Re: [Audyssey] Games on the PSP

2006-08-05 Thread jack scrimshaw
Hi brandon not sure if this is comeing under kay's adress or mie but let's 
give it a go eh. Nice on on the game description there and looking forward 
to the review. I've seen hi play this over skype guys its just as it says on 
the tin.
- Original Message - 
From: Brandon Cole [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, August 05, 2006 12:03 AM
Subject: Re: [Audyssey] Games on the PSP


 Well, allow me to start with the basics. The menus are pretty easy to
 function, though it can get a little complicated if you're selecting a
 high-profile match type. Creating your superstar isn't really accessible,
 though, which is why I'm glad to have a girlfriend. Haha. As far as 
 gameplay
 goes, you really couldn't ask for a simpler yet more powerful system. The
 triangle button is your run button, and pressing it without adding a
 direction on the D-pad will make you run directly at your opponent.
 Convenient, ain't it? Grapples are even easier. Simply press circle and a
 directional button to initiate one of four grapple types. There are seven
 total grapple types in the game, but every superstar has only four out of
 those seven. Makes them all different, you see. Also, a little sound plays
 when you get your special! Hurray for unneccessary but convenient noises!
 Using your special is as simple as knowing the situation your opponent 
 needs
 to be in, then pressing the L button if you're playing the PSP version, or
 the L1 button on the PS2.
 As for the season mode, well, it happens to have superstar voiceovers, 
 which
 means cutscenes we can actually understand. Starting a season is easy, and
 continuing one is even easier.
 One last thing I should note is that the PSP version has no commentary
 during matches. However, though commentary is convenient, it isn't 
 essential
 to play the game. I've done just fine without it. I will actually be doing 
 a
 game demonstration of the PSP version soon, and I plan to put it on my web
 site in a new section I'm creating revolving around accessible gaming. 
 Look
 forward to that.

 - Original Message - 
 From: Thomas Ward [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, August 04, 2006 6:28 PM
 Subject: Re: [Audyssey] Games on the PSP


 Hi, Brandon.
 So how accessible is WWE? How do you play it accessibly, and do you need
 any help playing. I am almost interested enough to buy, but want more
 info.


 Brandon Cole wrote:
 Well, the games I have are:
 Street Fighter Alfa 3 Max
 WWE Smackdown Vs. Raw 2006
 Lord of the Rings: Tactics
 Marvel: Nemysis
 Grand Theft Auto: San Andreas
 Fight Night Round 3
 Midway Arcade Treasures: Extended Play
 and I'm about to get Tekken.
 The only one of those you could consider unplayable if you felt like it
 is
 the GTA game, but I got it for one real reason. The GTA series has 
 always
 been one of my favorite series to mess around in. It's fun just to steel
 cars, drive around and hit things, get all the weapons via a cheat, make
 tanks fall from the sky, ya know. That sort of thing. Haha. Hope this
 helps.



 ___
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 To unsubscribe send E-mail to [EMAIL PROTECTED] You can
 visit
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Re: [Audyssey] Games on the PSP

2006-08-05 Thread will
hi

so if i got a PSP now what games could i get that i could play?
This game does sound awsome itself
regards, will

- Original Message - 
From: jack scrimshaw [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, August 05, 2006 9:02 AM
Subject: Re: [Audyssey] Games on the PSP


 Hi brandon not sure if this is comeing under kay's adress or mie but let's
 give it a go eh. Nice on on the game description there and looking forward
 to the review. I've seen hi play this over skype guys its just as it says 
 on
 the tin.
 - Original Message - 
 From: Brandon Cole [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Saturday, August 05, 2006 12:03 AM
 Subject: Re: [Audyssey] Games on the PSP


 Well, allow me to start with the basics. The menus are pretty easy to
 function, though it can get a little complicated if you're selecting a
 high-profile match type. Creating your superstar isn't really accessible,
 though, which is why I'm glad to have a girlfriend. Haha. As far as
 gameplay
 goes, you really couldn't ask for a simpler yet more powerful system. The
 triangle button is your run button, and pressing it without adding a
 direction on the D-pad will make you run directly at your opponent.
 Convenient, ain't it? Grapples are even easier. Simply press circle and a
 directional button to initiate one of four grapple types. There are seven
 total grapple types in the game, but every superstar has only four out of
 those seven. Makes them all different, you see. Also, a little sound 
 plays
 when you get your special! Hurray for unneccessary but convenient noises!
 Using your special is as simple as knowing the situation your opponent
 needs
 to be in, then pressing the L button if you're playing the PSP version, 
 or
 the L1 button on the PS2.
 As for the season mode, well, it happens to have superstar voiceovers,
 which
 means cutscenes we can actually understand. Starting a season is easy, 
 and
 continuing one is even easier.
 One last thing I should note is that the PSP version has no commentary
 during matches. However, though commentary is convenient, it isn't
 essential
 to play the game. I've done just fine without it. I will actually be 
 doing
 a
 game demonstration of the PSP version soon, and I plan to put it on my 
 web
 site in a new section I'm creating revolving around accessible gaming.
 Look
 forward to that.

 - Original Message - 
 From: Thomas Ward [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, August 04, 2006 6:28 PM
 Subject: Re: [Audyssey] Games on the PSP


 Hi, Brandon.
 So how accessible is WWE? How do you play it accessibly, and do you need
 any help playing. I am almost interested enough to buy, but want more
 info.


 Brandon Cole wrote:
 Well, the games I have are:
 Street Fighter Alfa 3 Max
 WWE Smackdown Vs. Raw 2006
 Lord of the Rings: Tactics
 Marvel: Nemysis
 Grand Theft Auto: San Andreas
 Fight Night Round 3
 Midway Arcade Treasures: Extended Play
 and I'm about to get Tekken.
 The only one of those you could consider unplayable if you felt like it
 is
 the GTA game, but I got it for one real reason. The GTA series has
 always
 been one of my favorite series to mess around in. It's fun just to 
 steel
 cars, drive around and hit things, get all the weapons via a cheat, 
 make
 tanks fall from the sky, ya know. That sort of thing. Haha. Hope this
 helps.



 ___
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 visit
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
 any subscription changes via the web.



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Re: [Audyssey] Games on the PSP

2006-08-05 Thread will
hi

how accessible is the midway treasures game and the lord of the rings games
regards, will

- Original Message - 
From: Brandon Cole [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, August 04, 2006 10:42 PM
Subject: Re: [Audyssey] Games on the PSP


 Well, the games I have are:
 Street Fighter Alfa 3 Max
 WWE Smackdown Vs. Raw 2006
 Lord of the Rings: Tactics
 Marvel: Nemysis
 Grand Theft Auto: San Andreas
 Fight Night Round 3
 Midway Arcade Treasures: Extended Play
 and I'm about to get Tekken.
 The only one of those you could consider unplayable if you felt like it is
 the GTA game, but I got it for one real reason. The GTA series has always
 been one of my favorite series to mess around in. It's fun just to steel
 cars, drive around and hit things, get all the weapons via a cheat, make
 tanks fall from the sky, ya know. That sort of thing. Haha. Hope this 
 helps.
 - Original Message - 
 From: ari [EMAIL PROTECTED]
 To: Gamers Discussion list Gamers@audyssey.org
 Sent: Friday, August 04, 2006 3:30 PM
 Subject: [Audyssey] Games on the PSP


 Hi everyone,
 My brother got a PSP and I'm wondering whether their are some cool games
 on
 it that are blind friendly. Does anyone know, I've heard of Techoen 
 (sorry
 for the spelling), but what other games are out their?
 Thanks
 Ari


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Re: [Audyssey] Games on the PSP

2006-08-05 Thread Søren Jensen
Hi Ari.

