Re: [Audyssey] Differences in Pacman and Sarah games, was Monte beta thoughts

2007-11-19 Thread nicol
quote 3. I left the dot detector in as an nod to the Pacman game but it has little use in Sarah. End quote Kindly rephrase this, I don't hear any dot detector in the sarah game. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Phil Vlasak Sent: Monday,

Re: [Audyssey] Differences in Pacman and Sarah games, was Monte beta thoughts

2007-11-19 Thread Phil Vlasak
Hi nicol, The dot detector is turned off in both games and you need to find the correct hot key to turn it on if you want to hear it. - Original Message - From: nicol [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, November 19, 2007 3:29 PM Subject: Re:

[Audyssey] Differences in Pacman and Sarah games, was Monte beta thoughts

2007-11-18 Thread Phil Vlasak
Hi Claudio, The only thing similar in the Pacman and Sarah games are: 1. both use the GMA game engine so some of the built in functions are used such as the f1 help menu and the f3, and f4 save and play a saved game keys. 2. The pattern of the halls are square since the engine does not allow