Re: [Audyssey] a bone to pick

2012-09-11 Thread Raul A. Gallegos

Hi, I'm coming in a bit late on this thread. Here's what I can add.

It got changed for the simple reason that they suck and are not as 
accessible for newbies to subscribe, unsubscribe, etc. Now, if everyone 
were to donate just 1 dollar to the list, the cost for it could be paid 
for and it would cover more than one year of access. Just one dollar 
from each of you can do this and then maybe things can be changed, 
assuming it's what Tom and Damion decide.


Hope that helps.

--
Raul A. Gallegos
Did you ever walk in a room and forget why you walked in? I think 
that's how dogs spend their lives. - Sue Murphy.

Home Page: http://raulgallegos.com
Twitter: https://twitter.com/rau47
Facebook: http://facebook.com/rau47

On 8/18/2012 1:47 PM, Allan Thompson wrote:

Hi,
Does it cost to use yahoo or google groups? I seem to recall the list got 
changed from one of these but I don't recall the reason why.

al
The truth will set you free
Jesus Christ of Nazareth 33A.D.
   - Original Message -
   From: Thomas Ward
   To: Gamers Discussion list
   Sent: Saturday, August 18, 2012 6:32 AM
   Subject: Re: [Audyssey] a bone to pick


   Hi Darren,

   Well, there are a few good reasons for not increasing the message size to 20 
KB.

   First, is financial. Whoever maintains the Audyssey domain, server,
   and list will have to pay for extra bandwidth being used by the list.
   The larger the messages the more bandwidth it will take for Mailman to
   post several copies of the same message. That cost will directly
   effect the guy who is paying for the Audyssey domain, bandwidth, etc.
   That happens to be Raul, but there has been discussion of turning the
   list over to me so I can just put it on the same service plan as my
   USA Games account. Therefore the cost would be my responsibility.

   Second, is that the larger the size of the messages the more time it
   will take Mailman to post that message to everyone on the list. I
   realise an extra 10 KB doesn't sound like much on the surface, but is
   actually quite a lot if you sit down and do the math.

   For example, let us say that 50 messages are posted to the list on a
   daily basis. At 10 KB that will equal something like 0.5 MB coming
   into Mailman. Now, Mailman has to copy and repost all 50 messages to
   300 list members which adds up to something like 150 MB in messages
   going out. Now, let's add an additional 10 KB of length to all 50
   messages and watch our output go  from 150 MB per day to 300 MB per
   day. That's something like 9 to 10 GB a month in messages alone.
   That's a dramatic increase that Mailman has to handle when we can cut
   that in half by limiting the message length to 10 KB.

   Finally,increasing the size doesn't resolve the initial problem being
   discussed here. Allen wanted to know if a message was rejected can he
   get his original message back. The answer is no, because the software
   doesn't support that option.  Therefore if a message is 21 KB in size
   and the maximum length is 20 KB someone is still likely to complain
   about the fact they lost their original message simply because he or
   she didn't trim the message in the first place. So increasing the
   length from 10 KB to 20 KB would not resolve the issue being discussed
   and would add additional problems for the list moderators and
   maintainers in the process.

   Cheers!




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Re: [Audyssey] a bone to pick

2012-08-19 Thread Thomas Ward
Hi Al,

No it doesn't cost money to use Google Groups or Yahoo Groups but
there were a number of reasons why we decided to purchase our domain,
pay for a mail server, and manually run the list ourselves. For one
thing when we made the switch Yahoo was beginning to introduce
ccapchas that were not accessible and made it difficult for people to
join Audyssey or login to their Yahoo accounts etc. For another Yahoo
Groups has become rather notorious for spam, and we didn't want to
deal with that sort of thing. Finally, with our own domain we were
hoping to create a website similar to audiogames.net where we would
host all issues of the magazine, contain a database of links for
current game developers, and perhaps a news section containing latest
releases etc. Do to time constraints the website hasn't appeared, but
it is still on the todo list and we want the website and list to all
be under the Audyssey domain when we find time to create it.

Cheers!


On 8/18/12, Allan Thompson allan1.thomp...@cox.net wrote:
 Hi,
 Does it cost to use yahoo or google groups? I seem to recall the list got
 changed from one of these but I don't recall the reason why.

 al
 The truth will set you free
 Jesus Christ of Nazareth 33A.D.

---
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If you have any questions or concerns regarding the management of the list,
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Re: [Audyssey] a bone to pick

2012-08-19 Thread Thomas Ward
Hi Al,

Ah, no that wouldn't be possible. Outlook, Thunderbird, Udora, etc use
message rules to sort incoming messages by subject, e-mail address,
etc according to the criteria yougive it in the message rules. For
example, all our messages have the [Audyssey] tag line in the subject
so you could create a message rule to move every incoming message with
the [Audyssey] tag line into an Audyssey folder inside your inbox.
However, you can't apply message rules to an outgoing message as far
as I know.

If you are concerned about message length one way to resolve this
problem is write your message in something like Windows Notepad and
save it. If the file is less than 10 KB then you know it is fine. If
you get a text file that is larger than 10 KB then you need to try and
trim it down. Of course, we realize there are certain cases such as
the Audyssey Magazine, a news letter, a game walkthrough, where this
isn't possible to make the message any smaller and Damien and I are
usually able to sort out the legit long message from one where the
author simply hit the reply button, typed a response, and hit send
without editing or trimming the contents.

Cheers!


On 8/18/12, Allan Thompson allan1.thomp...@cox.net wrote:
 Hi,
 Thank you for answering that.
 I guess the sent folder copies is the way to go.

 I know someone mentioned making rules for your email program. Is it possible
 to make a rule that limits  a message to a certain size when it is being
 sent to this list? Just thought I would ask. I am totally clueless about
 whatever that is.

 al

 The truth will set you free
 Jesus Christ of Nazareth 33A.D.

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Re: [Audyssey] a bone to pick

2012-08-19 Thread Thomas Ward
Hi Damien,

While that wasn't the specific reason why Raul and I left Yahoo Groups
that is a pretty common problem with free listservices. Places like
Free Lists, Google Groups, and so on are not able to handle a
membership of 300 or more members. When traffic is high messages get
delayed when delivering or never are delivered at all. Which, I think,
everyone would agree is a bad thing. :D

Cheers!


On 8/18/12, Damien C. Pendleton dam...@dcpendleton.co.uk wrote:
 Hi Allan,
 As far as I am aware this is because there are over 300 members on the list,

 and when the list is in one of its heavier moments such free list providers

 can't process the high-traffic data easily enough to accommodate it, which
 means some people don't get the messages.
 Regards,
 Damien.