If your brother want a really cool game, he should try Coded Arms. It's the 
best 3D shooter game I have seen. I have only try the game for about 5 
minuts, so I don't know how accessible it is. But I don't think you can play 
it without sighted people.

Best regards Søren.
Mail  MSN:
[EMAIL PROTECTED]

Webside:
http://www.frip.dk/slj/
- Original Message - 
From: ari [EMAIL PROTECTED]
To: Gamers Discussion list Gamers@audyssey.org
Sent: Friday, August 04, 2006 9:30 PM
Subject: [Audyssey] Games on the PSP


 Hi everyone,
 My brother got a PSP and I'm wondering whether their are some cool games 
 on
 it that are blind friendly. Does anyone know, I've heard of Techoen (sorry
 for the spelling), but what other games are out their?
 Thanks
 Ari


 ___
 Gamers mailing list .. Gamers@audyssey.org
 To unsubscribe send E-mail to [EMAIL PROTECTED] You can 
 visit
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
 any subscription changes via the web.
 


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Re: [Audyssey] Games on the PSP

2006-08-05 Thread kay scrimshaw
Hi jack it did come under your address.

Kay

- Original Message - 
From: jack scrimshaw [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, August 05, 2006 9:02 AM
Subject: Re: [Audyssey] Games on the PSP


 Hi brandon not sure if this is comeing under kay's adress or mie but let's
 give it a go eh. Nice on on the game description there and looking forward
 to the review. I've seen hi play this over skype guys its just as it says 
 on
 the tin.
 - Original Message - 
 From: Brandon Cole [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Saturday, August 05, 2006 12:03 AM
 Subject: Re: [Audyssey] Games on the PSP


 Well, allow me to start with the basics. The menus are pretty easy to
 function, though it can get a little complicated if you're selecting a
 high-profile match type. Creating your superstar isn't really accessible,
 though, which is why I'm glad to have a girlfriend. Haha. As far as
 gameplay
 goes, you really couldn't ask for a simpler yet more powerful system. The
 triangle button is your run button, and pressing it without adding a
 direction on the D-pad will make you run directly at your opponent.
 Convenient, ain't it? Grapples are even easier. Simply press circle and a
 directional button to initiate one of four grapple types. There are seven
 total grapple types in the game, but every superstar has only four out of
 those seven. Makes them all different, you see. Also, a little sound 
 plays
 when you get your special! Hurray for unneccessary but convenient noises!
 Using your special is as simple as knowing the situation your opponent
 needs
 to be in, then pressing the L button if you're playing the PSP version, 
 or
 the L1 button on the PS2.
 As for the season mode, well, it happens to have superstar voiceovers,
 which
 means cutscenes we can actually understand. Starting a season is easy, 
 and
 continuing one is even easier.
 One last thing I should note is that the PSP version has no commentary
 during matches. However, though commentary is convenient, it isn't
 essential
 to play the game. I've done just fine without it. I will actually be 
 doing
 a
 game demonstration of the PSP version soon, and I plan to put it on my 
 web
 site in a new section I'm creating revolving around accessible gaming.
 Look
 forward to that.

 - Original Message - 
 From: Thomas Ward [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, August 04, 2006 6:28 PM
 Subject: Re: [Audyssey] Games on the PSP


 Hi, Brandon.
 So how accessible is WWE? How do you play it accessibly, and do you need
 any help playing. I am almost interested enough to buy, but want more
 info.


 Brandon Cole wrote:
 Well, the games I have are:
 Street Fighter Alfa 3 Max
 WWE Smackdown Vs. Raw 2006
 Lord of the Rings: Tactics
 Marvel: Nemysis
 Grand Theft Auto: San Andreas
 Fight Night Round 3
 Midway Arcade Treasures: Extended Play
 and I'm about to get Tekken.
 The only one of those you could consider unplayable if you felt like it
 is
 the GTA game, but I got it for one real reason. The GTA series has
 always
 been one of my favorite series to mess around in. It's fun just to 
 steel
 cars, drive around and hit things, get all the weapons via a cheat, 
 make
 tanks fall from the sky, ya know. That sort of thing. Haha. Hope this
 helps.



 ___
 Gamers mailing list .. Gamers@audyssey.org
 To unsubscribe send E-mail to [EMAIL PROTECTED] You can
 visit
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
 any subscription changes via the web.



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 visit
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Re: [Audyssey] Games on the PSP

2006-08-05 Thread ari
Hi Brandon,
I don't know if you ever tried this, but one WWF game that for me was not
quite fun and that friendly, in terms of commentary and accessibility, was
WWF War Zone, which I tested on the PS. My friend then bought WWF Attitude
for his PS in 2001, and that was real improvement and very fun. I must
actually make a plan to see all these new games, I actually haven't seen my
console gaming friend for about four years, because we stay so far from each
other! You mention Fight Night, my friend had Knockout Kings, he reckons
Fight Night has been made harder than KK ever was (not because of
accessibility, but in terms of moves).
Ari


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Re: [Audyssey] Games on the PSP

2006-08-05 Thread ari
One thing I'm worried about is that you see, in some games, less and less
game sounds. I agree with Brandon about menues, you need a sighted friend to
guide you through them until you memorise them or write them down. About
less game sounds though, my friend had a baseball game where you'd sort of
know when to hit because you could hear the pitch, but now he says with the
new version their's no pitching sound. Also, I could play FIFA 99 on the PC,
my dad just needs to start the matches for me, because you need to do that
with the mouse. How I sort of used to play, is you know where a person plays
in real life, for example, when I hear the commentator say 'Vieir,' I'd know
that, since V plays central midfield, that's where I am, then I would know
that I'd sort of be OK, no matter in which direction I pass. What's also
good is how the commentator gets excited when you're near the goal. Running
is a bit of luck, since you can't see where defenders are, but it's still
fun to play. In the latest FIFA's, they've taken the sound of tackling away,
and made the ball sound so soft, that I really can't play it.
I actually do have a Sega Megadrive, and I agree that the WWF games are very
easy to play, it's just a question of having someone to tell you what the
sounds mean, and then you can really enjoy yourself. My friend also had
Mortal Combat 3 on the Sega, and that was really cool. I stopped consoles,
until my brother got this model, so I'm really excited to get back into
console gaming. The only thing I regret though is that games for the
Nintendo Entertainment System and Sega were so cheap, that it was OK if you
bought one which turned out not to be so accessible. Nowdays with PS2 and
PSP, games are so expensive that their's no room for making a mistake, and I
can't even try the games out before I buy (with Nintendo and sega, their was
this lovely games shop that we always used to go to, with friendly staff who
had the patients of saints!) I used to try 3 or 4 games before deciding on
one!
Ari


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Re: [Audyssey] Games on the PSP

2006-08-05 Thread AudioGames
Hi,

Although not PSP, did you read the news I just posted? Quote:

From AudioGames.net (http://www.audiogames.net/index.php):

