Re: [Audyssey] contacting the dev was: Re: Code 7 fully voiced adventure game

2016-10-23 Thread Jacob Kruger
Ok - from twitter official app on my android phone, it tells me I cannot 
message that account directly...LOL!



Jacob Kruger
Blind Biker
Skype: BlindZA
"Resistance is futile, but, acceptance is versatile..."

On 2016-10-23 7:36 PM, Anouk Radix wrote:

Hi Jacob and others, I just padded the question about bandwith along. The dev 
says he has normally gotten good results. But if you like you can contact them 
directly on twitter they are responsive: @goodwolfstudio
Greetings, Anouk,

On 23 Oct 2016, at 18:00, Jacob Kruger  wrote:

Well, after an hour, the partial file had come to 243Kb, so, this will have to 
wait a while.


Stay well


Jacob Kruger
Blind Biker
Skype: BlindZA
"Resistance is futile, but, acceptance is versatile..."

On 2016-10-23 5:14 PM, Anouk Radix wrote:

Perhaps this does mean more people are downloading it, that would be a good 
sign.
Greetings, Anouk,

On 23 Oct 2016, at 16:17, Jacob Kruger  wrote:

Seems like a very nice idea, but, pity they seem to have very little bandwidth 
available from download sources - been sitting on 0% for roundabout 20 minutes 
now...LOL!


Jacob Kruger
Blind Biker
Skype: BlindZA
"Resistance is futile, but, acceptance is versatile..."

On 2016-10-23 11:13 AM, dark wrote:

Hi.

this is to anyone who doesn't know about the nws.

code 7 is a new game which combines text adventure, ie, typing commands, and 
audio drama. What is clever is that you take on the roll of Alex, a hacker with 
amnesia trapped on a space station in the computer room, talking to his partner 
somewhere else on the station.
You get menus of conversational responses, and actual voice acting. The 
computer interface is read by sapi, but the gqame has awesome sound and music 
and voice acting and I'd highly recommend people try out the demo which is the 
first episode, episode zero.

See https://goodwolfstudio.itch.io/code-7

You can download Accessible versions also exist for windows and mac now.

the only kicker is the game has a kickstarter campaign to fund the voice acting 
(which you'll see is awesome), and soundtrack.
find the kickstarter here:
http://kck.st/2cUGMID


It expires at the end of this week, but anyone who is a fan of adventure games 
and sf themed horror should give this a try, particularly since the developers 
are working very hard on access for both windows and mac, including consulting 
with access agencies, getting a lot of feedback and generaly being awesome, so 
supporting them is advisable.

I'll admit that I'm not able to put any money in myself at the moment due to 
the hole getting married, buying visas thing earlier this year (budgit is a bit 
tight right now), however I'd absolutely recommend  the game to anyone able to 
try it out, and likewise, if anyone does! want to contribute to the 
kickstarter, feel free.

All the best,

Dark.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.




---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at

Re: [Audyssey] Code 7 fully voiced adventure game

2016-10-23 Thread Jacob Kruger
Will try it again this morning - just a pity if can't get it to download 
as such.



Stay well


Jacob Kruger
Blind Biker
Skype: BlindZA
"Resistance is futile, but, acceptance is versatile..."

On 2016-10-23 7:25 PM, Anouk Radix wrote:

I think they have also got some trailers on youtube but of course thats not the 
same as playing it for yourself.
Greetings, Anouk,




---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] memory

2016-10-23 Thread The Life of Z
I wonder how we could work together to get this concept off the ground. I
know that I'm not a game creator but I had a sweet idea like you about the
game console for the Blind. I wish their was a way we could jumpstart this
intresting thing. I wonder why people aren't intrested in furthering the
Blind in life? It seems like other disabilities get more help in things of
life sometimes. I know this has nothing to do with games, but if somebody
with sight or a wheelchair bound veteran would've had this concept,
everybody and their parents would back them. I'm just speaking my mind for
once. Play on playas.

On Oct 21, 2016 11:40 AM, "Travis Siegel"  wrote:

No it wouldn't cost much at all.  I've already tried to fly this concept,
and got turned down flat by most developers I approached.  They['re just
not interested.  

