Re: [Audyssey] Converting dosgames to windows.

2017-01-01 Thread Lisa Hayes

Thanks for this, indeed good advice.

-Original Message- 
From: Joshua Kennedy

Sent: Friday, December 30, 2016 5:07 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Converting dosgames to windows.

you have to keep the two terminal windows open at all times and you have
to run the asap screen reader in dosbox. then it talks fine. i used it
on 4 or five machines, no problems and it talks every time. set virtual
pair one to com8 and com9. maybe you put the com8 and com9 in the wrong
edit boxes?



On 12/29/2016 12:17 PM, mattias wrote:

Anyone get dosbox with nvda work
I installed com0com and change the port number I nvda.bat but nvda not 
talk


-Ursprungligt meddelande-
Från: Gamers [mailto:gamers-boun...@audyssey.org] För Jacob Kruger
Skickat: den 29 december 2016 05:11
Till: Gamers Discussion list <gamers@audyssey.org>
Ämne: Re: [Audyssey] Converting dosgames to windows.

http://batsupport.com/unsupported/dosbox/


Look for the .zip file with NVDA in the name?


Jacob Kruger
Blind Biker
Skype: BlindZA
"Resistance is futile, but, acceptance is versatile..."

On 2016-12-28 22:05, Joshua Kennedy wrote:

get it from batsupport.com go to unsupported dosbox link get the
dosbox with nvda keynote keysoft zip file.


On 12/23/2016 6:50 PM, Lisa Hayes wrote:

So where do i get talking dos box from/ thanks.

-Original Message- From: Jack Falejjczyk
Sent: Saturday, December 24, 2016 1:05 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Converting dosgames to windows.

Yes and no. If you have 32 bit windows, you can technically run dos
applications natively, although they most likely aren't gonna run
well considering most of the games require a dos screenreader. 64bit
is simply out of the question. I'd recommend using talking dosbox to
play them. You'll get a real dos experience out of it, anyway.

On 12/23/16, Lisa Hayes <lhay...@internode.on.net> wrote:

Hi just wondering if their was a way of converting dos games to
windows if so can someone either point me to a way of doing this or
take on the project if wanted, thanks.
Lisa Hayes
www.nutrimetics.com.au/lisahayes
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Re: [Audyssey] Converting dosgames to windows.

2016-12-23 Thread Lisa Hayes

Thanks Joshua for this.

-Original Message- 
From: Joshua Kennedy

Sent: Saturday, December 24, 2016 10:29 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Converting dosgames to windows.

no. but you can play them using talking dos box from


http://batsupport.com/unsupported/dosbox/talking_dosbox_Win3.1_Keynote_Keysoft.zip




On 12/23/2016 1:45 AM, Lisa Hayes wrote:
Hi just wondering if their was a way of converting dos games to windows if 
so can someone either point me to a way of doing this or take on the 
project if wanted, thanks.

Lisa Hayes
www.nutrimetics.com.au/lisahayes
---
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Re: [Audyssey] Converting dosgames to windows.

2016-12-23 Thread Lisa Hayes

So where do i get talking dos box from/ thanks.

-Original Message- 
From: Jack Falejjczyk

Sent: Saturday, December 24, 2016 1:05 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Converting dosgames to windows.

Yes and no. If you have 32 bit windows, you can technically run dos
applications natively, although they most likely aren't gonna run well
considering most of the games require a dos screenreader. 64bit is
simply out of the question. I'd recommend using talking dosbox to play
them. You'll get a real dos experience out of it, anyway.

On 12/23/16, Lisa Hayes <lhay...@internode.on.net> wrote:

Hi just wondering if their was a way of converting dos games to windows if
so can someone either point me to a way of doing this or take on the 
project

if wanted, thanks.
Lisa Hayes
www.nutrimetics.com.au/lisahayes
---
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[Audyssey] Converting dosgames to windows.

2016-12-22 Thread Lisa Hayes
Hi just wondering if their was a way of converting dos games to windows if so 
can someone either point me to a way of doing this or take on the project if 
wanted, thanks.  
Lisa Hayes
www.nutrimetics.com.au/lisahayes
---
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Re: [Audyssey] I'm getting married in about five hours

2016-07-06 Thread Lisa Hayes
dark i am thrilled your weeding was wonderful and may your married life be 
as wonderful and more.


-Original Message- 
From: dark

Sent: Thursday, July 07, 2016 4:10 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] I'm getting married in about five hours

Thanks Allison.

Well tis now done, the marriage,a nd at least a mini honymoon.
Both were wonderful and I appreciate all the good wishes.

All the best,

Dark.
- Original Message - 
From: "Allison Passino" 

To: "Gamers Discussion list" 
Sent: Tuesday, July 05, 2016 1:47 PM
Subject: Re: [Audyssey] I'm getting married in about five hours



Aw. Don't be scared! Hugs. Congrats dear sir to you both ! Blessings!
All the best! Ave!

On 7/4/16, Paul Lemm  wrote:

Congratulations!! Hope the day all went well and wishing you and Mrs Dark
all the best for the future!

Paul


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: 03 July 2016 20:45
To: Gamers Discussion list
Subject: Re: [Audyssey] I'm getting married in about five hours

Lol Phil.


We have exactly none of those at the wedding, though we do have the 
themes
from cocoon and jurrasic park, plus one hand one heart from west side 
story

9though we have also done all I ask of you together).

We did however see the lion king in New york recently as a wedding 
pressent

so got  a brilliant version of "can you feel the love tonight"

All the best,

Dark.
- Original Message -
From: "Phil Vlasak" 
To: "Gamers Discussion list" 
Sent: Sunday, July 03, 2016 8:38 PM
Subject: Re: [Audyssey] I'm getting married in about five hours



Dark,
Congratulations.
Since i can't be there to DJ, here is the list of songs from my wedding:
" (101 songs)"
"Unchained Melody"
by The Righteous Brothers
"After All"
by Peter Cetera and Cher"
Against All Odds"
by Phil Collins"
All I ask of You"
by Michael Crawford (Phantom of the Opera) "
All My Life"
by Linda Ronstant & Aaron Neville"
Amazed"
by Lone star"
And I Love Her"
by  the Beatles  60s"
Annie's Song"
by John Denver"
Ave Maria"
  Italian Lyrics Traditional"
Beautiful"
by Gordon Lightfoot"
Because You Loved Me"
 Celine Dion  90s"
Because of You"
by Tony Bennet"
Breathe"
 Faith Hill  00s"
Butterfly Kisses"
by Bob Carlisle"
Can I Have This Dance?"
by Ann Murray"
Can You Feel The Love Tonight?"
by  Elton John  90s"
Can't Help Falling in Love"
by Elvis Presley 70s"
Cherish the love"
 Kool and the gang"
Close to You (They Long to Be)"
by the Carpenters"
Colour of My Love"
by Celine Dion"
Could I Have This Dance"
  Anne Murray  70s"
Crazy for You"
by Madonna"
Crazy"
by Patsy Cline"
Dedicated to the One I Love"
by the Shirelles"
Don't Know Much"
by Linda Ronstant & Aaron Neville"
Eternal Flame"
by The Bangles"
Everything I Do, I Do It For You"
by  Bryan Adams (Theme from Robin Hood)  90s"
Faithfully"
by Journey"
Follow You, Follow Me"
by Phil Collins  Genesis  80s"
For All We Know"
by  the Carpenters  70s"
Forever and Ever, Amen"
by Randy Travis"
From This Moment"
by Shania Twain & Bryan White"
Glory of Love"
by Peter Cetera"
Grow Old With Me"
by Mary Chapin Carpenter"
Have You Ever Really Loved A Woman?"
by Bryan Adams  90s"
Have I Told You Lately That I Love you"
by Van Morrison"
Heaven"
by Bryan Adams"
Hold on to the Night"
by Richard Marx "
I Finally Found Someone"
by Barbra Streisand and Bryan Adams"
I Will Always Love You"
by Dolly Parton"
I love you Always forever"
by Donna Lewis "
I Just Called To Say I Love You"
by Stevie Wonder"
I Won't Last A Day Without You"
by the Carpenters  70s"
I Love The Way You Love Me"
by John Michael Montgomery"
I Just Can't Stop Loving You"
by Michael Jackson"
I Will Always Love You"
by Whitney Houston"
I Only Have Eyes For You"
by Art Garfunkel"
I Don't Want To Live Without You"
by Foreigner"
I Want To Know What Love Is"
by Foreigner"
I'll Be There For You"
by Kenny Rogers"
If"
by  Bread  70s"
In My Life"
by the Beatles"
It's Your Love"
by Tim McGraw & Faith Hill"
Just The Way You Are"
by Billy Joel"
Lady in Red"
by Chris de Bourgh"
Lady"
by  Kenny Rogers  70s"
Love Me Tender"
by  Elvis  60s"
Love Will Keep Us Together"
by The Captain and Tennille"
Love and Marriage"
by Frank Sinatra"
Love Me Tomorrow"
by Chicago"
Lovin' You"
by Minnie Riperton"
Memory"
(Theme From "
Cats"
)  90s"
Moonlight Sonata"
by Beethoven"
Moonlight Serenade"
by
Glenn Miller"
My Heart Will Go On"
(Titanic Love Theme) by Celine Dion"
Now And Forever"
by Richard Marx"
One In A Million You"
by Larry Graham"
Open Arms"
by Journey"
Perhaps Love"
by John Denver & Placido Domingo"
Power Of Love"
by Celine Dion"
Pretty Woman"
by Roy Orbison  50s"
Search Is Over"
by Survivor"
She's Got A Way"
by Billy Joel"
Sunrise, Sunset"
"
Sunshine"
by  John Denver  70s"
The One"
by Elton John"
The Power of Love"
by Celine Dion"
The Rose"
by  Bette Midler  80s"
Through The Eyes Of Love"
by Melissa Manchester"

Re: [Audyssey] Pinball extreme on laptop

2016-06-28 Thread Lisa Hayes

Thanks Dark will get the party pack thanks again.

-Original Message- 
From: dark

Sent: Monday, June 27, 2016 8:35 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Pinball extreme on laptop

Hi Lisa.

Yep, the party pack is cool. It comes with three tables, old man stanley's
house, Dynaman revenge of Shockra, and extreme wild west.

Extreme wild west is fun, it's a bit like the classic wildwest table but
with a lot moe random stuff such as the ability to play esp whoopass if your
ball goes into the saloon.
Stanley's house is very cool, especially old Stanley's various taunts and
rage and the amount of random stuff you can go, like phoning different
numbers and such.
Dynaman is probably the trickiest, but great for being one huge battle
against an evil electric villainess.
Actually this is making me want to install the games on one or other of my
machines and play them again :D.

Hth.

Dark.
- Original Message - 
From: "Lisa Hayes" <lhay...@internode.on.net>

To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Monday, June 27, 2016 2:51 AM
Subject: Re: [Audyssey] Pinball extreme on laptop



Oh cool didn't know their was a party pack for extreme man how good.

-Original Message- 
From: dark

Sent: Monday, June 27, 2016 10:23 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Pinball extreme on laptop

I can also recommend the party pack for extreme as well.
The only issue is if you have the party pack, the wildwest table on esp
pinball classic realy isn't worth playing, although others like haunted
house and heist are still great.

I really wish they'd make some more party packs.

All the best,

Dark.


- Original Message - 
From: "Lisa Hayes" <lhay...@internode.on.net>

To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Monday, June 27, 2016 1:09 AM
Subject: Re: [Audyssey] Pinball extreme on laptop


dark As usual my friend you come up with the right answer i have extreme 
and now will get classic.


-Original Message- 
From: dark

Sent: Monday, June 27, 2016 2:56 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Pinball extreme on laptop

I've played both pinball xtreme and pinball classic on my laptop, so no
problem there as far as I'm aware.

As to where to get the games, as usual it's
http://dracoent.com/Windows

Remember there is esp pinball classic, espp pinball xtreme and  the 
pinball

party pack, so lots of tables to play and highly worth getting imho.

I actually wish they'd produce more tablee, I still regard the pinball 
games

as some of the best arcade games around in audio.

All the best,

Dark.
- Original Message - 
From: "Lisa Hayes" <lhay...@internode.on.net>

To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Sunday, June 26, 2016 3:47 PM
Subject: [Audyssey] Pinball extreme on laptop


HI People do i need to reassign keys to play pinball extreme on a 
laptop. Seem to think i might or remember some discussion years ago but 
not sure thanks.  And where can i get the pinball classic or what ever 
it is called.

Lisa Hayes
www.nutrimetics.com.au/lisahayes
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Re: [Audyssey] Pinball extreme on laptop

2016-06-26 Thread Lisa Hayes

Oh cool didn't know their was a party pack for extreme man how good.

-Original Message- 
From: dark

Sent: Monday, June 27, 2016 10:23 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Pinball extreme on laptop

I can also recommend the party pack for extreme as well.
The only issue is if you have the party pack, the wildwest table on esp
pinball classic realy isn't worth playing, although others like haunted
house and heist are still great.

I really wish they'd make some more party packs.

All the best,

Dark.


- Original Message - 
From: "Lisa Hayes" <lhay...@internode.on.net>

To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Monday, June 27, 2016 1:09 AM
Subject: Re: [Audyssey] Pinball extreme on laptop


dark As usual my friend you come up with the right answer i have extreme 
and now will get classic.


-Original Message- 
From: dark

Sent: Monday, June 27, 2016 2:56 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Pinball extreme on laptop

I've played both pinball xtreme and pinball classic on my laptop, so no
problem there as far as I'm aware.

As to where to get the games, as usual it's
http://dracoent.com/Windows

Remember there is esp pinball classic, espp pinball xtreme and  the 
pinball

party pack, so lots of tables to play and highly worth getting imho.

I actually wish they'd produce more tablee, I still regard the pinball 
games

as some of the best arcade games around in audio.

All the best,

Dark.
- Original Message - 
From: "Lisa Hayes" <lhay...@internode.on.net>

To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Sunday, June 26, 2016 3:47 PM
Subject: [Audyssey] Pinball extreme on laptop


HI People do i need to reassign keys to play pinball extreme on a laptop. 
Seem to think i might or remember some discussion years ago but not sure 
thanks.  And where can i get the pinball classic or what ever it is 
called.

Lisa Hayes
www.nutrimetics.com.au/lisahayes
---
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Re: [Audyssey] Pinball extreme on laptop

2016-06-26 Thread Lisa Hayes
dark As usual my friend you come up with the right answer i have extreme and 
now will get classic.


-Original Message- 
From: dark

Sent: Monday, June 27, 2016 2:56 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Pinball extreme on laptop

I've played both pinball xtreme and pinball classic on my laptop, so no
problem there as far as I'm aware.

As to where to get the games, as usual it's
http://dracoent.com/Windows

Remember there is esp pinball classic, espp pinball xtreme and  the pinball
party pack, so lots of tables to play and highly worth getting imho.

I actually wish they'd produce more tablee, I still regard the pinball games
as some of the best arcade games around in audio.

All the best,

Dark.
- Original Message - 
From: "Lisa Hayes" <lhay...@internode.on.net>

To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Sunday, June 26, 2016 3:47 PM
Subject: [Audyssey] Pinball extreme on laptop


HI People do i need to reassign keys to play pinball extreme on a laptop. 
Seem to think i might or remember some discussion years ago but not sure 
thanks.  And where can i get the pinball classic or what ever it is 
called.

Lisa Hayes
www.nutrimetics.com.au/lisahayes
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[Audyssey] Pinball extreme on laptop

2016-06-26 Thread Lisa Hayes
HI People do i need to reassign keys to play pinball extreme on a laptop.  Seem 
to think i might or remember some discussion years ago but not sure thanks.  
And where can i get the pinball classic or what ever it is called.  
Lisa Hayes
www.nutrimetics.com.au/lisahayes
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Re: [Audyssey] jungle

2016-06-24 Thread Lisa Hayes

dark many thanks.

-Original Message- 
From: dark

Sent: Friday, June 24, 2016 1:58 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] jungle

Hi Lisa.

go to http://www.blastbay.com/jungle.php  to read about and download the
game.

hth.

Dark.
- Original Message - 
From: "Lisa Hayes" <lhay...@internode.on.net>

To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, June 24, 2016 3:55 AM
Subject: Re: [Audyssey] jungle



Where can i get this game from thanks.

-Original Message- 
From: David Mehler

Sent: Friday, June 24, 2016 8:56 AM
To: phi...@blastbay.com ; Gamers Discussion list
Subject: Re: [Audyssey] jungle

Hello,

Wow! Loving this game!

Dave.


On 6/23/16, Philip Bennefall <phi...@blastbay.com> wrote:

Wow, what a glowing review - that made my day. Thank you!

Kind regards,

Philip Bennefall
On 6/23/2016 6:45 PM, Jeremy Brown wrote:

Phillip,

This is hands down, and by far, my favorite audio game I've seen.  The
design is simple and elegant, the play is easy to understand, and the
strategy is amazing.  I've only played 3 games of this, but I'm in
love.  This is probably  the game that the board game Stratego is
based on, and I always liked that game a lot.  My hat's off for having
developed a good, solid, strategy based game.  You sir, are my hero.
I hope more developers will take notice of this one and emulate it and
add to the ideas here.  Take care,

Jeremy





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Re: [Audyssey] jungle

2016-06-23 Thread Lisa Hayes

Where can i get this game from thanks.

-Original Message- 
From: David Mehler

Sent: Friday, June 24, 2016 8:56 AM
To: phi...@blastbay.com ; Gamers Discussion list
Subject: Re: [Audyssey] jungle

Hello,

Wow! Loving this game!

Dave.


On 6/23/16, Philip Bennefall  wrote:

Wow, what a glowing review - that made my day. Thank you!

Kind regards,

Philip Bennefall
On 6/23/2016 6:45 PM, Jeremy Brown wrote:

Phillip,

This is hands down, and by far, my favorite audio game I've seen.  The
design is simple and elegant, the play is easy to understand, and the
strategy is amazing.  I've only played 3 games of this, but I'm in
love.  This is probably  the game that the board game Stratego is
based on, and I always liked that game a lot.  My hat's off for having
developed a good, solid, strategy based game.  You sir, are my hero.
I hope more developers will take notice of this one and emulate it and
add to the ideas here.  Take care,

Jeremy





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Re: [Audyssey] changing Jim's games - Re: does any one play jimkitchens football game.

2016-06-06 Thread Lisa Hayes
Charles well said, Jim isn't here to say what he wants so let's not break 
something that is fixed, write your own games if you don't like other 
people's.


-Original Message- 
From: Charles Rivard

Sent: Tuesday, June 07, 2016 3:05 AM
To: Gamers Discussion list
Subject: [Audyssey] changing Jim's games - Re: does any one play jimkitchens 
football game.


