C# code down
to native code that runs on IOS devices.
They also have a product called MonoDroid
Because all of my baseline code is in C++, I ended up writing a bunch
of shims for different operating systems. I'm pretty familiar with
cross platform porting, so when I need something that ends up being
different on different platforms, I just write a shim for it.
Examples of shim layers would
, November 16, 2014 6:53 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] cross platform programming
Because all of my baseline code is in C++, I ended up writing a bunch of
shims for different operating systems. I'm pretty familiar with cross
platform porting, so when I need something
Hi Paul,
That's true. From what I understand of Xamarin while it does provide a
nice place to start with for cross-platform programming it doesn't
support everything out of the box. There are still cases where one
will find himself or herself in a position of doing a bit of specific
platform
Hi Paul,
Traditionally speaking, cross-platform development is fairly difficult
with standard languages such as C++. However, Xamarin is a relatively
new technology which aims to make cross-platform development between
Windows, Mac, Android, and iOS as easy as possible. As I understand it
Xamarin
to get involved with Xamarin.
Paul Lemm
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward
Sent: Sunday, November 16, 2014 10:52 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] cross platform programming
Hi Paul,
Traditionally speaking
Thomas, for reference Microsoft is making most of the .Net code open
source, so I doubt they will be taking on anyone using it to develop
cross platform programs.
http://techcrunch.com/2014/11/12/microsoft-takes-net-open-source-and-cross-platform/
On 11/17/14, Thomas Ward
Hi Willem,
Well, I'll freely admit my information is years out of date. Primarily
from 2008 or so. When I was looking into using Mono in 2008 I was
warned away from it by many developers due in large part to some
litigation that was going on during that time over Mono infringing
upon Microsoft's
11 matches
Mail list logo