Nintendo has developed 7 mini audio games that can be played on every GBA 
compatible platform, including the GameBoy Advanced, Gameboy Micro and 
Nintendo DS. The games are to be sold under the name of Sound Voyager, which 
in turn is part of the Nintendo Bit Generations line of alternative games. 
Click the following link to read everything about Sound Voyager: 
http://www.audiogames.net/db.php?action=viewid=SoundVoyager

Greets,

Richard

http://www.audiogames.net


- Original Message - 
From: ari [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, August 05, 2006 2:57 PM
Subject: Re: [Audyssey] Games on the PSP


 Hi Brandon,
 I don't know if you ever tried this, but one WWF game that for me was not
 quite fun and that friendly, in terms of commentary and accessibility, was
 WWF War Zone, which I tested on the PS. My friend then bought WWF Attitude
 for his PS in 2001, and that was real improvement and very fun. I must
 actually make a plan to see all these new games, I actually haven't seen 
 my
 console gaming friend for about four years, because we stay so far from 
 each
 other! You mention Fight Night, my friend had Knockout Kings, he reckons
 Fight Night has been made harder than KK ever was (not because of
 accessibility, but in terms of moves).
 Ari


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[Audyssey] Nintendo Develops 7 Audio Games

2006-08-05 Thread AudioGames
From AudioGames.net (http://www.audiogames.net/index.php):

Nintendo Develops 7 Audio Games
Nintendo has developed 7 mini audio games that can be played on every GBA 
compatible platform, including the GameBoy Advanced, Gameboy Micro and Nintendo 
DS. The games are to be sold under the name of Sound Voyager, which in turn is 
part of the Nintendo Bit Generations line of alternative games. Click the 
following link to read everything about Sound Voyager: 
http://www.audiogames.net/db.php?action=viewid=SoundVoyager

Greets,

Richard

http://www.audiogames.net
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Re: [Audyssey] stoneback tomb

2006-08-05 Thread Bryan Peterson
I've never had that problem, ever. I have had a similar situation where one 
of the stone cubes apparently vanished. You know of course that one of thm's 
guarded by an undead swordsman. Well, a couple of times I've gone and 
grabbed the other three cubes, returned to fight the undead warrior for the 
last one only to find him gone.




It ain't pretty when the pretty leaves you with no place to go.






From: simon.dowling [EMAIL PROTECTED]
Reply-To: Gamers Discussion list gamers@audyssey.org
To: audysy Gamers@audyssey.org
Subject: [Audyssey] stoneback tomb
Date: Sat, 5 Aug 2006 11:13:23 +0100

first off I would like to apologize for not trimming the message from my
last post.
now a problem I am having with the tomb in the stoneback adventure.
I have had this happen twice now, and that is when I finally get to the 
room
with the chest in it I defeat the sorceress and get the mask and there is 
no

mention of the arch to get to the second level.
now I am thinking that both times I have picked up something from the 
undead

that I shouldn't have, I only saw the arch the one time and that was with
only one stone cube.
so what am I not doing right?
Simon
owner of the winMX mailing list.
to join, send a blank email to:
[EMAIL PROTECTED]
msn [EMAIL PROTECTED]
skype: slifinger


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Re: [Audyssey] stoneback tomb

2006-08-05 Thread Jen Karns
Well you're not supposed to fight him. If you do, and
won't get a second chance if you have to flee. You
should answer the question he poses. And if you chose
not to answer, you should get another chance when you
go back to him. 

Jen K

--- Bryan Peterson [EMAIL PROTECTED] wrote:

 I've never had that problem, ever. I have had a
 similar situation where one 
 of the stone cubes apparently vanished. You know of
 course that one of thm's 
 guarded by an undead swordsman. Well, a couple of
 times I've gone and 
 grabbed the other three cubes, returned to fight the
 undead warrior for the 
 last one only to find him gone.
 
 
 
 It ain't pretty when the pretty leaves you with no
 place to go.
 
 
 
 
 
 From: simon.dowling [EMAIL PROTECTED]
 Reply-To: Gamers Discussion list
 gamers@audyssey.org
 To: audysy Gamers@audyssey.org
 Subject: [Audyssey] stoneback tomb
 Date: Sat, 5 Aug 2006 11:13:23 +0100
 
 first off I would like to apologize for not
 trimming the message from my
 last post.
 now a problem I am having with the tomb in the
 stoneback adventure.
 I have had this happen twice now, and that is when
 I finally get to the 
 room
 with the chest in it I defeat the sorceress and get
 the mask and there is 
 no
 mention of the arch to get to the second level.
 now I am thinking that both times I have picked up
 something from the 
 undead
 that I shouldn't have, I only saw the arch the one
 time and that was with
 only one stone cube.
 so what am I not doing right?
 Simon
 owner of the winMX mailing list.
 to join, send a blank email to:
 [EMAIL PROTECTED]
 msn [EMAIL PROTECTED]
 skype: slifinger
 
 
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 to make
 any subscription changes via the web.
 

_
 Don’t just search. Find. Check out the new MSN
 Search! 

http://search.msn.click-url.com/go/onm00200636ave/direct/01/
 
 
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Re: [Audyssey] stoneback tomb

2006-08-05 Thread Bryan Peterson
You're thinking of a different undead from what I was. I mean the undead 
swordsman in the alcove not far from the entrance to the tomb. He's guarding 
one of the four cubes, and you do have to fight him on order to get it. You 
seem to be thinking of the one who asks you the riddle, who was probably a 
mage judging from his description. He does give you a cube, but all you do 
is answer his riddle correctly, and there's a big hint right there in the 
riddle.




It ain't pretty when the pretty leaves you with no place to go.






From: Jen Karns [EMAIL PROTECTED]
Reply-To: Gamers Discussion list gamers@audyssey.org
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] stoneback tomb
Date: Sat, 5 Aug 2006 07:20:51 -0700 (PDT)

Well you're not supposed to fight him. If you do, and
won't get a second chance if you have to flee. You
should answer the question he poses. And if you chose
not to answer, you should get another chance when you
go back to him.

Jen K

--- Bryan Peterson [EMAIL PROTECTED] wrote:

 I've never had that problem, ever. I have had a
 similar situation where one
 of the stone cubes apparently vanished. You know of
 course that one of thm's
 guarded by an undead swordsman. Well, a couple of
 times I've gone and
 grabbed the other three cubes, returned to fight the
 undead warrior for the
 last one only to find him gone.



 It ain't pretty when the pretty leaves you with no
 place to go.





