Re: [Audyssey] Erion mud

2016-10-25 Thread dark
ew private address, I will let everyone know. - Original Message - From: "Justin Jones" To: "Gamers Discussion list" Sent: Tuesday, October 25, 2016 4:04 PM Subject: Re: [Audyssey] Erion mud Sounds promising... I'm a Mush-Z user, any suggestions as to which p

Re: [Audyssey] Erion mud

2016-10-25 Thread Justin Jones
ss, I will let everyone know. > - Original Message - > From: "Justin Jones" > To: "Gamers Discussion list" > Sent: Tuesday, October 25, 2016 1:54 PM > Subject: Re: [Audyssey] Erion mud > > >> Is role-playing enforced? That is a major turn-o

Re: [Audyssey] Erion mud

2016-10-25 Thread dark
very long. Please contact me on my other public address, d...@xgam.org. When I have a new private address, I will let everyone know. - Original Message - From: "Justin Jones" To: "Gamers Discussion list" Sent: Tuesday, October 25, 2016 1:54 PM Subject: Re: [Audyssey

Re: [Audyssey] Erion mud

2016-10-25 Thread Justin Jones
Is role-playing enforced? That is a major turn-off for me with other muds I've looked at: being forced to role-play (I am not very good at that particular aspect of pen-and-paper games to begin with, so...). Also, anyone working on any sound packs for it? On 10/25/16, dark wrote: > Hi. > > this

[Audyssey] Erion mud

2016-10-25 Thread dark
Hi. this is a game I've picked up recently, partly to do a db entry, partly for interest's ssake. On the one hand, it's rather similar in some ways to aardwolf. it has speedwalks, pregenerated autoquests, queestpoints and the like. On the other it is vastly different, since there are lots of