Can anyone recommend any starting points for audio quake to me? Is it fun? Talk
to me people!
Everett
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Hey guys,
We should all beg che to put battle features in rail racer. I want to blast
things and burn rubber at same time sniff .
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Ah, a tmnt game would rock!
I'd love to see an audio version of the original Tmnt arcade beat em up
game, I spent quite considderable amounts of cash on that one back in the
day, - and even used to be able to do in Beabop at the end of stage 2.
Now of course, i have it on Mame but an audio
H good idea, though I think it'd probably have to be implimented
carefully so as not to interfere with the actual racing too much.
Perhaps have sepparate batle tracks, with weapons etc, and fewer jumps,
loops and what not, - or maybe I'm thinking of Rail racer 2 here.
Beware the Grue!
reinstall directx 9c
At 04:13 a.m. 12/07/2007, you wrote:
After updating everything I get the following error when running rail racer.
GameEngine.exe - Common Language Runtime Debugging Services
Application has generated an exception that could not be handled.
Process id=0x1660 (5728), Thread
No no, more jumps, more crashing, more loups and throw guns in the middle of
it all.
- Original Message -
From: Dark [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, July 12, 2007 1:58 AM
Subject: Re: [Audyssey] twisted metal
H good idea, though I
ok man.
in that case
you will get me on msn.
At 07:01 a.m. 12/07/2007, you wrote:
Hi all,
We have another update. AT Games has murged with X-Sight interactive. We
will soon have a website it will be
http://x-sight .brandoncole.net/atgames
or:
http://x-sight.brandoncole.net/personal.atgames
I agree. Maybe your score will not be taken into account if you play the
randomized game or there should be two scoreboards.
- Original Message -
From: Charles Rivard [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, July 11, 2007 11:42 PM
Subject: Re:
I could agree to that. I didn't so much care for the first game, but who
knows? If it were brought into an audio environment and I could actually
play it things might change. I'll say this much. Those games had cool music.
It ain't pretty when the pretty leaves you with no place to go.
J.D.
Ah yes, Gyrus. Another of Konami's classics. Hmmm, I wonder if Castlevania
could be remade in Audio? There was another game I liked.
It ain't pretty when the pretty leaves you with no place to go.
J.D. Fortune, Pretty Vegas
- Original Message -
From: gmail [EMAIL PROTECTED]
To: Gamers
I personally feel we need an audio Legend of Zelda style game, even one as
fairly simple as the original NES title. Of course simple in no way meant
that game was easy, as anyone who's played it can tell you. Some of those
dungeons were murder.
It ain't pretty when the pretty leaves you with no
Mario III might be a bit problematic, but then again I as yet have no
programming knowledge so I could be wrong. I' actually thinking about
checking out those online programming courses Thomas refers to on the USA
Games site. After all, I seriously don't think he'd bother bringing them up
if
And as I've said in other posts, the music absolutely rocked, especially the
battle with Krang. Hmmm, think I'll go download some .nsf soundtracks.
It ain't pretty when the pretty leaves you with no place to go.
J.D. Fortune, Pretty Vegas
- Original Message -
From: Thomas Ward [EMAIL
Ah yes, Contra. I actually have its sequel, Super C, for my NES (yep, I
still have mine). I had Gradius and its sequel, Life Force, but traded them
in. Does anyone remember that old game Blaster Master? That's another one
that I wouldn't mind seeing remade in audio if it could be done.
It ain't
hi i can't run rail racer because a debug dialog comes up and neither can i
play Monty.
http://www.secretsthatwekeep.com/003
Simon
creator and owner of the winmx4theblind mailing list.
to find out more visit
http://groups.google.com/group/winmx4theblind
Group email address [EMAIL PROTECTED]
msn,
I'm not sure the DX web setup tool includes the June 2007 updates. I don't
know why. I also ended up downloading the full runtime, but it was only 30+
mb.