 From: simon.dowling [EMAIL PROTECTED]
 Reply-To: Gamers Discussion list
 gamers@audyssey.org
 To: audysy Gamers@audyssey.org
 Subject: [Audyssey] stoneback tomb
 Date: Sat, 5 Aug 2006 11:13:23 +0100
 
 first off I would like to apologize for not
 trimming the message from my
 last post.
 now a problem I am having with the tomb in the
 stoneback adventure.
 I have had this happen twice now, and that is when
 I finally get to the
 room
 with the chest in it I defeat the sorceress and get
 the mask and there is
 no
 mention of the arch to get to the second level.
 now I am thinking that both times I have picked up
 something from the
 undead
 that I shouldn't have, I only saw the arch the one
 time and that was with
 only one stone cube.
 so what am I not doing right?
 Simon
 owner of the winMX mailing list.
 to join, send a blank email to:
 [EMAIL PROTECTED]
 msn [EMAIL PROTECTED]
 skype: slifinger
 
 
 ___
 Gamers mailing list .. Gamers@audyssey.org
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Re: [Audyssey] Games on the PSP

2006-08-05 Thread jack scrimshaw
we ad that a few years back when all the shops were demoing playstations. 
This ella says to me he says i bet you can't play this game. Now the game 
was soviet strike a flight sim and it was not the most accessible game but 
he meant i couldn't even start it. However i prooved him wrong by flying the 
helicopter around for a bit. Shame i never bet him a free copy of the game 
the aduio was first class. Your absolutley right about the lack of sound in 
sports games but one game that allways remains faithful is the madden 
series. Sure mst of the time u get whooped but its still real fun.
- Original Message - 
From: ari [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, August 05, 2006 1:50 PM
Subject: Re: [Audyssey] Games on the PSP


 One thing I'm worried about is that you see, in some games, less and less
 game sounds. I agree with Brandon about menues, you need a sighted friend 
 to
 guide you through them until you memorise them or write them down. About
 less game sounds though, my friend had a baseball game where you'd sort of
 know when to hit because you could hear the pitch, but now he says with 
 the
 new version their's no pitching sound. Also, I could play FIFA 99 on the 
 PC,
 my dad just needs to start the matches for me, because you need to do that
 with the mouse. How I sort of used to play, is you know where a person 
 plays
 in real life, for example, when I hear the commentator say 'Vieir,' I'd 
 know
 that, since V plays central midfield, that's where I am, then I would know
 that I'd sort of be OK, no matter in which direction I pass. What's also
 good is how the commentator gets excited when you're near the goal. 
 Running
 is a bit of luck, since you can't see where defenders are, but it's still
 fun to play. In the latest FIFA's, they've taken the sound of tackling 
 away,
 and made the ball sound so soft, that I really can't play it.
 I actually do have a Sega Megadrive, and I agree that the WWF games are 
 very
 easy to play, it's just a question of having someone to tell you what the
 sounds mean, and then you can really enjoy yourself. My friend also had
 Mortal Combat 3 on the Sega, and that was really cool. I stopped consoles,
 until my brother got this model, so I'm really excited to get back into
 console gaming. The only thing I regret though is that games for the
 Nintendo Entertainment System and Sega were so cheap, that it was OK if 
 you
 bought one which turned out not to be so accessible. Nowdays with PS2 and
 PSP, games are so expensive that their's no room for making a mistake, and 
 I
 can't even try the games out before I buy (with Nintendo and sega, their 
 was
 this lovely games shop that we always used to go to, with friendly staff 
 who
 had the patients of saints!) I used to try 3 or 4 games before deciding on
 one!
 Ari


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Re: [Audyssey] stoneback tomb

2006-08-05 Thread Liam Erven
this is my least favorite quest.  I'm running in circles looking for a key, 
or something.  I don't know.  I have four cubes, and a mask.  roars!

- Original Message - 
From: Bryan Peterson [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Saturday, August 05, 2006 9:35 AM
Subject: Re: [Audyssey] stoneback tomb


 You're thinking of a different undead from what I was. I mean the undead
 swordsman in the alcove not far from the entrance to the tomb. He's 
 guarding
 one of the four cubes, and you do have to fight him on order to get it. 
 You
 seem to be thinking of the one who asks you the riddle, who was probably a
 mage judging from his description. He does give you a cube, but all you do
 is answer his riddle correctly, and there's a big hint right there in the
 riddle.



 It ain't pretty when the pretty leaves you with no place to go.





From: Jen Karns [EMAIL PROTECTED]
Reply-To: Gamers Discussion list gamers@audyssey.org
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] stoneback tomb
Date: Sat, 5 Aug 2006 07:20:51 -0700 (PDT)

Well you're not supposed to fight him. If you do, and
won't get a second chance if you have to flee. You
should answer the question he poses. And if you chose
not to answer, you should get another chance when you
go back to him.

Jen K

--- Bryan Peterson [EMAIL PROTECTED] wrote:

  I've never had that problem, ever. I have had a
  similar situation where one
  of the stone cubes apparently vanished. You know of
  course that one of thm's
  guarded by an undead swordsman. Well, a couple of
  times I've gone and
  grabbed the other three cubes, returned to fight the
  undead warrior for the
  last one only to find him gone.
 
 
 
  It ain't pretty when the pretty leaves you with no
  place to go.
 
 
 
 
 
  From: simon.dowling [EMAIL PROTECTED]
  Reply-To: Gamers Discussion list
  gamers@audyssey.org
  To: audysy Gamers@audyssey.org
  Subject: [Audyssey] stoneback tomb
  Date: Sat, 5 Aug 2006 11:13:23 +0100
  
  first off I would like to apologize for not
  trimming the message from my
  last post.
  now a problem I am having with the tomb in the
  stoneback adventure.
  I have had this happen twice now, and that is when
  I finally get to the
  room
  with the chest in it I defeat the sorceress and get
  the mask and there is
  no
  mention of the arch to get to the second level.
  now I am thinking that both times I have picked up
  something from the
  undead
  that I shouldn't have, I only saw the arch the one
  time and that was with
  only one stone cube.
  so what am I not doing right?
  Simon
  owner of the winMX mailing list.
  to join, send a blank email to:
  [EMAIL PROTECTED]
  msn [EMAIL PROTECTED]
  skype: slifinger
  
  
  ___
  Gamers mailing list .. Gamers@audyssey.org
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  [EMAIL PROTECTED] You can
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  to make
  any subscription changes via the web.
 
 
_
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Re: [Audyssey] stoneback tomb

2006-08-05 Thread Bryan Peterson
Did you grab the iron wand from the sorceress guarding the mask? If so, head 
back there, examine the chest and use the wand. The key's in there.



It ain't pretty when the pretty leaves you with no place to go.





From: Liam Erven [EMAIL PROTECTED]
Reply-To: Gamers Discussion list gamers@audyssey.org
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] stoneback tomb
Date: Sat, 5 Aug 2006 10:52:07 -0500

this is my least favorite quest.  I'm running in circles looking for a key,
or something.  I don't know.  I have four cubes, and a mask.  roars!

- Original Message -
From: Bryan Peterson [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Saturday, August 05, 2006 9:35 AM
Subject: Re: [Audyssey] stoneback tomb


  You're thinking of a different undead from what I was. I mean the undead
  swordsman in the alcove not far from the entrance to the tomb. He's
  guarding
  one of the four cubes, and you do have to fight him on order to get it.
  You
  seem to be thinking of the one who asks you the riddle, who was probably 
a
  mage judging from his description. He does give you a cube, but all you 
do
  is answer his riddle correctly, and there's a big hint right there in 
the
  riddle.
 
 
 
  It ain't pretty when the pretty leaves you with no place to go.
 
 
 
 
 
 From: Jen Karns [EMAIL PROTECTED]
 Reply-To: Gamers Discussion list gamers@audyssey.org
 To: Gamers Discussion list gamers@audyssey.org
 Subject: Re: [Audyssey] stoneback tomb
 Date: Sat, 5 Aug 2006 07:20:51 -0700 (PDT)
 
 Well you're not supposed to fight him. If you do, and
 won't get a second chance if you have to flee. You
 should answer the question he poses. And if you chose
 not to answer, you should get another chance when you
 go back to him.
 
 Jen K
 
 --- Bryan Peterson [EMAIL PROTECTED] wrote:
 
   I've never had that problem, ever. I have had a
   similar situation where one
   of the stone cubes apparently vanished. You know of
   course that one of thm's
   guarded by an undead swordsman. Well, a couple of
   times I've gone and
   grabbed the other three cubes, returned to fight the
   undead warrior for the
   last one only to find him gone.
  
