Re: [Audyssey] programming advice: menus

2014-03-02 Thread john
Thanks. This has certainly helped me get a solid idea of where I'm going. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] programming advice: menus

2014-03-02 Thread Cara Quinn
Hi John, Very glad to help. I'm curious to see if others here have different approaches to either of ours as well. Best of luck and please do let us know how your game is going if you would? Thanks a bunch and have a great day! Smiles, Cara :) --- iOS design and development - LookTel.com

Re: [Audyssey] programming advice: menus

2014-03-02 Thread john
- From: Cara Quinn caraqu...@caraquinn.com To: Gamers Discussion list gamers@audyssey.org Date sent: Sun, 2 Mar 2014 13:20:47 -0800 Subject: Re: [Audyssey] programming advice: menus Hi John, Very glad to help. I'm curious to see if others here have different approaches to either of ours as well

Re: [Audyssey] programming advice: menus

2014-03-01 Thread Cara Quinn
] programming advice: menus HI John, YOu do not need to create a second array. You can keep a reference to your position in the first array, and then check dynamically which element to show next, forward or backward depending on which direction the player moves in the menu. You can choose

Re: [Audyssey] programming advice: menus

2014-03-01 Thread Cara Quinn
in that array. - Original Message - From: Cara Quinn caraqu...@caraquinn.com To: Gamers Discussion list gamers@audyssey.org Date sent: Thu, 27 Feb 2014 17:49:30 -0800 Subject: Re: [Audyssey] programming advice: menus HI John, YOu do not need to create a second array. You can keep a reference

Re: [Audyssey] programming advice: menus

2014-02-28 Thread john
] programming advice: menus HI John, YOu do not need to create a second array. You can keep a reference to your position in the first array, and then check dynamically which element to show next, forward or backward depending on which direction the player moves in the menu. You can choose to skip

Re: [Audyssey] programming advice: menus

2014-02-28 Thread john
contained in that array. - Original Message - From: Cara Quinn caraqu...@caraquinn.com To: Gamers Discussion list gamers@audyssey.org Date sent: Thu, 27 Feb 2014 17:49:30 -0800 Subject: Re: [Audyssey] programming advice: menus HI John, YOu do not need to create a second array. You can

[Audyssey] programming advice: menus

2014-02-27 Thread john
HI all, I'm working on some code, and part of my project involves menus that I need to self-create based on the values of variables in an array. I think I've got a relatively solid idea of how I want this to function, but I'm looking for some advice from the experts. The basic concept is: I have

Re: [Audyssey] programming advice: menus

2014-02-27 Thread Cara Quinn
HI John, YOu do not need to create a second array. You can keep a reference to your position in the first array, and then check dynamically which element to show next, forward or backward depending on which direction the player moves in the menu. You can choose to skip options which do not