Using a raspberry pi as the heart, it would be a trivial matter to build a
menuing system, pack the sd card full of every kind of game imaginable, and
sell the thing for a hundred bucks or so, and still make a bit of a proffit
(admittedly, not much, but still ...) The problem is tht you'll need games
for the thing, and since it uses an arm processor (the same line as the
iPhones) folks just don't want to port their windows apps to the arm
processor, even though, in some cases it's as simple as recompiling with a
different mainstream compiler.  I thought about going ahead and making an
sd card with all the stuff I could find and port on my own, then just sell
the sd card for a few bucks more to cover costs than anything else, and I
may still do that, but without ports of things like rsgames game client,
and a bit more sound variety, folks aren't going to be much interested in
it.

(Just for reference)

This is my second attempt to float the idea of a gaming console for the
blind, the first attempt was several years ago using a small credit card
sized computer from parallax, and although initially folks said they were
interested, once the capabilities of the chip were discussed, they all gave
it up as a bad idea, because it wasn't on par with modern windows systems.
(well duh), that's the whole point of a gaming console. But anyway, that's
it in a nutshell.



On 10/20/2016 6:38 PM, The Life of Z wrote:

> Thanks Dark that' is some incouragement. Maybe I'll be able to play it
> aafter allWWWell, that was an intresting post. I think the reason  why
> developers don't make any game additions for the sighted is because of X
> box 1   and playstatttion 4. I had an idea for a console for the blind but
> I don't know how to get it off the ground. It would be like a game console
> like and x--box or playstation except it could handle games for the blind.
> I'd even have a li'l button tthat you could press to have a visual display
> just incase you had sighted family or friends that wanted to play with you.
> Of courrse, if I got some developers to help me bbbuild the thing, it would
> probably cost a bunch like everything made fffor us blind people.
> Somtimesss I hate that.
>
> On Oct 20, 2016 11:43 AM, "Travis Siegel"  wrote:
>
> You're likely to get a lot of responses to these questions, but I'll chime
>> in anyway.
>>
>> To answer the first question.
>>
>> No, it doesn't take as much room for a game for the visually impaired as
>> it does for a sighted gamer.  The reason being, although sounds can be
>> large, (especially high-quality ones), you don't have to deal with
>> graphics, which can eat considerably more space.  My son is always buying
>> the newest games, and these days, they're almost always several gigabytes
>> in size.  I have yet to see an audio game that packs that big of a punch,
>> though I'm not exactly an expert on audio games for the blind, considering
>> I'm not a fan of windows, and only recently got another windows machine
>> which I have done without for more than 10 years.  On the other hand, I'm
>> quite a bit puzzled why absolutely no attempt is made by folks who make
>> blind games to make them sighted friendly. Admittedly,it would take extra
>> work, and in some cases, it might be more work than it's worth, but in
>> general, when a game is made for the blind community, nothing is done to
>> the game to make it be playable by sighted gamers.
>>
>> Sometimes, the effort is so minimal, it is laughable, and yet, developers
>> of blind games do the very thing they accuse the sighted world of doing to
>> us.   I have never released a product that wasn't usable by both
>> sighted and blind users alike, though again, I haven't been doing anything
>> at all in the windows world for more than 10 years, and most of the
>> freelance work I do has nothing to do with blind folks at all, but that's
>> beside the point.  I find it frustrating sometimes when I download a shiny
>> new game to play, only to find that my wife and children can't enjoy the
>> game with me, because there is no attempt made to give the sighted world
>> any interface at 

[Audyssey] contacting the dev was: Re: Code 7 fully voiced adventure game

2016-10-23 Thread Anouk Radix
Hi Jacob and others, I just padded the question about bandwith along. The dev 
says he has normally gotten good results. But if you like you can contact them 
directly on twitter they are responsive: @goodwolfstudio
Greetings, Anouk,
> On 23 Oct 2016, at 18:00, Jacob Kruger  wrote:
> 
> Well, after an hour, the partial file had come to 243Kb, so, this will have 
> to wait a while.
> 
> 
> Stay well
> 
> 
> Jacob Kruger
> Blind Biker
> Skype: BlindZA
> "Resistance is futile, but, acceptance is versatile..."
> 
> On 2016-10-23 5:14 PM, Anouk Radix wrote:
>> Perhaps this does mean more people are downloading it, that would be a good 
>> sign.
>> Greetings, Anouk,
>>> On 23 Oct 2016, at 16:17, Jacob Kruger  wrote:
>>> 
>>> Seems like a very nice idea, but, pity they seem to have very little 
>>> bandwidth available from download sources - been sitting on 0% for 
>>> roundabout 20 minutes now...LOL!
>>> 
>>> 
>>> Jacob Kruger
>>> Blind Biker
>>> Skype: BlindZA
>>> "Resistance is futile, but, acceptance is versatile..."
>>> 
>>> On 2016-10-23 11:13 AM, dark wrote:
 Hi.
 
