[Audyssey] board game generator was: Re: lord of the rings game thought - Re: Children's Games was Audyssey Format
Hi Tom. Your lotr monopoly idea reminded me of something I've been considdering for a while. As we were saying to charles,an rpg game does not need to be complex. My brother has recently been playing regular board game sessions of a game called talismann in which players wander around a board, playing fantasy characters like bard, warrior, wizard etc. Each character has a couple of simple stats, mana, health and melee, as well as a few abilities, elves for instance get an extra turn while on the forest section of the board. Combat happens by drawing a monster card for a specific board region and having a very basic roll dice off (similar to the fighting fantasy rules system), while other cards give items or treasure. Being on a board, each square has a simple location written onto it, some cards get you to go to specific areas of the board, or do quests. For example, you might be instructed to go to the forest and kill a band of trolls, whereby you either go forward or back to the forest and when you reach it have some combat fights and win money which can be used for buying items to raise your melee and magic stat. it's always truck me that with some of the ways jimm's board games like monopoly work, a fantasy board game generator would be a really fun program to have. Very simple stats, no item or inventory management, simply randomly progressing through various locations until a set goal is reached, indeed if the system were simple enough people could submit their own boards and sets of encounters just as for monopoly. I could write up a propper set of rules and design if you like the idea. Just something to considder. Beware the grue! Dark. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, April 20, 2013 6:32 PM Subject: Re: [Audyssey] lord of the rings game thought - Re: Children's Games was Audyssey Format Hi Charles, I suppose if done correctly, but I haven't known of a game developer who has done the series justice yet. As has been mentioned on list all or most of the mainstream Lord of the Rings live action games have turned out to be junk for one reason or another. You either get the combat centered games that simply go from one battle to another which makes sense from an action game perspective but you lose the story element that way. Other games try to fit too much into the game and fail from trying to do too much in one game. I think if I were going to do a Lord of the Rings action game I would try and break it down into a series of games that only have one setting and one objective which would be easier to code. For example, I might create a side-scroller called, Lord of the Rings: Escape From Moria, which would essentially take place at the end of Fellowship of the Ring. You could pick one of the main characters and your goal would be to escape from the Mines of Moria. Along the way you might fight goblins and orcs, pick up torches to light your way, and perhaps find discarded armor and weapons. That to me seems like the only way to do a Lord of the Rings game and make it simple enough for a single developer like myself to program it. Of course, there are other Lord of the Rings games to consider. For example, I have a collectible set of Lord of the Rings Monopoly , and have created a board for Jim's Monopoly. However, there is a lot more to the actual board game than the board itself such as special rules for the ring, a special die for the Eye of Sauron, all of the chance cards, etc that could be made into an electronic version. I think if you and other people are interested I could create an accessible version of my LOTR Monopoly and make it true to the board game complete with chance cards, tokens, and special game rules. Cheers! On 4/19/13, Charles Rivard wee1s...@fidnet.com wrote: Not sure. A side scroller, maybe even a 3 D one, would be interesting, especially when you get to Mordor. Maybe something along the lines of Ark of Hope. -- If guns kill people, writing implements cause grammatical and spelling errors! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you
Re: [Audyssey] board game generator was: Re: lord of the rings game thought - Re: Children's Games was Audyssey Format
I've been trying to come up with the programming knowledge to make something like that, but I'm still sadly far away from that goal. I would love to play it, though, if others designed it. Signed: Dakotah Rickard On 4/20/13, dark d...@xgam.org wrote: Hi Tom. Your lotr monopoly idea reminded me of something I've been considdering for a while. As we were saying to charles,an rpg game does not need to be complex. My brother has recently been playing regular board game sessions of a game called talismann in which players wander around a board, playing fantasy characters like bard, warrior, wizard etc. Each character has a couple of simple stats, mana, health and melee, as well as a few abilities, elves for instance get an extra turn while on the forest section of the board. Combat happens by drawing a monster card for a specific board region and having a very basic roll dice off (similar to the fighting fantasy rules system), while other cards give items or treasure. Being on a board, each square has a simple location written onto it, some cards get you to go to specific areas of the board, or do quests. For example, you might be instructed to go to the forest and kill a band of trolls, whereby you either go forward or back to the forest and when you reach it have some combat fights and win money which can be used for buying items to raise your melee and magic stat. it's always truck me that with some of the ways jimm's board games like monopoly work, a fantasy board game generator would be a really fun program to have. Very simple stats, no item or inventory management, simply randomly progressing through various locations until a set goal is reached, indeed if the system were simple enough people could submit their own boards and sets of encounters just as for monopoly. I could write up a propper set of rules and design if you like the idea. Just something to considder. Beware the grue! Dark. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, April 20, 2013 6:32 PM Subject: Re: [Audyssey] lord of the rings game thought - Re: Children's Games was Audyssey Format Hi Charles, I suppose if done correctly, but I haven't known of a game developer who has done the series justice yet. As has been mentioned on list all or most of the mainstream Lord of the Rings live action games have turned out to be junk for one reason or another. You either get the combat centered games that simply go from one battle to another which makes sense from an action game perspective but you lose the story element that way. Other games try to fit too much into the game and fail from trying to do too much in one game. I think if I were going to do a Lord of the Rings action game I would try and break it down into a series of games that only have one setting and one objective which would be easier to code. For example, I might create a side-scroller called, Lord of the Rings: Escape From Moria, which would essentially take place at the end of Fellowship of the Ring. You could pick one of the main characters and your goal would be to escape from the Mines of Moria. Along the way you might fight goblins and orcs, pick up torches to light your way, and perhaps find discarded armor and weapons. That to me seems like the only way to do a Lord of the Rings game and make it simple enough for a single developer like myself to program it. Of course, there are other Lord of the Rings games to consider. For example, I have a collectible set of Lord of the Rings Monopoly , and have created a board for Jim's Monopoly. However, there is a lot more to the actual board game than the board itself such as special rules for the ring, a special die for the Eye of Sauron, all of the chance cards, etc that could be made into an electronic version. I think if you and other people are interested I could create an accessible version of my LOTR Monopoly and make it true to the board game complete with chance cards, tokens, and special game rules. Cheers! On 4/19/13, Charles Rivard wee1s...@fidnet.com wrote: Not sure. A side scroller, maybe even a 3 D one, would be interesting, especially when you get to Mordor. Maybe something along the lines of Ark of Hope. -- If guns kill people, writing implements cause grammatical and spelling errors! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you