My recomendation is to go to
http://www.Microsoft.com/directx /
and download the dx9C end user runtimes for users that doesn't have
Wow, you can program really quick mate! smiles
- Original Message -
From: Liam Erven [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, July 11, 2007 11:38 PM
Subject: [Audyssey] new game
This afternoon I had a spark of creativity and decided to recreate
Yeah, that's what made Twisted Metal fun. It was all about pure hardcore
racing while trying to destroy your opponent in every way. You detract from
the racing and you detract from the battle experience.
- Original Message -
From: Everett Elam [EMAIL PROTECTED]
To: Gamers Discussion
Nope. Those were crazy hard games for classics. They were side-scrolling
shoot 'em ups. Even my brother, who's fully sighted, had a lot of trouble
with contra. Unlike modernized games, where you can duck and cover and shoot
from behind things and such, Contra just sent wave after wave of
Wow, this is definitely an interesting turn in audio gaming. I like where we're
going with these classic games, and if you ask me, remaking classics for audio
gamers should be just that, with sound effects and such in tact. Perhaps that's
why I could never get into Monty, its supposed to retain
hi tom yes that sounds really cool now if some one can put together a TMNT
game for the audio gam's comunidey that would be really cool. from Mich.
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, July 11, 2007 11:28
hi ok i downloaded the direct x for June, when i run it, it says to type a
location or brouse for a folder to put the extracted files.
where do i put them, in the system32 or what?
many thanks.
http://www.secretsthatwekeep.com/003
Simon
creator and owner of the winmx4theblind mailing list.
to
i am running both sapi engines 4 and 5 and have some next up voices on the
system.
http://www.secretsthatwekeep.com/003
Simon
creator and owner of the winmx4theblind mailing list.
to find out more visit
http://groups.google.com/group/winmx4theblind
Group email address [EMAIL PROTECTED]
msn,
Hi,
no, no. These files are just the installation itself. So you should unpack
them into a temporary folder of your choice. Then there will be setup.exe or
dxsetup.exe, I don't remember the exact name, but it'll have something to do
with setup. :-)
Run this file and just keepon clicking next
ok ran it installed it and still have no joy with monty.
can't see the problem because stfc works fine.
http://www.secretsthatwekeep.com/003
Simon
creator and owner of the winmx4theblind mailing list.
to find out more visit
http://groups.google.com/group/winmx4theblind
Group email address [EMAIL
For those who get the Debug error window that keeps you from continuing the
game,
Go to Control Panel
Select InternetOptions
Control Tab to Advanced Page
Hit D and you'll hear Disable Script Debugging
(Internet Explorer) _on or off Hit the spacebar so it says ON
Down arrow once to
Disable
Grins that's what judgement day is all about. Nowhere to hide, nowhere to
run, just bear down and hang on. I love going back to basics with that style
- Original Message -
From: Shadow Dragon [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, July 12, 2007
Hear hear! We must have violence and chaos to add to our already violent and
chaotic experiences!
- Original Message -
From: Shadow Dragon [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, July 12, 2007 8:11 AM
Subject: Re: [Audyssey] twisted metal
Hi,
My guess is the easiest way to create maps for an end user is to use xml
files with a series of variables. Then, all the end user would need do
is phil in the values they want for walls, monsters, etc and drop it in
the folder.
For example, WallBottom=30 WallTop=21, and so on.
That is
Hi,
Oh, yeah. That is the level the Foot Soldiers tossed snowballs at you
and there were snowman looking creatures. That level was pretty lame. It
also never made much sense why a snowball could kill you.
The first levels made sense the burning building, the street fight, the
sewers, but the
Hi,
Did it work? If so it sounds as though DirectX needs to be reinstalled
if the security patch is installed.
Trenton Matthews wrote:
Interesting. All I did was download the Diret-X 9.0 C (downloadable 53 mb)
package, which took about 4 hours, and reapplied the setup file after the
Hi Dark,
Like I said in a prier post one of the reasons I wrote the Monty game
engine is so I can use it to make some of the NES classics such as Ninja
Turtles or perhaps Double Dragon.