 this is to anyone who doesn't know about the nws.
 
 code 7 is a new game which combines text adventure, ie, typing commands, 
 and audio drama. What is clever is that you take on the roll of Alex, a 
 hacker with amnesia trapped on a space station in the computer room, 
 talking to his partner somewhere else on the station.
 You get menus of conversational responses, and actual voice acting. The 
 computer interface is read by sapi, but the gqame has awesome sound and 
 music and voice acting and I'd highly recommend people try out the demo 
 which is the first episode, episode zero.
 
 See https://goodwolfstudio.itch.io/code-7
 
 You can download Accessible versions also exist for windows and mac now.
 
 the only kicker is the game has a kickstarter campaign to fund the voice 
 acting (which you'll see is awesome), and soundtrack.
 find the kickstarter here:
 http://kck.st/2cUGMID
 
 
 It expires at the end of this week, but anyone who is a fan of adventure 
 games and sf themed horror should give this a try, particularly since the 
 developers are working very hard on access for both windows and mac, 
 including consulting with access agencies, getting a lot of feedback and 
 generaly being awesome, so supporting them is advisable.
 
 I'll admit that I'm not able to put any money in myself at the moment due 
 to the hole getting married, buying visas thing earlier this year (budgit 
 is a bit tight right now), however I'd absolutely recommend  the game to 
 anyone able to try it out, and likewise, if anyone does! want to 
 contribute to the kickstarter, feel free.
 
 All the best,
 
 Dark.
 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to 
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the list,
 please send E-mail to gamers-ow...@audyssey.org.
 
 
>>> 
>>> ---
>>> Gamers mailing list __ Gamers@audyssey.org
>>> If you want to leave the list, send E-mail to 
>>> gamers-unsubscr...@audyssey.org.
>>> You can make changes or update your subscription via the web, at
>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>>> All messages are archived and can be searched and read at
>>> http://www.mail-archive.com/gamers@audyssey.org.
>>> If you have any questions or concerns regarding the management of the list,
>>> please send E-mail to gamers-ow...@audyssey.org.
>> 
>> ---
>> Gamers mailing list __ Gamers@audyssey.org
>> If you want to leave the list, send E-mail to 
>> gamers-unsubscr...@audyssey.org.
>> You can make changes or update your subscription via the web, at
>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>> All messages are archived and can be searched and read at
>> http://www.mail-archive.com/gamers@audyssey.org.
>> If you have any questions or concerns regarding the management of the list,
>> please send E-mail to gamers-ow...@audyssey.org.
>> 
>> 
> 
> 
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/gamers@audyssey.org.
> If you have any questions or concerns regarding the management of the list,
> please send E-mail to gamers-ow...@audyssey.org.



Re: [Audyssey] Code 7 fully voiced adventure game

2016-10-23 Thread Anouk Radix
I think they have also got some trailers on youtube but of course thats not the 
same as playing it for yourself.
Greetings, Anouk,
> On 23 Oct 2016, at 18:00, Jacob Kruger  wrote:
> 
> Well, after an hour, the partial file had come to 243Kb, so, this will have 
> to wait a while.
> 
> 
> Stay well
> 
> 
> Jacob Kruger
> Blind Biker
> Skype: BlindZA
> "Resistance is futile, but, acceptance is versatile..."
> 
> On 2016-10-23 5:14 PM, Anouk Radix wrote:
>> Perhaps this does mean more people are downloading it, that would be a good 
>> sign.
>> Greetings, Anouk,
>>> On 23 Oct 2016, at 16:17, Jacob Kruger  wrote:
>>> 
>>> Seems like a very nice idea, but, pity they seem to have very little 
>>> bandwidth available from download sources - been sitting on 0% for 
>>> roundabout 20 minutes now...LOL!
>>> 
>>> 
>>> Jacob Kruger
>>> Blind Biker
>>> Skype: BlindZA
>>> "Resistance is futile, but, acceptance is versatile..."
>>> 
>>> On 2016-10-23 11:13 AM, dark wrote:
 Hi.
 
 this is to anyone who doesn't know about the nws.
 
 code 7 is a new game which combines text adventure, ie, typing commands, 
 and audio drama. What is clever is that you take on the roll of Alex, a 
 hacker with amnesia trapped on a space station in the computer room, 
 talking to his partner somewhere else on the station.
 You get menus of conversational responses, and actual voice acting. The 
 computer interface is read by sapi, but the gqame has awesome sound and 
 music and voice acting and I'd highly recommend people try out the demo 
 which is the first episode, episode zero.
 