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Re: [Audyssey] a bone to pick

2012-08-19 Thread shaun everiss
Tom what is the point of audyssey.org as a site when audiogames.net 
has been serving the community for most of the indi companies, hacker 
groups comercial and free devs and so on out there.

Not to mention the database, student developers, etc.
Unless it all went there is now no need for the audyssey to be like that.

At 02:56 a.m. 19/08/2012 -0400, you wrote:

Hi Al,

No it doesn't cost money to use Google Groups or Yahoo Groups but
there were a number of reasons why we decided to purchase our domain,
pay for a mail server, and manually run the list ourselves. For one
thing when we made the switch Yahoo was beginning to introduce
ccapchas that were not accessible and made it difficult for people to
join Audyssey or login to their Yahoo accounts etc. For another Yahoo
Groups has become rather notorious for spam, and we didn't want to
deal with that sort of thing. Finally, with our own domain we were
hoping to create a website similar to audiogames.net where we would
host all issues of the magazine, contain a database of links for
current game developers, and perhaps a news section containing latest
releases etc. Do to time constraints the website hasn't appeared, but
it is still on the todo list and we want the website and list to all
be under the Audyssey domain when we find time to create it.

Cheers!


On 8/18/12, Allan Thompson allan1.thomp...@cox.net wrote:
 Hi,
 Does it cost to use yahoo or google groups? I seem to recall the list got
 changed from one of these but I don't recall the reason why.

 al
 The truth will set you free
 Jesus Christ of Nazareth 33A.D.

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Re: [Audyssey] a bone to pick

2012-08-19 Thread Liam Erven
Because there's nothing wrong with multiple sites doing the same thing?
 

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of shaun everiss
Sent: Sunday, August 19, 2012 2:42 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] a bone to pick

Tom what is the point of audyssey.org as a site when audiogames.net has been
serving the community for most of the indi companies, hacker groups
comercial and free devs and so on out there.
Not to mention the database, student developers, etc.
Unless it all went there is now no need for the audyssey to be like that.

At 02:56 a.m. 19/08/2012 -0400, you wrote:
Hi Al,

No it doesn't cost money to use Google Groups or Yahoo Groups but there 
were a number of reasons why we decided to purchase our domain, pay for 
a mail server, and manually run the list ourselves. For one thing when 
we made the switch Yahoo was beginning to introduce ccapchas that were 
not accessible and made it difficult for people to join Audyssey or 
login to their Yahoo accounts etc. For another Yahoo Groups has become 
rather notorious for spam, and we didn't want to deal with that sort of 
thing. Finally, with our own domain we were hoping to create a website 
similar to audiogames.net where we would host all issues of the 
magazine, contain a database of links for current game developers, and 
perhaps a news section containing latest releases etc. Do to time 
constraints the website hasn't appeared, but it is still on the todo 
list and we want the website and list to all be under the Audyssey 
domain when we find time to create it.

Cheers!


On 8/18/12, Allan Thompson allan1.thomp...@cox.net wrote:
  Hi,
  Does it cost to use yahoo or google groups? I seem to recall the 
  list got changed from one of these but I don't recall the reason why.
 
  al
  The truth will set you free
  Jesus Christ of Nazareth 33A.D.

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Re: [Audyssey] a bone to pick

2012-08-19 Thread Bryan Peterson
You'd have to delete the previous message content, at least the ones before 
the message you're replying to.




But thou must!
-Original Message- 
From: Lori Duncan

Sent: Friday, August 17, 2012 1:36 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] a bone to pick


Hi, sorry, but could someone explain that one for me?  I don't understand
what corrections you'd have to make to a message which is too long?  Thanks
from Lori.

--
From: Jeremy Kaldobsky jer...@kaldobsky.com
Sent: Friday, August 17, 2012 6:59 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] a bone to pick

I completely and totally agree.  A few times I've forgotten to remove the 
excess past posts material and my message was rejected.  The worst part 
about the situation is that they were almost always very long posts that 
took me a while to write.  When that happens it's the most depressing 
thing that knocks you down so hard that you don't even feel like trying to 
retype it all out again.  You know that even if you do, it will somehow 
turn out to be half as long and only 10% of the quality of the lost 
original.  If we had the original back, then we could make the necessary 
correction and post it again.



--- On Fri, 8/17/12, Allan Thompson allan1.thomp...@cox.net wrote:


From: Allan Thompson allan1.thomp...@cox.net
Subject: [Audyssey] a bone to pick
To: gamers discussion list Gamers@audyssey.org
Date: Friday, August 17, 2012, 1:57 PM
I would just like to ask the
moderators, or whoever is in charge of such things, that if
my email is rejected due to size (I make mistakes, I'm human
after all) that at least give me the email content back.

This particular time it was an email I must have
written  at least a week  ago if not longer. I
have no idea what it was about, but I am sure it was game
content considering the subject line.

I am only asking for a fair chance to correct my mistake and
resend the email back fixed to the size limit. I feel this
is a very reasonable request, that would far overshadow
any  trouble it would take for the moderators or
whoever is in charge of such things  to do.

Thank you,
al
al


The truth will set you free
Jesus Christ of Nazareth 33A.D.



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list,

please send E-mail to gamers-ow...@audyssey.org.



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Re: [Audyssey] a bone to pick

2012-08-19 Thread Thomas Ward
Hi Shaun,

Perhaps, but by that same logic there would be no need for this list
since there is arguably the Audiogames.net forum that can handle game
discussions just as well as this list. At any rate the Audyssey
website  would be another resource people could use to find back
issues of the Audyssey Magazine, links to new and upcoming games,
perhaps an RSS news feed, and whatever else we decided to add to the
website. The exact nature of the website has never been decided but I
don't think that having another primary resource is a bad thing.

For example, I recall a few months ago when Audiogames.net went down
somebody came on list wanting to download this or that game. Since he
couldn't access the Audiogames.net database he didn't know where to go
to download said games. Having similar content mirrored on Audyssey
would be an alternative resource for that kind of information in the
event Audiogames.net goes down for some reason.

Cheers!


On 8/19/12, shaun everiss sm.ever...@gmail.com wrote:
 Tom what is the point of audyssey.org as a site when audiogames.net
 has been serving the community for most of the indi companies, hacker
 groups comercial and free devs and so on out there.
 Not to mention the database, student developers, etc.
 Unless it all went there is now no need for the audyssey to be like that.


---
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Re: [Audyssey] a bone to pick

2012-08-19 Thread Allan Thompson
Thanks Tom and Damien for that info.
I thank you for the notepad idea, too. That will come in useful.

