Re: [Audyssey] $400 audio Brain Fitness game

2007-11-20 Thread ian and riggs
this sounds really interesting has any one accually done it on this list. if so and some one does get a copy it would be interesting if they could upload it so we can all have a go at it - Original Message - From: "Phil Vlasak" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Tues

Re: [Audyssey] $400 audio Brain Fitness game

2007-11-20 Thread william lomas
hi where do we hear the sample i only find the article on the website On 20 Nov 2007, at 07:12, ian and riggs wrote: > this sounds really interesting has any one accually done it on this > list. if > so and some one does get a copy it would be interesting if they > could upload > it so we can

[Audyssey] Mithril games and Interactive Fiction

2007-11-20 Thread ari
Hi guys, First, I hope I'm not wrong, but Mithril games now seems like a company who aren't really into audio games anymore. Why I'm saying this is, it's nearly two weeks now that they've never gotten back to me about my problems with Klango not speaking the menues. Very sad. Now my next point w

Re: [Audyssey] Mithril games and Interactive Fiction

2007-11-20 Thread Lora
Hi, Ari, First, I find that playing these games is an exercise in creativity, and not necessarily an exercise in logic. One thing to remember before starting out is to use save a lot. If you're permitted to, save before you do anything you think might have a real effect on the game. You can r

Re: [Audyssey] Mithril games and Interactive Fiction

2007-11-20 Thread ari
Thanks for that Lora. I remember you were also asking about IF, have you used the Inform Interpreter, do you understand how to navigate the Hints System? I have still no luck trying to figure out settings to get the inform and tads interpreters working properly on the Pac Mate, I am trying it on

[Audyssey] bounced off of the list

2007-11-20 Thread Gerry Leary
Could I get back on the list? Gerry Leary --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archi

Re: [Audyssey] droped fro m the list

2007-11-20 Thread Søren Jensen
Just go ahead and subscribe yourself again. I'm wandering how your mail could go through this list if you're unsubscribed. Best regards: Søren Jensen Mail & MSN: [EMAIL PROTECTED] Website: http://www.coolfortheblind.dk - Original Message - From: "Gerry Leary" <[EMAIL PROTECTED]> To: "Game

[Audyssey] droped fro m the list

2007-11-20 Thread Gerry Leary
Hello all, I have been dropped from the list and would like to resubscribe. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_aud

Re: [Audyssey] $400 audio Brain Fitness game

2007-11-20 Thread Phil Vlasak
Hi Will, the link to the article is at the bottom of my message and on that page is a listen link so you can hear the article. While they are reading the text they also demonstrate the game or device. > You can clikc on the Listen link to hear the sound of the game at, > > http://thin.npr.org/s.ph

Re: [Audyssey] question about games and vista

2007-11-20 Thread Thomas Ward
Hi Lisa, Here is just a few trouble shooting tips you can try. 1. Make sure dx8vb.dll is in your c:\windows\system32 directory. If not you will have to grab a copy off of someone who has one, or install it via something like Jim Kitchen's winkit program. 2. Restart the system after doing a game i

[Audyssey] Interactive Fiction games - Re: Mithril games and Interactive Fiction

2007-11-20 Thread Charles Rivard
Some of the fun of these games is that you have to think in odd ways. There are answers to puzzles that I would never have thought of, either, and then, when someone tells me the answer, I see the logic. But, yeah, some of them are really weird. -- On Thanksgiving day, be like a turkey. Get!

Re: [Audyssey] droped fro m the list

2007-11-20 Thread Charles Rivard
Apparently not, as you are able to successfully send messages to the list. -- On Thanksgiving day, be like a turkey. Get! stuffed!! - Original Message - From: "Gerry Leary" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Tuesday, November 20, 2007 7:18 AM Subject: [Audyssey] drope

Re: [Audyssey] $400 audio Brain Fitness game

2007-11-20 Thread Charles Rivard
In Phil's message, there is a link to listen to the game if you haven't tried it. If you're suggesting that someone buys the game or gets a copy and makes it available to everyone at no charge, I would think that to be illegal? -- On Thanksgiving day, be like a turkey. Get! stuffed!! - Ori

[Audyssey] Hogwarts locations in Phoenix game and Sarah

2007-11-20 Thread Phil Vlasak
Hi Folks, I just found out about the Hogwarts castle from the Order of the Phoenix game from this video just posted. http://video.the-leaky-cauldron.org/video/912 I do not plan to alter the Sarah game based on this information since the changes mostly move rooms from one floor to another. Here

Re: [Audyssey] droped fro m the list

2007-11-20 Thread Willem
and you are posting? How? - Original Message - From: "Gerry Leary" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Tuesday, November 20, 2007 3:18 PM Subject: [Audyssey] droped fro m the list > Hello all, I have been dropped from the list and would like to > resubscribe. > --- >

