Re: [Audyssey] new demo of airik
Most of the synths are just place holders thus far, and while the first version of the game may use synths they are to be replaced with human actors. Beware the grue! Dark. - Original Message - From: Yohandy yohand...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 02, 2011 1:05 AM Subject: Re: [Audyssey] new demo of airik I got things working fine. yes the loading did take a while, but game eventually loaded and this cutscene loaded. btw I hate the fact that this game uses a synth and this will probably stop me from buying it. anyhow, I got past the intro scene, then game told me to press shift with the arrows to look around. I did that and nothing happened. I tried walking, and nothing happened. so what am I doing wrong? I tried putting my screen reader to sleep, and shutting it off. nothing. - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, June 01, 2011 8:01 PM Subject: Re: [Audyssey] new demo of airik That's the first I've heard of that. I also thought it wasn't working but it was because it takes so ong to load tat Windows thinks it's not responding. But just to make sure, did you press Enter and get the little Action sound after the intro message finished playing? We are the Knights who say...Ni! - Original Message - From: Yohandy yohand...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, June 01, 2011 5:55 PM Subject: Re: [Audyssey] new demo of airik what really sucks is the fact I was never able to get the game to work. When I tried moving around the arrow keys didn't respond at all. did anyone else have this issue and was able to fix it? - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, June 01, 2011 3:59 PM Subject: Re: [Audyssey] new demo of airik As far as I remember the last demo was version 5, but according to the developers' posts about the game progress is deffinately being made and I don't think it'll be too long before the full version is out. Beware the grue! Dark. - Original Message - From: william lomas will.d.lo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, June 01, 2011 7:21 PM Subject: [Audyssey] new demo of airik Hi all I know the full game of airik isn't out yet but thought we have had a new demo at least to show that at least, some progress is being made --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers
Re: [Audyssey] question about Decent into madness
That is unfortunately a bug, it's one of the irritating things about descent into madness that it was never %100 finished, so saving and quitting don't work very well. Beware the grue! Dark. - Original Message - From: Curt Taubert curttaub...@comcast.net To: gamers@audyssey.org Sent: Thursday, June 02, 2011 2:26 AM Subject: [Audyssey] question about Decent into madness How are you supposed to exit a game? I keep hitting escape and it keeps saying choose an option. And it's on move. -- Curt Twitter, curt78 msn, curttaub...@comcast.net --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] new demo of airik
I didn't notice any lagging at my end, but I have occasionally run into an issue where I need to press enter a few times after or during a cutscene to get back to the game. Beware the Grue! Dark. - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 02, 2011 4:07 AM Subject: Re: [Audyssey] new demo of airik I occasionally have problems with that but not often. Personally I suspect it's my machine. We are the Knights who say...Ni! - Original Message - From: Yohandy yohand...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, June 01, 2011 8:30 PM Subject: Re: [Audyssey] new demo of airik Ah got it. I'm figuring out this game now. the only problem I'm now having is that game seems to freeze and lag a lot. I'm hoping this is a game issue that'll eventually get fixed though - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, June 01, 2011 9:04 PM Subject: Re: [Audyssey] new demo of airik The synthe speach isn't going to be a permanent fixture. It'll still be there in the full first version but as I understand it he plans on replacing it with human speach as soon as he can. As for moving, as I said, you need to exit each message with Enter. You'll know you're on the main game screen when it says Action. From there you ought to be able to move and look around. We are the Knights who say...Ni! - Original Message - From: Yohandy yohand...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, June 01, 2011 6:05 PM Subject: Re: [Audyssey] new demo of airik I got things working fine. yes the loading did take a while, but game eventually loaded and this cutscene loaded. btw I hate the fact that this game uses a synth and this will probably stop me from buying it. anyhow, I got past the intro scene, then game told me to press shift with the arrows to look around. I did that and nothing happened. I tried walking, and nothing happened. so what am I doing wrong? I tried putting my screen reader to sleep, and shutting it off. nothing. - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, June 01, 2011 8:01 PM Subject: Re: [Audyssey] new demo of airik That's the first I've heard of that. I also thought it wasn't working but it was because it takes so ong to load tat Windows thinks it's not responding. But just to make sure, did you press Enter and get the little Action sound after the intro message finished playing? We are the Knights who say...Ni! - Original Message - From: Yohandy yohand...