I've actually been collecting sounds to this effect.
Dark wrote:
Ah, a tmnt game would rock!
I'd love to
Hi Kelly,
I use to play Contra allot, and I got quite a ways into the game, but
that was before I lost my vision.
Kelly Sapergia wrote:
Hi,
While we're talking about classic games, does anyone remember a couple
series named Contra and Gradius? I tried some of the games in these series
Hi Bryan,
I can tell you there is nothing simple about coding a Legend of Zelda
game. There is overworlds as well as underworlds to program. There is
allot of different monsters as well. Woo, that game would be tough to write.
Bryan Peterson wrote:
I personally feel we need an audio Legend of
Hi,
Yeah, the TMNT games had cool music, and I have midis of all the TMNT
games. So I could do either TMNT 1 or 2 as far as effects and music goes.
TMNT 1 wasn't that bad. The only part I didn't really like was the ppart
where you got in the Turtle van and drove around New York looking for
the
Hi Bryan
I'm totally blind and I use those programming resources. So if they were
not accessible I wouldn't be able to use them myself.
Bryan Peterson wrote:
Mario III might be a bit problematic, but then again I as yet have no
programming knowledge so I could be wrong. I' actually thinking
Hi,
Just give it a temp folder like
c:\temp1 or something like that. Then, go to that foulder and run the
setup.exe file.
simon.dowling wrote:
hi ok i downloaded the direct x for June, when i run it, it says to type a
location or brouse for a folder to put the extracted files.
where do i
Hi William,
Keep in mind there are several DirectX versions on the official DirectX
site. If you want the latest runtime go to
www.usagames.us/requirements.html
and download the June runtime. It is something like 53 MB.
Willem wrote:
I'm not sure the DX web setup tool includes the June 2007
Hi,
Yeah, Contra was tough even for the sightees. I could get through a few
levels, but I don't believe I ever completed that one. Interesting
enough I see I still have it in my closet in my box of NES games.
Shadow Dragon wrote:
Nope. Those were crazy hard games for classics. They were
yes Super Marrieo Brothers rocked and that would be so cool if you could
make a game of that. from Mich Verrier.
- Original Message -
From: Trenton Matthews [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, July 12, 2007 12:09 AM
Subject: Re: [Audyssey] new
That's why I didn't figure you'd have bothered to make mention of them. I'm
totally blind myself.
It ain't pretty when the pretty leaves you with no place to go.
J.D. Fortune, Pretty Vegas
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list
Thanks. I'll try that next time.
- Original Message -
From: Liam Erven [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, July 11, 2007 11:14 PM
Subject: Re: [Audyssey] new game
if you leave jaws on, you can hold down the shift key and press escape,
and
As this can be a long game, I'd like to see a pause feature in case I have
to visit the smallest room in the house, if you know where I mean? (grin)
--
God loves everyone, but probably prefers fruits of the spirit over
religious nuts!
___
Gamers
Hi Nicol,
Oops! I forgot to put the Defense Against the Dark Arts classroom on the
first floor.
I was thinking of the Defense Against the Dark Arts professor's office on
the second floor which has the kitten pictures.
I guess I couldn't think of anything special to put in the DADA classroom so
Hi all
Please! Can anyone give me a hint where to find the defense against the dark
arts classroom on the first floor?. Just tell me is it a snoring door or is
it a quiet door.
Will I find it in a corridor or in one of the many classrooms that doesn't
have a door and a name?
Nice game liam
I played tv games with my sighted friends when I was small and those games
had exactly the samed kind of sounds as this game, so this means that the tv
games sold in south africa is actually also Nintendo. Its not video games,
its games that are played on a standard tv set. You
Try it and see. You might get a surprise.
--
God loves everyone, but probably prefers fruits of the spirit over
religious nuts!