Re: [Audyssey] Differences in Pacman and Sarah games, was Monte beta

2007-11-20 Thread nicol
Hi phil Quote The dot detector is turned off in both games and you need to find the correct hot key to turn it on if you want to hear it. End quote In pack man the dot detector is turned on with control+d, in sarah the same keystroke checks distance to closest creature 10 times. So the hot key fo

[Audyssey] hogwarts in the new scw patch

2007-11-20 Thread nicol
Phil you said in the new patch you are changing the description of the castle according to the seventh book. S P O I L E R The only changes to the castle I noticed in the seventh book, the hour glasses spilled their rubies on the ground and the gargoils guarding secret passages stepped aside so

[Audyssey] the death day party in scw

2007-11-20 Thread nicol
Currently only the troll on the dungen level can be stunned by using a death day party item. I wish I can in the new patch also stun the troll on the third floor in this way. And why is the death day party food taken from sarah if she leaves the dungen? I don't think the ghosts took death day part

[Audyssey] sounds in scw

2007-11-20 Thread nicol
Phil what sound did you use for dementors? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are ar

Re: [Audyssey] droped fro m the list

2007-11-20 Thread kevin and Emma
hi, if that was the case, you couldn't post any messages to the list as you have done. kevin - (lord l) "Civilization exists by geological consent, subject to change without notice"-Will Durant contact me: email/msn: [EMAIL PROTECTED] skype: lordandladyl - Original Message - From: "Gerry

Re: [Audyssey] $400 audio Brain Fitness game

2007-11-20 Thread Kuvvosh Suggs
It's odd, for one this is some ways true in research and practical situation for blind people. I've noticed a lot of changes when I went totally blind 2 and half years ago. That I remember a lot more things then when I was able to see. But, for sighted people to be able to use such progr

Re: [Audyssey] hogwarts in the new scw patch

2007-11-20 Thread Phil Vlasak
Hi Nicol, That is not what I meant. The changes you quoted were during Harry's seventh year but my game is based right after Harry's fifth. The changes I made were to locations in the castle. spoiler space The Ravenclaw common room and method of entry were not known until the seventh book. So I r

Re: [Audyssey] Differences in Pacman and Sarah games, was Monte beta

2007-11-20 Thread Phil Vlasak
Hi Nicol, Since the dot detector was not used in the Sarah game I did not list its hot key in the manual. spoiler space hit o to turn it on and o again to turn it off. - Original Message - From: "nicol" <[EMAIL PROTECTED]> To: "gamers" Sent: Tuesday, November 20, 2007 2:50 PM Subject: R

Re: [Audyssey] the death day party in scw

2007-11-20 Thread Phil Vlasak
Hi Nicol, Sometimes I take poetic license and change a few things so Hogwarts in the Sarah game is not exactly like Hogwarts in the books. For example if I gave you unlimited spell casting power like Harry has, the game would be too easy. I did get the descriptions of the deathday food from the b

Re: [Audyssey] the death day party in scw

2007-11-20 Thread Charles Rivard
Go over the description of what was there for the taking at Nearly Headless Nick's party. -- On Thanksgiving day, be like a turkey. Get! stuffed!! - Original Message - From: "nicol" <[EMAIL PROTECTED]> To: "gamers" Sent: Tuesday, November 20, 2007 1:55 PM Subject: [Audyssey] the death d

Re: [Audyssey] Hogwarts locations in Phoenix game and Sarah

2007-11-20 Thread Sky Taylor
Is The Order Of The Phoenix vidio Harry Potter accessible to blind users? - Original Message - From: "Phil Vlasak" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Tuesday, November 20, 2007 10:46 AM Subject: [Audyssey] Hogwarts locations in Phoenix game and Sarah > Hi Folks, > I

Re: [Audyssey] sounds in scw

2007-11-20 Thread Phil Vlasak
Hi Nicol, I am not sure since I added them a few years ago, but I think the dementor sounds were from a sound effect Cd named rude sound effects. - Original Message - From: "nicol" <[EMAIL PROTECTED]> To: "gamers" Sent: Tuesday, November 20, 2007 3:03 PM Subject: [Audyssey] sounds in sc

Re: [Audyssey] Hogwarts locations in Phoenix game and Sarah

2007-11-20 Thread Phil Vlasak
Hi Sky, If the Electronic Arts Harry Potter and the Order of the Phoenix game was accessible I would not have done my Sarah game. - Original Message - From: "Sky Taylor" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Tuesday, November 20, 2007 6:03 PM Subject: Re: [Audyssey] Hog

Re: [Audyssey] Interactive Fiction games - Re: Mithril games andInteractive Fiction

2007-11-20 Thread Lora
Just a strange observation. Sometimes, a love of interactive fiction makes new friends out of strangers. I was working with a programmer that I didn't know today and he said, "Well, I tried searching for xyzzy, just to see what would come back, and I got all sorts of interesting results." I said