I also think an audissey website would be great.

thanks again,
al
The truth will set you free
Jesus Christ of Nazareth 33A.D.
  - Original Message - 
  From: Thomas Ward 
  To: Gamers Discussion list 
  Sent: Sunday, August 19, 2012 3:10 AM
  Subject: Re: [Audyssey] a bone to pick


  Hi Al,

  Ah, no that wouldn't be possible. Outlook, Thunderbird, Udora, etc use
  message rules to sort incoming messages by subject, e-mail address,
  etc according to the criteria yougive it in the message rules. For
  example, all our messages have the [Audyssey] tag line in the subject
  so you could create a message rule to move every incoming message with
  the [Audyssey] tag line into an Audyssey folder inside your inbox.
  However, you can't apply message rules to an outgoing message as far
  as I know.

  If you are concerned about message length one way to resolve this
  problem is write your message in something like Windows Notepad and
  save it. If the file is less than 10 KB then you know it is fine. If
  you get a text file that is larger than 10 KB then you need to try and
  trim it down. Of course, we realize there are certain cases such as
  the Audyssey Magazine, a news letter, a game walkthrough, where this
  isn't possible to make the message any smaller and Damien and I are
  usually able to sort out the legit long message from one where the
  author simply hit the reply button, typed a response, and hit send
  without editing or trimming the contents.

  Cheers!


  On 8/18/12, Allan Thompson allan1.thomp...@cox.net wrote:
   Hi,
   Thank you for answering that.
   I guess the sent folder copies is the way to go.
  
   I know someone mentioned making rules for your email program. Is it possible
   to make a rule that limits  a message to a certain size when it is being
   sent to this list? Just thought I would ask. I am totally clueless about
   whatever that is.
  
   al
  
   The truth will set you free
   Jesus Christ of Nazareth 33A.D.

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  If you have any questions or concerns regarding the management of the list,
  please send E-mail to gamers-ow...@audyssey.org.
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Re: [Audyssey] a bone to pick

2012-08-19 Thread shaun everiss

Yeah you have your point.
And if the audiogames database ever went down.
Would be good if if not the forums at least the database could be 
mirrored, actualy doesn't sound that stupid really.

At 11:23 a.m. 19/08/2012 -0400, you wrote:

Hi Shaun,

Perhaps, but by that same logic there would be no need for this list
since there is arguably the Audiogames.net forum that can handle game
discussions just as well as this list. At any rate the Audyssey
website  would be another resource people could use to find back
issues of the Audyssey Magazine, links to new and upcoming games,
perhaps an RSS news feed, and whatever else we decided to add to the
website. The exact nature of the website has never been decided but I
don't think that having another primary resource is a bad thing.

For example, I recall a few months ago when Audiogames.net went down
somebody came on list wanting to download this or that game. Since he
couldn't access the Audiogames.net database he didn't know where to go
to download said games. Having similar content mirrored on Audyssey
would be an alternative resource for that kind of information in the
event Audiogames.net goes down for some reason.

Cheers!


On 8/19/12, shaun everiss sm.ever...@gmail.com wrote:
 Tom what is the point of audyssey.org as a site when audiogames.net
 has been serving the community for most of the indi companies, hacker
 groups comercial and free devs and so on out there.
 Not to mention the database, student developers, etc.
 Unless it all went there is now no need for the audyssey to be like that.


---
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Re: [Audyssey] a bone to pick

2012-08-18 Thread Jeremy Kaldobsky
I'm using Yahoo classic mail, and I wouldn't be surprised if it is actually 
supposed to save replies but is simply bugged.  Just before writing this, I 
decided to see if Yahoo was aware of the problem.

If the mail system doesn't have the option of returning the original message 
along with the message too long email then I think things should just stay 
how they already are.  If the maximum email length was increased then I agree 
we would just end up with every post containing the past 50 posts tacked on to 
the end.

I was jumping in to give my support to any way that would return the original 
messages, but if it isn't offered by the program then pretty much the entire 
discussion can be ignored.  Losing the original message is annoying, but that's 
just how the system works.

--- On Sat, 8/18/12, Thomas Ward thomasward1...@gmail.com wrote:

 From: Thomas Ward thomasward1...@gmail.com
 Subject: Re: [Audyssey] a bone to pick
 To: Gamers Discussion list gamers@audyssey.org
 Date: Saturday, August 18, 2012, 1:17 AM
 Hi Jeremey,
 
 That maybe so, but I don't see a solution to this problem.
 What's your
 suggestion to resolve this problem?
 
 Itseems to me anything we might suggest wouldn'tsatisfy
 everyone.
 There would be just as many issues and hassles with the
 solution =as
 the current problem.
 
 A: We could remove the message limits. The problem is the
 people who
 don't have to trim won't. Therefore sooner than later
 instead of small
 messages that are 10 KB in size will grow to 100 KB with no
 end in
 sight. I've been on lists like that where I could read the
 contents of
 an entire thread in one single message, and that's just
 rediculous. It
 takes longer to open that message in a e-mail client, takes
 longer to
 download,  and for people in foreign countries that
 have to pay for
 the amount of bandwidth etc they use is more expensive.
 
 B: We could double the message length to 20 KB.
 Unfortunately, we are
 back to where we started. If someone responds to a message
 without
 trimming or whatever and it ends up being rejected because
 it is 21 KB
 in size people will complain that it was either unfairly
 rejected or
 want a copy of their message back so they can edit it.
 that's not
 possible to do through Mailman as far as I know.
 
 C: We can copy the original messages into a new e-mail, mail
 it back
 to  the original senders, which will double the work of
 the
 moderators. If we have 10 messages that day and 8 get
 rejected the
 moderator gets stuck with returning 8 messages simply
 because the
 original poster didn't follow the list guidelines for one
 reason or
 another. That's not especially fair to the moderator who
 does not have
 to return messages that are disgarded or rejected.
 
 D: We could edit and forward messages.That is we, the
 moderators,
 could edit the messages and then forward them on to the
 list. This is
 probably the only fair solution for the problem for end
 users but
 royally sucks from a moderator point of view because we got
 stuck with
 all the work. If we do all the work what will convince the
 list
 members to make those kinds of corrections themselves when
 they have
 the list moderator there to do it for them?
 
 On 8/17/12, Jeremy Kaldobsky jer...@kaldobsky.com
 wrote:
  I completely and totally agree.  A few times I've
 forgotten to remove the
  excess past posts material and my message was
 rejected.  The worst part
  about the situation is that they were almost always
 very long posts that
  took me a while to write.  When that happens it's
 the most depressing thing
  that knocks you down so hard that you don't even feel
 like trying to retype
  it all out again.  You know that even if you do,
 it will somehow turn out to
  be half as long and only 10% of the quality of the lost
 original.  If we had
  the original back, then we could make the necessary
 correction and post it
  again.

 please send E-mail to gamers-ow...@audyssey.org.
 