  
  
   It ain't pretty when the pretty leaves you with no
   place to go.
  
  
  
  
  
   From: simon.dowling [EMAIL PROTECTED]
   Reply-To: Gamers Discussion list
   gamers@audyssey.org
   To: audysy Gamers@audyssey.org
   Subject: [Audyssey] stoneback tomb
   Date: Sat, 5 Aug 2006 11:13:23 +0100
   
   first off I would like to apologize for not
   trimming the message from my
   last post.
   now a problem I am having with the tomb in the
   stoneback adventure.
   I have had this happen twice now, and that is when
   I finally get to the
   room
   with the chest in it I defeat the sorceress and get
   the mask and there is
   no
   mention of the arch to get to the second level.
   now I am thinking that both times I have picked up
   something from the
   undead
   that I shouldn't have, I only saw the arch the one
   time and that was with
   only one stone cube.
   so what am I not doing right?
   Simon
   owner of the winMX mailing list.
   to join, send a blank email to:
   [EMAIL PROTECTED]
   msn [EMAIL PROTECTED]
   skype: slifinger
   
   
   ___
   Gamers mailing list .. Gamers@audyssey.org
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   [EMAIL PROTECTED] You can
   visit
  
  http://audyssey.org/mailman/listinfo/gamers_audyssey.org
   to make
   any subscription changes via the web.
  
  
 _
   Don't just search. Find. Check out the new MSN
   Search!
  
 http://search.msn.click-url.com/go/onm00200636ave/direct/01/
  
  
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Re: [Audyssey] stoneback tomb

2006-08-05 Thread simon.dowling
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Re: [Audyssey] Games on the PSP

2006-08-05 Thread Brandon Cole
All the games I listed in my previous posts are pretty much playable.
- Original Message - 
From: will [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, August 05, 2006 4:13 AM
Subject: Re: [Audyssey] Games on the PSP


 hi
 
 so if i got a PSP now what games could i get that i could play?
 This game does sound awsome itself
 regards, will
 

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Re: [Audyssey] Games on the PSP

2006-08-05 Thread Brandon Cole
Well, Midway Arcade Treasures: Extended Play for the PSP contains arcade 
versions of Mortal Kombat 1, 2, and 3. That's really what I got it for. 
There are about 20 other games there, but the Mortal Kombats are by far the 
most playable of the bunch. Lord of the rings is perfectly playable if 
you're willing to learn a few things. I've already recorded a game 
demonstration of that one, and I will be putting that up on my site today. 
Look for it later on.
- Original Message - 
From: will [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, August 05, 2006 4:25 AM
Subject: Re: [Audyssey] Games on the PSP


 hi

 how accessible is the midway treasures game and the lord of the rings 
 games
 regards, will

 - Original Message - 
 From: Brandon Cole [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, August 04, 2006 10:42 PM
 Subject: Re: [Audyssey] Games on the PSP


 Well, the games I have are:
 Street Fighter Alfa 3 Max
 WWE Smackdown Vs. Raw 2006
 Lord of the Rings: Tactics
 Marvel: Nemysis
 Grand Theft Auto: San Andreas
 Fight Night Round 3
 Midway Arcade Treasures: Extended Play
 and I'm about to get Tekken.
 The only one of those you could consider unplayable if you felt like it 
 is
 the GTA game, but I got it for one real reason. The GTA series has always
 been one of my favorite series to mess around in. It's fun just to steel
 cars, drive around and hit things, get all the weapons via a cheat, make
 tanks fall from the sky, ya know. That sort of thing. Haha. Hope this
 helps.
 - Original Message - 
 From: ari [EMAIL PROTECTED]
 To: Gamers Discussion list Gamers@audyssey.org
 Sent: Friday, August 04, 2006 3:30 PM
 Subject: [Audyssey] Games on the PSP


 Hi everyone,
 My brother got a PSP and I'm wondering whether their are some cool games
 on
 it that are blind friendly. Does anyone know, I've heard of Techoen
 (sorry
 for the spelling), but what other games are out their?
 Thanks
 Ari


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Re: [Audyssey] stoneback tomb

2006-08-05 Thread Brandon Cole
There's really no other explanation other than the obvious one. You're, 
well, not going the right way. If you can find it, the arch will always be 
there. I know that's not very helpful, but I don't currently have my 
Stoneback map to send.
- Original Message - 
From: simon.dowling [EMAIL PROTECTED]
To: audysy Gamers@audyssey.org
Sent: Saturday, August 05, 2006 6:13 AM
Subject: [Audyssey] stoneback tomb


 first off I would like to apologize for not trimming the message from my
 last post.
 now a problem I am having with the tomb in the stoneback adventure.
 I have had this happen twice now, and that is when I finally get to the 
 room
 with the chest in it I defeat the sorceress and get the mask and there is 
 no
 mention of the arch to get to the second level.
 now I am thinking that both times I have picked up something from the 
 undead
 that I shouldn't have, I only saw the arch the one time and that was with
 only one stone cube.
 so what am I not doing right?
 Simon
 owner of the winMX mailing list.
 to join, send a blank email to:
 [EMAIL PROTECTED]
 msn [EMAIL PROTECTED]
 skype: slifinger


 

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Re: [Audyssey] stoneback tomb

2006-08-05 Thread arwen
Hi,
I have a directions sheet somewhere if anyone needs it.
Later,
Arwen
- Original Message - 
From: Brandon Cole [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, August 05, 2006 11:55 AM
Subject: Re: [Audyssey] stoneback tomb


 There's really no other explanation other than the obvious one. You're,
 well, not going the right way. If you can find it, the arch will always be
 there. I know that's not very helpful, but I don't currently have my
 Stoneback map to send.
 - Original Message - 
 From: simon.dowling [EMAIL PROTECTED]
 To: audysy Gamers@audyssey.org
 Sent: Saturday, August 05, 2006 6:13 AM
 Subject: [Audyssey] stoneback tomb


 first off I would like to apologize for not trimming the message from my
 last post.
 now a problem I am having with the tomb in the stoneback adventure.
 I have had this happen twice now, and that is when I finally get to the
 room
 with the chest in it I defeat the sorceress and get the mask and there is
 no
 mention of the arch to get to the second level.
 now I am thinking that both times I have picked up something from the
 undead
 that I shouldn't have, I only saw the arch the one time and that was with
 only one stone cube.
 so what am I not doing right?
 Simon
 owner of the winMX mailing list.
 to join, send a blank email to:
 [EMAIL PROTECTED]
 msn [EMAIL PROTECTED]
 skype: slifinger




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 To unsubscribe send E-mail to [EMAIL PROTECTED] You can 
 visit
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
 any subscription changes via the web. 

