I'm not sure I like this, as it can take quite a while to find
some crates. Perhaps a modified version, if a player doesn't move
around the warehouse a bit (trucksitters usually stay in one
area) then they have a timer. If, however, a person runs around a
lot and tries to find crates (I've
save
having to design some kind of cumbersone UI for this one function, too.
Kai
- Original Message -
From: john jpcarnemo...@comcast.net
To: gamers gamers@audyssey.org
Sent: Friday, July 20, 2012 5:57 AM
Subject: Re: [Audyssey] swamp suggestion from steady
I'm not sure I like
...@comcast.net
To: gamers gamers@audyssey.org
Sent: Friday, July 20, 2012 5:57 AM
Subject: Re: [Audyssey] swamp suggestion from steady
I'm not sure I like this, as it can take quite a while to find some
crates. Perhaps a modified version, if a player doesn't move around the
warehouse a bit