Firstly, your post had more to do with the baseball game rather than the
football game.  Secondly, modifying Jim's games, in my opinion, should not
be done unless the original games are also preserved for posterity.  I would
hate to see his game become unrecognizably his.




If you think you're finished, you! really! are! finished!!
-Original Message- 
From: Nail Alimzhanov

Sent: Sunday, June 05, 2016 3:36 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] does any one play jim kitchens football game.

Hi, guys. I am also one of those who like JIm's games. Some time
before he passed away i suggested him a few ideas about his baseball
game and a football game. Actually if there was some one ore a few
people who could take it over and make his games better and more
interesting i'd be ready to pay for it. For example i would like to see
the baseball game with a full season schedule. with team rosters and
different proposals such as players moving from team to team. With all
the player stats through out the season. I know that there is one
baseball game called bari bari baseball that has a season mode, but i
think it is very poor in action and a game pley along with sounds. Of
caurse I would add something in pitching the ball in Jim's game so that
it would somehow depend on human player. Maybe would be cool to add a
few mor plays containing double plays and at least one with a tripple
play though it is a rare  play in a game of baseball. Of caurse more
funny commercials in between the enings would also make  it more fun to
play and go through. I myself am not a programmer, but if i was i would
have tried to do some thing with all that. I also had ideas on the
footbal game. It is pretty bad that it is not depended on human player
as much as it could have been. It is not that funny to just pick a pley
and listen to what is happening. Wouldbe nice to put it the way so that
human player could also participate in game play action. But even if not
it would be very nice to add more plays, to have penalties and injuries.
To add more croud sounds, boos, and all that. Againg if there is
someone or a group of people that would do it i am first in line to
donate some cash in to it. I am sure not MR. job's child and don't own a
trans national corporation, but could probably do something about
putting a couple of dollars in to it.


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Re: [Audyssey] File for kitchen games.

2016-06-05 Thread Lisa Hayes
dark Many many thanks and congrats on the wedding. may you have a wonderful 
life and produce many gamers, oops did i say that, seriously congrats.


-Original Message- 
From: dark

Sent: Sunday, June 05, 2016 9:02 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] File for kitchen games.

Hi lisa.

All of Jim Kitchin's games can be found at http://www.kitchensinc.net/#

Install the winkit file first, then install any other game files you want. I
recently installed his Simon game on my lady's laptop running windows 7 and
it worked fine.

hth.

Dark.
- Original Message - 
From: "Lisa Hayes" <lhay...@internode.on.net>

To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Sunday, June 05, 2016 5:45 AM
Subject: [Audyssey] File for kitchen games.


Hi I am using windows seven and need to know what file i need to install 
to play Jim kitchen’s games and where can i get the particular file 
thanks.

Lisa Hayes
www.nutrimetics.com.au/lisahayes
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[Audyssey] File for kitchen games.

2016-06-04 Thread Lisa Hayes
Hi I am using windows seven and need to know what file i need to install to 
play Jim kitchen’s games and where can i get the particular file thanks.  
Lisa Hayes
www.nutrimetics.com.au/lisahayes
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Re: [Audyssey] park boss - Re: What ever happened towindowsbasedgames for one'spc?

2016-05-27 Thread Lisa Hayes

Brian you're not alone mate, god i need to rethink too loll.

-Original Message- 
From: Bryan Peterson

Sent: Saturday, May 28, 2016 5:08 AM
To: Charles Rivard ; Gamers Discussion list
Subject: Re: [Audyssey] park boss - Re: What ever happened 
towindowsbasedgames for one'spc?


LOL judging by my performance so farit's probably a good thing I'[m not
likely to ever be asked to run a park in real life. I obviously need to
rethink things a bit.

-Original Message- 
From: Phil Vlasak

Sent: Friday, May 27, 2016 12:44 PM
To: Charles Rivard ; Gamers Discussion list
Subject: Re: [Audyssey] park boss - Re: What ever happened to
windowsbasedgames for one'spc?

Charles,
You can find a link to his page on my games list,
http://www.pcs-games.net/game-co.htm
Park Boss
Park Boss Help
Download Park Boss
http://www.ndadamson.com/index.php?slab=n-a-soft-software


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Re: [Audyssey] Some sad news.

2016-03-04 Thread Lisa Hayes
He is a selfish, mentally depraved so called human, but I'd be doubtful 
about the human part.  sorry but this guy has to go and now.


-Original Message- 
From: loriduncan

Sent: Saturday, March 05, 2016 4:19 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Some sad news.

ishan , what is your problem, why can't you read posts properly and why are
you out to cause problems?  I will be reporting your thoughtlessness to the
list moderators, I've never met someone so stupid or so thoughtless.

-Original Message- 
From: Bryan Peterson

Sent: Friday, March 04, 2016 4:35 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Some sad news.

He wasn't murdered.



Focus your powers and prepare for buttle.
-Original Message- 
From: ishan dhami

Sent: Friday, March 04, 2016 2:34 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Some sad news.

oops
the gem teacher, moderater, adviser, and of course my idle is gone now.
I said him that please do not depressed but there is no way.
Physical illness can be recovered when you have a family and you have
friends.
If someone's wife had with some other person how can be the man will happy.
His wife is the murderer of him.
so pity.
God if you are there then do not leave her.
I know how he said that when I mailed him.
Well I have a gloomy life But I will recover.
Yes you are recovering and soon will be incarnated.
Thanks
Ishan

On 3/4/16, rajmund  wrote:

hello,
this is certainly sad news, thought he was doing better, at one point.

Sent from my iPhone 5S


On 4 Mar 2016, at 5:19 am, Bryan Peterson 
wrote:

I was just browsing Facebook and I’m sad to report the passing of our 
dear

friend Thomas Ward. I don’t know the exact circumstances or time, but I
saw the post from his mother and friends. He’ll certainly be missed.
Focus your powers and prepare for buttle.
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Re: [Audyssey] The last messages from Thomas Ward

2016-03-04 Thread Lisa Hayes
well said Charles well said indeed.  Thomas is dead! yes dead! and all some 
people can  think of is their hip pocket and wallet.  Grow up and stop being 
such selfish shit heads.  Sorry Shane, but this attitude makes me sick and 
those folk should be ashamed and disgusted in their attitude.


-Original Message- 
From: Charles Rivard

Sent: Saturday, March 05, 2016 2:05 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] The last messages from Thomas Ward

It's too soon to tell, and too soon for you to ask.  You should be ashamed
of yourself.




If you think you're finished, you! really! are! finished!!
-Original Message- 
From: william Lomas

Sent: Friday, March 04, 2016 8:05 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] The last messages from Thomas Ward

will no-one be able now, to finish these projects? they are games for which
our money has been taken, yet failed attempts to deliver the final products
so many of us have put money in to games, that we will sadly never see now.
what happens about this?

Sent from my iPhone


On 4 Mar 2016, at 13:20, Phil Vlasak  wrote:

I am devastated that Thomas Ward passed away. I went through my saved 
messages and found the last few from him

I also got this about his games from Thomas Ward's web site:
USA Games Interactive
http://www.usagamesinteractive.com/

In 1985 USA Games president and founder, Thomas Ward, discovered he

had an eye disease called Optic Atrophy. Over the following years the

disease damaged his optic nerves leaving Thomas blinded for life.

However, prier to losing his vision he had time to enjoy many classic

video games including such titles
as: Packman, Space Invaders, Double Dragon, Star Wars, Tomb Raider,

and more. He dreamed one day to make his own games he himself could

play even though
he was blind.

In the fall of 1997 Thomas Ward entered college at Wright State

University located in Dayton Ohio. While at Wright State Thomas began

taking courses in
computer science. Two of his favorite fields were software design and

computer network administration. He knew almost from the beginning he

wanted to design
software made for people with blindness and other physical

disabilities.

In the spring of 2004 Thomas ward founded USA Games Entertainment. A

privately owned online game company dedicated to making audio games

for the blind and
low vision driven by sound rather than graphics. His first accessible

audio game for Microsoft Windows was Final Conflict, and soon many

more were in production
as well

In the spring of 2006 USA Games took over production of Alchemy Game

Studios' Montezuma's Revenge and Raceway projects.Both projects have

increased interest
in USA Games's products, and have been updated with new features,

sound effects, ideas, and have been made better than before.

In addition to games USA Games founder, Thomas Ward, has been active

in the testing, research, and development of open source accessibility

technologies
for FreeBSD, Linux, and Solaris operating systems. In the future USA

Games plans to target the open source operating systems with games,

support, and new
access technologies.

As well as president and founder, Thomas Ward, USA Games has a wide

range of private testers, sound designers, and others who voluntarily

help out to improve
our products. We look forward to the years to come serving the blind

and low vision community with high-quality games and other accessible 
technologies.


On January 24, 2016, at 3:36 AM, Thomas Ward

 wrote:

Hi Lisa and all,

I have been in the hospital for the last two months and am currently
on various antibbiotics for a serious infection. The surgery went well
though and the large tumor in my brain was removed successfully. I am
ccurrently in a nursing home and am recovering.

From: "Thomas Ward" 
Sunday, January 24, 2016 5:53 AM
Hi Dark,

You did not get a response because I have been unable to respond to my
messages until now. I underwent a brains surgery on Nov. 17 to have a
tumor removed and then ended up with an infection in my lungs.
Believe me, this has not been a very goods last couple of months. I
actually came very close to dying on a couple of occasions.


From: "Thomas Ward" 
To: "Gamers Discussion list" 
Sent: Tuesday, November 10, 2015 5:51 AM

Hello everyone,

This is a very important message from your friendly neighborhood
moderator and list owner to let you know what to expect over the next
few weeks. Unfortunately, I have some very bad news to share, and to
be frank about it I have held off way too long without saying
anything. The news essentially is this.

For quite some time my health has been in serious decline. I've been
tied up with medical tests, doctor appointments, and other things
dealing with my medical situation thus have virtually no time to
attend to the Audyssey List, working on writing 

Re: [Audyssey] Some sad news.

2016-03-04 Thread Lisa Hayes



-Original Message- 
From: Bryan Peterson

Sent: Saturday, March 05, 2016 3:33 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Some sad news.

I wouldn't lie about something like this.



Focus your powers and prepare for buttle.This isham guy has to go it is not 
the time and ne ver jwill be the time to denigrate our wonderful thomas.  He 
was a gentleman in the highest order and will remain so in my memory.
-Original Message- 
From: ishan dhami

Sent: Friday, March 04, 2016 1:16 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Some sad news.

what?
thomas sir is no more?
no no no no no no
you are telling lie.
I can't believe
please do not make a rumer please.
I just cannot believe.
Thanks
Ishan

On 3/4/16, Stephen  wrote:

no! no! no! no! no! oh no! no! no!
At 04:19 PM 3/4/2016, you wrote:

I was just browsing Facebook and I’m sad to
report the passing of our dear friend Thomas
Ward. I don’t know the exact circumstances or
time, but I saw the post from his mother and
friends. He’ll certainly be missed. Focus your
powers and prepare for buttle. --- Gamers
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Re: [Audyssey] Some sad news.

2016-03-04 Thread Lisa Hayes
Yes we have and a bloody good bloke too.  We chatted off list and i can say 
he supported me and i him when times got tough for us both.


-Original Message- 
From: william Lomas

Sent: Friday, March 04, 2016 5:57 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Some sad news.

This is such a shock! sadly this means no more raceway title, or tombreider 
mysteries of the ancients for anybody unless someone else takes up the 
mantle? we have lost a dedicated developer.


Sent from my iPhone


On 4 Mar 2016, at 05:22, Lisa Hayes <lhay...@internode.on.net> wrote:

my god, this has come as a shock Brian, thanks for telling us all and he 
will definitely be missed both on a gaming and a personal level by me.


-Original Message- From: Bryan Peterson
Sent: Friday, March 04, 2016 4:19 PM
To: gamers@audyssey.org
Subject: [Audyssey] Some sad news.

I was just browsing Facebook and I’m sad to report the passing of our dear 
friend Thomas Ward. I don’t know the exact circumstances or time, but I 
saw the post from his mother and friends. He’ll certainly be missed.

Focus your powers and prepare for buttle.
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Re: [Audyssey] the future of this list and the audyssey domain.

2016-03-04 Thread Lisa Hayes
Dark I've got to agree with you i think I'd love to see things go on and 
more folk taking up the legacy Thomas created.


-Original Message- 
From: dark

Sent: Friday, March 04, 2016 10:45 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] the future of this list and the audyssey domain.

Hi Shane.

If possible, I'd love to see the liust carry on as is, perhaps with some
different moderators.
I am quite happy to help with a small financial contribution to the server
costs if that would make a difference, though unfortunately with my
responsabilities for audiogames.net I don't really feel I can take on more
moderating, particularly with getting married this year and the natural
extra time I spend with the future Mrs. Dark, (while it doesn't stop me
gaming, it does change the dynamics a bit).

So, my vote goes first on continuing things as is, though perhaps with more
than a couple of mods to keep order and make sure things remain amicable.

All the best,

Dark.
- Original Message - 
From: "Shane Davidson" 

To: 
Sent: Friday, March 04, 2016 11:29 AM
Subject: [Audyssey] the future of this list and the audyssey domain.



Hello all,
When Thomas went into the hospital some month's ago I was tasked with 
moderation of this list, but the day-to-day operations and maintenance 
fees associated with keeping the list alive were still his responsibility.
With his passing, it falls to me as the one that was in charge to decide 
next steps for this really really awesome list and how we wish to proceed 
from hear on out. But since their are so many members on this list, I look 
to you, the membership for your ideas and suggestions. Running a list of 
this size requires time, (of witch I have plenty of), and financial cost 
both for archive disk space, downloads that may be on audyssey and 
bandwidth for it all.

SO I look forward to your suggestions and ideas.
Sincerely,
Shane Davidson

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-
No virus found in this message.
Checked by AVG - www.avg.com
Version: 2015.0.6189 / Virus Database: 4537/11745 - Release Date: 03/04/16




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Re: [Audyssey] Some sad news.

2016-03-03 Thread Lisa Hayes
my god, this has come as a shock Brian, thanks for telling us all and he 
will definitely be missed both on a gaming and a personal level by me.


-Original Message- 
From: Bryan Peterson

Sent: Friday, March 04, 2016 4:19 PM
To: gamers@audyssey.org
Subject: [Audyssey] Some sad news.

I was just browsing Facebook and I’m sad to report the passing of our dear 
friend Thomas Ward. I don’t know the exact circumstances or time, but I saw 
the post from his mother and friends. He’ll certainly be missed.

Focus your powers and prepare for buttle.
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[Audyssey] Quentin's game room.

2016-02-06 Thread Lisa Hayes
HI List just wondering if anyone was still playing in Quentin's game room i go 
their sometimes, my name their is 
lisa68.  
Lisa Hayes
www.nutrimetics.com.au/lisahayes
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Re: [Audyssey] Any news on Thomas?

2016-01-27 Thread Lisa Hayes

Thomas NO fun at al I'd bet take care and know we are gaming for you.

-Original Message- 
From: Thomas Ward

Sent: Thursday, January 28, 2016 6:46 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Any news on Thomas?

oh, you bet. It certainly hasn't been a lot of fun  for me.

On 1/24/16, Ron hopkins  wrote:

I'm glad to see that thomas is recovering.  Damn infections.  that
bites the big one.

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Re: [Audyssey] Bavisoft games.

2016-01-27 Thread Lisa Hayes
Are the games available as sharewear? or if not where can i order them 
thanks.


-Original Message- 
From: goshawk on horseback

Sent: Thursday, January 28, 2016 1:20 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Bavisoft games.

I still play both of those games, but haven't got that far yet, so can't
help with the snake issue, sorry.

Simon


- Original Message - 
From: "loriduncan" 

To: 
Sent: Wednesday, January 27, 2016 10:09 PM
Subject: [Audyssey] Bavisoft games.


Hi everyone, I'm just curious to know if anyone still plays any of the games
from Bavisoft?  I know they've gone bust, but I must confess to still liking
the silune in Grisley Gultch, and I actually think that game has more replay
value than Chillingham did.  There is a problem though, I always manage to
get to the final job the Marshal has for me no problem, but I just can't for
the life of me get passed the rattle snake attacks, no matter how hard I
try.  I used the f12 key and set it to 7, which does me find for the robbers
coming at me, but the snakes seem to come much faster for some reason.
There's also a really interesting bug on the slot machine, I only had $20
left, and when I placed my bet for the whole 20, I won 40, but then Dug told
me I was broke and I got kicked out lol.  That's never happened before, and
I don't think running win7 would have caused it to crop up.

I'd just love a cheat to get passed those darned rattle snakes, they're so
time consuming, and if you fail you've to start the whole darned mission
over again.  Thank god for recent games which allow you to save on the spot!
:)

From Lori.



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Re: [Audyssey] Any news on Thomas?

2016-01-24 Thread Lisa Hayes
Hi Thomas, I am glad to hear form you and glad the surgery went well apart 
from the infections.  Hope your recovery continues and you're back to your 
old self soon.


-Original Message- 
From: Thomas Ward

Sent: Sunday, January 24, 2016 9:36 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Any news on Thomas?

Hi Lisa and all,

I have been in the hospital for the last two months and am currently
on various antibbiotics for a serious infection. The surgery went well
though and the large tumor in my brain was removed successfully. I am
ccurrently in a nursing home and am recovering.



On 1/16/16, Lisa Hayes <lhay...@internode.on.net> wrote:

HI all, just wondering how Thomas is doing.
Lisa Hayes
www.nutrimetics.com.au/lisahayes
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[Audyssey] Any news on Thomas?

2016-01-16 Thread Lisa Hayes
HI all, just wondering how Thomas is doing.  
Lisa Hayes
www.nutrimetics.com.au/lisahayes
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[Audyssey] Fw: [GMAGamesTalk] First Time Ever - all games, just $14.95

2015-12-25 Thread Lisa Hayes
Hi All from David greenwood.  

From: David Greenwood 
Sent: Friday, December 25, 2015 2:27 PM
To: vip...@googlegroups.com ; gmagamest...@googlegroups.com ; 
time-of-confl...@googlegroups.com 
Subject: [GMAGamesTalk] First Time Ever - all games, just $14.95

Hi all,

For Christmas Day and Boxing Day (that is, Christmas Day + 1), all games and 
other products will be on sale for $14.95. This is the first time we have ever 
had a sale on all our products, and it may be the last, who knows. 

The products on sale  include Shades of Doom, LoneWolf, VIPMud, Time of 
Conflict, and GMA Tank Commander. 

Please pass this on to others if you think they may be interested. Also, feel 
free to pass this on to other lists if relevant.

Note, the dates are based on Eastern Standard Time, and when it is over, it is 
over. This sale is only available on new purchases made on the specified sale 
dates.