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Re: [Audyssey] Games on the PSP

2006-08-05 Thread Brandon Cole
This, my friend, is why I have a gamespot account. Well, one of the reasons. 
Haha. At least this way I can listen to actual gameplay videos. Certainly 
it's not as good as trying out the game, but it is enough to give me a 
general idea of playability or lack thereof.
- Original Message - 
From: ari [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, August 05, 2006 8:50 AM
Subject: Re: [Audyssey] Games on the PSP


 One thing I'm worried about is that you see, in some games, less and less
 game sounds. I agree with Brandon about menues, you need a sighted friend 
 to
 guide you through them until you memorise them or write them down. About
 less game sounds though, my friend had a baseball game where you'd sort of
 know when to hit because you could hear the pitch, but now he says with 
 the
 new version their's no pitching sound. Also, I could play FIFA 99 on the 
 PC,
 my dad just needs to start the matches for me, because you need to do that
 with the mouse. How I sort of used to play, is you know where a person 
 plays
 in real life, for example, when I hear the commentator say 'Vieir,' I'd 
 know
 that, since V plays central midfield, that's where I am, then I would know
 that I'd sort of be OK, no matter in which direction I pass. What's also
 good is how the commentator gets excited when you're near the goal. 
 Running
 is a bit of luck, since you can't see where defenders are, but it's still
 fun to play. In the latest FIFA's, they've taken the sound of tackling 
 away,
 and made the ball sound so soft, that I really can't play it.
 I actually do have a Sega Megadrive, and I agree that the WWF games are 
 very
 easy to play, it's just a question of having someone to tell you what the
 sounds mean, and then you can really enjoy yourself. My friend also had
 Mortal Combat 3 on the Sega, and that was really cool. I stopped consoles,
 until my brother got this model, so I'm really excited to get back into
 console gaming. The only thing I regret though is that games for the
 Nintendo Entertainment System and Sega were so cheap, that it was OK if 
 you
 bought one which turned out not to be so accessible. Nowdays with PS2 and
 PSP, games are so expensive that their's no room for making a mistake, and 
 I
 can't even try the games out before I buy (with Nintendo and sega, their 
 was
 this lovely games shop that we always used to go to, with friendly staff 
 who
 had the patients of saints!) I used to try 3 or 4 games before deciding on
 one!
 Ari


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Re: [Audyssey] Games on the PSP

2006-08-05 Thread Brandon Cole
Oh yes. War Zone was a WWF Classic. Ah, the days when you only had 18 
characters to choose from. Haha. Attitude was better, and had 30 or so 
wrestlers on its character list. As for fight night and knockout kings, your 
friend is right. KK is a button masher through and through. It requires no 
skill to beat the game. Fight night, however, is tougher. You have to deal 
with ducking, weaving, blocking, parrying, hooks, jabs, uppercuts, 
haymakers, and so on and so forth. It's really quite fun though.
- Original Message - 
From: ari [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, August 05, 2006 8:57 AM
Subject: Re: [Audyssey] Games on the PSP


 Hi Brandon,
 I don't know if you ever tried this, but one WWF game that for me was not
 quite fun and that friendly, in terms of commentary and accessibility, was
 WWF War Zone, which I tested on the PS. My friend then bought WWF Attitude
 for his PS in 2001, and that was real improvement and very fun. I must
 actually make a plan to see all these new games, I actually haven't seen 
 my
 console gaming friend for about four years, because we stay so far from 
 each
 other! You mention Fight Night, my friend had Knockout Kings, he reckons
 Fight Night has been made harder than KK ever was (not because of
 accessibility, but in terms of moves).
 Ari


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Re: [Audyssey] stoneback tomb

2006-08-05 Thread Jen Karns
you're right. That's who I was thinking of.
Sorry

Jen K

--- Bryan Peterson [EMAIL PROTECTED] wrote:

 You're thinking of a different undead from what I
 was. I mean the undead 
 swordsman in the alcove not far from the entrance to
 the tomb. He's guarding 
 one of the four cubes, and you do have to fight him
 on order to get it. You 
 seem to be thinking of the one who asks you the
 riddle, who was probably a 
 mage judging from his description. He does give you
 a cube, but all you do 
 is answer his riddle correctly, and there's a big
 hint right there in the 
 riddle.
 
 
 
 It ain't pretty when the pretty leaves you with no
 place to go.
 
 
 
 
 
 From: Jen Karns [EMAIL PROTECTED]
 Reply-To: Gamers Discussion list
 gamers@audyssey.org
 To: Gamers Discussion list gamers@audyssey.org
 Subject: Re: [Audyssey] stoneback tomb
 Date: Sat, 5 Aug 2006 07:20:51 -0700 (PDT)
 
 Well you're not supposed to fight him. If you do,
 and
 won't get a second chance if you have to flee. You
 should answer the question he poses. And if you
 chose
 not to answer, you should get another chance when
 you
 go back to him.
 
 Jen K
 
 --- Bryan Peterson [EMAIL PROTECTED] wrote:
 
   I've never had that problem, ever. I have had a
   similar situation where one
   of the stone cubes apparently vanished. You know
 of
   course that one of thm's
   guarded by an undead swordsman. Well, a couple
 of
   times I've gone and
   grabbed the other three cubes, returned to fight
 the
   undead warrior for the
   last one only to find him gone.
  
  
  
   It ain't pretty when the pretty leaves you with
 no
   place to go.
  
  
  
  
  
   From: simon.dowling [EMAIL PROTECTED]
   Reply-To: Gamers Discussion list
   gamers@audyssey.org
   To: audysy Gamers@audyssey.org
   Subject: [Audyssey] stoneback tomb
   Date: Sat, 5 Aug 2006 11:13:23 +0100
   
   first off I would like to apologize for not
   trimming the message from my
   last post.
   now a problem I am having with the tomb in the
   stoneback adventure.
   I have had this happen twice now, and that is
 when
   I finally get to the
   room
   with the chest in it I defeat the sorceress and
 get
   the mask and there is
   no
   mention of the arch to get to the second level.
   now I am thinking that both times I have picked
 up
   something from the
   undead
   that I shouldn't have, I only saw the arch the
 one
   time and that was with
   only one stone cube.
   so what am I not doing right?
   Simon
   owner of the winMX mailing list.
   to join, send a blank email to:
   [EMAIL PROTECTED]
   msn [EMAIL PROTECTED]
   skype: slifinger
   
   
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Re: [Audyssey] stoneback tomb

2006-08-05 Thread Jen Karns
did you get the wand?

Jen K

--- Liam Erven [EMAIL PROTECTED] wrote:

 this is my least favorite quest.  I'm running in
 circles looking for a key, 
 or something.  I don't know.  I have four cubes, and
 a mask.  roars!
 
 - Original Message - 
 From: Bryan Peterson [EMAIL PROTECTED]
 To: gamers@audyssey.org
 Sent: Saturday, August 05, 2006 9:35 AM
 Subject: Re: [Audyssey] stoneback tomb
 
 
  You're thinking of a different undead from what I
 was. I mean the undead
  swordsman in the alcove not far from the entrance
 to the tomb. He's 
  guarding
  one of the four cubes, and you do have to fight
 him on order to get it. 
  You
  seem to be thinking of the one who asks you the
 riddle, who was probably a
  mage judging from his description. He does give
 you a cube, but all you do
  is answer his riddle correctly, and there's a big
 hint right there in the
  riddle.
 
 
 
  It ain't pretty when the pretty leaves you with no
 place to go.
 
 
 
 
 
 From: Jen Karns [EMAIL PROTECTED]
 Reply-To: Gamers Discussion list
 gamers@audyssey.org
 To: Gamers Discussion list gamers@audyssey.org
 Subject: Re: [Audyssey] stoneback tomb
 Date: Sat, 5 Aug 2006 07:20:51 -0700 (PDT)
 
 Well you're not supposed to fight him. If you do,
 and
 won't get a second chance if you have to flee. You
 should answer the question he poses. And if you
 chose
 not to answer, you should get another chance when
 you
 go back to him.
 