- Original Message -
From: nicol [EMAIL PROTECTED]
To: Gamers@audyssey.org
Sent: Thursday, July 12, 2007 2:04 PM
Subject: [Audyssey] the shocking catheren
HI
Is the catheren wheel only there for atmosphere or do I do something with
it?
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Well charles that is actually what I'm trying to do all the time.
How do I try it out., I pressed x like crazy when the cateren wheel is in
the center but nothing happens.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
Behalf Of Charles Rivard
Sent: Thursday, July
Hi Kathy,
Really? I had know idea this would effect the game's startup. Everyone
let me know if Kathy's suggestion works, and I will add it to the USA
Games FAQ page.
Kathy Seven Williams wrote:
For those who get the Debug error window that keeps you from continuing the
game,
Go to
Hi Nicol,
You know... I don't believe the class room is even in Sarah. I think
Phil forgot to add it or never included it for some reason.
nicol wrote:
Hi all
Please! Can anyone give me a hint where to find the defense against the dark
arts classroom on the first floor?. Just tell me is it a
Hi,
Well, Monty retains allot of the game play from the classic, but I
really had to give the sounds a modern day sound scheme to make it
playable. How else would you find the platforms, skulls, etc. They
didn't really have effects and it was very visually oriented.
By the way, the level in
Hi Liam,
Well, a couple of ideas I'd like is to be able to actually move around
to shoot the ducks as you could in Duck Hunt. After all you had to move
the gun to actually aim and fire.
The other is Duck Hunt needs a pause game feature. If you recieve a
phone call, your wife is calling you to
Hi Mich,
If I wasn't so packed schedule wise already I think Super Mario would be
pretty fun to create. I could do it, but not currently with my schedule.
Mich wrote:
yes Super Marrieo Brothers rocked and that would be so cool if you could
make a game of that. from Mich Verrier.
Hi Nicol,
That is a fireworks left by Fred and George, and the only thing you can do
to it is stun it.
spoiler
space
If you do, you get a little explosion.
Phil
- Original Message -
From: nicol [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, July 12,
I don't know if it will help because I'm not having problems, but when debug
is turned on and a bug is encountered in a program, Microsoft tells you of
the bug, stops the program and lets you either fix it or just sto the
program. It will often (maybe always) not work through the bug itself. I
Beware the librarian.
--
God loves everyone, but probably prefers fruits of the spirit over
religious nuts!
- Original Message -
From: Phil Vlasak [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, July 12, 2007 2:20 PM
Subject: Re: [Audyssey] once again
Hi,
there were actually several games of Toomb Raider. There was the classic
side-scroller you mentioned, but later versions of the game really got good.
Toomb Raider was one of my 5 favorites when I was sighted, and believe
me it is on my wish list to program as I get time to do so.
Trenton
That should only effect a game played through the browser. Because
that debug feature is only for java scripting issues on web pages.
As far as a regular program goes. If you got any MS programming
tools. When something blows up you can get a debug window, but not
sure without those tools.
Hi Trouble,
That was my thoughts as well. They need a copy of the Visual C# 2005
debugger which would tell what was the matter, but that is a massive
install just to gather info.
Trouble wrote:
That should only effect a game played through the browser. Because
that debug feature is only for
Go for what works on most machines with the least amount of installation, as
long as it is reliable and will be reliable in the future, as long as good
game performance is achieved.
--
God loves everyone, but probably prefers fruits of the spirit over
religious nuts!
- Original Message
Hi all,
I am throwing this out here for public discussion. Since this effects
all of you as well as me I think this needs public discussion.
As you know I have written two games that requires the Microsoft .Net
Framework and DirectX 9.0C using C#.Net. Well, since choosing this path
I've had
i support that idea one hundred percent.
Brandon
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Thursday, July 12, 2007 2:59 PM
Subject: [Audyssey] Possible changes in USA Games Development.