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Re: [Audyssey] a bone to pick

2012-08-18 Thread Thomas Ward
Hi Jeremy,

I See. Well, unfortunately as far as I can tell there is no option to
just return the message to the sender. It deletes it and sends them a
rejection message instead. I think this is because the author's of the
Mailman software assume if a moderator chooses to reject it there
would be no need for the original sender to revize the message and
resend it.  Damien and I really have no control over that.

As to the entire topic of message lengths Damien and I were just
discussing this, and there is a lot of negative drawbacks to letting
people having unlimited message size. Not just because most of the
messages will have the last 50 messages, but it will eventually slow
down how quickly Mailman can recieve and repost messages in the queue.
Plus it will use up our months worth of bandwidth much quicker for
which the Audyssey maintainer is responsible for paying.  Therefore
the reasons why we restrict the message length make sense, are
reasonable, even if they are not self-evident to the list members.

Cheers!


On 8/18/12, Jeremy Kaldobsky jer...@kaldobsky.com wrote:
 I'm using Yahoo classic mail, and I wouldn't be surprised if it is actually
 supposed to save replies but is simply bugged.  Just before writing this, I
 decided to see if Yahoo was aware of the problem.

 If the mail system doesn't have the option of returning the original message
 along with the message too long email then I think things should just stay
 how they already are.  If the maximum email length was increased then I
 agree we would just end up with every post containing the past 50 posts
 tacked on to the end.

 I was jumping in to give my support to any way that would return the
 original messages, but if it isn't offered by the program then pretty much
 the entire discussion can be ignored.  Losing the original message is
 annoying, but that's just how the system works.


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Re: [Audyssey] a bone to pick

2012-08-18 Thread Darren Harris
Hi tom,

Then why not increase the msg size to 20kb instead of 10? This will help a
little perhaps?

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: 18 August 2012 10:34
To: Gamers Discussion list
Subject: Re: [Audyssey] a bone to pick

Hi Jeremy,

I See. Well, unfortunately as far as I can tell there is no option to
just return the message to the sender. It deletes it and sends them a
rejection message instead. I think this is because the author's of the
Mailman software assume if a moderator chooses to reject it there
would be no need for the original sender to revize the message and
resend it.  Damien and I really have no control over that.

As to the entire topic of message lengths Damien and I were just
discussing this, and there is a lot of negative drawbacks to letting
people having unlimited message size. Not just because most of the
messages will have the last 50 messages, but it will eventually slow
down how quickly Mailman can recieve and repost messages in the queue.
Plus it will use up our months worth of bandwidth much quicker for
which the Audyssey maintainer is responsible for paying.  Therefore
the reasons why we restrict the message length make sense, are
reasonable, even if they are not self-evident to the list members.

Cheers!


On 8/18/12, Jeremy Kaldobsky jer...@kaldobsky.com wrote:
 I'm using Yahoo classic mail, and I wouldn't be surprised if it is
actually
 supposed to save replies but is simply bugged.  Just before writing this,
I
 decided to see if Yahoo was aware of the problem.

 If the mail system doesn't have the option of returning the original
message
 along with the message too long email then I think things should just
stay
 how they already are.  If the maximum email length was increased then I
 agree we would just end up with every post containing the past 50 posts
 tacked on to the end.

 I was jumping in to give my support to any way that would return the
 original messages, but if it isn't offered by the program then pretty much
 the entire discussion can be ignored.  Losing the original message is
 annoying, but that's just how the system works.


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Re: [Audyssey] a bone to pick

2012-08-18 Thread Thomas Ward
Hi Darren,

Well, there are a few good reasons for not increasing the message size to 20 KB.

First, is financial. Whoever maintains the Audyssey domain, server,
and list will have to pay for extra bandwidth being used by the list.
The larger the messages the more bandwidth it will take for Mailman to
post several copies of the same message. That cost will directly
effect the guy who is paying for the Audyssey domain, bandwidth, etc.
That happens to be Raul, but there has been discussion of turning the
list over to me so I can just put it on the same service plan as my
USA Games account. Therefore the cost would be my responsibility.

Second, is that the larger the size of the messages the more time it
will take Mailman to post that message to everyone on the list. I
realise an extra 10 KB doesn't sound like much on the surface, but is
actually quite a lot if you sit down and do the math.

For example, let us say that 50 messages are posted to the list on a
daily basis. At 10 KB that will equal something like 0.5 MB coming
into Mailman. Now, Mailman has to copy and repost all 50 messages to
300 list members which adds up to something like 150 MB in messages
going out. Now, let's add an additional 10 KB of length to all 50
messages and watch our output go  from 150 MB per day to 300 MB per
day. That's something like 9 to 10 GB a month in messages alone.
That's a dramatic increase that Mailman has to handle when we can cut
that in half by limiting the message length to 10 KB.

Finally,increasing the size doesn't resolve the initial problem being
discussed here. Allen wanted to know if a message was rejected can he
get his original message back. The answer is no, because the software
doesn't support that option.  Therefore if a message is 21 KB in size
and the maximum length is 20 KB someone is still likely to complain
about the fact they lost their original message simply because he or
she didn't trim the message in the first place. So increasing the
length from 10 KB to 20 KB would not resolve the issue being discussed
and would add additional problems for the list moderators and
maintainers in the process.

Cheers!



On 8/18/12, Darren Harris darren_g_har...@btinternet.com wrote:
 Hi tom,

 Then why not increase the msg size to 20kb instead of 10? This will help a
 little perhaps?


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Re: [Audyssey] a bone to pick

2012-08-18 Thread Yohandy

Thomas,
I have a suggestion: how about increasing message size, or better yet, 
removing it all together. If we were in the dialup days I'd understand why 
we'd need to trim down emails, but is it really necessary nowadays?



- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, August 18, 2012 12:34 AM
Subject: Re: [Audyssey] a bone to pick



Hi Al and all,

I'm Sorry, but that really isn't possible with Mailman. Once a message
is rejected, disguarded, etc the message itself is deleted by Mailman
and is removed from the message queue. There is no automatic way to
have Mailman send the message back to the original sender via Mailman
that I'm aware of.

The only way this might be accomplished is if the moderator in charge
manually copied the message into a new e-mail, e-mailed it to the
original sender, etc along with the automatically generated rejection
notice. The problem is that we get quite a large number of messages in
the moderator inbox for approval and more than half are rejected
because they are over the message length, and we'd have to copy and
e-mail every single one of those back to the original poster by hand.
Would you seriously want to do that yourself?

The thing is that if we started doing this we might as well make the
changes ourselves and then post it directly to the list as there would
be little point to returning the posters message for them to correct
and repost if we had to do all the extra work anyway. :D

Cheers!


On 8/17/12, Allan Thompson allan1.thomp...@cox.net wrote:

I would just like to ask the moderators, or whoever is in charge of such
things, that if my email is rejected due to size (I make mistakes, I'm 
human

after all) that at least give me the email content back.

