Hi Tom.

Your lotr monopoly idea reminded me of something I've been considdering for a while. As we were saying to charles,an rpg game does not need to be complex. My brother has recently been playing regular board game sessions of a game called talismann in which players wander around a board, playing fantasy characters like bard, warrior, wizard etc. Each character has a couple of simple stats, mana, health and melee, as well as a few abilities, elves for instance get an extra turn while on the forest section of the board.

Combat happens by drawing a monster card for a specific board region and having a very basic roll dice off (similar to the fighting fantasy rules system), while other cards give items or treasure. Being on a board, each square has a simple location written onto it, some cards get you to go to specific areas of the board, or do quests. For example, you might be instructed to go to the forest and kill a band of trolls, whereby you either go forward or back to the forest and when you reach it have some combat fights and win money which can be used for buying items to raise your melee and magic stat.

it's always truck me that with some of the ways jimm's board games like monopoly work, a fantasy board game generator would be a really fun program to have.

Very simple stats, no item or inventory management, simply randomly progressing through various locations until a set goal is reached, indeed if the system were simple enough people could submit their own boards and sets of encounters just as for monopoly.

I could write up a propper set of rules and design if you like the idea.

Just something to considder.

Beware the grue!

Dark.
----- Original Message ----- From: "Thomas Ward" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Saturday, April 20, 2013 6:32 PM
Subject: Re: [Audyssey] lord of the rings game thought - Re: Children's Games was Audyssey Format


Hi Charles,

I suppose if done correctly, but I haven't known of a game developer
who has done the series justice yet. As has been mentioned on list all
or most of the mainstream Lord of the Rings live action games have
turned out to be junk for one reason or another. You either get the
combat centered games that simply go from one battle to another which
makes sense from an action game perspective but you lose the story
element that way. Other games try to fit too much into the game and
fail from trying to do too much in one game.

I think if I were going to do a Lord of the Rings action game I would
try and break it down into a series of games that only have one
setting and one objective which would be easier to code.

For example, I might create a side-scroller called, "Lord of the
Rings: Escape From Moria," which would essentially take place at the
end of Fellowship of the Ring. You could pick one of the main
characters and your goal would be to escape from the Mines of Moria.
Along the way you might fight goblins and orcs, pick up torches to
light your way, and perhaps find discarded armor and weapons. That to
me seems like the only way to do a Lord of the Rings game and make it
simple enough for a single developer like myself to program it.
Of course, there are other Lord of the Rings games to consider. For
example, I have a collectible set of Lord of the Rings Monopoly , and
have created a board for Jim's Monopoly. However, there is a lot more
to the actual board game than the board itself such as special rules
for the ring, a special die for the Eye of Sauron, all of the chance
cards, etc that could be made into an electronic version. I think if
you and other people are interested I could create an accessible
version of my LOTR Monopoly and make it true to the board game
complete with chance cards, tokens, and special game rules.

Cheers!

On 4/19/13, Charles Rivard <[email protected]> wrote:
Not sure.  A side scroller, maybe even a 3 D one, would be interesting,
especially when you get to Mordor. Maybe something along the lines of Ark
of Hope.

--
If guns kill people, writing implements cause grammatical and spelling
errors!

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