Have a great holiday!

Regards,
David Greenwood
davidgreenw...@gmagames.com
http://www.GMAGames.com



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Re: [Audyssey] games and where to get them.

2015-11-11 Thread Lisa Hayes
Thanks to Charles and Thomas and Charles the program you mentioned that 
installs everything that is i guess on Jim's site?if not where thanks. 
Sorry for being ignorant here peoples.


-Original Message- 
From: Charles Rivard

Sent: Wednesday, November 11, 2015 10:21 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] games and where to get them.

What about the program that installs all of Jim Kitchen's games in one
whack?  That will install them onto a Windows 7 machine, right?

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Be positive!  When it comes to being defeated, if you think you're finished,
you! really! are! finished!
- Original Message - 
From: "Thomas Ward" <thomasward1...@gmail.com>

To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Tuesday, November 10, 2015 6:25 PM
Subject: Re: [Audyssey] games and where to get them.



Hi Lisa,

Fortunately, most games except for some very old 8-bit and 16-bit Dos
games will run fine under Windows 7 provided all the dependencies are
met. A case in point is the Kitchens Inc games.  Since they were all
written in VB 6 which is no longer officially supported by Windows 7
and above you need to install Jim's Winkit file found on his site
which adds the necessary files and components you need for his games.

As for if there is a Dos box I am assuming you are talking about the
Windows Command Prompt. Yes, Windows 7 still has it, but it will only
work with 32-bit and 64-bit Dos applications. It will not work with
anything 8-bit or 16-bit do to changes in the Windows architecture and
the new 64-bit processors. That said, there is an alternative. There
is a talking Dosbox floating around that you can install that still
plays old Dos games, but it leaves a lot to be desired. Still, barring
anything else it really is the only thing available currently for very
old Dos games on modern Windows.

HTH


On 11/6/15, Lisa Hayes <lhay...@internode.on.net> wrote:
Hi Just wondering if their is a list of windows seven compatible games 
and

where they are to be found thanks.  And what do i need to do to play Jim
kitchen’s games i lost the message in an email crash that Thomas kindly 
sent

me and is their a dos box in win seven please thanks.
Lisa Hayes
www.nutrimetics.com.au/lisahayes
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-
No virus found in this message.
Checked by AVG - www.avg.com
Version: 2015.0.6176 / Virus Database: 4460/10977 - Release Date: 11/10/15




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Re: [Audyssey] Important Message About Me and the List

2015-11-10 Thread Lisa Hayes
Thomas, Take care of you and don't worry about us, we'll be fine and i hope 
we don't give Shane hell, no we'll be good so seriously mate take it easy 
and just concentrate on getting well and back to the Thomas we know and 
love.


-Original Message- 
From: Thomas Ward

Sent: Tuesday, November 10, 2015 11:14 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Important Message About Me and the List

Hi Dallas,

Well, the good news is I may have found a temporary moderator to take
over the day to day list management for me in my absence so I don't
think the list will implode. If it does the temporary moderator will
be able to handle it. However, assuming people behave themselves
things will go smoothly for everyone. :D



On 11/10/15, Dallas O'Brien  wrote:
good luck with it all Thomas. hopefully the list won't implode while 
you're

gone. :P


On 10 November 2015 at 20:51, Thomas Ward  
wrote:



Hello everyone,

This is a very important message from your friendly neighborhood
moderator and list owner to let you know what to expect over the next
few weeks. Unfortunately, I have some very bad news to share, and to
be frank about it I have held off way too long without saying
anything. The news essentially is this.

For quite some time my health has been in serious decline. I've been
tied up with medical tests, doctor appointments, and other things
dealing with my medical situation thus have virtually no time to
attend to the Audyssey List, working on writing games, or about
anything else outside of my day to day situation. I had intended to
promote one or two moderators in my place to look after the list, but
unfortunately my life has been so utterly crazy of late I have not
even managed to do that. So I hope that all of you can get along and
bare with me as it is likely or even possible over the next few weeks
this list will not have any hands on moderation or oversight as I go
into and out of the hospital for various operations, testing, and so
on. If I can I will try and assign a moderator before I go into the
hospital, but given the time frame I'm thinking that is doubtful. Plus
I would hate to just dump the list on him or her and leave for x
amount of time anyway.

In any case here is the scoop. Thursday I'll be going into the
hospital all day for various tests. The following Tuesday I will be
going into the hospital for an operation, and will probably not have
internet access for a few days as I recover So I do expect at least a
week or so in mid November without a list moderator to look after
things here. I Can see that probably won't be a problem, nor am I
expecting one, but I thought you all should know Justin case you try
to reach me and I am totally unreachable over the next two or three
weeks.

Thanks.

Sincerely,
Thomas Ward
Owner-Moderator of the Audyssey Mailing List

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[Audyssey] games and where to get them.

2015-11-06 Thread Lisa Hayes
Hi Just wondering if their is a list of windows seven compatible games and 
where they are to be found thanks.  And what do i need to do to play Jim 
kitchen’s games i lost the message in an email crash that Thomas kindly sent me 
and is their a dos box in win seven please thanks.  
Lisa Hayes
www.nutrimetics.com.au/lisahayes
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Re: [Audyssey] gmagames and windows seven

2015-10-11 Thread Lisa Hayes

Right many thanks John for this.

-Original Message- 
From: john

Sent: Monday, October 12, 2015 3:55 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] gmagames and windows seven

The games should run fine, or at least they did for me.

--
From: "Lisa Hayes" <lhay...@internode.on.net>
Sent: Saturday, October 10, 2015 20:52
To: "Gamers Discussion list" <gamers@audyssey.org>
Subject: [Audyssey] gmagames and windows seven

Hi just wondering if i can play sod and loanwolf with windows seven and if i
need to install anything to make this possible thanks.
Lisa Hayes
www.nutrimetics.com.au/lisahayes
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Re: [Audyssey] gmagames and windows seven

2015-10-11 Thread Lisa Hayes

Thanks Thomas for this.

-Original Message- 
From: Thomas Ward

Sent: Monday, October 12, 2015 4:02 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] gmagames and windows seven

Hi Lisa,

Yes, the GMA games will work with Windows 7. Although, I would
recommend installing Jim Kitchen's Winkit installer to get the DirectX
8 and VB 6 libraries you need as they do not come with Windows 7. Also
the games work better if you disable User Account Control.

HTH


On 10/10/15, Lisa Hayes <lhay...@internode.on.net> wrote:
Hi just wondering if i can play sod and loanwolf with windows seven and if 
i

need to install anything to make this possible thanks.
Lisa Hayes
www.nutrimetics.com.au/lisahayes
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[Audyssey] gmagames and windows seven

2015-10-10 Thread Lisa Hayes
Hi just wondering if i can play sod and loanwolf with windows seven and if i 
need to install anything to make this possible thanks.  
Lisa Hayes
www.nutrimetics.com.au/lisahayes
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Re: [Audyssey] Jim kitchen obituary

2015-08-08 Thread Lisa Hayes

Thanks for this response dark I'm glad you got where i was coming from.

-Original Message- 
From: dark

Sent: Saturday, August 08, 2015 5:40 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Jim kitchen obituary

Hi Lisa.

I fully agree with you that Jim was far more than just his games and the
response of what about his games now can seem calous in some lights.

However, by the same tocan, I don't think wanting to preserve an artist's
unique work is disrespectful. Jim's games after all have been in the lives
of hundreds of people, they definitely preserve much of his humour, his
personality and the things he loved, indeed it's for this reason that
they're so very distinctive.

I personally am not worried about Jim's games being lost, simply because so
many people, myself definitely included have copies and would be more than
willing to host them, however I do think people's concern about this is more
due to an appreciation of all Jim has done and the desire that it be
preserved for future gamers, than a selfish well how do we play it now
sort of mentality, indeed it's likely most people have the game's backed up
anyway.

Hope this makes sense. I did try to write something of a tribute on
audiogames.net (you can find it under Bryan P's news), where at least I
tried to make this point.

Yes, Jim will be sorely missed, including the contributions to this
community from his sly humour and taglines to the games he lavished so much
love and attention on and gave out freely to everyone else to enjoy.

All the best,

Dark.


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Re: [Audyssey] Jim kitchen obituary

2015-08-08 Thread Lisa Hayes
Thanks Thomas i thought I'd et my butt kicked for that post after sending 
it.


-Original Message- 
From: Thomas Ward

Sent: Saturday, August 08, 2015 3:01 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Jim kitchen obituary

Hi Lisa,

Totally agree with you. I'm sure his games and his website will be
taken care of one way or another. I understand the concern and
uncertainty at this time, but people need to have a heart and think
about his family and their loss rather than the games and site. We can
sort that out later.



On 8/8/15, Lisa Hayes lhay...@internode.on.net wrote:

I hope that his games are stored somewhere, but them an has just dies so
let's grieve for him and show some respect instead of thinking about a
bloody website is that all he was to us?



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Re: [Audyssey] jim kitchen passes away

2015-08-07 Thread Lisa Hayes

I'd also like to pass on my sympathies this is a real shock.

-Original Message- 
From: Appleman

Sent: Saturday, August 08, 2015 9:00 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] jim kitchen passes away

Hi Chris and Josh,
 I would also like to pass on my condolences. This has certainly come as a 
shock. I also enjoyed Jim’s games when I owned my former Windows machine. 
Puppy1, Simon, Battleship, Triple J Shooter and Spanker were my favourites.


Sent from my iMac



On 8 Aug 2015, at 4:45 am, Christopher Hallsworth 
challswor...@icloud.com wrote:


May I pass on my sincere apologies for the passing of Mr Kitchen. My 
thoughts go out to his family and friends. I enjoyed his games when I 
played them in the past. May he rest in peace.

On 7 Aug 2015, at 19:43, Josh K joshknnd1...@gmail.com wrote:

hi pass this on.
just to let you all know Jim Kitchen has passed away Sunday August 2nd 
2015. Brunner funeral home his name is James H Kitchen Junior so you can 
look up the obituary. If anyone wants to leave contact info there. Cindy 
is trying to find Joshua Gryffith who maintains his website. Cindy's 
email is
psynthia...@aol.com ... Cindy has all his machines computers and stuff. I 
would like to get the source for all his games.

thanks

Josh

--
follow me on twitter @joshknnd1982


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Re: [Audyssey] Jim kitchen obituary

2015-08-07 Thread Lisa Hayes
I hope that his games are stored somewhere, but them an has just dies so 
let's grieve for him and show some respect instead of thinking about a 
bloody website is that all he was to us?


-Original Message- 
From: Danielle Ledet

Sent: Saturday, August 08, 2015 6:17 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] jim kitchen obituary

What happens to his website? I do hope he would have wanted it to stay up.

On 8/7/15, Danielle Ledet singingmywa...@gmail.com wrote:

Wow this is NOT what I wished to see in my inbox and right up at the
top. I didn't know Jim was sick. thanks for the info.

On 8/7/15, Phil Vlasak phi...@bex.net wrote:

Hi Josh,
Unfortunately Jim Kitchen wrote most of his Windows games in Visual Basic
6,

and I am only familiar with GW basic for DOS and the GMA game engine
formats.
I think Jeremy Kaldobsky, Aprone uses VB 6.
 Phil
- Original Message -
From: Josh K joshknnd1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, August 07, 2015 3:49 PM
Subject: Re: [Audyssey] jim kitchen obituary



hey phil are you gunna take over the development of sports games or any
unfinnished games jim may have had in mind?

follow me on twitter @joshknnd1982

On 8/7/2015 3:27 PM, Phil Vlasak wrote:

James H. Kitchen Jr., 58, of Chardon passed away August 2, 2015 at Tri
Point Medical Center in Concord.
He was born in East Cleveland, the son of the late James H. Kitchen Sr.
and Martha (Booth) Kitchen of Kirtland.
Jim was a self taught computer programmer who was internationally
known.

He worked full time on his own website where he designed and programmed
computer
games that were accessible to the blind. He was an extraordinary person
who used his own disabilities to bring joy to those facing similar
hardships. He
could always bring a smile to your face with his quirky sense of humor,
random jokes and comical taglines. Jim also served as Vice Chairman for
the Geauga
Metropolitan Housing Authority Board of Commissioners for many years.
Surviving in addition to his mother are his step mother Ginny Wagstaff;
his sister Cynthia Kitchen; brother Glenn Kitchen; and numerous nieces,
nephews
and cousins.
He was preceded in death by his father; his sister Katherine Ewing and
his beloved companion Marcie Brown.
A memorial service to celebrate Jims' life will be held at a later
date.
In lieu of flowers memorial contributions may be made to the Cleveland
Sight Center 1909 East 101st St. Cleveland, OH 44106.
Arrangements are entrusted to the Brunner Sanden Deitrick Funeral Home


Cremation Center 8466 Mentor Ave., Mentor, OH 44060.
Offer condolences at
www.brunners.com


- Original Message - From: Greg Wocher icewolf...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, August 07, 2015 2:52 PM
Subject: Re: [Audyssey] jim kitchen passes away



Hello,
I went out and found a link for his obituary. Here is the link:
http://www.legacy.com/obituaries/news-herald/obituary.aspx?n=james-h-kitchenpid=175455371fhid=5093



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Version: 10.0.1434 / Virus Database: 4365/9881 - Release Date: 08/06/15




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Re: [Audyssey] [Odyssey] Survive the wild.

2015-06-20 Thread Lisa Hayes

Where do i get this game from? thanks

-Original Message- 
From: dark

Sent: Saturday, June 20, 2015 4:53 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Survive the wild.

As far as I understand generally, there is audio feedback for what items are
immediately around you, as well as various streight up object scans that
tell you what is waht, however things like discovering the location of where
the river is on the map are not given in audio and you just eneed to check
the documentation.

Beware the grue!

Dark.
There is always more to know, more to see, more to learn. The world is vast
and wondrous strange and there are more things benieth the stars than even
the archmaesters of the citadel can dream.
- Original Message - 
From: Charles Rivard wee1s...@fidnet.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, June 19, 2015 7:02 PM
Subject: Re: [Audyssey] Survive the wild.


With no audio feedback, how can the game be played successfully?  Blind 
people rely on audio feedback.


---
Be positive!  When it comes to being defeated, if you think you're 
finished, you! really! are! finished!
- Original Message - 
From: loriduncan lori_dunca...@hotmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, June 19, 2015 9:34 AM
Subject: Re: [Audyssey] Survive the wild.


Yes, it is.  The game is really good although navigating around can be a 
bit of a pain sometimes with no audio feedback, so trying to find small 
things like the stream or clay can be quite tricky, and can cause you to 
die pretty fast without water and before you even find any.



From Lori.

-Original Message- 
From: Thomas Ward

Sent: Friday, June 19, 2015 10:18 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Survive the wild.

Hi Lenron,

I believe the website for Survive the Wild is
http://www.samtupy.com
if I'm not mistaken.

Cheers!


On 6/19/15, lenron brown lenro...@gmail.com wrote:

where may I find this game would love to give it a go.

On 6/18/15, loriduncan lori_dunca...@hotmail.com wrote:
Hi everyone, I've just started playing survive the wild, and although 
I'm

really liking the consept, I'm finding there is a lot of policy
destroying,

as I'm still a newbie and some guy with a strange sounding name saw fit
to
shoot me for no reason.  Not sure how I go about reporting him, but the
admins really need to crack down on things like that.

I'm having to start over again as a result, and am unable to find the
clay
to make pots with.  I found the stream and tryed going what I thought 
was
west, but all I found was the shoreline and a sound like walking on 
mud.

I

also can't find any clay when i scan with the m key.

Does anyone have some tips on surviving and navigating around?  I like
hearing players moving around near me, and I hope too Sam will make the
radios more flexible and different channels for different languages as 
it

gets pretty spammy at times.
Thanks from Lori.


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Cell: 985-271-2832
Skype: ron.brown762

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-
No virus found 

Re: [Audyssey] Doagames in windows seven.

2015-05-30 Thread Lisa Hayes

and where can i get the talking dos box from please? thanks.

-Original Message- 
From: Jacob Kruger

Sent: Saturday, May 30, 2015 6:58 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Doagames in windows seven.

The talking dos box version runs under my windows 7 64 bit machine, with no
hassles from it's own side.

stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
Roger Wilco wants to welcome you...to the space janitor's closet...

- Original Message - 
From: Lisa Hayes lhay...@internode.on.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, May 30, 2015 10:41 AM
Subject: [Audyssey] Doagames in windows seven.


Hi folks can i access a dos gox in win seven and play my now old dosgames 
thanks.  And any updates Jim to your games?

Lisa Hayes
www.nutrimetics.com.au/lisahayes
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Re: [Audyssey] Doagames in windows seven.

2015-05-30 Thread Lisa Hayes

Many thanks Josh for this.

-Original Message- 
From: Josh K

Sent: Sunday, May 31, 2015 12:22 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Doagames in windows seven.

get talking dosbox from

http://batsupport.com/unsupported/dosbox/


follow me on twitter @joshknnd1982

On 5/30/2015 9:57 PM, Lisa Hayes wrote:

and where can i get the talking dos box from please? thanks.

-Original Message- From: Jacob Kruger
Sent: Saturday, May 30, 2015 6:58 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Doagames in windows seven.

The talking dos box version runs under my windows 7 64 bit machine, with 
no

hassles from it's own side.

stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
Roger Wilco wants to welcome you...to the space janitor's closet...

- Original Message - From: Lisa Hayes lhay...@internode.on.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, May 30, 2015 10:41 AM
Subject: [Audyssey] Doagames in windows seven.


Hi folks can i access a dos gox in win seven and play my now old dosgames 
thanks.  And any updates Jim to your games?

Lisa Hayes
www.nutrimetics.com.au/lisahayes
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[Audyssey] Doagames in windows seven.

2015-05-30 Thread Lisa Hayes
Hi folks can i access a dos gox in win seven and play my now old dosgames 
thanks.  And any updates Jim to your games? 
Lisa Hayes
www.nutrimetics.com.au/lisahayes
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Re: [Audyssey] history of Jim Kitchen's games?

2015-05-25 Thread Lisa Hayes

Many thanks Thomas, so it's been good to be back.

-Original Message- 
From: Thomas Ward

Sent: Tuesday, May 26, 2015 12:09 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] history of Jim Kitchen's games?

Hi Lisa,

To disable User Account Control press control+escape, and type uac
into the search box, and press enter. The UAC configuration dialog
will appear. Set the notification level to 0, and press enter on OK.
Restart your machine and User Account Control will be a thing of the
past.

Cheers!


On 5/24/15, Lisa Hayes lhay...@internode.on.net wrote:

Thomas how do i disable this uac thing thanks.

-Original Message-
From: Thomas Ward
Sent: Monday, May 25, 2015 9:11 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] history of Jim Kitchen's games?