This particular time it was an email I must have written  at least a week
ago if not longer. I have no idea what it was about, but I am sure it was
game content considering the subject line.

I am only asking for a fair chance to correct my mistake and resend the
email back fixed to the size limit. I feel this is a very reasonable
request, that would far overshadow any  trouble it would take for the
moderators or whoever is in charge of such things  to do.

Thank you,
al
al


The truth will set you free
Jesus Christ of Nazareth 33A.D.
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Re: [Audyssey] a bone to pick

2012-08-18 Thread Jeremy Kaldobsky
This makes the most sense.  I don't think the message length limits actually 
stop purely legitimate messages, since you'd have to write an extremely long 
message to pass the limit!  The limit seems to be in place to stop emails that 
are trailing copies of previous posts in the topic, and those are annoying if 
left in.

If we increase the message limit then it would really only be increasing the 
number of old message copies tacked on to the end of people's posts.

On a separate but related note, after sending off that notice to Yahoo 
yesterday, my sent folder has started saving copies of messages I reply to!  
Hurray!

--- On Sat, 8/18/12, Damien C. Pendleton dam...@dcpendleton.co.uk wrote:

 From: Damien C. Pendleton dam...@dcpendleton.co.uk
 Subject: Re: [Audyssey] a bone to pick
 To: Gamers Discussion list gamers@audyssey.org
 Date: Saturday, August 18, 2012, 10:10 AM
 Hi Yohandy,
 As Thomas and I have discussed, this would not be practical.
 We're not talking about a connection speed of broadband
 versus dialup here, we are also talking about server space,
 Mailman's performance in sending several potentially large
 messages, bandwidth limits and prices set by hosts, and
 everything else from the server administration side of
 things. We have both therefore come to the conclusion that
 from an administrative point of view, things are best left
 standing as they are.
 Cheers.
 Damien.
 
 
 
 -Original Message- From: Yohandy
 Sent: Saturday, August 18, 2012 2:50 PM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] a bone to pick
 
 Thomas,
 I have a suggestion: how about increasing message size, or
 better yet,
 removing it all together. If we were in the dialup days I'd
 understand why
 we'd need to trim down emails, but is it really necessary
 nowadays?


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Re: [Audyssey] a bone to pick

2012-08-18 Thread Allan Thompson
Hi,
Does it cost to use yahoo or google groups? I seem to recall the list got 
changed from one of these but I don't recall the reason why.   

al  
The truth will set you free
Jesus Christ of Nazareth 33A.D.
  - Original Message - 
  From: Thomas Ward 
  To: Gamers Discussion list 
  Sent: Saturday, August 18, 2012 6:32 AM
  Subject: Re: [Audyssey] a bone to pick


  Hi Darren,

  Well, there are a few good reasons for not increasing the message size to 20 
KB.

  First, is financial. Whoever maintains the Audyssey domain, server,
  and list will have to pay for extra bandwidth being used by the list.
  The larger the messages the more bandwidth it will take for Mailman to
  post several copies of the same message. That cost will directly
  effect the guy who is paying for the Audyssey domain, bandwidth, etc.
  That happens to be Raul, but there has been discussion of turning the
  list over to me so I can just put it on the same service plan as my
  USA Games account. Therefore the cost would be my responsibility.

  Second, is that the larger the size of the messages the more time it
  will take Mailman to post that message to everyone on the list. I
  realise an extra 10 KB doesn't sound like much on the surface, but is
  actually quite a lot if you sit down and do the math.

  For example, let us say that 50 messages are posted to the list on a
  daily basis. At 10 KB that will equal something like 0.5 MB coming
  into Mailman. Now, Mailman has to copy and repost all 50 messages to
  300 list members which adds up to something like 150 MB in messages
  going out. Now, let's add an additional 10 KB of length to all 50
  messages and watch our output go  from 150 MB per day to 300 MB per
  day. That's something like 9 to 10 GB a month in messages alone.
  That's a dramatic increase that Mailman has to handle when we can cut
  that in half by limiting the message length to 10 KB.

  Finally,increasing the size doesn't resolve the initial problem being
  discussed here. Allen wanted to know if a message was rejected can he
  get his original message back. The answer is no, because the software
  doesn't support that option.  Therefore if a message is 21 KB in size
  and the maximum length is 20 KB someone is still likely to complain
  about the fact they lost their original message simply because he or
  she didn't trim the message in the first place. So increasing the
  length from 10 KB to 20 KB would not resolve the issue being discussed
  and would add additional problems for the list moderators and
  maintainers in the process.

  Cheers!



  On 8/18/12, Darren Harris darren_g_har...@btinternet.com wrote:
   Hi tom,
  
   Then why not increase the msg size to 20kb instead of 10? This will help a
   little perhaps?
  

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Re: [Audyssey] a bone to pick

2012-08-18 Thread Damien C. Pendleton

Hi Allan,
As far as I am aware this is because there are over 300 members on the list, 
and when the list is in one of its heavier moments such free list providers 
can't process the high-traffic data easily enough to accommodate it, which 
means some people don't get the messages.

Regards,
Damien.




-Original Message- 
From: Allan Thompson

Sent: Saturday, August 18, 2012 6:47 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] a bone to pick

Hi,
Does it cost to use yahoo or google groups? I seem to recall the list got 
changed from one of these but I don't recall the reason why.


al
The truth will set you free
Jesus Christ of Nazareth 33A.D.
 - Original Message - 
 From: Thomas Ward

 To: Gamers Discussion list
 Sent: Saturday, August 18, 2012 6:32 AM
 Subject: Re: [Audyssey] a bone to pick


 Hi Darren,

 Well, there are a few good reasons for not increasing the message size to 
20 KB.


 First, is financial. Whoever maintains the Audyssey domain, server,
 and list will have to pay for extra bandwidth being used by the list.
 The larger the messages the more bandwidth it will take for Mailman to
 post several copies of the same message. That cost will directly
 effect the guy who is paying for the Audyssey domain, bandwidth, etc.
 That happens to be Raul, but there has been discussion of turning the
 list over to me so I can just put it on the same service plan as my
 USA Games account. Therefore the cost would be my responsibility.

 Second, is that the larger the size of the messages the more time it
 will take Mailman to post that message to everyone on the list. I
 realise an extra 10 KB doesn't sound like much on the surface, but is
 actually quite a lot if you sit down and do the math.

