Re: [Audyssey] swamp suggestion from steady

2012-07-20 Thread john
I'm not sure I like this, as it can take quite a while to find some crates. Perhaps a modified version, if a player doesn't move around the warehouse a bit (trucksitters usually stay in one area) then they have a timer. If, however, a person runs around a lot and tries to find crates (I've

Re: [Audyssey] swamp suggestion from steady

2012-07-20 Thread Kai
save having to design some kind of cumbersone UI for this one function, too. Kai - Original Message - From: john jpcarnemo...@comcast.net To: gamers gamers@audyssey.org Sent: Friday, July 20, 2012 5:57 AM Subject: Re: [Audyssey] swamp suggestion from steady I'm not sure I like

Re: [Audyssey] swamp suggestion from steady

2012-07-20 Thread Dakotah Rickard
...@comcast.net To: gamers gamers@audyssey.org Sent: Friday, July 20, 2012 5:57 AM Subject: Re: [Audyssey] swamp suggestion from steady I'm not sure I like this, as it can take quite a while to find some crates. Perhaps a modified version, if a player doesn't move around the warehouse a bit