 See https://goodwolfstudio.itch.io/code-7
 
 You can download Accessible versions also exist for windows and mac now.
 
 the only kicker is the game has a kickstarter campaign to fund the voice 
 acting (which you'll see is awesome), and soundtrack.
 find the kickstarter here:
 http://kck.st/2cUGMID
 
 
 It expires at the end of this week, but anyone who is a fan of adventure 
 games and sf themed horror should give this a try, particularly since the 
 developers are working very hard on access for both windows and mac, 
 including consulting with access agencies, getting a lot of feedback and 
 generaly being awesome, so supporting them is advisable.
 
 I'll admit that I'm not able to put any money in myself at the moment due 
 to the hole getting married, buying visas thing earlier this year (budgit 
 is a bit tight right now), however I'd absolutely recommend  the game to 
 anyone able to try it out, and likewise, if anyone does! want to 
 contribute to the kickstarter, feel free.
 
 All the best,
 
 Dark.
 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to 
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the list,
 please send E-mail to gamers-ow...@audyssey.org.
 
 
>>> 
>>> ---
>>> Gamers mailing list __ Gamers@audyssey.org
>>> If you want to leave the list, send E-mail to 
>>> gamers-unsubscr...@audyssey.org.
>>> You can make changes or update your subscription via the web, at
>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>>> All messages are archived and can be searched and read at
>>> http://www.mail-archive.com/gamers@audyssey.org.
>>> If you have any questions or concerns regarding the management of the list,
>>> please send E-mail to gamers-ow...@audyssey.org.
>> 
>> ---
>> Gamers mailing list __ Gamers@audyssey.org
>> If you want to leave the list, send E-mail to 
>> gamers-unsubscr...@audyssey.org.
>> You can make changes or update your subscription via the web, at
>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>> All messages are archived and can be searched and read at
>> http://www.mail-archive.com/gamers@audyssey.org.
>> If you have any questions or concerns regarding the management of the list,
>> please send E-mail to gamers-ow...@audyssey.org.
>> 
>> 
> 
> 
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/gamers@audyssey.org.
> If you have any questions or concerns regarding the management of the list,
> please send E-mail to gamers-ow...@audyssey.org.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 

Re: [Audyssey] Code 7 fully voiced adventure game

2016-10-23 Thread Jacob Kruger
Well, after an hour, the partial file had come to 243Kb, so, this will 
have to wait a while.



Stay well


Jacob Kruger
Blind Biker
Skype: BlindZA
"Resistance is futile, but, acceptance is versatile..."

On 2016-10-23 5:14 PM, Anouk Radix wrote:

Perhaps this does mean more people are downloading it, that would be a good 
sign.
Greetings, Anouk,

On 23 Oct 2016, at 16:17, Jacob Kruger  wrote:

Seems like a very nice idea, but, pity they seem to have very little bandwidth 
available from download sources - been sitting on 0% for roundabout 20 minutes 
now...LOL!


Jacob Kruger
Blind Biker
Skype: BlindZA
"Resistance is futile, but, acceptance is versatile..."

On 2016-10-23 11:13 AM, dark wrote:

Hi.

this is to anyone who doesn't know about the nws.

code 7 is a new game which combines text adventure, ie, typing commands, and 
audio drama. What is clever is that you take on the roll of Alex, a hacker with 
amnesia trapped on a space station in the computer room, talking to his partner 
somewhere else on the station.
You get menus of conversational responses, and actual voice acting. The 
computer interface is read by sapi, but the gqame has awesome sound and music 
and voice acting and I'd highly recommend people try out the demo which is the 
first episode, episode zero.

See https://goodwolfstudio.itch.io/code-7

You can download Accessible versions also exist for windows and mac now.

the only kicker is the game has a kickstarter campaign to fund the voice acting 
(which you'll see is awesome), and soundtrack.
find the kickstarter here:
http://kck.st/2cUGMID


It expires at the end of this week, but anyone who is a fan of adventure games 
and sf themed horror should give this a try, particularly since the developers 
are working very hard on access for both windows and mac, including consulting 
with access agencies, getting a lot of feedback and generaly being awesome, so 
supporting them is advisable.

