...@audyssey.org] On
Behalf Of fred olver
Sent: Wednesday, October 05, 2011 1:00 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Castaways version 2.5, final mission 5 added.
Val, if you go to the link in this post, and read through the material which
is presented to you, you will find a link
I know, Hayden, I freely admit it was a mistake.
Fred
- Original Message -
From: Hayden Presley hdpres...@hotmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Thursday, October 06, 2011 5:51 AM
Subject: Re: [Audyssey] Castaways version 2.5, final mission 5 added.
Fred
@audyssey.org
Sent: Monday, October 03, 2011 9:29 PM
Subject: [Audyssey] Castaways version 2.5, final mission 5 added.
Version 2.5 has just been posted, and I believe everyone will be happy
with the additions. The list is long so I'll try to remember it all.
- The toggle that lets you adjust the game's
Oh, yah, you might give one of the games or two a try. Any questions, just
call me.
Fred
- Original Message -
From: Jeremy Kaldobsky jer...@kaldobsky.com
To: audyssey gamers@audyssey.org
Sent: Monday, October 03, 2011 9:29 PM
Subject: [Audyssey] Castaways version 2.5, final mission 5
I'll be downloading it later today when I get home. Thanks for
the update.
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I've just posted an update that fixes the issues found in version 2.5.
Version 2.6 fixes a bug that was affecting how fast firewood was used up. Kai
has given me the prison and survivor camp sounds, so those have been added.
Firewood messages could sometimes repeat themselves multiple times.
is this accessible for the mac computers?
On Oct 4, 2011, at 2:22 PM, Jeremy Kaldobsky wrote:
I've just posted an update that fixes the issues found in version 2.5.
Version 2.6 fixes a bug that was affecting how fast firewood was used up.
Kai has given me the prison and survivor camp
No sir, this is a windows only game. If you want to play, you will need a
windows emulator or to run windows as a second operating system, through boot
camp for example.
is this accessible for the mac
computers?
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Version 2.5 has just been posted, and I believe everyone will be happy with the
additions. The list is long so I'll try to remember it all.
- The toggle that lets you adjust the game's pauses from long to short, now
also includes an option to remove them completely.
- If you get tired of using