 Jen K
 
 --- Bryan Peterson [EMAIL PROTECTED] wrote:
 
   I've never had that problem, ever. I have had a
   similar situation where one
   of the stone cubes apparently vanished. You
 know of
   course that one of thm's
   guarded by an undead swordsman. Well, a couple
 of
   times I've gone and
   grabbed the other three cubes, returned to
 fight the
   undead warrior for the
   last one only to find him gone.
  
  
  
   It ain't pretty when the pretty leaves you with
 no
   place to go.
  
  
  
  
  
   From: simon.dowling [EMAIL PROTECTED]
   Reply-To: Gamers Discussion list
   gamers@audyssey.org
   To: audysy Gamers@audyssey.org
   Subject: [Audyssey] stoneback tomb
   Date: Sat, 5 Aug 2006 11:13:23 +0100
   
   first off I would like to apologize for not
   trimming the message from my
   last post.
   now a problem I am having with the tomb in the
   stoneback adventure.
   I have had this happen twice now, and that is
 when
   I finally get to the
   room
   with the chest in it I defeat the sorceress
 and get
   the mask and there is
   no
   mention of the arch to get to the second
 level.
   now I am thinking that both times I have
 picked up
   something from the
   undead
   that I shouldn't have, I only saw the arch the
 one
   time and that was with
   only one stone cube.
   so what am I not doing right?
   Simon
   owner of the winMX mailing list.
   to join, send a blank email to:
   [EMAIL PROTECTED]
   msn [EMAIL PROTECTED]
   skype: slifinger
   
   
  
 ___
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   [EMAIL PROTECTED] You can
   visit
  
 

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   to make
   any subscription changes via the web.
  
  

_
   Don't just search. Find. Check out the new MSN
   Search!
  

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Re: [Audyssey] Games on the PSP

2006-08-05 Thread Brandon Cole
I don't think sound is slowly draining from sports games because the 
developers wish to take it out. I believe it is because these days, everyone 
strives for a television-like presentation. You certainly don't hear the 
ball being thrown on TV, for instance.
- Original Message - 
From: jack scrimshaw [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, August 05, 2006 11:33 AM
Subject: Re: [Audyssey] Games on the PSP


 we ad that a few years back when all the shops were demoing playstations.
 This ella says to me he says i bet you can't play this game. Now the game
 was soviet strike a flight sim and it was not the most accessible game but
 he meant i couldn't even start it. However i prooved him wrong by flying 
 the
 helicopter around for a bit. Shame i never bet him a free copy of the game
 the aduio was first class. Your absolutley right about the lack of sound 
 in
 sports games but one game that allways remains faithful is the madden
 series. Sure mst of the time u get whooped but its still real fun.
 - Original Message - 
 From: ari [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Saturday, August 05, 2006 1:50 PM
 Subject: Re: [Audyssey] Games on the PSP


 One thing I'm worried about is that you see, in some games, less and less
 game sounds. I agree with Brandon about menues, you need a sighted friend
 to
 guide you through them until you memorise them or write them down. About
 less game sounds though, my friend had a baseball game where you'd sort 
 of
 know when to hit because you could hear the pitch, but now he says with
 the
 new version their's no pitching sound. Also, I could play FIFA 99 on the
 PC,
 my dad just needs to start the matches for me, because you need to do 
 that
 with the mouse. How I sort of used to play, is you know where a person
 plays
 in real life, for example, when I hear the commentator say 'Vieir,' I'd
 know
 that, since V plays central midfield, that's where I am, then I would 
 know
 that I'd sort of be OK, no matter in which direction I pass. What's also
 good is how the commentator gets excited when you're near the goal.
 Running
 is a bit of luck, since you can't see where defenders are, but it's still
 fun to play. In the latest FIFA's, they've taken the sound of tackling
 away,
 and made the ball sound so soft, that I really can't play it.
 I actually do have a Sega Megadrive, and I agree that the WWF games are
 very
 easy to play, it's just a question of having someone to tell you what the
 sounds mean, and then you can really enjoy yourself. My friend also had
 Mortal Combat 3 on the Sega, and that was really cool. I stopped 
 consoles,
 until my brother got this model, so I'm really excited to get back into
 console gaming. The only thing I regret though is that games for the
 Nintendo Entertainment System and Sega were so cheap, that it was OK if
 you
 bought one which turned out not to be so accessible. Nowdays with PS2 and
 PSP, games are so expensive that their's no room for making a mistake, 
 and
 I
 can't even try the games out before I buy (with Nintendo and sega, their
 was
 this lovely games shop that we always used to go to, with friendly staff
 who
 had the patients of saints!) I used to try 3 or 4 games before deciding 
 on
 one!
 Ari


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 Gamers mailing list .. Gamers@audyssey.org
 To unsubscribe send E-mail to [EMAIL PROTECTED] You can
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Re: [Audyssey] stoneback tomb

2006-08-05 Thread Brandon Cole
 system.
 http://www.eset.com




 


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Re: [Audyssey] stoneback tomb

2006-08-05 Thread Brandon Cole
I was going to ask you for that. Yours was the one I no longer have thanks 
to computer crashes. Yeah, two of them. That map was lost in the first one 
though.
- Original Message - 
From: arwen [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, August 05, 2006 12:58 PM
Subject: Re: [Audyssey] stoneback tomb


 Hi,
 I have a directions sheet somewhere if anyone needs it.
 Later,
 Arwen
 - Original Message - 
 From: Brandon Cole [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Saturday, August 05, 2006 11:55 AM
 Subject: Re: [Audyssey] stoneback tomb


 There's really no other explanation other than the obvious one. You're,
 well, not going the right way. If you can find it, the arch will always 
 be
 there. I know that's not very helpful, but I don't currently have my
 Stoneback map to send.
 - Original Message - 
 From: simon.dowling [EMAIL PROTECTED]
 To: audysy Gamers@audyssey.org
 Sent: Saturday, August 05, 2006 6:13 AM
 Subject: [Audyssey] stoneback tomb


 first off I would like to apologize for not trimming the message from my
 last post.
 now a problem I am having with the tomb in the stoneback adventure.
 I have had this happen twice now, and that is when I finally get to the
 room
 with the chest in it I defeat the sorceress and get the mask and there 
 is
 no
 mention of the arch to get to the second level.
 now I am thinking that both times I have picked up something from the
 undead
 that I shouldn't have, I only saw the arch the one time and that was 
 with
 only one stone cube.
 so what am I not doing right?
 Simon
 owner of the winMX mailing list.
 to join, send a blank email to:
 [EMAIL PROTECTED]
 msn [EMAIL PROTECTED]
 skype: slifinger




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Re: [Audyssey] Games on the PSP

2006-08-05 Thread jack scrimshaw
grunt grab groan ouch! is the floor okay? warzone was the master of the 
wrestling games at one time. atitude was okay i guess it had more characters 
but jasus i hated shane o'mac.
- Original Message - 
From: Brandon Cole [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, August 05, 2006 6:02 PM
Subject: Re: [Audyssey] Games on the PSP