I'll admit that I'm not able to put any money in myself at the moment due to 
the hole getting married, buying visas thing earlier this year (budgit is a bit 
tight right now), however I'd absolutely recommend  the game to anyone able to 
try it out, and likewise, if anyone does! want to contribute to the 
kickstarter, feel free.

All the best,

Dark.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.




---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.





---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Code 7 fully voiced adventure game

2016-10-23 Thread Anouk Radix
Perhaps this does mean more people are downloading it, that would be a good 
sign.
Greetings, Anouk,
> On 23 Oct 2016, at 16:17, Jacob Kruger  wrote:
> 
> Seems like a very nice idea, but, pity they seem to have very little 
> bandwidth available from download sources - been sitting on 0% for roundabout 
> 20 minutes now...LOL!
> 
> 
> Jacob Kruger
> Blind Biker
> Skype: BlindZA
> "Resistance is futile, but, acceptance is versatile..."
> 
> On 2016-10-23 11:13 AM, dark wrote:
>> Hi.
>> 
>> this is to anyone who doesn't know about the nws.
>> 
>> code 7 is a new game which combines text adventure, ie, typing commands, and 
>> audio drama. What is clever is that you take on the roll of Alex, a hacker 
>> with amnesia trapped on a space station in the computer room, talking to his 
>> partner somewhere else on the station.
>> You get menus of conversational responses, and actual voice acting. The 
>> computer interface is read by sapi, but the gqame has awesome sound and 
>> music and voice acting and I'd highly recommend people try out the demo 
>> which is the first episode, episode zero.
>> 
>> See https://goodwolfstudio.itch.io/code-7
>> 
>> You can download Accessible versions also exist for windows and mac now.
>> 
>> the only kicker is the game has a kickstarter campaign to fund the voice 
>> acting (which you'll see is awesome), and soundtrack.
>> find the kickstarter here:
>> http://kck.st/2cUGMID
>> 
>> 
>> It expires at the end of this week, but anyone who is a fan of adventure 
>> games and sf themed horror should give this a try, particularly since the 
>> developers are working very hard on access for both windows and mac, 
>> including consulting with access agencies, getting a lot of feedback and 
>> generaly being awesome, so supporting them is advisable.
>> 
>> I'll admit that I'm not able to put any money in myself at the moment due to 
>> the hole getting married, buying visas thing earlier this year (budgit is a 
>> bit tight right now), however I'd absolutely recommend  the game to anyone 
>> able to try it out, and likewise, if anyone does! want to contribute to the 
>> kickstarter, feel free.
>> 
>> All the best,
>> 
>> Dark.
>> ---
>> Gamers mailing list __ Gamers@audyssey.org
>> If you want to leave the list, send E-mail to 
>> gamers-unsubscr...@audyssey.org.
>> You can make changes or update your subscription via the web, at
>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>> All messages are archived and can be searched and read at
>> http://www.mail-archive.com/gamers@audyssey.org.
>> If you have any questions or concerns regarding the management of the list,
>> please send E-mail to gamers-ow...@audyssey.org.
>> 
>> 
> 
> 
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/gamers@audyssey.org.
> If you have any questions or concerns regarding the management of the list,
> please send E-mail to gamers-ow...@audyssey.org.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Code 7 fully voiced adventure game

2016-10-23 Thread Anouk Radix
Thanks a bunch for sharing this Dark. I had not read about it before but this 
is something which I back just  out of principle and spread the word as much as 
possible of course. Cool that the devs are european for a chance.
Greetings, Anouk,
> On 23 Oct 2016, at 15:02, Ian McNamara  wrote:
> 
> I have backed this, sounds brilliant. going to try it now smiley. will email 
> them my thoughts onc played also.
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/gamers@audyssey.org.
> If you have any questions or concerns regarding the management of the list,
> please send E-mail to gamers-ow...@audyssey.org.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Code 7 fully voiced adventure game

2016-10-23 Thread Jacob Kruger
Seems like a very nice idea, but, pity they seem to have very little 
bandwidth available from download sources - been sitting on 0% for 
roundabout 20 minutes now...LOL!



Jacob Kruger
Blind Biker
Skype: BlindZA
"Resistance is futile, but, acceptance is versatile..."

On 2016-10-23 11:13 AM, dark wrote:

Hi.

this is to anyone who doesn't know about the nws.

code 7 is a new game which combines text adventure, ie, typing commands, and 
audio drama. What is clever is that you take on the roll of Alex, a hacker with 
amnesia trapped on a space station in the computer room, talking to his partner 
somewhere else on the station.
You get menus of conversational responses, and actual voice acting. The 
computer interface is read by sapi, but the gqame has awesome sound and music 
and voice acting and I'd highly recommend people try out the demo which is the 
first episode, episode zero.

