Re: [Audyssey] Ok, escape has *got* to be changed.

2011-12-11 Thread Christopher Bartlett
Kai, your point is valid, except that to my knowledge, nowhere in the
documentation as it exists did it tell me I could simply hit escape again to
return to the game.  If it's operator error, it's operator error based on
lacking a piece of information.  And as you and others including me have
pointed out, this becomes a great way of cheating death.

Chris Bartlett


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Kai
Sent: Saturday, December 10, 2011 8:08 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Ok, escape has *got* to be changed.

I personally think this is a case of operator error, not game error. If you 
hit escape and hit enter on multiplayer, it respawns you... this has been in

since day one of multiplayer support. The fact that it respawns you without 
your last saved equipment has also been there since the safe zone's 
inception.

I do agree with che about a 30-second delay to keep players from cheating 
out of zombie swarms, but aside from that, if you hit escape and then hit 
enter to return to the game, how is that Swamp's fault? Just hit escape 
again. Perhaps the Y/N prompt would be prudent, but that doesn't totally 
eliminate the possibility; someone else is going to manage it and complain 
about the same thing, then we'll have to make changes to accomodate that 
eventuality, too.

This is tantamount to saying that you closed Word without saving a document,

and are now frustrated that you have to start over from the last time you 
saved.

Kai

- Original Message - 
From: Jeremy Kaldobsky jer...@kaldobsky.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, December 10, 2011 3:21 PM
Subject: Re: [Audyssey] Ok, escape has *got* to be changed.


Actually I'm also not sure how pressing escape got you out of the game.  You

should have had to arrow to exit game and press enter.  Pressing escape 
should just bounce you back and forth between the game and the main menu 
without ever exiting you.

 Hi there.
 I've been out of the loop for a while but it was my
 understanding
 that escape just pauses the game and brings you back to the
 main menu
 and if you want to continue your game, you press escape a
 second
 time. It's like a toggle. Perhaps this was only
 true for single player mode?
 maybe it should ask are you sure you want to quick and then
 you'd
 have to spell out the word exit if you really mean it.


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[Audyssey] Ok, escape has *got* to be changed.

2011-12-10 Thread Christopher Bartlett
Grr!  I had a two-hour run without death going, was loaded to the gills
with crap.  I got into a chat and firefight and somewhere along the line, in
trying to cancel a chat, hit escape and was bounced from the game.  Came
back of course, at full health, but having lost *everything I'd gained in
two hours of play.

 

Could you modify escape behavior so that it's null except in the safe zone?
I don't normally whine about difficulties in the game, but this one felt
unfair to me.

 

Chris Bartlett

P.S.  One of the next feature sets I would like to see is improved
coordination between players, some sort of party system.  I was escorting a
beginner around, and I spent most of my time just making sure he was
somewhere near me.  That was when I had the escape problem.

 

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Re: [Audyssey] Ok, escape has *got* to be changed.

2011-12-10 Thread Jeremy Kaldobsky
Sorry to hear this Christopher.  I'm actually working on this problem this 
weekend, among a few other things.

 Grr!  I had a two-hour run
 without death going, was loaded to the gills
 with crap.  I got into a chat and firefight and
 somewhere along the line, in
 trying to cancel a chat, hit escape and was bounced from
 the game.  Came
 back of course, at full health, but having lost *everything
 I'd gained in
 two hours of play.
 
  
 
 Could you modify escape behavior so that it's null except
 in the safe zone?
 I don't normally whine about difficulties in the game, but
 this one felt
 unfair to me.
 
  
 
                
 Chris Bartlett
 
 P.S.  One of the next feature sets I would like to see
 is improved
 coordination between players, some sort of party
 system.  I was escorting a
 beginner around, and I spent most of my time just making
 sure he was
 somewhere near me.  That was when I had the escape
 problem.


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Re: [Audyssey] Ok, escape has *got* to be changed.

2011-12-10 Thread Stephen

Hi there.
I've been out of the loop for a while but it was my understanding 
that escape just pauses the game and brings you back to the main menu 
and if you want to continue your game, you press escape a second 
time.  It's like a toggle.  Perhaps this was only true for single player mode?
maybe it should ask are you sure you want to quick and then you'd 
have to spell out the word exit if you really mean it.