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, June 01, 2011 5:55 PM Subject: Re: [Audyssey] new demo of airik what really sucks is the fact I was never able to get the game to work. When I tried moving around the arrow keys didn't respond at all. did anyone else have this issue and was able to fix it? - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, June 01, 2011 3:59 PM Subject: Re: [Audyssey] new demo of airik As far as I remember the last demo was version 5, but according to the developers' posts about the game progress is deffinately being made and I don't think it'll be too long before the full version is out. Beware the grue! Dark. - Original Message - From: william lomas will.d.lo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, June 01, 2011 7:21 PM Subject: [Audyssey] new demo of airik Hi all I know the full game of airik isn't out yet but thought we have had a new demo at least to show that at least, some progress is being made --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to
Re: [Audyssey] new demo of airik
Hmmm, it might also be worth checking you have the latest version of the demo sinse like any release there were bugs in the original release. So go to http://pawlosoft.webs.com/airikthecleric.htm and you'll find the latest version. Beware the grue! Dark. - Original Message - From: Ron Schamerhorn blindwon...@cogeco.ca To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 02, 2011 4:45 AM Subject: Re: [Audyssey] new demo of airik I've also had the game freeze up on me. I hope this is only a small issue and gets straightened out for the release. I quite like the game. Ron - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, June 01, 2011 11:07 PM Subject: Re: [Audyssey] new demo of airik I occasionally have problems with that but not often. Personally I suspect it's my machine. We are the Knights who say...Ni! - Original Message - From: Yohandy yohand...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, June 01, 2011 8:30 PM Subject: Re: [Audyssey] new demo of airik Ah got it. I'm figuring out this game now. the only problem I'm now having is that game seems to freeze and lag a lot. I'm hoping this is a game issue that'll eventually get fixed though - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, June 01, 2011 9:04 PM Subject: Re: [Audyssey] new demo of airik The synthe speach isn't going to be a permanent fixture. It'll still be there in the full first version but as I understand it he plans on replacing it with human speach as soon as he can. As for moving, as I said, you need to exit each message with Enter. You'll know you're on the main game screen when it says Action. From there you ought to be able to move and look around. We are the Knights who say...Ni! - Original Message - From: Yohandy yohand...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, June 01, 2011 6:05 PM Subject: Re: [Audyssey] new demo of airik I got things working fine. yes the loading did take a while, but game eventually loaded and this cutscene loaded. btw I hate the fact that this game uses a synth and this will probably stop me from buying it. anyhow, I got past the intro scene, then game told me to press shift with the arrows to look around. I did that and nothing happened. I tried walking, and nothing happened. so what am I doing wrong? I tried putting my screen reader to sleep, and shutting it off. nothing. - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, June 01, 2011 8:01 PM Subject: Re: [Audyssey] new demo of airik That's the first I've heard of that. I also thought it wasn't working but it was because it takes so ong to load tat Windows thinks it's not responding. But just to make sure, did you press Enter and get the little Action sound after the intro message finished playing? We are the Knights who say...Ni! - Original Message - From: Yohandy yohand...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, June 01, 2011 5:55 PM Subject: Re: [Audyssey] new demo of airik what really sucks is the fact I was never able to get the game to work. When I tried moving around the arrow keys didn't respond at all. did anyone else have this issue and was able to fix it? - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, June 01, 2011 3:59 PM Subject: Re: [Audyssey] new demo of airik As far as I remember the last demo was version 5, but according to the developers' posts about the game progress is deffinately being made and I don't think it'll be too long before the full version is out. Beware the grue! Dark. - Original Message - From: william lomas will.d.lo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, June 01, 2011 7:21 PM Subject: [Audyssey] new demo of airik Hi all I know the full game of airik isn't out yet but thought we have had a new demo at least to show that at least, some progress is being made --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the