Hi Lisa,

Yes, Jim's games still work on Windows 7. I find as long as you are
sure to install his Winkit installation and disable UAC all of Jim's
games will work fine on Windows 7.

Cheers!

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Re: [Audyssey] history of Jim Kitchen's games?

2015-05-24 Thread Lisa Hayes
I love Jim's games and now i am using windows seven wonder if icon still 
play them.


-Original Message- 
From: Jim Kitchen

Sent: Sunday, May 24, 2015 9:28 PM
To: Ron hopkins
Subject: Re: [Audyssey] history of Jim Kitchen's games?

Hi Ron,

To change the names of the players in my baseball game, just edit the
baseballbatters.txt, baseballreliefpitchers.txt and 
baseballstartingpitchers.txt files.


Those files should be found in the my documents\kitchensinc folder.

HTH

BFN

Jim

Indy 500 plus Coca-Cola 600 equals 1,100 miles of American auto racing 
Sunday.


j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] history of Jim Kitchen's games?

2015-05-24 Thread Lisa Hayes

Excellent thanes for the info.

-Original Message- 
From: lenron brown

Sent: Monday, May 25, 2015 8:50 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] history of Jim Kitchen's games?

Yes you can still play them under windows 7.

On 5/24/15, Lisa Hayes lhay...@internode.on.net wrote:

I love Jim's games and now i am using windows seven wonder if icon still
play them.

-Original Message-
From: Jim Kitchen
Sent: Sunday, May 24, 2015 9:28 PM
To: Ron hopkins
Subject: Re: [Audyssey] history of Jim Kitchen's games?

Hi Ron,

To change the names of the players in my baseball game, just edit the
baseballbatters.txt, baseballreliefpitchers.txt and
baseballstartingpitchers.txt files.

Those files should be found in the my documents\kitchensinc folder.

HTH

BFN

 Jim

Indy 500 plus Coca-Cola 600 equals 1,100 miles of American auto racing
Sunday.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] history of Jim Kitchen's games?

2015-05-24 Thread Lisa Hayes

Thomas how do i disable this uac thing thanks.

-Original Message- 
From: Thomas Ward

Sent: Monday, May 25, 2015 9:11 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] history of Jim Kitchen's games?

Hi Lisa,

Yes, Jim's games still work on Windows 7. I find as long as you are
sure to install his Winkit installation and disable UAC all of Jim's
games will work fine on Windows 7.

Cheers!

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Re: [Audyssey] audiorally racing is out now

2015-05-22 Thread Lisa Hayes
Thanks Thomas,for this link, I'm back after a computer death my desktop and 
laptop passed away.


-Original Message- 
From: Thomas Ward

Sent: Saturday, May 23, 2015 10:15 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] audiorally racing is out now

Hi,

No problem. Here is the download/purchase page for the game.

http://www.ticonblu.it/audiogame/index.html?

On 5/22/15, lenron brown lenro...@gmail.com wrote:

would you mind posting the link to this.


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Re: [Audyssey] Audyssey babble report for March 2015

2015-04-01 Thread Lisa Hayes

Thanks Jim, a quieter month then usual, i wonder why.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Jim Kitchen j...@kitchensinc.net

To: Audyssey Gamers@audyssey.org
Sent: Wednesday, April 01, 2015 7:54 PM
Subject: [Audyssey] Audyssey babble report for March 2015




56 people posted 316 messages.

51 From, dark. 27 From, Josh K. 21 From, Charles Rivard. 18 From, darren 
harris. 15 From, shaun everiss. 14 From, ishan dhami. 12 From, Thomas 
Ward. 9 From, Dacia Cole. 9 From, Katie Epperson. 8 From, Cara Quinn. 8 
From, Ian McNamara. 8 From, Keith S. 7 From, Ron hopkins. 6 From, David 
Bartling. 6 From, Dennis Towne. 6 From, Jim Kitchen. 6 From, lenron brown. 
5 From, Bryan Peterson. 5 From, Denny Schwab. 5 From, Dorothy Martin. 5 
From, Phil Vlasak. 5 From, Teresa Cochran. 4 From, Darren Harris. 4 From, 
emily. 3 From, Brent Harding. 3 From, Christina. 3 From, Dakotah Rickard. 
3 From, john. 3 From, joseph weakland. 3 From, Paul Lemm. 2 From, Devin 
Prater. 2 From, fabi gonzalez. 2 From, Milos Przic. 2 From, Piotr Machacz. 
2 From, Sarah Haake. 2 From, Scott Chesworth. 2 From, wayne coles. 2 From, 
Zachary Kline. 1 From, Appleman. 1 From, Austin Pinto. 1 From, Dean 
Masters. 1 From, Edgar Lozano. 1 From, Eleanor. 1 From, Gamers List 
Guidelines Robot. 1 From, Ian Reed. 1 From, Jacob Kruger. 1 From, Jeremy 
Brown. 1 From, Kelly Sapergia. 1 From, Leo  Cantos. 1 From, Lisa Hayes. 1 
From, nicol. 1 From, Paul Lemm. 1 From, Ron Schamerhorn. 1 From, Stephen. 
1 From, Travis Siegel. 1 From, Yohandy.

Archive file size 1046794 bytes
Jim

Check my web site for my 36 free games.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] easy games

2015-03-29 Thread Lisa Hayes

And i love jim's gamesa i so do.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Jim Kitchen j...@kitchensinc.net

To: Dorothy Martin Gamers@audyssey.org
Sent: Monday, March 30, 2015 12:31 AM
Subject: Re: [Audyssey] easy games



Hi Dorothy,

Welcome to the Audyssey list.  I do hope that you might stop by my web 
site and check out some of my games.  Most of them are easy to play, and 
they are all free.  The games that I have on my web site are


Awesome Homer, Baseball, BattleShip, Black Jack, Bop It, Concentration, 
coupling, Craps, Draw Poker, Dungeon Master, Football, Golf, Hangman, 
Homer on a Harley, Life, Mach 1, Mach 1 tts, Master Mind, Monopoly, Pizza 
Delivery, Pong, Press Your Luck, Puppy1, Reaction, Roulette, Simon, Skunk, 
Slot Machine, Snakes and Ladders, Spanker, Star Mule, Strip war, Triple J 
Shooter, Trivia game engine, Trucker, Yahtzee


Braille reference guide, Brain, Reader, Waver, Batting practice, Golf 
course maker, guns, monopoly board maker


Jim

Check my web site for my 36 free games.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] windows 10 pettition

2015-02-26 Thread Lisa Hayes
Well i'd moderate him, he won't learn unless he is shown and forced to do 
the right thing.

Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, February 25, 2015 11:51 AM
Subject: Re: [Audyssey] windows 10 pettition



Hi Lisa,

I figured that might be the case. Some people do tend to post messages
to any and all lists they happen to be on regardless if it is
appropriate and that is why they get moderated and sometimes kicked
off lists, because they don't stop and think about if the post is on
topic or not. Well, I'm not going to do much about this post now since
what is done is done, but if Marvin does something like this again
he'll have to be placed on moderated status since the guidelines are
pretty clear about off topic content not being posted to the list
without moderator approval. I mainly was asking to see if he could
justify his posting this message to this list before I take any kind
of moderator action, because some people don't realize off topic
messages aren't permissible on some lists.

Cheers!


On 2/23/15, Lisa Hayes lhay...@internode.on.net wrote:

Thomas, This has not a thing to do with taming. Marvin tends to send such
messages to all lists he is on.  It's caused him issues, but it still
happens, some just don't or won't learn.


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Re: [Audyssey] windows 10 pettition

2015-02-24 Thread Lisa Hayes

You got him in one thomas you sure did.
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, February 25, 2015 11:51 AM
Subject: Re: [Audyssey] windows 10 pettition



Hi Lisa,

I figured that might be the case. Some people do tend to post messages
to any and all lists they happen to be on regardless if it is
appropriate and that is why they get moderated and sometimes kicked
off lists, because they don't stop and think about if the post is on
topic or not. Well, I'm not going to do much about this post now since
what is done is done, but if Marvin does something like this again
he'll have to be placed on moderated status since the guidelines are
pretty clear about off topic content not being posted to the list
without moderator approval. I mainly was asking to see if he could
justify his posting this message to this list before I take any kind
of moderator action, because some people don't realize off topic
messages aren't permissible on some lists.

Cheers!


On 2/23/15, Lisa Hayes lhay...@internode.on.net wrote:

Thomas, This has not a thing to do with taming. Marvin tends to send such
messages to all lists he is on.  It's caused him issues, but it still
happens, some just don't or won't learn.


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Re: [Audyssey] windows 10 pettition

2015-02-22 Thread Lisa Hayes
Thomas, This has not a thing to do with taming. Marvin tends to send such 
messages to all lists he is on.  It's caused him issues, but it still 
happens, some just don't or won't learn.
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, February 23, 2015 3:27 PM
Subject: Re: [Audyssey] windows 10 pettition



Hi Marvin,

What does this have to do with gaming? The reason I ask is we have
fairly strict rules about off topic posting and while I tend to allow
things on list that fall within a gray area I fail to see what if
anything this has to do with gaming.

Cheers!


On 2/22/15, Marvin Hunkin startrekc...@gmail.com wrote:


Hi.

Received a e-e-mail with a petition on the Microsoft suggestions site.

Will paste the url.

Please circulate, so then we can get more people to sign.

Thanks.

Will paste below.

Chat soon.

Marvin.



https://windows.uservoice.com/forums/265757-windows-feature-suggestions/sugg
estions/7128359-make-the-windows-installation-process-accessible-t







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Re: [Audyssey] About pc games

2014-12-18 Thread Lisa Hayes

iNdeed you would need another source of income.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, December 19, 2014 4:18 AM
Subject: Re: [Audyssey] About pc games


Very true. You'd certainly want to have a primary income to fall back on
while you're working on your games.



Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
-Original Message- 
From: Thomas Ward

Sent: Thursday, December 18, 2014 9:56 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] About pc games

Hi Michael,

I'm not sure about actual figures on how many blind people there are
in the USA that are interested in games since that kind of information
often gets excluded from surveys. Plus since a lot of blind computer
users in the US often get their computers through government sponsored
state agencies many of them are afraid to install games and other
recreational software on their PC. I've met my fair share of blind
computer users who were specifically told by their counselor that
their computer was a tool for work, school, etc and not to install
games and other software on it. Since they are afraid of getting in
trouble even though they might want games they won't risk it. So one
thing we face as game developers is the paradigm that computers are
only to be used for work and they can happily be used for both
regardless of what some state agency says.

As for making money of accessible games the issue isn't that one can
not make money off it. Obviously, ESP, Draconis, GMA, BSC Games, and
others all made money off of making accessible games for the blind.
The issue is one can't making a living wage off of developing games
for the blind full time. They have to find some other way to make
money to supplement the income from the games, because making and
selling accessible games aren't enough in of itself.

You mentioned ESP. At the time all the ESP games were originally
created they were developed by a man named James North. Unlike most
audio game developers James North was sighted and had a regular 9 to 5
job. He wrote games like Alien Outback, Monkey Business, DynaMan, and
ESP Pinball in his spare time and made money off of them. While I'm
sure James made a few thousand off those games it wasn't enough to
quit his daytime job and make games full time.

So to get to the point yes a lot of the more successful game
developers like ESP had lots of money to start with. Although, they
did make some money off of the games the funding for the games didn't
all come through sales. Like any other business it took a fair amount
of personal startup capital to get going.

Cheers!


On 12/18/14, Michael Gauler michael.gau...@gmx.de wrote:

That's actually sad in so many levels.
First is of course the problems with the high unemployment rates you
mentioned.
But what I'd like to know is if there is an actual estimation on how many
blind or visually impaired people are actually in the USA and how many of
them are interested in games and not how many of them could afford them.

On the other hand, ESP Soft and later Draconis made more than one paid
title.
Either the people behind said games had lots of money or they earned lots 
of


it through their sales.
If their games were not a success on the small market, we wouldn't have 
seen


more games from them and I think that Monkey Business was their most 
complex


game so far.
It seems that however small the market might be, that you still can make
money through it, if not, all paid games wouldn't be here anymore.


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Re: [Audyssey] audio games popularity

2014-12-18 Thread Lisa Hayes
i'd love a game based on the book, watership down, a good book and complex 
so the game would be one hell of a project i reckon.

Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, December 19, 2014 7:05 AM
Subject: Re: [Audyssey] audio games popularity



Hi Shaun,

Well, before anyone begins donating money I think we should nail down
some details of what it is to be developed. I have read a lot of
messages which are more complaints than anything else that there isn't
enough complex audio games, that people want a roll playing game, but
no specific details as such. Perhaps I or someone else should start a
thread on trying to figure out exactly what it is the community wants
and see if we can draw up an outline rather than just approach this
without any direction or forethought.

Cheers!


On 12/16/14, shaun everiss sm.ever...@gmail.com wrote:

I would also be willing if the game supported paypal to donate 40
bucks towards it.


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Re: [Audyssey] audio games popularity

2014-12-16 Thread Lisa Hayes
And let's not forget the blind i want everything for free and why should i 
pay for it attitude which is shameful, but about.

Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, December 17, 2014 11:27 AM
Subject: Re: [Audyssey] audio games popularity



Cara,

Once again well said. I think you just said everything I meant to say
in a simple and concise post.

Cheers!



On 12/16/14, Cara Quinn caraqu...@caraquinn.com wrote:

Michael,

Why on Earth would someone just decide that they want to spend ten years 
of

their life slaving over something which they will not only see no income
from, is incredibly time-consuming / intensive, consist of pretty much
out-of-date technology when it is finished, require massive maintenance /
updates ever-after, and will most likely foster criticism and flaming 
from

the community which it is meant for when it is finally done?

Now I'm not saying that there is no one for whom this type of project may 
be
appealing or be a passion, but this is probably not the sort of thing 
that

many people would choose to voluntarily take on.

Just my thoughts... Excellent topic BTW...

Cheers!

Cara
---
iOS design and development - LookTel.com
---
View my Online Portfolio at:

http://www.onemodelplace.com/CaraQuinn

Follow me on Twitter!

https://twitter.com/ModelCara


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Re: [Audyssey] audio games popularity

2014-12-16 Thread Lisa Hayes

exactly so what's the point, i now i know we're not all like that.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, December 17, 2014 4:42 PM
Subject: Re: [Audyssey] audio games popularity



Hi Lisa,

That too. The sad fact of the matter is if a game developer created an
accessible Final Fantasy, Elder Scrolls, or whatever there would be
those blind gamers who expect it to be handed to them for free. They
will whine and cry they don't have the money, or they'll just crack
it. So it is a bit discouraging to know that anything a developer does
will be largely under appreciated.

Cheers!


On 12/16/14, Lisa Hayes lhay...@internode.on.net wrote:
And let's not forget the blind i want everything for free and why should 
i

pay for it attitude which is shameful, but about.
Lisa Hayes




www.nutrimetics.com.au/lisahayes


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Re: [Audyssey] A Brief Tribute; was: Pizza Delivery

2014-12-12 Thread Lisa Hayes

Well political correctness is a load of crap pardon my words.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Jim Kitchen j...@kitchensinc.net

To: Lisa Hayes Gamers@audyssey.org
Sent: Friday, December 12, 2014 10:12 PM
Subject: Re: [Audyssey] A Brief Tribute; was: Pizza Delivery



Hi Lisa,

And with all of the need to be politically correct, sue happy people etc 
it seems to be getting worse.


I don't mean to complain too much, but it also seems to me that services 
aren't what they used to be either.


BFN

- Original Message -
The problem is, common sense aint all that common.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

Jim

Common Sense Isn't So Common

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] A Brief Tribute; was: Pizza Delivery

2014-12-12 Thread Lisa Hayes

So do i brian mate.  Bring on them games.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, December 13, 2014 11:52 AM
Subject: Re: [Audyssey] A Brief Tribute; was: Pizza Delivery


I'll happily raise a Dr. Pepper to that my friend. LOL. Needless to say I
love games or any other media that spoofs political correctness.



Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
-Original Message- 
From: Lisa Hayes

Sent: Friday, December 12, 2014 3:46 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] A Brief Tribute; was: Pizza Delivery

Well political correctness is a load of crap pardon my words.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Jim Kitchen j...@kitchensinc.net

To: Lisa Hayes Gamers@audyssey.org
Sent: Friday, December 12, 2014 10:12 PM
Subject: Re: [Audyssey] A Brief Tribute; was: Pizza Delivery



Hi Lisa,

And with all of the need to be politically correct, sue happy people etc 
it seems to be getting worse.


I don't mean to complain too much, but it also seems to me that services 
aren't what they used to be either.


BFN

- Original Message -
The problem is, common sense aint all that common.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

Jim

Common Sense Isn't So Common

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] Audyssey Magazine was A Brief Tribute

2014-12-12 Thread Lisa Hayes

Hey thomas like you've got nothing else to do you're going to do this.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, December 13, 2014 8:38 AM
Subject: [Audyssey] Audyssey Magazine was A Brief Tribute



Hi Shaun,

While the Audyssey Magazine has been temporarily on hiatus the last
couple of years I happen to believe it will be back sooner or later.
Not what Ron's situation is and why he hasn't been able to put out an
issue for a while I don't foresee it lasting forever.

Besides Audyssey is so much bigger than the magazine these days. I do
intend to update the website in the not too distant future, plan to
work on converting the magazines to html, and may do a few other
things with the site such as have a news section that will supplement
the magazine when it comes back.

Cheers!


On 12/10/14, shaun everiss sm.ever...@gmail.com wrote:

Well I used to read audyssey with rellish.
It was good to just look at what the blind were doing.
Fact was i had no idea of what the net was back then.
I had started when win 95 was out.
In fact I never really left dos till 2005 when my old keynote gold
died completely.
In fact through highschool, the keynote gold was with me till just
before the end when I switched to my satelite 310.
However the keynote was more fun because it had games on it.
Dos actually got me friends with a group of hackers, I am friends
with one of them still, another couple I know the rest have gone away.
We played with games before the net.
Most of them ran windows 3.1 and dos then however jims games were one
of the things we often played.
Sadly audyssey is basically dead, I don't know though if its worth
bringing it back though.
There are rarely issues out these days, and the fact is the
audiogames forum has replaced it.
back in the dialup days it was good, saying if something can be done
with the mag, I have time to help out.
I have jarte plus as  my lightweight processer, and to be honest I
want to keep the magazine alive.
Jims stuff got me into that, the imortal gamer reminded me of the
comic strips and other stuff in old computer magazines now no longer
in production or online.
A lot of them came with software, cds disk, and the like.
my group and I would load things on systems till they died and decide
what was good or not, if it completely totaled the system usually the
cd was snapped into bits and shreaded, however those days are gone
with the web.
Once I tried to bring up an old project on some old systems machines
for book playback  but not much came of it.