At 08:40 AM 12/11/2011, you wrote:
Sorry to hear this Christopher.  I'm actually working on this 
problem this weekend, among a few other things.


 Grr!  I had a two-hour run
 without death going, was loaded to the gills
 with crap.  I got into a chat and firefight and
 somewhere along the line, in
 trying to cancel a chat, hit escape and was bounced from
 the game.  Came
 back of course, at full health, but having lost *everything
 I'd gained in
 two hours of play.



 Could you modify escape behavior so that it's null except
 in the safe zone?
 I don't normally whine about difficulties in the game, but
 this one felt
 unfair to me.




 Chris Bartlett

 P.S.  One of the next feature sets I would like to see
 is improved
 coordination between players, some sort of party
 system.  I was escorting a
 beginner around, and I spent most of my time just making
 sure he was
 somewhere near me.  That was when I had the escape
 problem.


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Re: [Audyssey] Ok, escape has *got* to be changed.

2011-12-10 Thread Jeremy Kaldobsky
Actually I'm also not sure how pressing escape got you out of the game.  You 
should have had to arrow to exit game and press enter.  Pressing escape should 
just bounce you back and forth between the game and the main menu without ever 
exiting you.

 Hi there.
 I've been out of the loop for a while but it was my
 understanding 
 that escape just pauses the game and brings you back to the
 main menu 
 and if you want to continue your game, you press escape a
 second 
 time.  It's like a toggle.  Perhaps this was only
 true for single player mode?
 maybe it should ask are you sure you want to quick and then
 you'd 
 have to spell out the word exit if you really mean it.


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Re: [Audyssey] Ok, escape has *got* to be changed.

2011-12-10 Thread Che
  I could see where it could happen if your chatting, get attacked and 
try escape, and enter trying to clear the chat buffer in a panic.
  either way, i like your previous idea of having a 30 second delay 
before you can exit. lots of folks are getting in zombie situations and 
using exit as a quick get out of jail free card, taking a lot of the 
suspense out of the game.
  i did this once myself, but felt like such a cheater, i never did it 
again, though it meant i got killed in situations i could have exited 
out of.

  things are really solid now though, great job man.
  later
che


On 12/10/2011 5:21 PM, Jeremy Kaldobsky wrote:

Actually I'm also not sure how pressing escape got you out of the game.  You 
should have had to arrow to exit game and press enter.  Pressing escape should 
just bounce you back and forth between the game and the main menu without ever 
exiting you.


Hi there.
I've been out of the loop for a while but it was my
understanding
that escape just pauses the game and brings you back to the
main menu
and if you want to continue your game, you press escape a
second
time.  It's like a toggle.  Perhaps this was only
true for single player mode?
maybe it should ask are you sure you want to quick and then
you'd
have to spell out the word exit if you really mean it.



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Re: [Audyssey] Ok, escape has *got* to be changed.

2011-12-10 Thread Christopher Bartlett
In the multiplayer game, it does that, but it also reverts your equipment to
the last saved (exited in safe zone) state, which bit me somewhat hard this
afternoon.  Yes, my carelessness, but this is one place where my
carelessness shouldn't be punished.  If I bite off more than I can chew, or
fail to react speedily enough to get the appropriate weapon for crowd
control in place, then kill me with my blessing.  This is just too easy to
screw up in the heat of battle.

Chris Bartlett


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Stephen
Sent: Saturday, December 10, 2011 5:32 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Ok, escape has *got* to be changed.

Hi there.
I've been out of the loop for a while but it was my understanding 
that escape just pauses the game and brings you back to the main menu 
and if you want to continue your game, you press escape a second 
time.  It's like a toggle.  Perhaps this was only true for single player
mode?
maybe it should ask are you sure you want to quick and then you'd 
have to spell out the word exit if you really mean it.
At 08:40 AM 12/11/2011, you wrote:
Sorry to hear this Christopher.  I'm actually working on this 
problem this weekend, among a few other things.

  Grr!  I had a two-hour run
  without death going, was loaded to the gills
  with crap.  I got into a chat and firefight and
  somewhere along the line, in
  trying to cancel a chat, hit escape and was bounced from
  the game.  Came
  back of course, at full health, but having lost *everything
  I'd gained in
  two hours of play.
 