Re: [Audyssey] inform 7 help
Hey, Thomas with inform 7 can a person create I.F. games for windows and macc? Or do a person have to create games for the different interpreters? -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The First Trailer
What's the website? Tommy --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] re self destruct and other x site hosted games
well it would be nice to have a competition. To often a dev stops doing a game because someone else is doing it, we get 1 game, but your take on it or style would sertainly prompt descussion. You could probably redo the danger city in bgt if you cared to as well as the rest of the stuff. At 10:51 p.m. 1/06/2011, you wrote: Hi Dark, I would rather they were not hosted. They are incredibly buggy and they are being redone anyway. I am in the process of redoing Giftanum as an open source project, I plan to redo and revamp Danger City (maybe call it something else, add new sounds and fighting music and the like), etc. It looks like someone else has taken it upon themselves to make a boxing game, so not sure whether I should redo a similar Savage Gamut. Regards, Damien. - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, June 01, 2011 11:00 AM Subject: Re: [Audyssey] re self destruct and other x site hosted games Thanks for letting me know. Perhaps the games can be hosted elsewhere? Beware the Grue! Dark. - Original Message - From: Damien Pendleton dam...@x-sight-interactive.net To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, June 01, 2011 10:52 AM Subject: Re: [Audyssey] re self destruct and other x site hosted games Hi Dark, I am no longer hosting Danger City, Self Destruct, Savage Gamut or any of the older games. I was planning to do a revamp of Danger City and the Savage Gamut. However looks like someone is already working on another boxing game, so looks like it may be just the Danger City revamp then. Regards, Damien. - Original Message - From: dark d...@xgam.org To: Gamers@audyssey.org Sent: Wednesday, June 01, 2011 7:30 AM Subject: [Audyssey] re self destruct and other x site hosted games Hi. this is really to damien, but anyone else is free to chime in too. As I've been cleaning up the database recently and removing old entries, I've noticed that the older abandonware titles previously hosted by x site (and presumably on Damien's todo list for eventual reworking), are no longer available from there. If Damien's not planning to rejigger those games, fair enough, but if tom, damien or someone else is hosting them I'd appreciate knowing so that I can give their pages current download links and make them available to people. I know some people have stuck them on dropbox, however I'm always concerned at those sorts of options sinse it's not often clear how long such things will be up and available and it's most irritating to have someone say it'll be on dropbox only for the link to go dead a couple of weeks later. so some confirmation from Damien regarding self destruct, danger city, last crusade and the savage gambit (I think that was all of them), would be welcome indeed. Actually with all the talk of boxing I wouldn't mind giving savage gambit another go myself to have an idea what greymatters' improvements will be like. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The babel urination contest, was babel report for May
well why don't we put all the bable stuff on the offtopic forum of the audiogames website. Loads of junk goes there. I check it out from time to time. Fred wrote: I shouldn't have to use the delete key for messages which are of no purpose or need to be on the list, grow up and take responsibility for putting valid messages on the list. end quote I completely agree with Fred here. One reason I don't follow this list much is because of all the crap messages with no real content sent to list, such as the babel report replies. I am only monitoring right now to check feedback for Ryans soon to be excellent boxing game. We would have more developers on this list chiming in and helping with constructive ideas if there wasn't so much meaningless fluff in my opinion. Running a list that stays on topic and minimizes crap posts is not an easy thing, I know that, but there really is no point at all in the babel urination contest. Not only is conversation about who has the most posts meaningless, but it leads to one line and even sometimes one word emails to list. I don't mean to sound like a cranky old man here, but I hate to see a resource like the gamers list not reach its full potential when we have so few outlets for discussing our shared interest. Later, che --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The babel urination contest, was babel report for May