See https://goodwolfstudio.itch.io/code-7

You can download Accessible versions also exist for windows and mac now.

the only kicker is the game has a kickstarter campaign to fund the voice acting 
(which you'll see is awesome), and soundtrack.
find the kickstarter here:
http://kck.st/2cUGMID


It expires at the end of this week, but anyone who is a fan of adventure games 
and sf themed horror should give this a try, particularly since the developers 
are working very hard on access for both windows and mac, including consulting 
with access agencies, getting a lot of feedback and generaly being awesome, so 
supporting them is advisable.

I'll admit that I'm not able to put any money in myself at the moment due to 
the hole getting married, buying visas thing earlier this year (budgit is a bit 
tight right now), however I'd absolutely recommend  the game to anyone able to 
try it out, and likewise, if anyone does! want to contribute to the 
kickstarter, feel free.

All the best,

Dark.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.





---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Code 7 fully voiced adventure game

2016-10-23 Thread Ian McNamara
I have backed this, sounds brilliant. going to try it now smiley. will email 
them my thoughts onc played also.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Code 7 fully voiced adventure game

2016-10-23 Thread Bryan Peterson

So far it does seem pretty cool, although I'm stuck LOL.

-Original Message- 
From: dark

Sent: Sunday, October 23, 2016 3:13 AM
To: Gamers@audyssey.org
Subject: [Audyssey] Code 7 fully voiced adventure game

Hi.

this is to anyone who doesn't know about the nws.

code 7 is a new game which combines text adventure, ie, typing commands, and 
audio drama. What is clever is that you take on the roll of Alex, a hacker 
with amnesia trapped on a space station in the computer room, talking to his 
partner somewhere else on the station.
You get menus of conversational responses, and actual voice acting. The 
computer interface is read by sapi, but the gqame has awesome sound and 
music and voice acting and I'd highly recommend people try out the demo 
which is the first episode, episode zero.


See https://goodwolfstudio.itch.io/code-7

You can download Accessible versions also exist for windows and mac now.

the only kicker is the game has a kickstarter campaign to fund the voice 
acting (which you'll see is awesome), and soundtrack.

find the kickstarter here:
http://kck.st/2cUGMID


It expires at the end of this week, but anyone who is a fan of adventure 
games and sf themed horror should give this a try, particularly since the 
developers are working very hard on access for both windows and mac, 
including consulting with access agencies, getting a lot of feedback and 
generaly being awesome, so supporting them is advisable.


I'll admit that I'm not able to put any money in myself at the moment due to 
the hole getting married, buying visas thing earlier this year (budgit is a 
bit tight right now), however I'd absolutely recommend  the game to anyone 
able to try it out, and likewise, if anyone does! want to contribute to the 
kickstarter, feel free.


All the best,

Dark.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org. 



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


[Audyssey] Code 7 fully voiced adventure game

2016-10-23 Thread dark
Hi. 

this is to anyone who doesn't know about the nws. 

code 7 is a new game which combines text adventure, ie, typing commands, and 
audio drama. What is clever is that you take on the roll of Alex, a hacker with 
amnesia trapped on a space station in the computer room, talking to his partner 
somewhere else on the station. 
You get menus of conversational responses, and actual voice acting. The 
computer interface is read by sapi, but the gqame has awesome sound and music 
and voice acting and I'd highly recommend people try out the demo which is the 
first episode, episode zero. 

See https://goodwolfstudio.itch.io/code-7 

You can download Accessible versions also exist for windows and mac now. 

the only kicker is the game has a kickstarter campaign to fund the voice acting 
(which you'll see is awesome), and soundtrack. 
find the kickstarter here:
http://kck.st/2cUGMID


It expires at the end of this week, but anyone who is a fan of adventure games 
and sf themed horror should give this a try, particularly since the developers 
are working very hard on access for both windows and mac, including consulting 
with access agencies, getting a lot of feedback and generaly being awesome, so 
supporting them is advisable. 

I'll admit that I'm not able to put any money in myself at the moment due to 
the hole getting married, buying visas thing earlier this year (budgit is a bit 
tight right now), however I'd absolutely recommend  the game to anyone able to 
try it out, and likewise, if anyone does! want to contribute to the 
kickstarter, feel free. 

All the best, 

Dark.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.