[Audyssey] Sound RTS, a good start, but I'd like to see more.

2007-07-05 Thread Christopher Bartlett
Ok, I've demolished the computer in the hardest single-person mode. Sadly, it wasn't very difficult as the computer AI isn't very sophisticated. If it can't overwhelm you at the beginning, it has a tendency to lose all its military units. I found myself playing a game of maze tracking to

Re: [Audyssey] Sound RTS, a good start, but I'd like to see more.

2007-07-05 Thread Josh
yes I think it's good too. But I think that when Che comes out with his it'll be tons better than this one is. I'll follow the development of this one, but I'm most waiting to see what Che will come up with next. Josh Most of the reason I don't like spam is because a lot of it is true. email:

Re: [Audyssey] Sound RTS, a good start, but I'd like to see more.

2007-07-05 Thread Che
Josh wrote: yes I think it's good too. But I think that when Che comes out with his it'll be tons better than this one is. End quote The RPG I am outlining isn't really like SoundRTS, it will be more of a character development game, along the lines of World of Warcraft, where you may build