Well I like some offtopics as long as it doesn't take up list traffic totally or its complaints, flames, etc. I got off the chat lists I was on because of this. This may sound like a sob story but its true. Most of the week I am by myself, with out lists like this one and a few other things I'd be lost. SOme general chat is fine. Mostly I skim it as it is. I used to reply to all messages now I just do it for those I care for. Hi everyone, Could I first of all please ask you all to calm down? From what I have seen, the babble and thread reports have been coming on list now for years and I haven't really seen anyone complain up until this point. Though that doesn't mean to say there hasn't been any. I will stand corrected if I am wrong. Although I find it interesting to read through them I can see both sides here. Although this is a games list I am sure Jim will have okayed these emails with the list moderators and owners and said moderators and owners will have allowed such postings for a reason. To me, it can come across as a fun bantering contest with bragging rights about who can post the most or least messages on list. However, I can also see the other side in that trying to beat a message posting score can lead to unnecessary messages such as one-liners and days of talk about these reports coming on list. I think I will have to review this situation with Thomas and see where we go from here. If it is really so inconvenient then we will, I'm sure, come to some agreement. However, calling people childish and irresponsible isn't the way to ask for something. Constructive criticism is one thing, flaming is another. So can we please remember that when posting and maybe not post immediately as soon as your anger and frustration flares up. Thanks. Regards, Damien Pendleton, Co-Moderator. - Original Message - From: Che blindadrenal...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, June 01, 2011 9:57 PM Subject: [Audyssey] The babel urination contest, was babel report for May Fred wrote: I shouldn't have to use the delete key for messages which are of no purpose or need to be on the list, grow up and take responsibility for putting valid messages on the list. end quote I completely agree with Fred here. One reason I don't follow this list much is because of all the crap messages with no real content sent to list, such as the babel report replies. I am only monitoring right now to check feedback for Ryans soon to be excellent boxing game. We would have more developers on this list chiming in and helping with constructive ideas if there wasn't so much meaningless fluff in my opinion. Running a list that stays on topic and minimizes crap posts is not an easy thing, I know that, but there really is no point at all in the babel urination contest. Not only is conversation about who has the most posts meaningless, but it leads to one line and even sometimes one word emails to list. I don't mean to sound like a cranky old man here, but I hate to see a resource like the gamers list not reach its full potential when we have so few outlets for discussing our shared interest. Later, che --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] new demo of airik
the synth is just a temp thing. Its supposed to be voiced later on. I got things working fine. yes the loading did take a while, but game eventually loaded and this cutscene loaded. btw I hate the fact that this game uses a synth and this will probably stop me from buying it. anyhow, I got past the intro scene, then game told me to press shift with the arrows to look around. I did that and nothing happened. I tried walking, and nothing happened. so what am I doing wrong? I tried putting my screen reader to sleep, and shutting it off. nothing. - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, June 01, 2011 8:01 PM Subject: Re: [Audyssey] new demo of airik That's the first I've heard of that. I also thought it wasn't working but it was because it takes so ong to load tat Windows thinks it's not responding. But just to make sure, did you press Enter and get the little Action sound after the intro message finished playing? We are the Knights who say...Ni! - Original Message - From: Yohandy yohand...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, June 01, 2011 5:55 PM Subject: Re: [Audyssey] new demo of airik what really sucks is the fact I was never able to get the game to work. When I tried moving around the arrow keys didn't respond at all. did anyone else have this issue and was able to fix it? - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, June 01, 2011 3:59 PM Subject: Re: [Audyssey] new demo of airik As far as I remember the last demo was version 5, but according to the developers' posts about the game progress is deffinately being made and I don't think it'll be too long before the full version is out. Beware the grue! Dark. - Original Message - From: william lomas will.d.lo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, June 01, 2011 7:21 PM Subject: [Audyssey] new demo of airik Hi all I know the full game of airik isn't out yet but thought we have had a new demo at least to show that at least, some progress is being made --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at
Re: [Audyssey] Could someone send me latest version of Savage Gambitgames and trainer off list?