 
 
  Could you modify escape behavior so that it's null except
  in the safe zone?
  I don't normally whine about difficulties in the game, but
  this one felt
  unfair to me.
 
 
 
 
  Chris Bartlett
 
  P.S.  One of the next feature sets I would like to see
  is improved
  coordination between players, some sort of party
  system.  I was escorting a
  beginner around, and I spent most of my time just making
  sure he was
  somewhere near me.  That was when I had the escape
  problem.


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Re: [Audyssey] Ok, escape has *got* to be changed.

2011-12-10 Thread Christopher Bartlett
The behavior was to put me at the main menu.  When I chose multiplayer
again, I returned to the same location, minus all the equipment I'd gathered
since my last safe zone save.

Chris Bartlett
P.S.  I would be cautious about allowing exit and return with full health
anywhere but the zone, since it could be used to bail from a hopeless
situation.

Chris


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Jeremy Kaldobsky
Sent: Saturday, December 10, 2011 6:22 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Ok, escape has *got* to be changed.

Actually I'm also not sure how pressing escape got you out of the game.  You
should have had to arrow to exit game and press enter.  Pressing escape
should just bounce you back and forth between the game and the main menu
without ever exiting you.

 Hi there.
 I've been out of the loop for a while but it was my
 understanding 
 that escape just pauses the game and brings you back to the
 main menu 
 and if you want to continue your game, you press escape a
 second 
 time.  It's like a toggle.  Perhaps this was only
 true for single player mode?
 maybe it should ask are you sure you want to quick and then
 you'd 
 have to spell out the word exit if you really mean it.


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Re: [Audyssey] Ok, escape has *got* to be changed.

2011-12-10 Thread Johnny Tai
I thought if you hit escape outside of safe zone you lose all the equipments 
you gained since your last safe? 



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Re: [Audyssey] Ok, escape has *got* to be changed.

2011-12-10 Thread Dakotah Rickard
No. You just lose it if you hit multiplayer again. I think there is a
simple solution.


You hit escape. It takes you to the main menu. you hit multiplayer,
and it says something like: Connection already in progress. Reconnec
t? And it's a yes/no prompt. If you do get into the main menu again,
just hit escape again. That's not so clearly explained, and it may be
that some people thought you couldn't just return to the game like
that...

Signd:
Dakotah Rickard

On 12/10/11, Johnny Tai johnnyti...@shaw.ca wrote:
 I thought if you hit escape outside of safe zone you lose all the equipments
 you gained since your last safe?


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Re: [Audyssey] Ok, escape has *got* to be changed.

2011-12-10 Thread Kai
I personally think this is a case of operator error, not game error. If you 
hit escape and hit enter on multiplayer, it respawns you... this has been in 
since day one of multiplayer support. The fact that it respawns you without 
your last saved equipment has also been there since the safe zone's 
inception.


I do agree with che about a 30-second delay to keep players from cheating 
out of zombie swarms, but aside from that, if you hit escape and then hit 
enter to return to the game, how is that Swamp's fault? Just hit escape 
again. Perhaps the Y/N prompt would be prudent, but that doesn't totally 
eliminate the possibility; someone else is going to manage it and complain 
about the same thing, then we'll have to make changes to accomodate that 
eventuality, too.


This is tantamount to saying that you closed Word without saving a document, 
and are now frustrated that you have to start over from the last time you 
saved.


Kai

- Original Message - 
From: Jeremy Kaldobsky jer...@kaldobsky.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, December 10, 2011 3:21 PM
Subject: Re: [Audyssey] Ok, escape has *got* to be changed.


Actually I'm also not sure how pressing escape got you out of the game.  You 
should have had to arrow to exit game and press enter.  Pressing escape 
should just bounce you back and forth between the game and the main menu 
without ever exiting you.



Hi there.
I've been out of the loop for a while but it was my
understanding
that escape just pauses the game and brings you back to the
main menu
and if you want to continue your game, you press escape a
second
time. It's like a toggle. Perhaps this was only
true for single player mode?
maybe it should ask are you sure you want to quick and then
you'd
have to spell out the word exit if you really mean it.



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Re: [Audyssey] Ok, escape has *got* to be changed.

2011-12-10 Thread Dakotah Rickard
I think it's a little different, for me at least. Now, I need to do
something for my mouse sensativity, I hit main menu key, scroll to
that, and whammo. I'm good. I hit escape and keep playing.

