Re: [Audyssey] Castaways version 2.5, final mission 5 added.

2011-10-06 Thread Hayden Presley
Fred,
I don't mean to sound like a moderator, but please would you mind replying
to the actual post that to which you are replying? For that mater, I th9ink
you have the wrong thread.

Best Regards,
Hayden


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of fred olver
Sent: Wednesday, October 05, 2011 1:00 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Castaways version 2.5, final mission 5 added.

Val, if you go to the link in this post, and read through the material which

is presented to you, you will find a link to the virtual brailler which I 
tried but could not send to you.

Fred

- Original Message - 
From: Jeremy Kaldobsky jer...@kaldobsky.com
To: audyssey gamers@audyssey.org
Sent: Monday, October 03, 2011 9:29 PM
Subject: [Audyssey] Castaways version 2.5, final mission 5 added.


 Version 2.5 has just been posted, and I believe everyone will be happy 
 with the additions. The list is long so I'll try to remember it all.

 - The toggle that lets you adjust the game's pauses from long to short, 
 now also includes an option to remove them completely.
 - If you get tired of using E and R to search through the different job 
 types, you'll be happy to know that shortcuts have been added. Hold Alt, 
 and press the starting letter for a job to have it selected. For example, 
 Alt + F would select your farmers, then Alt + F again would list 
 fishermen.
 - When you pause the game, if there are currently any backlogged messages 
 it will speak the number. So if you pause and hear the word 3 announced, 
 you will know to press the guave (~) key to hear those messages before 
 unpausing.
 - Kai provided an updated set of game sounds. A few have changed due to 
 people's requests, but there are also many new sounds that play at 
 different times. If you are using a custom Sound pack, don't worry because

 it will still work exactly the same as it did before.
 - I fixed a rare cook and bartender bug that could cause them to freeze 
 and stop serving food or drinks.
 - I've recoded many sections of code in order to improve performance and 
 speed up the game on slower machines. I hope everyone notices a 
 difference!
 - Destroying or selling a building will now close the building menu. It 
 used to require you to press escape before you were back in the game.
 - Fixed a bug that wouldn't allow any random disasters to happen in Easy 
 mode. Normally none happen, but when using the Murphy's law fault, it is 
 possible for them to happen now, although they will be super rare.
 - There is now a new rare random disaster that can destroy one of your 
 walls!
 - When using  and  to review internet chat messages, emote messages 
 would show *M3* at the end. This is fixed now.
 - Fixed a bug that could affect enemy raid groups.
 - When a baker bakes bread, it now tells you the specific number of loaves

 he baked.
 - Fixed a few spelling errors that were pointed out.
 - Victory messages are now handled differently to prevent you from 
 accidentally clearing with a key press.
 - And finally, the big news! Castaways' final mission has been added. 
 Mission 5!

 Mission 5 adds 2 new buildings, adds a new feature to 2 existing 
 buildings, a new job type, a new unit type, and 2 new resources. If you 
 manage to beat this final mission, you will be rewarded with a very long 
 story. I have no doubt that the story will get people excited, especially 
 if you figure out the connections it makes.

 I wish everyone luck on a truly challenging end to the Castaways game. 
 Please enjoy it, and I will turn my attention back to new multiplayer 
 content for the game.

 The link to Castaways can be found here:
 www.kaldobsky.com/audiogames/

 ---
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Re: [Audyssey] Castaways version 2.5, final mission 5 added.

2011-10-06 Thread fred olver
I know, Hayden, I freely admit it was a mistake.

Fred
- Original Message - 
From: Hayden Presley hdpres...@hotmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Thursday, October 06, 2011 5:51 AM
Subject: Re: [Audyssey] Castaways version 2.5, final mission 5 added.


 Fred,
 I don't mean to sound like a moderator, but please would you mind replying
 to the actual post that to which you are replying? For that mater, I 
 th9ink
 you have the wrong thread.

