[Audyssey] MK vs dc universe discussion

2008-08-03 Thread Yohandy
well you see, problem is the game can't be of a mature rating due to the 
crossover. Midway has stated though that they have no problem pushing it as 
close to mature as possible without crossing the line. I heard superman 
being burned by scorpion and it didn't sound too good lol. midway also 
confirmed that the MK characters and dc vilins will have fatalities, and dc 
heroes will have brutalities. Only finishing moves they've shown is 
scorpion's tosty, and superman's brutality where he smashes you through the 
ground by punching the character on the head repeatedly. ouch! also those 
punches with musical notes you heard was the new close kombat mechanic. I'm 
guessing here the more damage you do the higher the tone gets.


- Original Message - 
From: Shadow Dragon [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, August 03, 2008 12:51 AM
Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game 
marked


 Yeah, they're keeping the main elements of MK in, but for example, they
 won't be able to have fatalities as we know them anymore, the DC Universe
 doesn't allow for big bloody gorey attacks. They've already confirmed 
 there
 won't be any fatalities as such, but instead sort of finisher attacks. I'm
 thinking they may have replaced them with brutalities of sorts, as the new
 name. And no more weapon combat, *cries*. haha. Anyway, I watched some E3
 gameplay videos on gamespot, and it all sounds amazing. They've even got
 powerful blows reinforced with musical notes in the background as they do
 sometimes in movies or in the DC animated series's. I wonder when they're
 going to finally set a release date?


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Re: [Audyssey] MK vs dc universe discussion

2008-08-03 Thread Shadow Dragon
Yeah, that's what I thought they were doing with brutalities. Haven't seen 
Scorpion's toasty. But yeah, can't wait to see what they come up with for 
fatalities and finishers since they can't use blood and gore now, haha. I 
definitely like how the environment seems to be even more interactive than 
it was in past games, should make things interesting. Now we just have to 
hope it stays playable and doesn't go into some crazy full 3d mode or 
something, lol. I think I heard somewhere they're using the unreal engine to 
make this game, and that makes me wonder a bit. 


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Re: [Audyssey] MK vs dc universe discussion

2008-08-03 Thread Yohandy
actually ed stated the game is more 2d orientated. you'll be able to duck, 
jump over projectiles etc, so I doubt we'd have a  problem with it.

- Original Message - 
From: Shadow Dragon [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, August 03, 2008 10:33 AM
Subject: Re: [Audyssey] MK vs dc universe discussion


 Yeah, that's what I thought they were doing with brutalities. Haven't seen
 Scorpion's toasty. But yeah, can't wait to see what they come up with for
 fatalities and finishers since they can't use blood and gore now, haha. I
 definitely like how the environment seems to be even more interactive than
 it was in past games, should make things interesting. Now we just have to
 hope it stays playable and doesn't go into some crazy full 3d mode or
 something, lol. I think I heard somewhere they're using the unreal engine 
 to
 make this game, and that makes me wonder a bit.


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Re: [Audyssey] MK vs dc universe discussion

2008-08-03 Thread Thomas Ward
Hi,
Yeah, that always helps. Also I think because the game is more hand to 
hand combat oriented it might make it fairly accessible on the combat 
end as well. I wish I had the cash for a PS3 as I am really excited 
about this new game. My only complaint is they are making Super Dude 
weaker to balance him out against the other characters in the game. Gr.



Yohandy wrote:
 actually ed stated the game is more 2d orientated. you'll be able to duck, 
 jump over projectiles etc, so I doubt we'd have a  problem with it.


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