Hey folks, Due to popular demand I have decided to take back my statement about redistributing the old titles. I have spent most of yesterday modifying the games in order to state that the games are abandonware. I have put them all on Dropbox for the taking. I'm sorry if my request seemed unreasonable before. As long as it is made clear that in no way are these games being maintained or supported, I don't mind what you do with them now. I just have one request in that you download and distribute the latest installers rather than the earlier ones. Once I can find out why my Dropbox is preventing me from retrieving the links to the files, I will email through with the links. Thanks. Regards, Damien. - Original Message - From: Yohandy yohand...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 02, 2011 12:58 AM Subject: [Audyssey] Could someone send me latest version of Savage Gambitgames and trainer off list? I'd like to give this game a serious try as I was never able to complete it. I won't hold anyone responsible if this game crashes my computer, blows it up, etc. thanks for any help you can provide! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Could someone send me latest version of SavageGambitgames and trainer off list?
Hi Damien. This is good news indeed. The status of savage gammet etc is already abandonware so people whould know what they are, but if you want a more explicite note I can put one on the pages for the games. Let me know when you've put up the links and I'll modify the audiogames.net database accordingly. beware the grue! dark. - Original Message - From: Damien Pendleton dam...@x-sight-interactive.net To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 02, 2011 10:52 AM Subject: Re: [Audyssey] Could someone send me latest version of SavageGambitgames and trainer off list? Hey folks, Due to popular demand I have decided to take back my statement about redistributing the old titles. I have spent most of yesterday modifying the games in order to state that the games are abandonware. I have put them all on Dropbox for the taking. I'm sorry if my request seemed unreasonable before. As long as it is made clear that in no way are these games being maintained or supported, I don't mind what you do with them now. I just have one request in that you download and distribute the latest installers rather than the earlier ones. Once I can find out why my Dropbox is preventing me from retrieving the links to the files, I will email through with the links. Thanks. Regards, Damien. - Original Message - From: Yohandy yohand...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 02, 2011 12:58 AM Subject: [Audyssey] Could someone send me latest version of Savage Gambitgames and trainer off list? I'd like to give this game a serious try as I was never able to complete it. I won't hold anyone responsible if this game crashes my computer, blows it up, etc. thanks for any help you can provide! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about Decent into madness
I was actually wondering, if we could get the plans from whoever made it and see if it could be finished by some other developer after asking for the Go Ahead from the previous debs. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about Descent into madness
Subject line corrected. Nobody seems to even notice how screen readers were pronouncing it, which would have been a dead giveaway that there was a spelling error. --- Shepherds are the best beasts! - Original Message - From: Alfredo_The_Music_maker birdlover2...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 02, 2011 10:30 AM Subject: Re: [Audyssey] question about Decent into madness I was actually wondering, if we could get the plans from whoever made it and see if it could be finished by some other developer after asking for the Go Ahead from the previous debs. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] inform 7 help
Hi Michael, Once you compile the Inform source code into a *.z data file it doesn't mater what platform or zcode interpreter you use. For example, I'm currently working on a sci-fi if game in Inform 7 using the Inform 7 tools for Gnome. If I compile the source code it doesn't matter if I run it using Frotz for Linux or load it in Winfrotz because the Inform *.z files are totally cross-platform independant. Only the interpreters themselves are platform specific. HTH On 6/2/11, michael barnes c...@samobile.net wrote: Hey, Thomas with inform 7 can a person create I.F. games for windows and macc? Or do a person have to create games for the different interpreters? -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] inform 7 help
Hey, Thomas thanks for that info. But however it didn't answer my question. My question I guess I'm trying to ask can I make a game just for windows or do I have to make it for the interpreter? -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] inform 7 help
