Hi.
Generally the best way to do this sort of thing would be to find out
through the mud in question which soundpacks for which clients you can
use. There are at least 3 more soundpacks for Alter Aeon, two for Vip
Mud and one for Monkey Term that is part of MTScripts which is my own
project. I
sigh, thanks anyway
Keith
- Original Message -
From: "Shadow Dragon"
To: "Gamers Discussion list"
Sent: Thursday, March 14, 2013 3:59 AM
Subject: Re: [Audyssey] mud sound packs, how do I know?
It's fairly rare since sound packs have to be manually config
packs, but as I said it's rare
enough that there probably doesn't need to be.
--
From: "Keith"
Sent: Thursday, March 14, 2013 02:51 AM
To: "Gamers Discussion list"
Subject: [Audyssey] mud sound packs, how do I know?
H
Hi, is there any way to find out if there are sound packs for various muds
out there, and for what mud client they are used on? I am using Mush z and
have been told that mush z was pretty much made for the alter aeon mud, so
I'm trying to find out if there are any other mud clients that have so
It is possible to use tsome of the plugins, but without knowing
how to build triggers there's not much you can do. The sounds do
lend themselves nicely to other muds, but you have to know how to
get them working. The actual alteraeon.xml file is very specific
to alter aeon.
- Original Mes
Keith,
I'm pretty sure MushZ was really only designed with Alter Aeon in
mind. Other things might work, but probably not nearly as well or the
same way.
Dennis Towne
Alter Aeon MUD
http://www.alteraeon.com
On Tue, Feb 26, 2013 at 7:16 PM, Keith wrote:
> Hi, is there an easy way to find out if
Greetings, Nick.
Developing a sound pack for a mud is highly dependant on your client's own
abilities. Most clients allow you to add a trigger and attach a sound file
to said trigger (GMUD32), while more sophisticated clients will allow you to
script responses to a trigger, and thus provide co