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Re: [Audyssey] A Brief Tribute; was: Pizza Delivery

2014-12-12 Thread Lisa Hayes

Or it could play or don't play.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, December 13, 2014 9:27 AM
Subject: Re: [Audyssey] A Brief Tribute; was: Pizza Delivery



Hi Jim,

Yeah, that has been pretty much my outlook on adult entertainment as
well. As long as it isn't hurting anyone live and let live. No need to
get on a moral high-horse and make a big deal out of it.

Of course, I feel that Americans are overly sensitive when it comes to
sexuality anyway. I know of European countries where women walk around
topless, but do that here in the USA and she'll find herself behind
bars for public ludeness and indecent behavior. There are places where
there is legal prostitution, but not here in the States. Somehow
hiring someone for a few hours for sex is viewed in America as a
crime. There are religious groups trying to get rid of pornography,
fighting against gay marriage, etc and that just gets under my skin.
The problem with all of those groups is they disagree with the concept
of if someone doesn't like it they don't have to buy it, don't have to
watch it, play it, etc. The mere fact that it exists is reason enough
to protest, complain, and make a fuss.

Anyway, like you I just feel if it doesn't hurt anyone then people
should just learn to live and let live.

Cheers!


On 12/12/14, Jim Kitchen j...@kitchensinc.net wrote:

Hi Thomas,

Yeah, I know that not everyone is into adult entertainment, but as you 
said,

if you are not, don't down load it.

I'm sure that there is allot of stuff out there that I am not into, but I
figure, as long as you are not hurting anyone, live and let live.

BFN

 Jim

A nursing home. Isn't that a house where all of the wet nurses live?

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] A Brief Tribute; was: Pizza Delivery

2014-12-12 Thread Lisa Hayes
why do you think i was restrained in my language you'd have had to moderate 
me if i wasn't.

Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, December 13, 2014 3:39 PM
Subject: Re: [Audyssey] A Brief Tribute; was: Pizza Delivery



Honestly, I feel political correctness is worse than crap, but it is
against the list guidelines for me to say what I really think about it
as it would involve a few colorful four letter words. However, I
certainly don't have much use for political correctness myself.

Cheers!



On 12/12/14, Lisa Hayes lhay...@internode.on.net wrote:

Well political correctness is a load of crap pardon my words.
Lisa Hayes




www.nutrimetics.com.au/lisahayes


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Re: [Audyssey] A Brief Tribute; was: Pizza Delivery

2014-12-11 Thread Lisa Hayes

The problem is, common sense aint all that common.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, December 12, 2014 8:06 AM
Subject: Re: [Audyssey] A Brief Tribute; was: Pizza Delivery


Exactly. Good old-fashioned common sense.



Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
-Original Message- 
From: Charles Rivard

Sent: Thursday, December 11, 2014 12:22 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] A Brief Tribute; was: Pizza Delivery

I don't get the adult oriented games, but I have no problem if others do.
That's their business, not mine, and what harm does it do to me if you buy
and play a game that I wouldn't play?

---
Be positive!  When it comes to being defeated, if you think you're finished,
you! really! are! finished!
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, December 11, 2014 12:54 PM
Subject: Re: [Audyssey] A Brief Tribute; was: Pizza Delivery



Hi Jim,

To be honest I'm not surprised you got negative comments regarding
your adult oriented games. Some people get on their moral high-horse
and can't resist sticking their self-righteous noses into everyone's
business and make a big deal out of something that really should be of
no concern to them. If they don't like adult oriented games don't
download and play them. However, instead of leaving it at that they
feel they must verbally protest.

I for one appreciate you have decided to create adult oriented games,
because our market is small and there are very few truly adult
oriented games for us to play. Protests aside I hope you continue to
release the occasional adult oriented game because I usually get a lot
of fun out of them.

Cheers!


On 12/11/14, Jim Kitchen j...@kitchensinc.net wrote:

Hi,

To all who have said that they appreciate my adult games, really thank 
you
very much.  I have received negative feedback about them just because of 
the

adult content, so it is really nice to get such nice positive feedback.
Thanks again.

BFN

 Jim

Cleverly disguised as a Responsible Adult

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] A Brief Tribute; was: Pizza Delivery

2014-12-10 Thread Lisa Hayes
For me it was fourteen years ago and a man who is still one of my best 
friends paul nimmo who brought me here and in to the relm of jim's games.

Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Charles Rivard wee1s...@fidnet.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, December 11, 2014 8:27 AM
Subject: Re: [Audyssey] A Brief Tribute; was: Pizza Delivery


I think that the first issue of Audyssey was on a 3.5-inch floppy that, as 
you recall, weren't actually floppy.  Along with the text version of the 
magazine were a few games, and one of Jim's games was on it.  Offhand, I 
don't remember where I got the disk from, though, and I think that the game 
may have been the winkit file from which you start.


---
Be positive!  When it comes to being defeated, if you think you're 
finished, you! really! are! finished!
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, December 10, 2014 1:51 PM
Subject: Re: [Audyssey] A Brief Tribute; was: Pizza Delivery



Hi,

Yeah, I think I first discovered Jim's games around 96 or 97 as well.
Audyssey such as it was only had a couple of issues out, and I think
is how I discovered Jim's Dos games. In any case I have had countless
hours of fun playing Jim's games both for Dos and for Windows.

In fact, I have considered for along time of porting some of them to
Linux just so I'd be able to play them natively on Linux without
having to resort to Wine or similar means. I just haven't had the time
or the mental state of mind to take on such a project though.

Cheers!



On 12/10/14, shaun everiss sm.ever...@gmail.com wrote:

I was earlier than that, I  ran over jims stuff back when they came
out 1996 maybe 1997 was the first time I got a modem, I had it till
it broke and in 1998 I got another.
I stayed on dialup to 2001 when I got my first xp system and I was
playing his stuff before that though at that time that was some dos
games, and only a few self voicing titles.


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Re: [Audyssey] A Brief Tribute; was: Pizza Delivery

2014-12-10 Thread Lisa Hayes

Enjoy your games, i get lost in the wonder of such games for free.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Jim Kitchen j...@kitchensinc.net

To: Lisa Hayes Gamers@audyssey.org
Sent: Wednesday, December 10, 2014 8:24 PM
Subject: Re: [Audyssey] A Brief Tribute; was: Pizza Delivery



Hi Lisa,

Like I said, I am still having lots of fun creating and sharing games. 
I'm sure that allot of that has to do with lots of people such as yourself 
that tell me that they enjoy the games.  Thank you's for that.


BFN

- Original Message -
Here here.  And you've stayed developing when so many others haven't for 
what ever reason.

Lisa Hayes




www.nutrimetics.com.au/lisahayes

Jim

I am wealthy in my friends.  -Shakespeare

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] A Brief Tribute; was: Pizza Delivery

2014-12-10 Thread Lisa Hayes

And i'm a monopoly sucker and love that game.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: shaun everiss sm.ever...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, December 11, 2014 5:07 AM
Subject: Re: [Audyssey] A Brief Tribute; was: Pizza Delivery


Well I like jims stuff because they are simple and can be run just about 
anywhere.

So if I don't want someting complex I can run it.

At 10:24 p.m. 10/12/2014, you wrote:

Hi Lisa,

Like I said, I am still having lots of fun creating and sharing games. 
I'm sure that allot of that has to do with lots of people such as yourself 
that tell me that they enjoy the games.  Thank you's for that.


BFN

- Original Message -
Here here.  And you've stayed developing when so many others haven't for 
what ever reason.

Lisa Hayes




www.nutrimetics.com.au/lisahayes

Jim

I am wealthy in my friends.  -Shakespeare

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] A Brief Tribute; was: Pizza Delivery

2014-12-09 Thread Lisa Hayes
Here here.  And you've stayed developing when so many others haven't for 
what ever reason.

Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Charles Rivard wee1s...@fidnet.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, December 10, 2014 4:52 AM
Subject: Re: [Audyssey] A Brief Tribute; was: Pizza Delivery



I could not have said it any better.

---
Be positive!  When it comes to being defeated, if you think you're 
finished, you! really! are! finished!
- Original Message - 
From: Dakotah Rickard dakotah.rick...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, December 09, 2014 4:55 AM
Subject: [Audyssey] A Brief Tribute; was: Pizza Delivery



Jim, I thought about sending you this off-list, as it's a bit
off-topic, but I thought, why? It's worth saying publicly.
Anyway, I remember owning my first pc more than 15 years ago (I'm 26
now). I was at first very sad. I couldn't find any games out there for
the blind. I wanted games. I have always loved games. Who hasn't?
Somehow, I'm not sure how anymore, i found your website. I played
every game on that site, played until I knew every part. The original
Mach1 is still, in my humble opinion, a great racing game.
The fact that you have put out so many different kinds of games is
amazing. The fact that they're all free is borderline miraculous.
You may not remember, but I sent you an email a while back, asking
permission to build on a couple of your game concepts if I started
making games. It would have been reasonable, expected, that you would
be upset, but instead, you welcomed my additions. Your openness and
warmth are an important part of what makes you such an admirable
person, a fantastic developer.
Thank you for giving me hope so long ago, for giving me untold hours
of entertainment, for doing an awesome and inspiring job.
-
Signed:
Dakotah Rickard

On 12/9/14, Jim Kitchen j...@kitchensinc.net wrote:

Hi Josh,

Thank you very much for saying so.  I do appreciate that very much.

Have fun.

BFN

- Original Message -
yes thanks jim, your games are lots of fun!

 Jim

Kitchen's Inc, for games that are up to 110 percent funner to play.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] Comparison between old and latest audio games

2014-10-30 Thread Lisa Hayes

And loan woolf with the user written missions is good as well.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Steven Cantos stevencan...@gmail.com

To: gamers@audyssey.org
Sent: Thursday, October 30, 2014 8:13 AM
Subject: Re: [Audyssey] Comparison between old and latest audio games



I would disagree.  The blind swordsman has really got a more modern feel to
it, even though it is a bit like the hear it, hit it style combat that 
you

would find in most audiogames. And what about SoundRTS with it's new world
war 2 mod and all of the cool weapons? You have to admit that Soundrts is 
an
exception to what you were saying. You really have to have some strategy 
in
playing this game. Also, what about Alter Aeon? I mean, it's really close 
to

a mainstream game in that you must explore, however, the only reason it is
not like a full mainstream game is because the darn game is accessible. 
I'm
not trying to discredit your points, but I personally agree with Ishan 
about

how the audiogames have really progressed in quality.

Signed,
Steven


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of
gamers-requ...@audyssey.org
Sent: Wednesday, October 29, 2014 1:23 PM
To: gamers@audyssey.org
Subject: Gamers Digest, Vol 104, Issue 198

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When replying, please edit your Subject line so it is more specific than
Re: Contents of Gamers digest...


Today's Topics:

  1. Re:  Pizza Delivery (shaun everiss)
  2.  Using a TV as a monitor (Karen  Martin Wareham)
  3. Re:  Pizza Delivery (Josh k)
  4. Re:  compairison between latest and old audio games. (Thomas Ward)
  5. Re:  Throwaway Tech was Previous Topic ofInteractiveFiction
 (Josh k)


--

Message: 1
Date: Wed, 29 Oct 2014 19:36:17 +1300
From: shaun everiss sm.ever...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Pizza Delivery
Message-ID: 54508ae5.8b39440a.2747.a...@mx.google.com
Content-Type: text/plain; charset=iso-8859-1; format=flowed

well jims games are never hard they are based off old dos games or 
straight

board games mostly and are not to bad as long as you have your wits about
you.

At 06:50 p.m. 29/10/2014, you wrote:

When has Jim ever included cheat codes in his games? Never. I actually
like this.



Ash nazg durbatul?k, ash nazg gimbatul, Ash nazg thrakatul?k agh
burzum-ishi krimpatul.
-Original Message- From: Austin Pinto
Sent: Tuesday, October 28, 2014 11:28 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Pizza Delivery

yes the speed limit should be more higher and the speed of the thing
that v drive should be higher is there any cheet code to up the speed?

On 10/29/14, Charles Rivard wee1s...@fidnet.com wrote:

In my opinion, there is no need for an update feature, because Jim
always alerts us to any updates to any of his games, which I greatly

appreciate.

All we have to do is to got the updated file, unzip it into the
folder, and

play.  The new file overwrites the old.

---
Be positive!  When it comes to being defeated, if you think you're
finished,

you! really! are! finished!
- Original Message -
From: Austin Pinto austinpinto.xavi...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, October 28, 2014 10:19 PM
Subject: Re: [Audyssey] Pizza Delivery


i think the game should have a check for update feature

On 10/29/14, Bryan Peterson bpeterson2...@cableone.net wrote:

There goes my promotion LOL.



Ash nazg durbatul?k, ash nazg gimbatul, Ash nazg thrakatul?k agh
burzum-ishi krimpatul.
-Original Message-
From: Jim Kitchen
Sent: Tuesday, October 28, 2014 1:29 AM
To: Ron Schamerhorn
Subject: Re: [Audyssey] Pizza Delivery

Hi Ron,

Thank you, I'm glad to hear that you like my Pizza Delivery game.

Now you've got to go and get version 2. grin  You do not need to
delete version 1, version 2 should over write version 1.  But if you
have a saved game, the pizza count will not be correct.  It won't
hurt, it just won't be

correct.

Thanks again.

BFN

 Jim

Check my web site for my 36 free games.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] previous topic of interactive fictions which Istarted.

2014-10-22 Thread Lisa Hayes

ive got to agree Thomas, wishbringer and moonmist are good general games.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, October 22, 2014 6:18 PM
Subject: Re: [Audyssey] previous topic of interactive fictions which 
Istarted.




Hi Shaun,

Seriously, it isn't rocket science. I can think of a number of
interactive fiction games that would be fine for children. Take the
Infocom games just as an example. They are clean, designed for people
of all ages, and are some great text adventures to play. At least most
of them are.

Just as an example I could see sharing games like Arthur, Zork,
Hitch Hiker's Guide to the Galaxy, etc with a child. However, it
wouldn't be a good idea to share Leather Goddesses of Phobos with a
kid since that is definitely more for adults. A little common sense
here on what is and is not age appropriate goes a long way.



On 10/21/14, shaun everiss sm.ever...@gmail.com wrote:

one thing ishen is I am not sure what games would be good for
children, when I started  I was into the net and in my late teens so
I didn't care much about what I played.
if the plot was good then I played it but if I didn't like it it got
dumped.


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Re: [Audyssey] first audio game.

2014-10-19 Thread Lisa Hayes
and james north, i think he was sighted and what's that cow place you know 
the mob who wrote chillingham.

Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, October 19, 2014 9:22 PM
Subject: Re: [Audyssey] first audio game.



Hello Ishan,

Yes, there have been a few sighted developers who have produced a few
audio games. Off the top of my head there was Richard Disteno, I
believe that was his name, who wrote a few games back in the day like
Run for President, Mission to Mars, and Atlantic City Blackjack. There
is Aprone, AKA Jeremy Kaldobsky, who has written several games such as
Swamp, Towers of War, Castaways, and a handful of others. There are
also a number of sighted developers now creating accessible audio
games for the iPhone who are sighted. So they exist, but aren't as
plentiful as the blind developers who have written audio games.


On 10/19/14, ishan dhami ishan1dha...@gmail.com wrote:

Hi champion!
is there any sited developer who developed audio games?
Thanks


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Re: [Audyssey] first audio game.

2014-10-19 Thread Lisa Hayes
and i know ann moris enterprises sold a game called, fox and hounds, never 
did get in to that game.  When i first came to this community in 2000 their 
was jIm Kitchen of course and sod which to me was and is a marvel and more.

Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, October 19, 2014 7:25 PM
Subject: Re: [Audyssey] first audio game.



Hello Ishan,

Good question. To be honest I am not quite certain who gets the credit
of writing the first audio game per se, but there are a few contenders
for that distinction. What I'll say is accessible PC games go back
before the development of audio games and it is important to start
there.

Years ago before blind developers began developing their own games a
lot of blind gamers would buy Dos text adventures that happened to be
accessible with the Dos screen readers available at the time. This
would be the late 80's and early 90's. Those weren't really audio
games since they are mostly text, but they were accessible with a
screen reader.
I'm not actually certain who developed the first audio game but I
think that may have been Jim Kitchen. By the time I discovered the
Audyssey community in the late 90's there were a handful of
established developers like Jim Kitchen, PCs Games, and a few others
were developing games for Dos. Although, I know Jim Kitchen had been
around quite a while and had a presents on dial-up BBS before the
internet really took off.
What I do know for certain by the late 90's there were several audio
games for Dos that played sounds and used a user's screen reader for
speech output. some of those early games included games from PCs like
Panzers in North Africa, Kick Boxing, Monopoly, Any Night Football,
and Ten Pin Alley. GMA released Trek 99 and Lone Wolf 1.0. Jim Kitchen
had Life, Concentration, Simon, Battleship, etc basically the same
types of games he has now accept those early versions were for Dos.
another developer named Robert Betz also was putting out some
accessible card and board games which were for Windows 95 and Windows
98.

Bottom line, by the time I showed up and took an actual interesting
audio games there were already a handful of people working on audio
games so I can't actually say who started it for certain. What I can
say is all of them were for Dos or older versions of Windows such as
95 and 98. You aren't going to find many of those games compatible
with modern Windows versions.

One of the primary reasons has to do with 64-bit hardware and
operating systems. The newer 64-bit processors can't execute 16-bit
and 8-bit applications meaning most of the games and other software
written for Dos won't run on a new 64-bit machine running Windows 7 or
Windows 8 without a Dos emulator and those aren't generally
accessible. The best way I have found to play anything from the 80's
and 90's is to run it in a virtual machine, or to keep an older
computer around with something like XP on it to play older PC games.



On 10/18/14, ishan dhami ishan1dha...@gmail.com wrote:

Hi who was the first developer of audio games? and which one he made?
in which operating system it runs or it is still available?

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Re: [Audyssey] first audio game.

2014-10-19 Thread Lisa Hayes
That's it thanks i notice thir aint no bavisoft.com anymore so they've gone 
like thunder now.

Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, October 19, 2014 10:50 PM
Subject: Re: [Audyssey] first audio game.



Hi Lisa,

Yeah, James North was definitely sighted. Forgot about him when trying
to recall my list of sighted audio game developers.

As for that cow place I believe you are talking about Bavisoft. They
are the ones who created Grizzly Gulch and Chillingham.



On 10/19/14, Lisa Hayes lhay...@internode.on.net wrote:
and james north, i think he was sighted and what's that cow place you 
know

the mob who wrote chillingham.
Lisa Hayes




www.nutrimetics.com.au/lisahayes



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Re: [Audyssey] first audio game.

