Hi Scott,
I've started working on changing the speed, working on the hand to hand
updates, misses, etc, but I think before I proceed further I need to get
the lists input on where to go with this game. I'm being pulled in
completely two different directions regarding the game and I have to end
Hi Tom,
Ah, my bad, I seem to have taken in the part about updating
staircases, but not taken in the part of the game it was added too
somehow lol. Should've read the change log properly before I sent
that I guess.
On a similar note, it just occurred that the stone gargoiles are now
in the same
Hi Charles,
That's a close approximation. Actually, a meter is slightly over three
feet. It's something like 3.2 feet if memory serves me correctly. You
can convert feet to meters by dividing the number of feet by 0.3048.
HTH
Charles Rivard wrote:
If 3 steps equal a meter, does 1 step equal a
Hi Scott,
First, the view command has never announced the staircases. It is on my
list of things to do, but has never been added. The only thing I did so
far is put them in the sound descriptions menu as it says in the change log.
Second, as for hand to hand combat you bring up a good point. Tha
If 3 steps equal a meter, does 1 step equal approximately 1 foot? Just a
thought.
---
In God we trust!
- Original Message -
From: "Scott Chesworth"
To: "Gamers Discussion list"
Sent: Tuesday, October 27, 2009 3:09 PM
Subject: [Audyssey] MOTA Beta 9 feedback
Hi
Hi Tom,
Just installed beta 9. The initial run through yielded these quirks:
The staircase doesn't show up in my view command. Come to that, the
view command in that room doesn't seem to do anything at all until
you're at the top of the stairs, but even then it only mentions the
door to the left