 For example, let us say that 50 messages are posted to the list on a
 daily basis. At 10 KB that will equal something like 0.5 MB coming
 into Mailman. Now, Mailman has to copy and repost all 50 messages to
 300 list members which adds up to something like 150 MB in messages
 going out. Now, let's add an additional 10 KB of length to all 50
 messages and watch our output go  from 150 MB per day to 300 MB per
 day. That's something like 9 to 10 GB a month in messages alone.
 That's a dramatic increase that Mailman has to handle when we can cut
 that in half by limiting the message length to 10 KB.

 Finally,increasing the size doesn't resolve the initial problem being
 discussed here. Allen wanted to know if a message was rejected can he
 get his original message back. The answer is no, because the software
 doesn't support that option.  Therefore if a message is 21 KB in size
 and the maximum length is 20 KB someone is still likely to complain
 about the fact they lost their original message simply because he or
 she didn't trim the message in the first place. So increasing the
 length from 10 KB to 20 KB would not resolve the issue being discussed
 and would add additional problems for the list moderators and
 maintainers in the process.

 Cheers!



 On 8/18/12, Darren Harris darren_g_har...@btinternet.com wrote:
  Hi tom,
 
  Then why not increase the msg size to 20kb instead of 10? This will help 
a

  little perhaps?
 

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Re: [Audyssey] a bone to pick

2012-08-18 Thread Allan Thompson
Hi,
Thank you for answering that. 
I guess the sent folder copies is the way to go.

I know someone mentioned making rules for your email program. Is it possible to 
make a rule that limits  a message to a certain size when it is being sent to 
this list? Just thought I would ask. I am totally clueless about whatever that 
is. 

al
 
The truth will set you free
Jesus Christ of Nazareth 33A.D.
  - Original Message - 
  From: Damien C. Pendleton 
  To: Gamers Discussion list 
  Sent: Saturday, August 18, 2012 1:37 PM
  Subject: Re: [Audyssey] a bone to pick


  Hi Allan,
  As far as I am aware this is because there are over 300 members on the list, 
  and when the list is in one of its heavier moments such free list providers 
  can't process the high-traffic data easily enough to accommodate it, which 
  means some people don't get the messages.
  Regards,
  Damien.
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Re: [Audyssey] a bone to pick

2012-08-18 Thread Damien C. Pendleton

Hi Allan,
Email rules generally only refer to those that are received, and are useful 
for illiminating spam, categorising emails and the like. I have never yet 
seen an email client that can apply rules to messages you send.

Hope this helps.
Regards,
Damien.


-Original Message- 
From: Allan Thompson

Sent: Saturday, August 18, 2012 8:20 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] a bone to pick

Hi,
Thank you for answering that.
I guess the sent folder copies is the way to go.

I know someone mentioned making rules for your email program. Is it possible 
to make a rule that limits  a message to a certain size when it is being 
sent to this list? Just thought I would ask. I am totally clueless about 
whatever that is.


al

The truth will set you free
Jesus Christ of Nazareth 33A.D.


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[Audyssey] a bone to pick

2012-08-17 Thread Allan Thompson
I would just like to ask the moderators, or whoever is in charge of such 
things, that if my email is rejected due to size (I make mistakes, I'm human 
after all) that at least give me the email content back. 

This particular time it was an email I must have written  at least a week  ago 
if not longer. I have no idea what it was about, but I am sure it was game 
content considering the subject line.

I am only asking for a fair chance to correct my mistake and resend the email 
back fixed to the size limit. I feel this is a very reasonable request, that 
would far overshadow any  trouble it would take for the moderators or whoever 
is in charge of such things  to do. 

Thank you,
al   
al 


The truth will set you free
Jesus Christ of Nazareth 33A.D.
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Re: [Audyssey] a bone to pick

2012-08-17 Thread Jeremy Kaldobsky
I completely and totally agree.  A few times I've forgotten to remove the 
excess past posts material and my message was rejected.  The worst part about 
the situation is that they were almost always very long posts that took me a 
while to write.  When that happens it's the most depressing thing that knocks 
you down so hard that you don't even feel like trying to retype it all out 
again.  You know that even if you do, it will somehow turn out to be half as 
long and only 10% of the quality of the lost original.  If we had the original 
back, then we could make the necessary correction and post it again.


--- On Fri, 8/17/12, Allan Thompson allan1.thomp...@cox.net wrote:

 From: Allan Thompson allan1.thomp...@cox.net
 Subject: [Audyssey] a bone to pick
 To: gamers discussion list Gamers@audyssey.org
 Date: Friday, August 17, 2012, 1:57 PM
 I would just like to ask the
 moderators, or whoever is in charge of such things, that if
 my email is rejected due to size (I make mistakes, I'm human
 after all) that at least give me the email content back. 
 
 This particular time it was an email I must have
 written  at least a week  ago if not longer. I
 have no idea what it was about, but I am sure it was game
 content considering the subject line.
 
 I am only asking for a fair chance to correct my mistake and
 resend the email back fixed to the size limit. I feel this
 is a very reasonable request, that would far overshadow
 any  trouble it would take for the moderators or
 whoever is in charge of such things  to do. 
 
 Thank you,
 al   
 al 
 
 
 The truth will set you free
 Jesus Christ of Nazareth 33A.D.


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Re: [Audyssey] a bone to pick

2012-08-17 Thread Michael Taboada

Hi,
Have you ever thought about the sent folder? :D
Hth,
-Michael.


-Original Message- 
From: Jeremy Kaldobsky

Sent: Friday, August 17, 2012 12:59 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] a bone to pick

I completely and totally agree.  A few times I've forgotten to remove the 
excess past posts material and my message was rejected.  The worst part 
about the situation is that they were almost always very long posts that 
took me a while to write.  When that happens it's the most depressing thing 
that knocks you down so hard that you don't even feel like trying to retype 
it all out again.  You know that even if you do, it will somehow turn out to 
be half as long and only 10% of the quality of the lost original.  If we had 
the original back, then we could make the necessary correction and post it 
again.



--- On Fri, 8/17/12, Allan Thompson allan1.thomp...@cox.net wrote:


From: Allan Thompson allan1.thomp...@cox.net
Subject: [Audyssey] a bone to pick
To: gamers discussion list Gamers@audyssey.org
Date: Friday, August 17, 2012, 1:57 PM
I would just like to ask the
moderators, or whoever is in charge of such things, that if
my email is rejected due to size (I make mistakes, I'm human
after all) that at least give me the email content back.

This particular time it was an email I must have
written  at least a week  ago if not longer. I
have no idea what it was about, but I am sure it was game
content considering the subject line.

I am only asking for a fair chance to correct my mistake and
resend the email back fixed to the size limit. I feel this
is a very reasonable request, that would far overshadow
any  trouble it would take for the moderators or
whoever is in charge of such things  to do.

Thank you,
al
al


The truth will set you free
Jesus Christ of Nazareth 33A.D.