2014-10-19 Thread Lisa Hayes
And their was conrad button who produced educational games like nebula, 
darkcon  castawy and so on.

Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, October 20, 2014 12:33 AM
Subject: Re: [Audyssey] first audio game.



Hi Dark,

Interesting. As I said I'm not quite sure what the first audio game
was for certain, but some of the earliest ones I know of were for the
BNS Classic and BNS 640K. There was Mine Sweeper, Simon, Solitaire,
and a few others released by Blazie Engineering for the device. A
little later on Daniel Zingaro released a few games for the BNS.
However, given the fact that the BNS and other blind devices tended to
be proprietary I'd be surprised if they were actually the first audio
games per se. I would think, but could be wrong the first audio games
were probably were designed for MS Dos.


It is too bad you missed out on the early audio games as a teenager,
but don't feel bad. I did too in large part because I wasn't looking
for them. Oh, I knew games could be played on Dos, Windows 3.1, and
Windows 95, etc but at the time my vision was still good enough to
play games available at the time. By the time my vision got bad enough
I could no longer play graphical games I naturally turned to text
based games, but still wasn't looking for games made for the blind
specifically.

How I ended up finding about Audyssey was by accident more than
anything else. I called a college friend up on the phone, and he said
he was playing a game he heard about in Audyssey Magazine. I
immediately got on the net, grabbed the first few issues, and was
suddenly introduced to all the games I had been missing. In one way
the games were something of a let down since I had just gone from Tomb
Raider, Quake, Jedi Knight, etc to games like Life,, Battleship, and
that sort of thing. However, I was none-the-less happy to find games
to play even if they weren't what everybody in college was playing.

On 10/19/14, dark d...@xgam.org wrote:

Hi Tom.

I seem to remember hearing an interview with Jim Kitchin at one point 
which


that the first actual audio game which used sound rather than just 
writing

text to the screen was on the eureaca or one of those other specialist
braille machines.

I think it was a shoot aliens type of game, but as I've never owned any 
of
those specialist braille things I don't know for certain, still I 
remember
Jim Kitchin saying he got some inspiration from that to create actual 
games


with representative sound, sinse after all in the dos days there were 
lots
of text games being produced by many developers anyway, indeed I'm a 
little


sorry I never found out about them as a teenager and was only given a 
laptop


with windows 3.1 on to work and never thought you could do something as
interesting as play games on it,  it certainly wouldn've improved my
computer skills if I had.

Beware the grue!

Dark.


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Re: [Audyssey] moderated status? - Re: An Inquiry about MOTA

2014-10-18 Thread Lisa Hayes

He might have only just been put on moderated status.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Charles Rivard wee1s...@fidnet.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, October 18, 2014 6:23 AM
Subject: [Audyssey] moderated status? - Re: An Inquiry about MOTA


I wonder if messages slip through cracks?  Just a thought.

---
Be positive!  When it comes to being defeated, if you think you're finished,
you! really! are! finished!
- Original Message - 
From: Scott Chesworth scottcheswo...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 17, 2014 1:47 PM
Subject: Re: [Audyssey] An Inquiry about MOTA


So hang on, if he's on moderated status, why are we still seeing the
type of posts that are guaranteed to annoy people, people that in this
case includes the moderator?

On 10/17/14, Bryan Peterson bpeterson2...@cableone.net wrote:

Precisely. And polite explanations and requests.



Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
-Original Message-
From: Scott Chesworth
Sent: Friday, October 17, 2014 12:10 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] An Inquiry about MOTA

What has already been tried several times, switching his posts to
moderated?

On 10/17/14, Bryan Peterson bpeterson2...@cableone.net wrote:

That's the thing. That's already been tried several times with him.



Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
-Original Message-
From: Scott Chesworth
Sent: Friday, October 17, 2014 11:23 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] An Inquiry about MOTA

Ah, maybe you misunderstood. The language difficulty was just one
aspect of the broader point I was implying, that being that what's
happening here is petty jibing which does nothing to solve the actual
problem. Since subtlety doesn't always stay in tact in writing, let's
take it a step further. It doesn't solve the underlying problem, but
it does make a bunch of regular posters seem like the type of people
who'd pile on to deliver a covert kick to the kidneys of an annoying
kid in a school yard when there's already someone twice his age
beating the snot out of him. I mean, a guy who writes the way Josh
generally does pasting a dictionary definition... come on... not
cool...

Moderated posts would've probably solved it, and still might. This is
assuming that the savage dogs of war can be called off of course lol


On 10/17/14, Bryan Peterson bpeterson2...@cableone.net wrote:

The point here isn't that he's not speaking his native language. The
point
is that people have repeatedly explained things to him in many different
ways and he still asks the same questions and demands things be done
now,
now, now.



Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
-Original Message-
From: Scott Chesworth
Sent: Friday, October 17, 2014 10:07 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] An Inquiry about MOTA

In this context, champion is being used in the same way as calling
someone sir, boss, Governor etc. It's a sort of informal way of
talking up to someone, an attempt to show respect. A tad awkward, and
annoying with repetition no doubt, but I would've thought it was
obvious that there was no actual ill intent behind it. Tbh, given the
amount of rambly junk that goes uncommented on here, I can't quite
believe I'm seeing an entire thread of regular posters piling on a
young guy who's obviously not speaking his native language and seems
to still be finding his way when it comes to social etiquette on the
net. Long live the double standard

You stay classy now chaps...

On 10/17/14, Josh Kennedy joshknnd1...@gmail.com wrote:

as far as I know champion is not a name. the word champion means...
1.
a person who has defeated or surpassed all rivals in a competition,
especially in sports.
a champion hurdler
synonyms:
winner, titleholder, defending champion, gold medalist, titlist, record
holder; Moreprizewinner, victor; informalchamp, number one, king the
world champion
2.
a person who fights or argues for a cause or on behalf of someone else.
a champion of women's rights
synonyms:
advocate, proponent, promoter, supporter, defender, upholder, backer,
exponent; Morecampaigner, lobbyist, crusader, apologist, booster,
flag-bearer a champion of change
historical
a knight who fought in single combat on behalf of the monarch.
synonyms:
knight, man-at-arms, warrior
the king's champion
verb
verb: champion; 3rd person present: champions; past tense: championed;
past participle: championed; gerund or present participle: championing
1.
support the cause of; defend.
priests who championed human rights
synonyms:
advocate, promote, defend, uphold, support, back, stand up for, take
someone's part; Morecampaign for, lobby for, fight for, crusade for,
stick up for championing the rights of refugees

Re: [Audyssey] An Inquiry about MOTA

2014-10-17 Thread Lisa Hayes
Thomas HOw are you so patient with this pest/ ban him moderate him but for 
f...'s sake get rid of him or i'll forget i'm a lady and tell him what i 
think of him and blieve me you'll be putting out brush fires when and if 
that happ;ens.

Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 17, 2014 6:39 PM
Subject: Re: [Audyssey] An Inquiry about MOTA



Hi Ishan,

Let's get something straight. Weather you intended to or not I find
your posts regarding this matter both rude and a little irritating.
I've already explained why hiring another developer would be
impractical, but my explanation seems to have gone in one ear and out
the other. Either that or you just aren't listening to a word I say so
I will explain it again. Hopefully, in language you can understand.

I can not and will not share USA Games with another game developer for
the simple fact there is little money to be made in splitting it 50/50
with another person. I've already stated before there is not much
money to be made off of creating and selling audio games, and by
splitting it 50/50 with another person I'd essentially be getting half
of what I could have gotten on my own. At a certain point my supposed
partner and I wouldn't make enough off the games to make it
worthwhile. There would be no financial incentive in developing audio
games to bother with it from a commercial standpoint. So I wouldn't be
doing myself or my partner any favors by such an arrangement.

As for getting a lone I wouldn't qualify for one right now given my
financial circumstances. Even if I could I wouldn't because I would be
that much further in debt. My goal for the next few months is to pay
my debts off, to get myself out of debt, and recover financially. I'd
have to be insane to add to my debt by taking out a lone right now. So
its not even remotely a consideration accept for an extreme emergency
That is assuming I could even get a lone to begin with.

Finally, as for you wanting the full version of Mysteries of the
Ancients join the club. So do a lot of other people but pressuring me,
riding my back like a horse with a saddle, and constantly requesting a
full release will not make that happen any time soon. I have personal
issues that need to get resolved before that happens, and no amount of
pressuring me, wining, complaining, etc will make that happen. So just
deal with it. Get off my back.

For what it is worth I have started writing up a new release schedule,
a new time table for the new beta release of Mysteries of the
Ancients, but it is tentative at best. Besides, I have a feeling no
matter what schedule I create it won't satisfy you, and you'll just
wine and complain because you expect things to be done according to
some unrealistic schedule. I'm not Merlin the Magician, and can't wave
my magic wand in the air and make a game appear out of nowhere. It
will take me months to catch up the backlog of work on Mysteries of
the ancients so it is better for you and I both if you just wait
patiently for things to get done when they get done.

P.S.

My name is not Champion. I would appreciate it if you stop calling me 
that.




On 10/16/14, ishan dhami ishan1dha...@gmail.com wrote:

Hi champion!
why you shouldn't give your company to an another person to someone
and sign an agreement of 50 50
Maybe it will help.
as you are saying that you broke all your savings.
Why can you apply for a cheap lone?
I think If you have another person which maybe your employee can help
you emotionally also. So champion go for it!
I want mota mota mota in full version.
Thanks
Ishan



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Re: [Audyssey] An Inquiry about MOTA

2014-10-17 Thread Lisa Hayes
ok fare enough i'll keep a rein on my temper, for now, but he was rude to me 
and said something to the effect that it was my english not his that was not 
understandable and i have that message and your response so i'm not happy 
with him, for now i'll shut up.

Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 17, 2014 7:47 PM
Subject: Re: [Audyssey] An Inquiry about MOTA



Hi Lisa,

Honestly, I'm not sure why I put up with Ishan's bull crap. I guess it
is because I have a thicker skin or a greater tolerance for it, but
even so I've been sorely tempted to kick Ishan off the list. Just
haven't found a reason good enough to do it.

As for telling him off please don't do that. You are a valued member
of this community and I'd hate to have to moderate you or ban you from
the list for giving Ishan an ear full even though I agree he probably
deserves it. Now, if you want to say something to him off list I have
no objections to that since it is out of my control. :D

In any case I haven't decided what to do about Ishan yet, but one
place to start is by sensoring his messages more. Basically, anything
I don't like, think is in appropriate, for the list I'll reject it or
delete it outright. Starting now he is going to be on a tight leash.



On 10/17/14, Lisa Hayes lhay...@internode.on.net wrote:
Thomas HOw are you so patient with this pest/ ban him moderate him but 
for

f...'s sake get rid of him or i'll forget i'm a lady and tell him what i
think of him and blieve me you'll be putting out brush fires when and if
that happ;ens.
Lisa Hayes




www.nutrimetics.com.au/lisahayes



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Re: [Audyssey] An Inquiry about MOTA

2014-10-17 Thread Lisa Hayes

BEcause he isn't on, he's trying to find one.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Josh Kennedy joshknnd1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 17, 2014 10:44 PM
Subject: Re: [Audyssey] An Inquiry about MOTA



and why do you call everybody champion?

Josh

On 10/16/2014 1:36 PM, ishan dhami wrote:

Hi champion!
why you shouldn't give your company to an another person to someone
and sign an agreement of 50 50
Maybe it will help.
as you are saying that you broke all your savings.
Why can you apply for a cheap lone?
I think If you have another person which maybe your employee can help
you emotionally also. So champion go for it!
I want mota mota mota in full version.
Thanks
Ishan

On 10/16/14, john jpcarnemo...@gmail.com wrote:

Well said sir.

--
From: Thomas Ward thomasward1...@gmail.com
Sent: Thursday, October 16, 2014 9:24 AM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] An Inquiry about MOTA

Hi Ishan,

What you are suggesting isn't really practical or particularly
feasible for a number of reasons.

For one thing while the USA is a commercial country a lot of people,
including myself, are in financial trouble right now and can't afford
to just pay someone to write games or whatever. When my soon to be
ex-wife left last fall I had to basically spend all of my savings etc
to hire an attorney for the divorce, and as a result of the divorce I
am pretty much flat broke. While I wouldn't call myself penniless I am
pretty close to it at the moment.

Second, due to a number of factors I haven't been working for a long
time, and am collecting disability. That means while I have money
coming in to pay my bills such as rent, internet, electricity, and so
on I don't have a lot left over for extras. Let alone to hire an
employee as you suggest.

Finally, making audio games isn't likely enough to support one
programmer let alone two or more. At most an audio game will bring in
maybe $10,000 or so in sales, if it does that well, and then about 25%
will come out of it for tax purposes. Say $7,500 clear. Now, we have
to split that between two programmers which comes to $3,250 per person
which is almost nothing. Bottom line, I could probably get a job
working the lunch counter at Burger King, McDonald's, or Wendy's  for
twice that so making a living off of audio games isn't remotely
possible. Much less hiring an employee as you suggest.

As far as PCs Games goes who is Charles? Last I knew Phil worked
alone, and developed Pac-Man Talks and Sarah by himself. He had a
partner when starting out, but he left years ago to per sue a more
lucrative career in the mainstream programming industry. So I do
believe you have your facts wrong, and need to get them straight
before making suggestions that are factually incorrect.

Cheers!


On 10/16/14, ishan dhami ishan1dha...@gmail.com wrote:

Hi Thomas sir!
Do you know phil vlasak?
if you say yes
then do that.
Let's come to the point.
you are a brilliant and talented person which I ever see in my entire
life.
so you also know that USA is a capitalist country.
If you have money you can do everything.
If you hire someone for USAGames for programming and updating and
managing
you'll gain not lose.
your personal life is effecting your business because you are alone.
the example of phil vlasak is showing us that Charles who is the main
founder of pcsgames is gaining not losing.
same thing will apply on you.
If you do you'll earn not lose.
I think itz a profitable agreement.
So Mr champion go for it!
What do you think my friends? Mr champion should do that or not.
Thanks
Ishan

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Re: [Audyssey] An Inquiry about MOTA

2014-10-17 Thread Lisa Hayes
Brian yo accidently put a one in their mate, i reckopn he's eight, now how 
will he take that, lol.

Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, October 18, 2014 3:40 AM
Subject: Re: [Audyssey] An Inquiry about MOTA


I actually think he's eighteen.



Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
-Original Message- 
From: tim

Sent: Friday, October 17, 2014 6:24 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] An Inquiry about MOTA

Like I said a while back your dealing with a 12 year old and there
concept of life is not real but a childs. you will never make it understand.

At 03:39 AM 10/17/2014, you wrote:

Hi Ishan,

Let's get something straight. Weather you intended to or not I find
your posts regarding this matter both rude and a little irritating.
I've already explained why hiring another developer would be
impractical, but my explanation seems to have gone in one ear and out
the other. Either that or you just aren't listening to a word I say so
I will explain it again. Hopefully, in language you can understand.

I can not and will not share USA Games with another game developer for
the simple fact there is little money to be made in splitting it 50/50
with another person. I've already stated before there is not much
money to be made off of creating and selling audio games, and by
splitting it 50/50 with another person I'd essentially be getting half
of what I could have gotten on my own. At a certain point my supposed
partner and I wouldn't make enough off the games to make it
worthwhile. There would be no financial incentive in developing audio
games to bother with it from a commercial standpoint. So I wouldn't be
doing myself or my partner any favors by such an arrangement.

As for getting a lone I wouldn't qualify for one right now given my
financial circumstances. Even if I could I wouldn't because I would be
that much further in debt. My goal for the next few months is to pay
my debts off, to get myself out of debt, and recover financially. I'd
have to be insane to add to my debt by taking out a lone right now. So
its not even remotely a consideration accept for an extreme emergency
That is assuming I could even get a lone to begin with.

Finally, as for you wanting the full version of Mysteries of the
Ancients join the club. So do a lot of other people but pressuring me,
riding my back like a horse with a saddle, and constantly requesting a
full release will not make that happen any time soon. I have personal
issues that need to get resolved before that happens, and no amount of
pressuring me, wining, complaining, etc will make that happen. So just
deal with it. Get off my back.

For what it is worth I have started writing up a new release schedule,
a new time table for the new beta release of Mysteries of the
Ancients, but it is tentative at best. Besides, I have a feeling no
matter what schedule I create it won't satisfy you, and you'll just
wine and complain because you expect things to be done according to
some unrealistic schedule. I'm not Merlin the Magician, and can't wave
my magic wand in the air and make a game appear out of nowhere. It
will take me months to catch up the backlog of work on Mysteries of
the ancients so it is better for you and I both if you just wait
patiently for things to get done when they get done.

P.S.

My name is not Champion. I would appreciate it if you stop calling me that.



On 10/16/14, ishan dhami ishan1dha...@gmail.com wrote:
 Hi champion!
 why you shouldn't give your company to an another person to someone
 and sign an agreement of 50 50
 Maybe it will help.
 as you are saying that you broke all your savings.
 Why can you apply for a cheap lone?
 I think If you have another person which maybe your employee can help
 you emotionally also. So champion go for it!
 I want mota mota mota in full version.
 Thanks
 Ishan


---
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All messages are archived and can be searched and read at
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If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.



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Re: [Audyssey] An Inquiry about MOTA

2014-10-17 Thread Lisa Hayes

INdeed smack and continuing smacking.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: tim z200...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 17, 2014 11:29 PM
Subject: Re: [Audyssey] An Inquiry about MOTA


now this is where you jump up and down crying your eyes out its called a 
temper tantrum, and us grownups bring out the 2 by 4 and let your backside 
know what the meaning of smack is.


At 01:36 PM 10/16/2014, you wrote:

Hi champion!
why you shouldn't give your company to an another person to someone
and sign an agreement of 50 50
Maybe it will help.
as you are saying that you broke all your savings.
Why can you apply for a cheap lone?
I think If you have another person which maybe your employee can help
you emotionally also. So champion go for it!
I want mota mota mota in full version.
Thanks
Ishan

On 10/16/14, john jpcarnemo...@gmail.com wrote:
 Well said sir.

 --
 From: Thomas Ward thomasward1...@gmail.com
 Sent: Thursday, October 16, 2014 9:24 AM
 To: Gamers Discussion list gamers@audyssey.org
 Subject: Re: [Audyssey] An Inquiry about MOTA

 Hi Ishan,

 What you are suggesting isn't really practical or particularly
 feasible for a number of reasons.

 For one thing while the USA is a commercial country a lot of people,
 including myself, are in financial trouble right now and can't afford
 to just pay someone to write games or whatever. When my soon to be
 ex-wife left last fall I had to basically spend all of my savings etc
 to hire an attorney for the divorce, and as a result of the divorce I
 am pretty much flat broke. While I wouldn't call myself penniless I am
 pretty close to it at the moment.