Hi Michael, If you are asking if you can make a stand alone application using Inform the answer is no. Inform is strictly an interpreted language. That means it needs an interpreter like Frotz or Winfrotz to run. You can't make a stand alone Windows exe file. Cheers! On 6/2/11, michael barnes c...@samobile.net wrote: Hey, Thomas thanks for that info. But however it didn't answer my question. My question I guess I'm trying to ask can I make a game just for windows or do I have to make it for the interpreter? -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] inform 7 help
Hey, Thomas thanks for the info. I am still going to make a game or games using the inform 7 program. By the way what is the best gamebook creater for a total blind person to use that has never program before? Thanks for your help. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] inform 7 help
how were standalone dos exe files made with some inform games. I remember exe files being made so its possible I suspect at least with the old z3 6 and 8 I am not sure about glulx or anything else. I know tads you can at least tads 1 and maybe 2 not sure about html or 3 but definately I saw that in dos. At 08:24 a.m. 3/06/2011, you wrote: Hi Michael, If you are asking if you can make a stand alone application using Inform the answer is no. Inform is strictly an interpreted language. That means it needs an interpreter like Frotz or Winfrotz to run. You can't make a stand alone Windows exe file. Cheers! On 6/2/11, michael barnes c...@samobile.net wrote: Hey, Thomas thanks for that info. But however it didn't answer my question. My question I guess I'm trying to ask can I make a game just for windows or do I have to make it for the interpreter? -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] inform 7 help
Hi Sean. the z machine was virtual, but as I understand it, infocom themselves obviously had to create platform specific version to run the z machine on each format. This however simply involved running the z machine which then ran the full if game, rather than actually rewriting the entire if game with all commands. That's why if you ever come across a dos c64 or other old copy of an infocom game you'll notice there are more files than just the infocom game files. However, obviously when infocom went bust and inform because a free language people developed interpreters for different platforms to run the z machine files, instead of having to run each file specially on each platform. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The First Trailer
Hi ryan. I see what you mean. Having more combos would decrease the probability of all actions, and not only the one that is supposed to be rare, so then all actions will be rare, which is a complete different effect from the one intended though. how about doing it in the following way: in a list of intended actions have an attribute called odds or probability, which is initially chosen as an int in the range of len(combos) If some action like a punch is 10 times more likely to occur than a risky combo, add 10 more numbers that will result in the punch being chosen. e.g choose a number from 0 and 10. if it is 0, do the riskey combo, else punch. - Original Message - From: Ryan Strunk ryan.str...@gmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Thursday, June 02, 2011 2:55 AM Subject: Re: [Audyssey] The First Trailer Hi Willem, Thanks for saying so. As for probability factor, I'll have to give that one some thought with regard to building it in. The way the system is designed to work right now, you could likely achieve the same result if you created a rare punch on a switch with other, less involved combos. When I get into the meat of switches, I'll take a look, though. Ryan -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Willem Sent: Wednesday, June 01, 2011 2:48 PM To: Gamers Discussion list Subject: Re: [Audyssey] The First Trailer Hi Ryan. Firstly let me say that I think you are doing a great job on the game. You mentioned that there will be the ability to add random selection in a timeline. What I would like to see is also the ability to edit the probability of that event occuring (for example a high stakes punch with high risk and high reward should not have the same probability as a normal punch), so the surprise element is not lost. - Original Message - From: GreyMatter Info i...@greymatterproductions.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, June 01, 2011 1:42 PM Subject: Re: [Audyssey] The First Trailer Hi everyone, I checked the archives last night, and it appears this message didn't post. Sorry if you get this twice. Hey Dark and Tom, I'm glad you guys liked the demo. Thanks for the kind words. The mechanics of the editor, while fleshed out in my mind, are certainly not all in place at this point. As I mentioned in the demo, I need to add opponent speech at the very least. As for your question, Dark, about what happens in a timeline, there are two things that will be built into the final product. First, each round will have its own timeline, so you can design opponent behaviors according to which round they're in. Second, the timeline will contain the ability to program in custom combos and set them up on a switch. If you want the opponent to randomly choose between two sets of punch flurries, or if you want him to adopt