The only trouble is this. One menu in the game seems to effect every
other menu's position memory. I got stuff from the safe zone, went
out, and wanted to change my mouse sensativity again. I hit escape and
enter, because that's where I was positioned in the menu. I heard,
Connecting... and I was confused. I lost not much rep, but what had
happened is that my menu position had reset itself. Yes, people might
complain about having a prompt, but having a  prompt is reasonable,
and there's no good reason not to have it. If people are going to
complain either way, why not take the most reasonable route, and
certainly worrying about what people will and won't complain about
preimptively won't help figure much out, if we already know that it's
impossible to please everyone.

Look at mouse support. How many people were either nervous, irritated,
or downright crappy about swamp being a mouse-run game. now how many
of those have changed their tune. my point is that it could save
people a little grief, and it can't hurt anyone at all to implement an
are you sure prompt. Microsoft word has this, because people make
mistakes. Makes sense to me.

Signed:
Dakotah Rickard

On 12/10/11, Kai kaixi...@sbcglobal.net wrote:
 I personally think this is a case of operator error, not game error. If you
 hit escape and hit enter on multiplayer, it respawns you... this has been in
 since day one of multiplayer support. The fact that it respawns you without
 your last saved equipment has also been there since the safe zone's
 inception.

 I do agree with che about a 30-second delay to keep players from cheating
 out of zombie swarms, but aside from that, if you hit escape and then hit
 enter to return to the game, how is that Swamp's fault? Just hit escape
 again. Perhaps the Y/N prompt would be prudent, but that doesn't totally
 eliminate the possibility; someone else is going to manage it and complain
 about the same thing, then we'll have to make changes to accomodate that
 eventuality, too.

 This is tantamount to saying that you closed Word without saving a document,
 and are now frustrated that you have to start over from the last time you
 saved.

 Kai

 - Original Message -
 From: Jeremy Kaldobsky jer...@kaldobsky.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Saturday, December 10, 2011 3:21 PM
 Subject: Re: [Audyssey] Ok, escape has *got* to be changed.


 Actually I'm also not sure how pressing escape got you out of the game.  You
 should have had to arrow to exit game and press enter.  Pressing escape
 should just bounce you back and forth between the game and the main menu
 without ever exiting you.

 Hi there.
 I've been out of the loop for a while but it was my
 understanding
 that escape just pauses the game and brings you back to the
 main menu
 and if you want to continue your game, you press escape a
 second
 time. It's like a toggle. Perhaps this was only
 true for single player mode?
 maybe it should ask are you sure you want to quick and then
 you'd
 have to spell out the word exit if you really mean it.


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Re: [Audyssey] Ok, escape has *got* to be changed.

2011-12-10 Thread Johnny Tai
side question, so if I escape outside safe zone, say I got to run to the loo 
fast, can I just escape again to return to game without losing eq?



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Re: [Audyssey] Ok, escape has *got* to be changed.

2011-12-10 Thread Steady Goh
Hi Jeremy, this looks like something similar to my connection interrupted 
problem. somehow looks like pressing escape  will reconnect me. When i 
escape once in the save zone, besides bringing me to the main menu, i also 
hear the server sponsor message again. escape the second time will bring me 
back to the game but losing all the ammo that i collected, but at least is 
quite nice to keep my weapons and armer. haha! pressing escape twice quickly 
will get the connection interrupted message with the same result of the game 
only partially saved.

锦发/Steady Goh
- Original Message - 
From: Jeremy Kaldobsky jer...@kaldobsky.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, December 11, 2011 7:21 AM
Subject: Re: [Audyssey] Ok, escape has *got* to be changed.


Actually I'm also not sure how pressing escape got you out of the game.  You 
should have had to arrow to exit game and press enter.  Pressing escape 
should just bounce you back and forth between the game and the main menu 
without ever exiting you.



Hi there.
I've been out of the loop for a while but it was my
understanding
that escape just pauses the game and brings you back to the
main menu
and if you want to continue your game, you press escape a
second
time. It's like a toggle. Perhaps this was only
true for single player mode?
maybe it should ask are you sure you want to quick and then
you'd
have to spell out the word exit if you really mean it.



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