Re: [Audyssey] replay value, was:RE: audio game question

2009-11-20 Thread dark
I'd actually agree, even about railracer ;D. As I said in my long woffle about game engines, any game which includes user created content has already great replay potential, and that goes for sound rts maps too. thankfully though developers are getting very good at this, so

Re: [Audyssey] replay value, was:RE: audio game question

2009-11-20 Thread Scott Chesworth
The interesting thing I've found with Rail Racer is that if I don't play it for weeks at a time, the next time I fire it up I have a truely horrible few runs while I get the knack back. It's got nothing to do with remembering controls or tracks, it's more like tuning back into the balance so you