PROTECTED]
To: Josh [EMAIL PROTECTED]; Gamers Discussion list
gamers@audyssey.org
Sent: Friday, August 03, 2007 8:31 AM
Subject: [Audyssey] Saving AGM Games was behavior property
Hi Josh,
quote
Also could a utility be written which will modify your game file to add a
save and load game feature?
End
@audyssey.org
Sent: Friday, August 03, 2007 2:38 PM
Subject: Re: [Audyssey] Saving AGM Games was behavior property
I don't se why you think there is very little possibility for this
Thomas.
It seems to me it would be fairly elementary, just serialize and
deserialize the xml info from all the game
Hi Che,
That is true, but I think you missed the point of what I was trying to
say. What I was attempting to say in my previous post is if you
serialize an object to binary, xml, etc it should be done with in the
game.exe's source code itself. It shouldn't be done using some external
Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, August 03, 2007 4:11 PM
Subject: Re: [Audyssey] Saving AGM Games was behavior property
Hi Che,
That is true, but I think you missed the point of what I was trying to
say. What I was attempting to say in my