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Re: [Audyssey] a bone to pick

2012-08-17 Thread Jeremy Kaldobsky
My sent folder doesn't save copies of email replies, only emails I've started 
from scratch.

--- On Fri, 8/17/12, Michael Taboada mich...@speedofsoundgaming.com wrote:

 From: Michael Taboada mich...@speedofsoundgaming.com
 Subject: Re: [Audyssey] a bone to pick
 To: Gamers Discussion list gamers@audyssey.org
 Date: Friday, August 17, 2012, 3:09 PM
 Hi,
 Have you ever thought about the sent folder? :D
 Hth,
 -Michael.


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Re: [Audyssey] a bone to pick

2012-08-17 Thread Lori Duncan


Hi, sorry, but could someone explain that one for me?  I don't understand 
what corrections you'd have to make to a message which is too long?  Thanks 
from Lori.


--
From: Jeremy Kaldobsky jer...@kaldobsky.com
Sent: Friday, August 17, 2012 6:59 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] a bone to pick

I completely and totally agree.  A few times I've forgotten to remove the 
excess past posts material and my message was rejected.  The worst part 
about the situation is that they were almost always very long posts that 
took me a while to write.  When that happens it's the most depressing 
thing that knocks you down so hard that you don't even feel like trying to 
retype it all out again.  You know that even if you do, it will somehow 
turn out to be half as long and only 10% of the quality of the lost 
original.  If we had the original back, then we could make the necessary 
correction and post it again.



--- On Fri, 8/17/12, Allan Thompson allan1.thomp...@cox.net wrote:


From: Allan Thompson allan1.thomp...@cox.net
Subject: [Audyssey] a bone to pick
To: gamers discussion list Gamers@audyssey.org
Date: Friday, August 17, 2012, 1:57 PM
I would just like to ask the
moderators, or whoever is in charge of such things, that if
my email is rejected due to size (I make mistakes, I'm human
after all) that at least give me the email content back.

This particular time it was an email I must have
written  at least a week  ago if not longer. I
have no idea what it was about, but I am sure it was game
content considering the subject line.

I am only asking for a fair chance to correct my mistake and
resend the email back fixed to the size limit. I feel this
is a very reasonable request, that would far overshadow
any  trouble it would take for the moderators or
whoever is in charge of such things  to do.

Thank you,
al
al


The truth will set you free
Jesus Christ of Nazareth 33A.D.



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Re: [Audyssey] a bone to pick

2012-08-17 Thread Jeremy Kaldobsky
The messages themselves are rarely too long, but they become too long when 
people forget to remove the old messages that are tacked on to the end.  When 
you read someone's post, press reply, and type in your own message, a copy of 
the original person's message is now at the bottom of your own along with any 
extra messages that they had on the end of theirs.  This can quickly double or 
triple the length of the message.  Removing these unwanted copies of old 
message are the corrections I was referring to.

--- On Fri, 8/17/12, Lori Duncan lori_dunca...@hotmail.com wrote:

 From: Lori Duncan lori_dunca...@hotmail.com
 Subject: Re: [Audyssey] a bone to pick
 To: Gamers Discussion list gamers@audyssey.org
 Date: Friday, August 17, 2012, 3:36 PM
 
 Hi, sorry, but could someone explain that one for me? 
 I don't understand what corrections you'd have to make to a
 message which is too long?  Thanks from Lori.


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Re: [Audyssey] a bone to pick

2012-08-17 Thread Michael Taboada

Hi,
Ah. Fare enough.
-Michael.


-Original Message- 
From: Jeremy Kaldobsky

Sent: Friday, August 17, 2012 2:25 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] a bone to pick

My sent folder doesn't save copies of email replies, only emails I've 
started from scratch.


--- On Fri, 8/17/12, Michael Taboada mich...@speedofsoundgaming.com wrote:


From: Michael Taboada mich...@speedofsoundgaming.com
Subject: Re: [Audyssey] a bone to pick
To: Gamers Discussion list gamers@audyssey.org
Date: Friday, August 17, 2012, 3:09 PM
Hi,
Have you ever thought about the sent folder? :D
Hth,
-Michael.



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Re: [Audyssey] a bone to pick

2012-08-17 Thread Lori Duncan
Ah, thanks, I understand now, I've never looked at it before that way.  From 
Lori.




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Re: [Audyssey] a bone to pick

2012-08-17 Thread Allan Thompson
Exactly! Thank you for expressing that. I ran into the same situation  a while 
back. I worked really hard on some  content I pulled out of various gaming 
material and from memory to give to the list, but it got rejected, and just 
like that, it was gone. I just didn't have the gumption to bother going thru 
all that again, due  to a simple,. stupid mistake.

al   
The truth will set you free
Jesus Christ of Nazareth 33A.D.
  - Original Message - 
  From: Jeremy Kaldobsky 
  To: Gamers Discussion list 
  Sent: Friday, August 17, 2012 1:59 PM
  Subject: Re: [Audyssey] a bone to pick


  I completely and totally agree.  A few times I've forgotten to remove the 
excess past posts material and my message was rejected.  The worst part about 
the situation is that they were almost always very long posts that took me a 
while to write.  When that happens it's the most depressing thing that knocks 
you down so hard that you don't even feel like trying to retype it all out 
again.  You know that even if you do, it will somehow turn out to be half as 
long and only 10% of the quality of the lost original.  If we had the original 
back, then we could make the necessary correction and post it again.

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Re: [Audyssey] a bone to pick

2012-08-17 Thread Phil Vlasak

Hi Jeremy,
Why don't you set your email options to save all sent messages?
That is what I have my program do.
Or you could have it warn you if a message is too large.
Or you could trim it to just the last message your are replying to which is 
what I do.
To be on topic you could write a game that reads your emails and answers 
them for you with stock phrases just like Jim Kitchen does in his tag line.


Phil


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Re: [Audyssey] a bone to pick

2012-08-17 Thread Jeremy Kaldobsky
I do normally trim down to only the last message.  The point we are trying to 
make is that if you accidentally forget to do that, you might as well highlight 
your entire email and press delete because it's doomed as soon as you press 
send.

--- On Fri, 8/17/12, Phil Vlasak p...@pcsgames.net wrote:

 From: Phil Vlasak p...@pcsgames.net
 Subject: Re: [Audyssey] a bone to pick
 To: Gamers Discussion list gamers@audyssey.org
 Date: Friday, August 17, 2012, 5:51 PM
 Hi Jeremy,
 Why don't you set your email options to save all sent
 messages?
 That is what I have my program do.
 Or you could have it warn you if a message is too large.
 Or you could trim it to just the last message your are
 replying to which is what I do.
 To be on topic you could write a game that reads your emails
 and answers them for you with stock phrases just like Jim
 Kitchen does in his tag line.
 