 Second, due to a number of factors I haven't been working for a long
 time, and am collecting disability. That means while I have money
 coming in to pay my bills such as rent, internet, electricity, and so
 on I don't have a lot left over for extras. Let alone to hire an
 employee as you suggest.

 Finally, making audio games isn't likely enough to support one
 programmer let alone two or more. At most an audio game will bring in
 maybe $10,000 or so in sales, if it does that well, and then about 25%
 will come out of it for tax purposes. Say $7,500 clear. Now, we have
 to split that between two programmers which comes to $3,250 per person
 which is almost nothing. Bottom line, I could probably get a job
 working the lunch counter at Burger King, McDonald's, or Wendy's  for
 twice that so making a living off of audio games isn't remotely
 possible. Much less hiring an employee as you suggest.

 As far as PCs Games goes who is Charles? Last I knew Phil worked
 alone, and developed Pac-Man Talks and Sarah by himself. He had a
 partner when starting out, but he left years ago to per sue a more
 lucrative career in the mainstream programming industry. So I do
 believe you have your facts wrong, and need to get them straight
 before making suggestions that are factually incorrect.

 Cheers!


 On 10/16/14, ishan dhami ishan1dha...@gmail.com wrote:
 Hi Thomas sir!
 Do you know phil vlasak?
 if you say yes
 then do that.
 Let's come to the point.
 you are a brilliant and talented person which I ever see in my entire
 life.
 so you also know that USA is a capitalist country.
 If you have money you can do everything.
 If you hire someone for USAGames for programming and updating and
 managing
 you'll gain not lose.
 your personal life is effecting your business because you are alone.
 the example of phil vlasak is showing us that Charles who is the main
 founder of pcsgames is gaining not losing.
 same thing will apply on you.
 If you do you'll earn not lose.
 I think itz a profitable agreement.
 So Mr champion go for it!
 What do you think my friends? Mr champion should do that or not.
 Thanks
 Ishan

 ---
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Re: [Audyssey] lori's message and my question regarding park boss

2014-10-15 Thread Lisa Hayes
ive got to agree with you Charles and you Thomas, Im no perfect typist, 
but i can at least write the language properly.  But content is awful here 
and ishan can't or won't be told anything.

Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Charles Rivard wee1s...@fidnet.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, October 16, 2014 12:35 PM
Subject: Re: [Audyssey] lori's message and my question regarding park boss


That's why I stopped reading them.  Quite often, I couldn't understand 
them, and if I did, I couldn't believe what was sent.  Not that it wasn't 
true, but because of the content.


---
Be positive!  When it comes to being defeated, if you think you're 
finished, you! really! are! finished!
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, October 15, 2014 1:58 AM
Subject: Re: [Audyssey] lori's message and my question regarding park boss



Hi Ishan,

No point in arguing with you since it will go in one ear and out of
the other. Besides, since you are such an expert regarding the park
reports, find it so reliable, I guess we won't be hearing any more
questions from you on this list about how to generate money, to having
a negative bank account balance, or anything else because the park
reports are so reliable you don't need our help.

Oh,, and what is a vage? There isn't any such thing as a vage. You are
probably trying to say wage and spelled it vage, but honestly you need
to do a bit better in proofreading your messages.



On 10/14/14, ishan dhami ishan1dha...@gmail.com wrote:

Hi the report is reliable
because if your visitors are satisfied then you can easily increase
the vage of your staff members.


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[Audyssey] PInball classic.

2014-10-13 Thread Lisa Hayes
hi who is distributing pinball classic now please? thanks. 
Lisa Hayes 




www.nutrimetics.com.au/lisahayes
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Re: [Audyssey] amusement park rides we remember - Re: suggestionfor park boss

2014-10-11 Thread Lisa Hayes

What does this messagfe mean/
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Danielle Antoine singingmywa...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, October 11, 2014 4:11 PM
Subject: Re: [Audyssey] amusement park rides we remember - Re: suggestionfor 
park boss




Hmmm. Neat. FunnyFAQ too.


On 10/10/14, Lisa Hayes lhay...@internode.on.net wrote:

Cara These sound wonderful rides by heavens they do wow.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message -
From: Cara Quinn caraqu...@caraquinn.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, October 11, 2014 11:09 AM
Subject: Re: [Audyssey] amusement park rides we remember - Re: 
suggestionfor


park boss



There is a ride I just went on last month on Pikes Peak, called The
Terror-dactyl.

It is at the top of a 700 foot deep canyon with a river at the bottom.

You and another person sit in a pair of connected seats side by side,
which are at the top of one edge of the canyon.

You are only held in by a very thin harness. They then remove the floor
from beneath you both and slowly tilt your seats down so you are now
facing straight down the canyon wall, and you are only held in at this
point, by your harness.

I love these sorts of rides and trust me, it is pretty scary at this
point, even if you cannot see. ;)

Finally they count down from three to 1 and release you. You fall 
straight


down the canyon wall and swing out to the center of the canyon and 
onward


toward the other side. You then begin to drift into a spin and swing
backward toward the canyon wall where you started and so on.

The seats swing on a single cable, so you continue to spin as you swing.

The zero G is like nothing I've experienced so far and I have gone on
every zero G ride I can find. :)

Once the ride calms down, it is actually amazingly graceful and 
beautiful.


It's like you are flying and gently twirling in a dream. You are 
basically


out in close to complete nothingness. It's also really cool as you can
hear the river a long way off below you. It is about 2 or 3 hundred feet
below you and you can hear it flowing as you swing above it. It is
awesome! :)

There is also a ride in Vegas which I plan on trying which has you jump
off of a platform 850 feet above the ground. You are in a harness and 
jump


straight down the side of the stratosphere. So it's like BASE jumping or
bungee jumping on steroids. :)

You go all the way to the ground so it is quite a lot of zero G.

I'm looking forward to it!

Smiles,

Cara :)
---
iOS design and development - LookTel.com
---
View my Online Portfolio at:

http://www.onemodelplace.com/CaraQuinn

Follow me on Twitter!

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On Oct 10, 2014, at 6:31 AM, Thomas Ward thomasward1...@gmail.com
wrote:

Hi Charles,

Better you than me. The vomit comet gets the name for a reason because
almost everyone who goes through that part of training upchucks. Since
I don't like getting sick I'd prefer to stay far away from anything
with that kind of rep.



On 10/10/14, Charles Rivard wee1s...@fidnet.com wrote:

Although I like bumper cars, I would like them even better if I could
see
where I was headed.  Bash!  Bash!  Bash!  The same with bumper boats.

During astronaut training, they ride what they refer to as the vomit
comet.  I'd like to experience that bit of weightlessness.

---
Be positive!  When it comes to being defeated, if you think you're
finished,

you! really! are! finished!


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Re: [Audyssey] Audyssey babble report for September 2014

2014-10-10 Thread Lisa Hayes

Thanks JIm i'm going to be in the next one too i hope.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Jim Kitchen j...@kitchensinc.net

To: Lisa Hayes Gamers@audyssey.org
Sent: Friday, October 10, 2014 9:57 PM
Subject: Re: [Audyssey] Audyssey babble report for September 2014



Hi Lisa,

Ok, but I think that they are better when your name is in them.

Have a good one.

BFN

- Original Message -
All of your reports are good Jim.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

Jim

A good friend will come and bail you out of jail...but, a true friend will 
be sitting next to you saying, Wow...that was fun!

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] amusement park rides we remember - Re: suggestion for park boss

2014-10-10 Thread Lisa Hayes

Thomas that's a real bummeris it not.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 10, 2014 11:26 PM
Subject: Re: [Audyssey] amusement park rides we remember - Re: suggestion 
for park boss




Hi Lisa,

Well, I can take some pills for motion sickness, but often times they
make me sleepy or they don't always work. So I try not to depend on
pills for motion sickness unless I really have to.



On 10/10/14, Lisa Hayes lhay...@internode.on.net wrote:

Oh thomas what a ruining thing to have, can pills not help/ that's a
bugger.
Lisa Hayes


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Re: [Audyssey] amusement park rides we remember - Re: suggestionfor park boss

2014-10-10 Thread Lisa Hayes

Cara These sound wonderful rides by heavens they do wow.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Cara Quinn caraqu...@caraquinn.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, October 11, 2014 11:09 AM
Subject: Re: [Audyssey] amusement park rides we remember - Re: suggestionfor 
park boss



There is a ride I just went on last month on Pikes Peak, called The 
Terror-dactyl.


It is at the top of a 700 foot deep canyon with a river at the bottom.

You and another person sit in a pair of connected seats side by side, 
which are at the top of one edge of the canyon.


You are only held in by a very thin harness. They then remove the floor 
from beneath you both and slowly tilt your seats down so you are now 
facing straight down the canyon wall, and you are only held in at this 
point, by your harness.


I love these sorts of rides and trust me, it is pretty scary at this 
point, even if you cannot see. ;)


Finally they count down from three to 1 and release you. You fall straight 
down the canyon wall and swing out to the center of the canyon and onward 
toward the other side. You then begin to drift into a spin and swing 
backward toward the canyon wall where you started and so on.


The seats swing on a single cable, so you continue to spin as you swing.

The zero G is like nothing I've experienced so far and I have gone on 
every zero G ride I can find. :)


Once the ride calms down, it is actually amazingly graceful and beautiful. 
It's like you are flying and gently twirling in a dream. You are basically 
out in close to complete nothingness. It's also really cool as you can 
hear the river a long way off below you. It is about 2 or 3 hundred feet 
below you and you can hear it flowing as you swing above it. It is 
awesome! :)


There is also a ride in Vegas which I plan on trying which has you jump 
off of a platform 850 feet above the ground. You are in a harness and jump 
straight down the side of the stratosphere. So it's like BASE jumping or 
bungee jumping on steroids. :)


You go all the way to the ground so it is quite a lot of zero G.

I'm looking forward to it!

Smiles,

Cara :)
---
iOS design and development - LookTel.com
---
View my Online Portfolio at:

http://www.onemodelplace.com/CaraQuinn

Follow me on Twitter!

https://twitter.com/ModelCara

On Oct 10, 2014, at 6:31 AM, Thomas Ward thomasward1...@gmail.com wrote:

Hi Charles,

Better you than me. The vomit comet gets the name for a reason because
almost everyone who goes through that part of training upchucks. Since
I don't like getting sick I'd prefer to stay far away from anything
with that kind of rep.



On 10/10/14, Charles Rivard wee1s...@fidnet.com wrote:

Although I like bumper cars, I would like them even better if I could see
where I was headed.  Bash!  Bash!  Bash!  The same with bumper boats.

During astronaut training, they ride what they refer to as the vomit
comet.  I'd like to experience that bit of weightlessness.

---
Be positive!  When it comes to being defeated, if you think you're 
finished,


you! really! are! finished!


---
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Re: [Audyssey] amusement park rides we remember

2014-10-09 Thread Lisa Hayes
and has anyone been to the shopping mall in edmonton canada where their is 
an amusement park in the shopping centre.

Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Jim Kitchen j...@kitchensinc.net

To: Thomas Ward Gamers@audyssey.org
Sent: Friday, October 10, 2014 3:56 AM
Subject: Re: [Audyssey] amusement park rides we remember



Hi Thomas,

Yes sir, I also went to Geauga Lake park at least once a summer.  I am not 
sure but I thought that after it became Six Flags they ended up closing it 
down.  Well except for the water park part of it.


I thought that Euclid Beach park would have been before your time.  It now 
has HUD housing on the site, but the stone archway entrance is still 
there.  I still remember the Fat Lady Laughing Sally.  Ok we all meet 
back at the Fat Lady at 3:00.


BFN

Jim

Vice Chairman. Board of Commissioners. Geauga Metropolitan Housing 
Authority.


j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] amusement park rides we remember - Re: suggestion for park boss

2014-10-09 Thread Lisa Hayes

Oh thomas what a ruining thing to have, can pills not help/ that's a bugger.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 10, 2014 2:55 PM
Subject: Re: [Audyssey] amusement park rides we remember - Re: suggestion 
for park boss




Hi Charles,

LOL. That bad, eh ?

My issue with roller-coasters is I am very sensitive to motion
sickness. I've been that way for the last twenty years so if I am on
any ride that goes to fast, takes too many curves, goes up and down,
sure enough I'm going to get horribly and miserably sick for the rest
of the day. Which means while I love roller-coasters, get a thrill out
of riding them, the effect of getting majorly sick isn't worth the
ride.

As a result I end up going on kid rides like bumper cars, boat rides,
train rides, or something that is gentle enough to not make me sick
but give me something of an enjoyable experience. It is truly
something of a bummer.



On 10/9/14, Charles Rivard wee1s...@fidnet.com wrote:
While other rides are fun, my favorites are the roller coasters.  The 
best
old wooden coaster used to be at The Pike in Long Beach, California.  On 
one


of the curves at the bottom of a really big hill, you went out over the
ocean, and it looked like you were going to go right into it!  You can 
find


info about this coaster on YouTube, but I remember riding it when I was
young.  The only way we could get Dad to go on it was to get him a drink
first, and he usually wasn't a chicken.  Mom was, though.  She said we 
were


nuts to ride that thing.

---
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finished,


you! really! are! finished!


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Re: [Audyssey] Audyssey babble report for September 2014

2014-10-08 Thread Lisa Hayes

All of your reports are good Jim.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Jim Kitchen j...@kitchensinc.net

To: ishan dhami Gamers@audyssey.org
Sent: Wednesday, October 08, 2014 9:33 PM
Subject: Re: [Audyssey] Audyssey babble report for September 2014



Hi Ishan,

Thanks for saying that it was a good babble report.  The reason that some 
names are sometimes repeated is that the program that I wrote to produce 
the report looks at the entire return Email address, which includes the 
actually Email address, not just the name of the person.  So some people 
send to the list from more than one address.  And some times people change 
providers so have sent to the list from more than one actual return 
address.


Thanks again.

BFN

Jim

As I said before, I NEVER repeat myself!

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] amusement park rides we remember

2014-10-08 Thread Lisa Hayes
so JIm are we going to get a game based on your mrmories of amusement parks/ 
lol.

Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Jim Kitchen j...@kitchensinc.net

To: Nicol Gamers@audyssey.org
Sent: Wednesday, October 08, 2014 9:15 PM
Subject: Re: [Audyssey] amusement park rides we remember



Hi Nicol,

Yes, probably not too safe if people can kick other's swing and send it 
out of control.  I don't remember ever seeing a swing ride like that.


When they were still open, I also used to go to the Euclid Beach park and 
the Geauga Lake park.  They had this ride that from the side looked like a 
butterfly.  Well a bunch of butterflies hanging from cables almost like a 
marry go round.  It went pretty fast.  The front wing was actually a wind 
rudder.  So you turned it to the left and turned in towards the center. 
Turn it right and fly out away from the center.  If you kept up doing it 
in rhythm, you could get flying out and up pretty high.  Actually so high 
that your butterfly would fall in and bounce on the cable.  Of course the 
ride operator would yell at you and tell you not to do that.  And you flew 
so close to the roof of a picnic area pavilion that it looked like you 
were going to hit it's roof.


I still love amusement parks, water land parks and the medieval fairs, but 
have not had the opportunity to go for a couple of years.


BFN

Jim

Diagonally parked in a parallel universe.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] suggestion for park boss

2014-10-04 Thread Lisa Hayes
Hi thomas, Oops didn't think of the kids angle how to explain that scandal, 
you're right.  Now a waterslide named, watergate would be cool would it not.

Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, October 04, 2014 4:10 PM
Subject: Re: [Audyssey] suggestion for park boss



Hi Lisa,

Lol. Oh, that would be priceless. Although, I don't think anyone would
be likely to name rides from the Bill and Monica scandal. Not unless
they were intentionally trying to bring attention to various scandals
which wouldn't exactly be a good idea commercially. Especially, trying
to explain it to kids.

Cheers!


On 10/4/14, Lisa Hayes lhay...@internode.on.net wrote:
as long as their's no ride called bill and monica you should be fine. 
Lol.

Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message -
From: Charles Rivard wee1s...@fidnet.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, October 04, 2014 1:10 PM
Subject: Re: [Audyssey] suggestion for park boss



The Beast is either an excellent coaster or my guide dog, or both.

In an amusement park in Phoenix, Arizona, they have a family roller
coaster named The Patriot, and a double looping coaster named Desert
Storm.  From the titles, you can pretty much figure when they were 
build?


---
Be positive!  When it comes to being defeated, if you think you're
finished, you! really! are! finished!
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 03, 2014 3:27 PM
Subject: Re: [Audyssey] suggestion for park boss



Hi Emily,

Yes, it would help to name certain rides to make a distinction between
say two roller-coasters. Plus it would allow someone to actually build
certain theme parks like Six Flags, King's Island, etc since they
could use their rides as a template for a successful virtual theme
park. I'd love to be able to manage such popular rides as Magnum Force
and the Beast.

Cheers!


On 10/3/14, emily fallenange...@mail.com wrote:

i never even thought about naming the rides.

even more important if you have more than 1 of the same  ride


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Re: [Audyssey] BAtgammon.

2014-10-04 Thread Lisa Hayes

Now thanks for this and you spelled it correct thanks again.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: dark d...@xgam.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, October 04, 2014 4:46 PM
Subject: Re: [Audyssey] BAtgammon.



Hi Lisa.

If you mean Backgammon, there are two.

I'd highly recommend Pontes  Backgammon 
http://www.pontes.ro/backgammon/index.php


It's got  online play against other people, keeping score, can be played 
in several languages and lots of other random features like choose your 
ambience (want to play backgammon in the forest or in a cafe?).


The keys and speech are intuative and altogether it's a highly well 
designed game. It is a commercial game, but there is a demo that lets you 
play on easy level to try out and as I said I was generally impressed with 
it.


There is also  the Backgammon from Azabat games on 
http://www.azabat.co.uk/ but I was less keen on this version, not only was 
it more expensive but it lacked features like online play or play in 
different languages, the computer also was rather easy to beat imho.


Either way there are the two backgammon games I know and your welcome to 
try for yourself.


Dark.
Take them to the refirbished chamber that was once bad!
- Original Message - 
From: Lisa Hayes lhay...@internode.on.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, October 04, 2014 6:03 AM
Subject: [Audyssey] BAtgammon.



HI Is their a version of batgammon we can plaY does someone know? thanks.
Lisa Hayes




www.nutrimetics.com.au/lisahayes
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Re: [Audyssey] should I steal these titles?

2014-10-03 Thread Lisa Hayes

It is still stealing let it go and write your own games.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, October 04, 2014 6:51 AM
Subject: Re: [Audyssey] should I steal these titles?


Not a good idea.



Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
-Original Message- 
From: ishan dhami

Sent: Wednesday, October 01, 2014 11:34 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] should I steal these titles?

