Hi.
One thing about jumping I think people have failed to note is if you do
space and left arrow the left arrow key will both jump you in to the
air, and in that direction. They are not two Separate actions. The only
time you want to do a space and up arrow is when you want to jump strait
up
when I
played.
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, June 24, 2006 1:00 PM
Subject: [Audyssey] Monty jumping.
Hi.
One thing about jumping I think people have failed to note is if you do
space and left
[EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, June 24, 2006 3:34 PM
Subject: Re: [Audyssey] Monty jumping.
when jumping. from what I've seen, you can press the space bar, and then
tap an arrow of your choice and still jump. Maybe it's a bug on this end
: [Audyssey] Monty jumping.
That is indeed correct, Liam. Right now, it is as if the space bar prepares
you for a jump. You could hit the space bar, wait thirty seconds, then hit
an arrow key, and you'll jump. Tis a bug, I say, and I'm sure it shall be
squashed in due time.
- Original Message
[EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, June 24, 2006 3:42 PM
Subject: Re: [Audyssey] Monty jumping.
That is indeed correct, Liam. Right now, it is as if the space bar
prepares
you for a jump. You could hit the space bar, wait thirty seconds, then hit
phil. with direct input. any key can technically be a modifyer.
- Original Message -
From: Phil Vlasak [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, June 24, 2006 4:55 PM
Subject: Re: [Audyssey] Monty jumping.
Hi Tom,
I think that only some
Skype:
wiljames
--
-Original Message-
From: Richard French [mailto:[EMAIL PROTECTED]
Sent: Saturday, June 24, 2006 4:20 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Monty jumping.
Not sure if anybody else brought this up, but if you hold down the left or
right
Hi, Liam.
No that is not a bug, but actually the way the game currently works. I
am not using DirectX DirectInput, but actually Windows keyboard events.
The keyboard events don't allow for such combos naturally so I had to
cobble it together in the way it was done. That ssaid I am looking for
Hi.
Technically, that is not a bug, but I am looking for ways to reform the
jumping. How about just jump by pressing space? And it will jump in the
direction you are facing?
Brandon Cole wrote:
That is indeed correct, Liam. Right now, it is as if the space bar prepares
you for a jump. You
-
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, June 24, 2006 7:57 PM
Subject: Re: [Audyssey] Monty jumping.
Hi.
Technically, that is not a bug, but I am looking for ways to reform the
jumping. How about just jump by pressing space
Yeah that might be good. a turning key stroke if that's accurate.
- Original Message -
From: Brandon Cole [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, June 24, 2006 5:15 PM
Subject: Re: [Audyssey] Monty jumping.
I like that idea. That way, you could
Hi, all.
Do keep in mind the keyboard handling I am using doesn't allow for allot
of keyboard combos as I'm using the Window Events and not DirectInput. I
found DirectInput to flaky for testing so I switched to standard Window
key bindings for the moment.
So the way I see it simply walk in the
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Thomas Ward
Sent: Saturday, June 24, 2006 6:58 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Monty jumping.
Hi.
Technically, that is not a bug, but I am looking for ways to reform the
jumping. How about just jump
-
From: Liam Erven [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, June 24, 2006 3:34 PM
Subject: Re: [Audyssey] Monty jumping.
when jumping. from what I've seen, you can press the space bar, and then
tap an arrow of your choice and still jump. Maybe it's a bug
Hi, Ryan.
As I have stated so many times today James North was using DirectInput
in Monty. I am not do to technical problems with DX DirectInput. As a
solution for the moment I am using standard keyboard commands via the
Windows OnKeyDown Event. This doesn't allow for quite the same ability
of
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