 Oh yes. War Zone was a WWF Classic. Ah, the days when you only had 18
 characters to choose from. Haha. Attitude was better, and had 30 or so
 wrestlers on its character list. As for fight night and knockout kings, 
 your
 friend is right. KK is a button masher through and through. It requires no
 skill to beat the game. Fight night, however, is tougher. You have to deal
 with ducking, weaving, blocking, parrying, hooks, jabs, uppercuts,
 haymakers, and so on and so forth. It's really quite fun though.
 - Original Message - 
 From: ari [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Saturday, August 05, 2006 8:57 AM
 Subject: Re: [Audyssey] Games on the PSP


 Hi Brandon,
 I don't know if you ever tried this, but one WWF game that for me was not
 quite fun and that friendly, in terms of commentary and accessibility, 
 was
 WWF War Zone, which I tested on the PS. My friend then bought WWF 
 Attitude
 for his PS in 2001, and that was real improvement and very fun. I must
 actually make a plan to see all these new games, I actually haven't seen
 my
 console gaming friend for about four years, because we stay so far from
 each
 other! You mention Fight Night, my friend had Knockout Kings, he reckons
 Fight Night has been made harder than KK ever was (not because of
 accessibility, but in terms of moves).
 Ari


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Re: [Audyssey] Games on the PSP

2006-08-05 Thread jack scrimshaw
I agree with that. Reaism is the key. After all we wouldn't want to here the 
sound of fifa soccer 95 these days would ya. When i buy a sports game let's 
say again my game of choice madden 2006 i buy it to simulate football on my 
ps2 when it suits me as its on bloody late here in the u k.
- Original Message - 
From: Brandon Cole [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, August 05, 2006 6:34 PM
Subject: Re: [Audyssey] Games on the PSP


I don't think sound is slowly draining from sports games because the
 developers wish to take it out. I believe it is because these days, 
 everyone
 strives for a television-like presentation. You certainly don't hear the
 ball being thrown on TV, for instance.
 - Original Message - 
 From: jack scrimshaw [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Saturday, August 05, 2006 11:33 AM
 Subject: Re: [Audyssey] Games on the PSP


 we ad that a few years back when all the shops were demoing playstations.
 This ella says to me he says i bet you can't play this game. Now the game
 was soviet strike a flight sim and it was not the most accessible game 
 but
 he meant i couldn't even start it. However i prooved him wrong by flying
 the
 helicopter around for a bit. Shame i never bet him a free copy of the 
 game
 the aduio was first class. Your absolutley right about the lack of sound
 in
 sports games but one game that allways remains faithful is the madden
 series. Sure mst of the time u get whooped but its still real fun.
 - Original Message - 
 From: ari [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Saturday, August 05, 2006 1:50 PM
 Subject: Re: [Audyssey] Games on the PSP


 One thing I'm worried about is that you see, in some games, less and 
 less
 game sounds. I agree with Brandon about menues, you need a sighted 
 friend
 to
 guide you through them until you memorise them or write them down. About
 less game sounds though, my friend had a baseball game where you'd sort
 of
 know when to hit because you could hear the pitch, but now he says with
 the
 new version their's no pitching sound. Also, I could play FIFA 99 on the
 PC,
 my dad just needs to start the matches for me, because you need to do
 that
 with the mouse. How I sort of used to play, is you know where a person
 plays
 in real life, for example, when I hear the commentator say 'Vieir,' I'd
 know
 that, since V plays central midfield, that's where I am, then I would
 know
 that I'd sort of be OK, no matter in which direction I pass. What's also
 good is how the commentator gets excited when you're near the goal.
 Running
 is a bit of luck, since you can't see where defenders are, but it's 
 still
 fun to play. In the latest FIFA's, they've taken the sound of tackling
 away,
 and made the ball sound so soft, that I really can't play it.
 I actually do have a Sega Megadrive, and I agree that the WWF games are
 very
 easy to play, it's just a question of having someone to tell you what 
 the
 sounds mean, and then you can really enjoy yourself. My friend also had
 Mortal Combat 3 on the Sega, and that was really cool. I stopped
 consoles,
 until my brother got this model, so I'm really excited to get back into
 console gaming. The only thing I regret though is that games for the
 Nintendo Entertainment System and Sega were so cheap, that it was OK if
 you
 bought one which turned out not to be so accessible. Nowdays with PS2 
 and
 PSP, games are so expensive that their's no room for making a mistake,
 and
 I
 can't even try the games out before I buy (with Nintendo and sega, their
 was
 this lovely games shop that we always used to go to, with friendly staff
 who
 had the patients of saints!) I used to try 3 or 4 games before deciding
 on
 one!
 Ari


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 Gamers mailing list .. Gamers@audyssey.org
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 visit
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[Audyssey] Gaming Section Live!

2006-08-05 Thread Brandon Cole
Hi folks,
The gaming section of my site is officially live! There's only one demo up 
there at the moment, so if you've got something to contribute, a demo, article, 
or review, please don't hesitate! Just visit
http://www.brandoncole.net
and click on the gaming link! Also, if you wish to keep up to date, feel free 
to subscribe to the Brandoncole.net announcement list by sending a blank email 
to
[EMAIL PROTECTED]
Enjoy!
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[Audyssey] Sound Voyager - Accessible Nintendo Audio Game!!!

2006-08-05 Thread AudioGames
Hi,

Just a quick note to say that I've updated the Sound Voyager page on 
AudioGames.net. There was some wrong information there and I put in some more 
as well. Please visit and read all about this *milestone* in accessible gaming:

http://www.audiogames.net/db.php?action=viewid=SoundVoyager

Greets,

Richard
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[Audyssey] Accessible Platform Game: Moosic

2006-08-05 Thread AudioGames
(from AudioGames.net):

Moosic is an open source audio platform game. Click the following link for more 
information: http://www.audiogames.net/db.php?action=viewid=moosic

Greets,

Richard

http://www.audiogames.net - your number one source for audio games
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[Audyssey] How does one play accessible invaders?

2006-08-05 Thread The Kolesar Brothers
Hi To all. I havd JFW off, and the game on non-visual. I hit the left arrow 
to ldft and the right arrow to go right. I also hit the space bar to fire. 
My question is this. How does one line up a shot? How does one know if they 
are under their shield or out in the open to get the behind shot off?
I don't know how I did it but so far I've gotten to l5. Also one last 
question. How does one find their scroe?
Thanks for the help.
Ron and Boz
The Kolesar Brothers and their
great guide dogs.
[EMAIL PROTECTED]


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[Audyssey] Topspeed server now up!

2006-08-05 Thread Christian
Hi all,
I am now hosting a game of Topspeed, connect to:
christian08.dyndns.org
All the best,
Christian


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Re: [Audyssey] Accessible Platform Game: Moosic

2006-08-05 Thread djc
I have downloaded this game but my friend ran it and it's saying something
about it needs some other files to run like Python2.4 and such. It seems to
be the only version at Sourceforge.net and if anyone gets this up and
running please let us know. Thanks.


*** REPLY SEPARATOR  ***

On 8/5/2006 at 11:56 PM AudioGames wrote:

(from AudioGames.net):

Moosic is an open source audio platform game. Click the following link for
more information: http://www.audiogames.net/db.php?action=viewid=moosic

Greets,

Richard

http://www.audiogames.net - your number one source for audio games
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 djc's Jukebox: http://paulmerrell.net:9212 Saturday Evenings 9 to
midnight Eastern.

 My Journal http://livejournal.com/users/djc1   

 email Or Msn: [EMAIL PROTECTED]

 I C Q Number Is: 4781694




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