a certain behavior depending on his health, that will be completely doable. It will be possible to hit an opponent while they're speaking. Just program an unblock at the same time as you program opponent speech. I haven't quite figured out how I want custom opponents to fit into the main game. The goal is to have a set list of opponents that I design, complete with some crazy behaviors. Defeating all these opponents in sequence earns you the title belt. After winning the belt, the player can play back through the same list of opponents, but they'll be much harder to beat. I figure the custom opponents can be challenged individually, and I could even see a precedent for setting up a tournament of custom opponents, but I'm not sure how I feel at this point about players setting up secondary story lines. I worry that may detract from the main thrust of the game. Still, I won't rule it out completely. After all, the credit for combos and random switches is all Che Martin's, and I'm happy to implement it. Tom mentioned having custom sounds for the various opponents, and that's something I fully intend to implement. As you noticed during the demo, the clown taunted the player between the first and second rounds. I want to add all sorts of things like that: impact sounds, taunts between rounds, intro speech, in-round taunts, body falls, etc. As for music, I haven't given it much thought, though I suppose you could just drop in a piece of music at the beginning of each round timeline if you really wanted. Thanks for all the feedback, and thanks for the interest. Feel free to let me know if you have more questions. Best, Ryan -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Tuesday, May 31, 2011 11:46 AM To: Gamers Discussion list Subject: Re: [Audyssey] The First Trailer This is deffinately sounding good, though as Thomas and others have said, I'll be extremely sorry if Jaws is the only output alternative for the game. Personally I'd like a sapi
Re: [Audyssey] inform 7 help
Shaun, In answer to your question the Dos text adventures you are talking about were not written in Inform. They were most likely written in C or C++. As I said Inform can not be compiled into an executable file and never did have that ability. Although, Inform is considered a programming language its not really a programming language in the normal sense of the term. Instead Inform uses reserved words that identify what things are, and it is written in plane English. For example, let me write a few lines of code in Inform then show you something identical in C++. The living room is a room. Shaun is a man. the computer is a thing. Shaun is located in the living room. The computer is located in the living room. Now, obviously what I wrote is very simplistic and is written in plane ordinary English, or so it looks. Actually, what the code does is declare some game objects using the room, man, and thing kinds, and then places them in the living room object. It is very easy to learn and use because the interpreter translates all that into actual machine code at runtime. However, you can't take that code and compile it into an executable, because the Inform language lacks the functionality to acquire low-level access to the console. To do that you need a native programming language like C++ which you will see is much much more complex. #define LIVING_ROOM 1 Man shaun; Thing computer; class Man { public: int room; }; class Thing { public: int room; }; int main () { computer.room = LIVING_ROOM; shaun.room = LIVING_ROOM; return 0; } Obviously the C++ source code is more complex. That's because I had to basically write the underlying classes or kinds before even initializing them. However, where the two languages really differ, and my point, here is handling basic input/output. Inform or rather the Inform interpreter has in a built in list of input commands such as get, take, put, remove, north, south, east, west, etc. So the language itself doesn't need to handle input on its own. The interpreter will take care of that. Diddo for printing text. With C++ to handle input and output simply include the iostream header in your project and you can use cin to get input and cout to print stuff to the console. You can't get that kind of low-level accesss to the console using Inform. HTH On 6/2/11, shaun everiss sm.ever...@gmail.com wrote: how were standalone dos exe files made with some inform games. I remember exe files being made so its possible I suspect at least with the old z3 6 and 8 I am not sure about glulx or anything else. I know tads you can at least tads 1 and maybe 2 not sure about html or 3 but definately I saw that in dos. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] inform 7 help
Hi Michael, Sorry, you lost me there. What do you mean by a gamebook creator? HTH On 6/2/11, michael barnes c...@samobile.net wrote: Hey, Thomas thanks for the info. I am still going to make a game or games using the inform 7 program. By the way what is the best gamebook creater for a total blind person to use that has never program before? Thanks for your help. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.