Hi all,
I am throwing this out here for public
No, There is a debug option for Internet Explorer and another just below it
for OTHER. I have them both turned off since I'm not in the debugging
business and don't want things to stop if they encounter a bug I can't fix.
Kathy Seven Williams
http://kseven.blogspot.com (New 6/8/07)
The later versions of the game got really really hard; I never managed to
complete a game, but it was so much fun to play.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf of Thomas Ward
Sent: Thursday, July 12, 2007 3:29 PM
To: Gamers Discussion list
hi tom. I for one think that you should go for it. write the games in c++ or
even VB6 or what ever langwige the games of Shades of Doom and the games
from L Works are written in. Speaking from a end user's experience and
having no knollige of programming or programming games. I have to say
I actually don't have a problem doing either feature. both are totally
possible.
does anyone remember how clay pigeons worked. I want to add that as well as
the multiple ducks feature. I can't remember for the life of me how that
worked.
- Original Message -
From: Mich [EMAIL
reinstall dx9 and try again after updating your system dx9 needs to
repair itself, it will not take to long.
At 10:21 p.m. 12/07/2007, you wrote:
hi i can't run rail racer because a debug dialog comes up and neither can i
play Monty.
http://www.secretsthatwekeep.com/003
Simon
creator and owner
yes thanks tom for pointing these out yes i to would like to move the gun to
fire at the ducks and also to poz the game. from Mich Verrier from New
Liskeard Ontario Canada.
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent:
I always download the redist.
At 10:31 p.m. 12/07/2007, you wrote:
I'm not sure the DX web setup tool includes the June 2007 updates. I don't
know why. I also ended up downloading the full runtime, but it was only 30+
mb.
My recomendation is to go to
http://www.Microsoft.com/directx /
and
hi tom o no no problem I realize that you are busy. Maybe when your schedule
clears then you could do it but just the fact that you could do it would be
cool. from Mich Verrier.
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent:
Hi Tom;
You bring up a good point; the .net platform can be a pain every now and
then. Just a few questions;
1. How much longer would it take you to program a game in C++ rather then
C#?
2. Witch language do you feel the most comfortable in? I know you can
program in both (wish I could; C++ and
I would like to see an audio version of the original Mario Bros for NES. I
played when I had sight and I never did beat the thing. I think I would be
totally hooked on it.
Yvonne
Stressed out? Need to relax? Call Yvonne and schedule your massage today!
(361) 249-8739
[EMAIL PROTECTED]
You can get dotnet 3 in windowsupdate.
Actually if you load everyting in the site all optionals to you will
get dotnet.
I havn't found any issue.
Everything is going dotnet at some point.
If you can do c++ which is a hard thing then go for it.
I myself think though we should try staying up with
I think this sounds good. I would like to be sure that these games written
in c++ will work under Vista? Wood the fact that it uses directX 10 play
into this at all?
Thanks for letting us know.
Casey
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: gamers@audyssey.org
Hi guys, anyone besides me remember the good old batman series for the
nentendo seires?
Brandon
- Original Message -
From: Shadow Dragon [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, July 12, 2007 4:15 PM
Subject: Re: [Audyssey] Super Mario Bros
Yeah, my bad, Double Dragon2 was the one I meant. The original Double
Dragon, and Double Dragon3, from my experiences, weren't nearly as fun for
some reason. I just loved how advanced Double Dragon2 was for its age, you
could actually grapple your opponents and throw them into other opponents,
Hi Charles,
For the widest possible number of machines an app in C++ using the Win32
API and DirectX 8 or 9 would do it.
The reason is the Win32 API is the very core of the Windows os. Dll
files like user32.dll, kernal32.dll, etc have been around for ages and
have simply been upgraded as each
The clay pigeons were, as I recall from my brother's description, fired from
the bottom of the screen to the top and their sound rose in pitch as they
travelled up the screen. The question would be how to convert that into an
audio friendly form while remaining as true to the original as
I'm afraid to say I wasn't using the web-downloadable automatic version. I
was using the download off of USA Games. That's why it took four hours on
dialup. Make that 4:48.