 Phil


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Re: [Audyssey] a bone to pick

2012-08-17 Thread Thomas Ward
Hi Al and all,

I'm Sorry, but that really isn't possible with Mailman. Once a message
is rejected, disguarded, etc the message itself is deleted by Mailman
and is removed from the message queue. There is no automatic way to
have Mailman send the message back to the original sender via Mailman
that I'm aware of.

The only way this might be accomplished is if the moderator in charge
manually copied the message into a new e-mail, e-mailed it to the
original sender, etc along with the automatically generated rejection
notice. The problem is that we get quite a large number of messages in
the moderator inbox for approval and more than half are rejected
because they are over the message length, and we'd have to copy and
e-mail every single one of those back to the original poster by hand.
Would you seriously want to do that yourself?

The thing is that if we started doing this we might as well make the
changes ourselves and then post it directly to the list as there would
be little point to returning the posters message for them to correct
and repost if we had to do all the extra work anyway. :D

Cheers!


On 8/17/12, Allan Thompson allan1.thomp...@cox.net wrote:
 I would just like to ask the moderators, or whoever is in charge of such
 things, that if my email is rejected due to size (I make mistakes, I'm human
 after all) that at least give me the email content back.

 This particular time it was an email I must have written  at least a week
 ago if not longer. I have no idea what it was about, but I am sure it was
 game content considering the subject line.

 I am only asking for a fair chance to correct my mistake and resend the
 email back fixed to the size limit. I feel this is a very reasonable
 request, that would far overshadow any  trouble it would take for the
 moderators or whoever is in charge of such things  to do.

 Thank you,
 al
 al


 The truth will set you free
 Jesus Christ of Nazareth 33A.D.
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Re: [Audyssey] a bone to pick

2012-08-17 Thread Thomas Ward
Hi Al and all,

Most e-mail clients these days will allow you to backup a copy of
every single message you send. Therefore if a message gets rejected
you feel shouldn't have the easiest way to edit and resend that post
is by checking your sent items folder in Outlook Express, Outlook,
Thunderbird, etc and update the message in question. As long as you
take advantage of that feature provided by your e-mail client
resending messages you spent ages writing shouldn't be a difficult
issue. That's at least the way we see it.

On 8/17/12, Allan Thompson allan1.thomp...@cox.net wrote:
 Exactly! Thank you for expressing that. I ran into the same situation  a
 while back. I worked really hard on some  content I pulled out of various
 gaming material and from memory to give to the list, but it got rejected,
 and just like that, it was gone. I just didn't have the gumption to bother
 going thru all that again, due  to a simple,. stupid mistake.

 al
 The truth will set you free
 Jesus Christ of Nazareth 33A.D.

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Re: [Audyssey] a bone to pick

2012-08-17 Thread Thomas Ward
Hi Jeremy,

That's strange. What e-mail client are you using?

I pretty much assumed that all e-mail clients make backup copies of
every message regardless if it is written from scratch or if it is a
responce to someone. That's been my experience at any rate. :D

On 8/17/12, Jeremy Kaldobsky jer...@kaldobsky.com wrote:
 My sent folder doesn't save copies of email replies, only emails I've
 started from scratch.


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Re: [Audyssey] a bone to pick

2012-08-17 Thread Allan Thompson
Well, I guess that's that then. 
Thanks for responding with an answer. 

al


The truth will set you free
Jesus Christ of Nazareth 33A.D.
  - Original Message - 
  From: Thomas Ward 
  To: Gamers Discussion list 
  Sent: Saturday, August 18, 2012 12:34 AM
  Subject: Re: [Audyssey] a bone to pick


  Hi Al and all,

  I'm Sorry, but that really isn't possible with Mailman. Once a message
  is rejected, disguarded, etc the message itself is deleted by Mailman
  and is removed from the message queue. There is no automatic way to
  have Mailman send the message back to the original sender via Mailman
  that I'm aware of.

  The only way this might be accomplished is if the moderator in charge
  manually copied the message into a new e-mail, e-mailed it to the
  original sender, etc along with the automatically generated rejection
  notice. The problem is that we get quite a large number of messages in
  the moderator inbox for approval and more than half are rejected
  because they are over the message length, and we'd have to copy and
  e-mail every single one of those back to the original poster by hand.
  Would you seriously want to do that yourself?

  The thing is that if we started doing this we might as well make the
  changes ourselves and then post it directly to the list as there would
  be little point to returning the posters message for them to correct
  and repost if we had to do all the extra work anyway. :D

  Cheers!

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Re: [Audyssey] a bone to pick

2012-08-17 Thread Thomas Ward
Hi Jeremey,

That maybe so, but I don't see a solution to this problem. What's your
suggestion to resolve this problem?

Itseems to me anything we might suggest wouldn'tsatisfy everyone.
There would be just as many issues and hassles with the solution =as
the current problem.

A: We could remove the message limits. The problem is the people who
don't have to trim won't. Therefore sooner than later instead of small
messages that are 10 KB in size will grow to 100 KB with no end in
sight. I've been on lists like that where I could read the contents of
an entire thread in one single message, and that's just rediculous. It
takes longer to open that message in a e-mail client, takes longer to
download,  and for people in foreign countries that have to pay for
the amount of bandwidth etc they use is more expensive.

B: We could double the message length to 20 KB. Unfortunately, we are
back to where we started. If someone responds to a message without
trimming or whatever and it ends up being rejected because it is 21 KB
in size people will complain that it was either unfairly rejected or
want a copy of their message back so they can edit it. that's not
possible to do through Mailman as far as I know.

C: We can copy the original messages into a new e-mail, mail it back
to  the original senders, which will double the work of the
moderators. If we have 10 messages that day and 8 get rejected the
moderator gets stuck with returning 8 messages simply because the
original poster didn't follow the list guidelines for one reason or
another. That's not especially fair to the moderator who does not have
to return messages that are disgarded or rejected.

D: We could edit and forward messages.That is we, the moderators,
could edit the messages and then forward them on to the list. This is
probably the only fair solution for the problem for end users but
royally sucks from a moderator point of view because we got stuck with
all the work. If we do all the work what will convince the list
members to make those kinds of corrections themselves when they have
the list moderator there to do it for them?

On 8/17/12, Jeremy Kaldobsky jer...@kaldobsky.com wrote:
 I completely and totally agree.  A few times I've forgotten to remove the
 excess past posts material and my message was rejected.  The worst part
 about the situation is that they were almost always very long posts that
 took me a while to write.  When that happens it's the most depressing thing
 that knocks you down so hard that you don't even feel like trying to retype
 it all out again.  You know that even if you do, it will somehow turn out to
 be half as long and only 10% of the quality of the lost original.  If we had
 the original back, then we could make the necessary correction and post it
 again.


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