Thanks sir
I want to update these games which are not updated.
I want to steal there names not their content
Thanks
Ishan

On 10/1/14, Thomas Ward thomasward1...@gmail.com wrote:

Hi Ishan,

Absolutely not. It is unethical to take someone else's ideas, the name
of a game, etc and try and sell it as your own creation. The fact you
recognize it as steeling should tell you that it is unethical, and
that you don't really have a right to do this legally or ethically.

For one thing there is international and national copyright laws that
protect a developer's right to his or her ideas and creations. If you
create a new game called Super Liam using Liam's sounds, music, game
characters, etc you can legally be sued for copyright infringement.
The only way around this is to get permission from the copyright
holder, and usually that may involve some sort of contract where you
pay him/her a certain amount of money to use their trademarks.

Copyright law not withstanding there is a question of ethics here too.
If a developer be it Liam, Philip, etc creates a game what right do
you have to just take their sounds, music, game ideas, etc and rewrite
it, and sell it as your own work. That's not the same as walking into
a store and steeling something, but it is still theft of someone
else's property. Steeling is still steeling and most people consider
steeling an unethical practice.



On 10/1/14, ishan dhami ishan1dha...@gmail.com wrote:

Hi all should I steal these titles I mean name of audio games?
If a person specially an audio game programmer should steal these
titles or not?
like super liam q9 and tarzan junior
if a person will programme these games in a new way then should this
is acceptable?
will customers want to buy it?
Thanks
Ishan

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Re: [Audyssey] suggestion for park boss

2014-10-03 Thread Lisa Hayes

as long as their's no ride called bill and monica you should be fine.  Lol.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Charles Rivard wee1s...@fidnet.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, October 04, 2014 1:10 PM
Subject: Re: [Audyssey] suggestion for park boss



The Beast is either an excellent coaster or my guide dog, or both.

In an amusement park in Phoenix, Arizona, they have a family roller 
coaster named The Patriot, and a double looping coaster named Desert 
Storm.  From the titles, you can pretty much figure when they were build?


---
Be positive!  When it comes to being defeated, if you think you're 
finished, you! really! are! finished!
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 03, 2014 3:27 PM
Subject: Re: [Audyssey] suggestion for park boss



Hi Emily,

Yes, it would help to name certain rides to make a distinction between
say two roller-coasters. Plus it would allow someone to actually build
certain theme parks like Six Flags, King's Island, etc since they
could use their rides as a template for a successful virtual theme
park. I'd love to be able to manage such popular rides as Magnum Force
and the Beast.

Cheers!


On 10/3/14, emily fallenange...@mail.com wrote:

i never even thought about naming the rides.

even more important if you have more than 1 of the same  ride


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[Audyssey] BAtgammon.

2014-10-03 Thread Lisa Hayes
HI Is their a version of batgammon we can plaY does someone know? thanks.  
Lisa Hayes 




www.nutrimetics.com.au/lisahayes
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Re: [Audyssey] should I steal these titles?

2014-10-02 Thread Lisa Hayes
and what is the differenbe between you doing this and you complaining about 
others cracking software not a bit isham.

Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, October 02, 2014 1:14 PM
Subject: Re: [Audyssey] should I steal these titles?



Hi Ishan,

Absolutely not. It is unethical to take someone else's ideas, the name
of a game, etc and try and sell it as your own creation. The fact you
recognize it as steeling should tell you that it is unethical, and
that you don't really have a right to do this legally or ethically.

For one thing there is international and national copyright laws that
protect a developer's right to his or her ideas and creations. If you
create a new game called Super Liam using Liam's sounds, music, game
characters, etc you can legally be sued for copyright infringement.
The only way around this is to get permission from the copyright
holder, and usually that may involve some sort of contract where you
pay him/her a certain amount of money to use their trademarks.

Copyright law not withstanding there is a question of ethics here too.
If a developer be it Liam, Philip, etc creates a game what right do
you have to just take their sounds, music, game ideas, etc and rewrite
it, and sell it as your own work. That's not the same as walking into
a store and steeling something, but it is still theft of someone
else's property. Steeling is still steeling and most people consider
steeling an unethical practice.



On 10/1/14, ishan dhami ishan1dha...@gmail.com wrote:

Hi all should I steal these titles I mean name of audio games?
If a person specially an audio game programmer should steal these
titles or not?
like super liam q9 and tarzan junior
if a person will programme these games in a new way then should this
is acceptable?
will customers want to buy it?
Thanks
Ishan

---
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Re: [Audyssey] should I steal these titles?

2014-10-02 Thread Lisa Hayes

iNdeed he could, and i don't trust him as far as i could throw him.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 03, 2014 1:38 AM
Subject: Re: [Audyssey] should I steal these titles?


He could also find himself off this list if he kept it up.



Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
-Original Message- 
From: Danielle Antoine

Sent: Thursday, October 02, 2014 5:57 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] should I steal these titles?

Oh absolutely and definitively not. This is very very wrong and you
could face legal ramifications for doing this. So if you want to stay
out of jail or take a huge bite out of your back pocket, avoid doing
this at all cost.

On 10/2/14, Charles Rivard wee1s...@fidnet.com wrote:
The very question in the subject line says that the answer is no, unless 
the


one asking is a child who doesn't know better.  Should I steal? 
Obviously


not.

---
Be positive!  When it comes to being defeated, if you think you're 
finished,


you! really! are! finished!
- Original Message -
From: Lisa Hayes lhay...@internode.on.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, October 01, 2014 11:22 PM
Subject: Re: [Audyssey] should I steal these titles?



and what is the differenbe between you doing this and you complaining
about others cracking software not a bit isham.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, October 02, 2014 1:14 PM
Subject: Re: [Audyssey] should I steal these titles?



Hi Ishan,

Absolutely not. It is unethical to take someone else's ideas, the name
of a game, etc and try and sell it as your own creation. The fact you
recognize it as steeling should tell you that it is unethical, and
that you don't really have a right to do this legally or ethically.

For one thing there is international and national copyright laws that
protect a developer's right to his or her ideas and creations. If you
create a new game called Super Liam using Liam's sounds, music, game
characters, etc you can legally be sued for copyright infringement.
The only way around this is to get permission from the copyright
holder, and usually that may involve some sort of contract where you
pay him/her a certain amount of money to use their trademarks.

Copyright law not withstanding there is a question of ethics here too.
If a developer be it Liam, Philip, etc creates a game what right do
you have to just take their sounds, music, game ideas, etc and rewrite
it, and sell it as your own work. That's not the same as walking into
a store and steeling something, but it is still theft of someone
else's property. Steeling is still steeling and most people consider
steeling an unethical practice.



On 10/1/14, ishan dhami ishan1dha...@gmail.com wrote:

Hi all should I steal these titles I mean name of audio games?
If a person specially an audio game programmer should steal these
titles or not?
like super liam q9 and tarzan junior
if a person will programme these games in a new way then should this
is acceptable?
will customers want to buy it?
Thanks
Ishan

---
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You can make changes

Re: [Audyssey] should I steal these titles?

2014-10-02 Thread Lisa Hayes
NOt to mention committinga  criminal offence, that of theft.  I don't like 
thieves in any way shape or form.

Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 03, 2014 1:42 AM
Subject: Re: [Audyssey] should I steal these titles?


Besides, regardless of whether or not you use someone else's music, sounds
and story ideas it's corny at best, not to mention lazy, to take the title
of an existing game and use it for your own.



Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
-Original Message- 
From: Danielle Antoine

Sent: Thursday, October 02, 2014 6:34 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] should I steal these titles?

So how old is the child are we talking about? Because I can tell you
dude even at 3 I taught my kidd about stealing and after the second
time he picked up a pack of gum at the counter and he was made to
return it, he got the message. So even that argument is flawed.
Stealing is stealing is stealing!


On 10/2/14, Milos Przic milos.pr...@gmail.com wrote:

Hi,
Let me put here my two cents as I get tired of near-to-nonsense content by
some people. On one hand we have here a possibility of a litteral
translation of a metaphor. To steal, in some languages, can be used as a
metaphor for to take, just to make the meaning stronger, so if we assume
that Ishan, for whom I don't know what his mother tongue is, wanted to
express himself with a metaphor like that, then the question is nonsense
because, if you take something from someone, change something here and
there, that's anyway not your product, and therefore there is no metaphor 
in


your word! If he really thaught to steal a product because of  his lack of
ideas, money, etc, trying before that to get sympathies of developers by
making accusations like he did, there is an appropriate proverb in Serbia
which, when translated in english says (excuse my strong language here):
whatever others talk about, a bich talks about honor. I don't want to 
offend


anyone, the subject of the proverb is only metaphoric!
Best,
  Milos Przic
Twitter: MilosPrzic
Skype: Milosh-hs
- Original Message -
From: Charles Rivard wee1s...@fidnet.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, October 02, 2014 12:26 PM
Subject: Re: [Audyssey] should I steal these titles?



The very question in the subject line says that the answer is no, unless
the one asking is a child who doesn't know better.  Should I steal?
Obviously not.

---
Be positive!  When it comes to being defeated, if you think you're
finished, you! really! are! finished!
- Original Message -
From: Lisa Hayes lhay...@internode.on.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, October 01, 2014 11:22 PM
Subject: Re: [Audyssey] should I steal these titles?



and what is the differenbe between you doing this and you complaining
about others cracking software not a bit isham.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, October 02, 2014 1:14 PM
Subject: Re: [Audyssey] should I steal these titles?



Hi Ishan,

Absolutely not. It is unethical to take someone else's ideas, the name
of a game, etc and try and sell it as your own creation. The fact you
recognize it as steeling should tell you that it is unethical, and
that you don't really have a right to do this legally or ethically.

For one thing there is international and national copyright laws that
protect a developer's right to his or her ideas and creations. If you
create a new game called Super Liam using Liam's sounds, music, game
characters, etc you can legally be sued for copyright infringement.
The only way around this is to get permission from the copyright
holder, and usually that may involve some sort of contract where you
pay him/her a certain amount of money to use their trademarks.

Copyright law not withstanding there is a question of ethics here too.
If a developer be it Liam, Philip, etc creates a game what right do
you have to just take their sounds, music, game ideas, etc and rewrite
it, and sell it as your own work. That's not the same as walking into
a store and steeling something, but it is still theft of someone
else's property. Steeling is still steeling and most people consider
steeling an unethical practice.



On 10/1/14, ishan dhami ishan1dha...@gmail.com wrote:

Hi all should I steal these titles I mean name of audio games?
If a person specially an audio game programmer should steal these
titles or not?
like super liam q9 and tarzan junior
if a person will programme these games in a new way then should this
is acceptable?
will customers want to buy it?
Thanks
Ishan

---
Gamers mailing list __ Gamers@audyssey.org
If you want

Re: [Audyssey] Announcing the first release of Park Boss, an amusement park simulator.

2014-09-27 Thread Lisa Hayes

I like the download being on your saite, i don't see that as a problem.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Nick Adamson n...@ndadamson.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, September 27, 2014 3:33 PM
Subject: Re: [Audyssey] Announcing the first release of Park Boss,an 
amusement park simulator.




Hi.
I'm working on it.
Need to find a better place to host the download rather than dropbox.
Thanks.
Nick.





On 27 Sep 2014, at 00:06, James Howard coldshadow...@gmail.com wrote:

Hi. I just tried to download this, and got an error, from the db link
you have it set to point to. it says.
This account's public links are generating too much traffic and have
been temporarily disabled!


On 9/26/14, Bryan Peterson bpeterson2...@cableone.net wrote:
Lol that is one advantage I've found to using a British synthe.

Sent from my iPhone

On Sep 26, 2014, at 3:38 PM, Charles Rivard wee1s...@fidnet.com 
wrote:


You've unlocked rides for furry animals that meow and purr??  How 
strange.
Darned these screen readers, anyway.  I'll bet it was a double d 
instead

of a double t?  (rottenly ornery grin)

---
Be positive!  When it comes to being defeated, if you think you're
finished, you! really! are! finished!
- Original Message - From: Thomas Ward
thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, September 26, 2014 4:17 PM
Subject: Re: [Audyssey] Announcing the first release of Park Boss, an
amusement park simulator.



Hi,

Well, you are doing better than I am. My parks all go bust in about 15
to 20 weeks. I can't even get anything more than a few toilets, a
customer service center, and a couple of rides and the park goes
broke. Obviously, I am doing something wrong, but am not sure what. I
certainly haven't unlocked any new rides, and the only ones are kiddy
rides.

Cheers!



On 9/26/14, Josh Kennedy joshknnd1...@gmail.com wrote:
yeah me too. but I did manage to unlock large rides such as a water
park
and large roller coaster. But the large roller coaster costs one
million
or so to build! I think my problem is I'm taking out too many loans 
and
am not giving enough time for my guests to provide me with income 
from
their spending so I can actually pay off the loans and be out on my 
own

so to speak. maybe that's it?


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Re: [Audyssey] thank you so much for not spoiling the game for me - Re:park report for week

2014-09-27 Thread Lisa Hayes

Thanks josh i bombed out last night big time.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Charles Rivard wee1s...@fidnet.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, September 28, 2014 10:43 AM
Subject: [Audyssey] thank you so much for not spoiling the game for me - 
Re:park report for week



So many people don't alert us that a spoiler is coming, and we read what 
we don't want to by accident!!  The subject line says it all.  I will keep 
this for future use, if I must use it.




---
Be positive!  When it comes to being defeated, if you think you're 
finished, you! really! are! finished!
- Original Message - 
From: Josh Kennedy joshknnd1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, September 27, 2014 10:24 AM
Subject: Re: [Audyssey] park report for week



spoiler!
start out by charging 5 for tickets 9 for restaurant meals and 3 or 4 for 
snacks. pay your maintenance around 10 and start out by hiring just 2 
entertainers and pay them around 9 or 10. pay attraction operators around 
11 or 12. and be sure to hire 1 or 2 more attraction operators and 
maintenance workers than the simulator recommends to make sure you have 
enough. I start out with at least two cash points and at least two gift 
shops, 2 picnic areas, 2 customer service, 1 security optional and all 
around the entrance, 5,1 where guests enter the park. I also give them 2 
or 3 toilets to start out with. first I open the park right away then 
quickly start adding things using control to shut up speech when needed. 
when workers strike I pay them 2 or 3 pounds more or the suggested price 
in the game's emails. and then I start adding rides. at least 2 bouncy 
castles because they are cheap at least 2 playgrounds a carousel and stuf 
if I can afford it as close to the entrance as I can get them oh and at 
least one baby changing area and two first aids. hopefully this spoiler 
will help you guys.



On 9/27/2014 12:43 AM, Thomas Ward wrote:

Hi Josh,

Dang! You must be raking in the money to be able to pay those kind of
employee wages. I'm finally managing to pull my current park out of
the red, and am actually turning a profit now, but I couldn't even
begin to pay my employees those kinds of wages.



On 9/26/14, Josh Kennedy joshknnd1...@gmail.com wrote:

here is my park report for... week 46...


Message from the Park Consultants: Here's our report.
   Given your visiter levels its suggested your entertainers should be
payed 28 per hour.
Given your visiter levels its suggested your park operators should 
be

payed 15 per hour.
Given your visiter levels its suggested your maintenance staff 
should

be payed 20 per hour.
The rides and attractions in the park have been assessed, the
attractions have been given a draw factor of 61. use your park weekly
report from the park stats you get to make sure all attractions are
running.
   You have a good level of customer services for the number of guests
you currently attract.
   Given your visiter numbers you should provide 12 toylets at your 
park,

you currently have 15.
   given the current draw factor of your park we'd suggest setting your
ticket price to around 21. also, consider a temporary drop in price to
attract more visiters to make more money. Its suggested that a meal
price of around 9 a quater of all your guests will have a meal at the
park and a snack price of around 2 will cause around half of your 
guests

to have a snack.


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Re: [Audyssey] Saving an Amusement Park in Park Boss

2014-09-27 Thread Lisa Hayes

It looks like your park is svaed, mine was until i went bankrupt.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: hayden presley hdpres...@hotmail.com

To: gamers@audyssey.org
Sent: Sunday, September 28, 2014 1:19 PM
Subject: [Audyssey] Saving an Amusement Park in Park Boss



So I've just recently downloaded Park Boss, and am definitely enjoying it
(hats off to you, Nick). My question is, howeve,r is regarding saving a 
park
once it is started. If I were to simply exit the game, would my progress 
be

saved, or, upon restarting, would I have to begin from scratch again?

Thanks in advance.



Best Regards,

Hayden



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Re: [Audyssey] Announcing the first release of Park Boss, an amusement park simulator.

2014-09-26 Thread Lisa Hayes
Nick this sounds wonderful i've downloaded the installer and will install 
and play this, i've long thought of something  like this but don't have the 
skills to write it.

Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Nick Adamson n...@ndadamson.com

To: gamers@audyssey.org
Sent: Friday, September 26, 2014 7:54 AM
Subject: [Audyssey] Announcing the first release of Park Boss,an amusement 
park simulator.



Have you ever been to an amusement park and thought that it would be easy 
to run or you could do a better job?


Do you want to play an audio only game that doesn't depend on quick 
reactions but uses your brain to work things out?


Have you ever wanted to hit a sock stuffed with paper with a wooden stick 
after it's fallen through a tube?


If the answer is yes to any of these questions then Park Boss is for you.

Park Boss, the latest free release from N A Soft, is an amusement park 
simulator for Windows where you're the boss. Every choice you make has an 
impact on how successful your park is. You can choose from over 70 
attractions, choose how your park is laid out and what sort of food you 
sell. Make the wrong choices, don't employ enough staff or don't pay them 
enough, charge to much for food or tickets and visitors won't come. Manage 
marketing campaigns, react to events at the park and even play and ride 
some of the attractions.




Park Boss is played using a simple set of menus which give you access to 
nearly limitless combinations of choices. Once you've opened your park 
walk around it in an immersive audio experience and talk to your visitors 
to see what they think of your park. Listen to what they say; there 
feedback can help you improve the park.




To find out more and download this audio game visit the N A Soft website 
at http://www.ndadamson.com




Thanks and happy bossing.

Nick.

N A Soft


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Re: [Audyssey] Announcing the first release of Park Boss, an amusement park simulator.

2014-09-26 Thread Lisa Hayes

ian   you'll like it i had a play and love it.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: lenron brown lenro...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, September 26, 2014 5:12 PM
Subject: Re: [Audyssey] Announcing the first release of Park Boss, an 
amusement park simulator.




can someone please post the link

On 9/26/14, Ian McNamara ianmcnamar...@gmail.com wrote:

Sounds great, i've watched my brother and his friends play theme park and
theme hospital games like that and have always wished for a way to play
myself. Can't wait to give this a try will be trying this tonight for 
sure.


Ian McNamara
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