Well, at least there is no problems here.
- Original Message -
From: Willem [EMAIL PROTECTED]
To: Gamers
Hi Sean,
I have answered your questions below in a question and answer format.
1. How much longer would it take you to program a game in C++ rather then
C#?
Well, Once I wrote the core headers and other cpp files I use for my
game core there wouldn't be that much of a difference in time between
Hi Mich,
Those games you mentioned are written in Visual Basic 6. The only reason
I would decide against VB 6 is the technology is extremely old, and
Microsoft has publically announced they are dropping support for it next
year. So I wouldn't go that way.
However, C++ is a core language of
Hi Shaun,
Ahem... Not everything is going .Net though Microsoft is really pushing
the technology. yes, it is true it is becoming more and more
standardised, but by no means will everything go .Net.
As far as C++ being hard or old that isn't as bad as you think. C++ is
used by every os for
the clay shooting worked where the sound would start off lo in sound and
then get higher and higher the farther the clay pigeon flue and then it
would disappear. That is if you didn't shoot it first smile. I hope that
helps. from Mich.
- Original Message -
From: Liam Erven [EMAIL
Hi Casey,
It should work just fine on Vista right out of the box. Vista already
supports DirectX 8, 9, and 10 for C++ applications so no matter which
version of those I chose Vista would be cool. The difference here is for
games using .Net the managed components needs installed, and why games
Hi,
You mean the Return of the Joker etc? The one where you had to destroy
the Joker's chemical factory. I remember it,but not clearly. I may have
rented that one as I don't have that one in my NES collection.
gmail wrote:
Hi guys, anyone besides me remember the good old batman series for the
Hi,
Probably not. Mario is still one of Nintendo's popular sales, and I
think there newest one was Mario Sunshine or something like that for the DS.
Though, to be honest the newer Mario's have lost something from the
classic ones. The music is one of those things.
Shadow Dragon wrote:
Agreed.
how many rounds are there in duckhunt?
Its ok but boring after a bit.
The ducs don't seem to get faster, you just wait then push space when
it all gets to the centre.
also the game hasn't got a mention on the main lworks site.
At 08:54 a.m. 13/07/2007, you wrote:
I actually don't have a problem
Thom,
I agree. After Mario three the concept got pretty off base. Maybe
there could be some kind of knock off concept like Marios sisters or
something?
Yvonne
Stressed out? Need to relax? Call Yvonne and schedule your massage today!
(361) 249-8739
[EMAIL PROTECTED]
- Original
after speaking with liam, he's agreed that since i made it, beep is my game,
therefore it is now released. it has quite a history does this game, read up
about it at x-sight.brandoncole.net. this is the first game x-sight have
actually personally made, even though it is very very simple, and
Yep? I reinstalled DX after the framework patch was applied.
.
.
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, July 12, 2007 8:43 AM
Subject: Re: [Audyssey] Problum when Starting Monty.
Hi,
Did it work? If so it
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i'm thinking of making some of the classics, all i need is how you played
the game, almost like a step by step guide. i could probably simulate the
nintendo gunshots and things, and i already have music for the nintendo
original, snes, gameboy and n64.
thanks.
regards,
damien
-
Would Zelda 2 be hard to create? Zelda 2 for the Snes that is.
I know Zelda 3: A Link To The Past would be hard to do.
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, July 12, 2007 8:54 AM
Subject: Re: [Audyssey] new
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Sounds like a good idea!
Although, speaking of games, will the star Wars game be coming to the
blind someday? The trailer was quite good, and also, the music was nice!
I say, make a sound track of the music for Monty when its released. The
sound track on Cd of course.
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Also, would there be a way to record the sound of the ducks' quack
separately, then have that I'm guessing, symbol sound in the backround, so
that the duck can fly across the area?
And I can't wait for the Clay Shooting! I could play that level of duck
hunt pretty well, and I can not even see
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