Re: [Audyssey] smugglers trading screen

2008-12-25 Thread dark

some are patrol, ie, you fly around several points.

some are transport, ie, you buy some goods and take them somewhere. Later on 
you get lots of sorts of missions as well.


One idea that's been floated around the nielsbauer forums is the idea of 
other trading style missions where someone asks you to fetch a specific 
object for them, - but these haven't been implemented yet.


Beware the Grue!

Dark.
- Original Message - 
From: Orin orin8...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, December 25, 2008 4:18 AM
Subject: Re: [Audyssey] smugglers trading screen


Are all missions combat missions? Hmm I guess so if you're in war  but... 
figured there'd be others.

On Dec 24, 2008, at 4:53 PM, dark wrote:


Hi Zac.

see my reply to Liam for some ideas.

Again though, remember I love using the sensors and going on  missions. 
I'm sure someone with more patience for, and interest in 
 trading,  -especially when the trade screen get's it's final  access 
tweak, could have a different method of doing things.


that's one thing imho which is so great about S4, you can play the  game 
differently depending upon your personality.


Beware the grue!

Dark.
- Original Message - From: Zachary Kline kli...@onid.orst.edu

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, December 24, 2008 8:16 PM
Subject: Re: [Audyssey] smugglers trading screen



Hi,
  I too am wondering about the best way to get 200K+ credits to get 
myself a new ship.  Is there anybody with more experience in S4 who 
could make any suggestions here?  Dark?

Thanks much,
Zack.

- Original Message - From: Liam Erven liamer...@gmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Wednesday, December 24, 2008 12:09 PM
Subject: Re: [Audyssey] smugglers trading screen



The other thing I have a rought time with is buying a new ship. I'm
federation, an dI'm going to assume that the   next ship, which is  a 
corvet
is upwards of about 200 k credits.  Seems like I'll be shooting up 
ships for

a long while before I can upgrade.  I like the game, but the  combat is
extremely tedious, and I have a horibly short attention span.


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org ] 
On

Behalf Of dark
Sent: Wednesday, December 24, 2008 10:14 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] smugglers trading screen

Hi Liam.

Trading at the moment is the most lengthy process in the game 
unfortunately,

it's possible, but to trade accurately takes time.

When you click on trade, you get the trade screen showing the  goods 
and

prices on whichever planet your currently on.

X1 x10 etc refer to the units of the good to be bought or sold,  and 
the buy,

sell, buy all or sell all will do the selected actions.

The only problem is, that screen only shows the goods for the  selected
planet. In order to see the prices for the goods on the various 
planets, you
need to close the screen, click once on another planet in the  travel 
screen
(to highlight that planet, but not a double click otherwise you'll 
travel

there), then open the trade screen again.

this unfortunately makes planning trades a very slow process.

Visually, once you click on a commodity, the prices for that  commodity 
are
displayed next to the names of all the planets on the travel  screen, 
but
sinse a screen reader is focused on the trade screen you can't see 
them.


I've suggested to Niels that he create a minimize button for the  trade
screen so as to close the screen, but keep the selected goods  prices 
on each

planet, but this idea's stil in the works.

I must admit though, I've always personally been much more  interested 
in the
bounty hunting and mercinary practices of the game,  so  haven't 
really

looked that deeply into trading.

Hth.

Beware the Grue!

Dark.


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[Audyssey] mery christmas!!!

2008-12-25 Thread John Bannick
Matheus,

It's never off topic to offer good cheer to colleagues.

As a developer, thanks to you all for your insights, technical help, and
challenges in getting good accessible games out.

It's been a good year.

John Bannick
www.7128.com


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[Audyssey] hugo games

2008-12-25 Thread shaun everiss
Hi.
I got bored one day  so decided to get back to the hugo games.
I have 2 games I have issues with.
1 falacy of dawn.
exactly how the heck do I deactivate the bomb or avoid the bomb being activated 
in the first place?
unless I figure this out I can't play the game for to long.
2.  necrotic drift.
How doI get up to the next level with the lift in the store.
I can handle every monster on the first floor  but every time I try to go up I 
am informed about a horid stench and the fact there is no lights.
otherwise playing that game would also rock.
If there are solutions I'd like these to.


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[Audyssey] interactive fiction

2008-12-25 Thread lindsay
Hi folks,

what are the best interactive fiction games to play and which are the most 
accessible interpreters to play them?

lindsay cowell. 



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