 Best Regards,
 Hayden


 -Original Message-
 From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
 Behalf Of fred olver
 Sent: Wednesday, October 05, 2011 1:00 PM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] Castaways version 2.5, final mission 5 added.

 Val, if you go to the link in this post, and read through the material 
 which

 is presented to you, you will find a link to the virtual brailler which I
 tried but could not send to you.

 Fred

 - Original Message - 
 From: Jeremy Kaldobsky jer...@kaldobsky.com
 To: audyssey gamers@audyssey.org
 Sent: Monday, October 03, 2011 9:29 PM
 Subject: [Audyssey] Castaways version 2.5, final mission 5 added.


 Version 2.5 has just been posted, and I believe everyone will be happy
 with the additions. The list is long so I'll try to remember it all.

 - The toggle that lets you adjust the game's pauses from long to short,
 now also includes an option to remove them completely.
 - If you get tired of using E and R to search through the different job
 types, you'll be happy to know that shortcuts have been added. Hold Alt,
 and press the starting letter for a job to have it selected. For example,
 Alt + F would select your farmers, then Alt + F again would list
 fishermen.
 - When you pause the game, if there are currently any backlogged messages
 it will speak the number. So if you pause and hear the word 3 announced,
 you will know to press the guave (~) key to hear those messages before
 unpausing.
 - Kai provided an updated set of game sounds. A few have changed due to
 people's requests, but there are also many new sounds that play at
 different times. If you are using a custom Sound pack, don't worry 
 because

 it will still work exactly the same as it did before.
 - I fixed a rare cook and bartender bug that could cause them to freeze
 and stop serving food or drinks.
 - I've recoded many sections of code in order to improve performance and
 speed up the game on slower machines. I hope everyone notices a
 difference!
 - Destroying or selling a building will now close the building menu. It
 used to require you to press escape before you were back in the game.
 - Fixed a bug that wouldn't allow any random disasters to happen in Easy
 mode. Normally none happen, but when using the Murphy's law fault, it is
 possible for them to happen now, although they will be super rare.
 - There is now a new rare random disaster that can destroy one of your
 walls!
 - When using  and  to review internet chat messages, emote messages
 would show *M3* at the end. This is fixed now.
 - Fixed a bug that could affect enemy raid groups.
 - When a baker bakes bread, it now tells you the specific number of 
 loaves

 he baked.
 - Fixed a few spelling errors that were pointed out.
 - Victory messages are now handled differently to prevent you from
 accidentally clearing with a key press.
 - And finally, the big news! Castaways' final mission has been added.
 Mission 5!

 Mission 5 adds 2 new buildings, adds a new feature to 2 existing
 buildings, a new job type, a new unit type, and 2 new resources. If you
 manage to beat this final mission, you will be rewarded with a very long
 story. I have no doubt that the story will get people excited, especially
 if you figure out the connections it makes.

 I wish everyone luck on a truly challenging end to the Castaways game.
 Please enjoy it, and I will turn my attention back to new multiplayer
 content for the game.

 The link to Castaways can be found here:
 www.kaldobsky.com/audiogames/

 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the
 list,
 please send E-mail to gamers-ow...@audyssey.org.



 ---
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Re: [Audyssey] Castaways version 2.5, final mission 5 added.

2011-10-05 Thread fred olver
Val, if you go to the link in this post, and read through the material which 
is presented to you, you will find a link to the virtual brailler which I 
tried but could not send to you.

Fred

- Original Message - 
From: Jeremy Kaldobsky jer...@kaldobsky.com
To: audyssey gamers@audyssey.org
Sent: Monday, October 03, 2011 9:29 PM
Subject: [Audyssey] Castaways version 2.5, final mission 5 added.


 Version 2.5 has just been posted, and I believe everyone will be happy 
 with the additions. The list is long so I'll try to remember it all.

 - The toggle that lets you adjust the game's pauses from long to short, 
 now also includes an option to remove them completely.
 - If you get tired of using E and R to search through the different job 
 types, you'll be happy to know that shortcuts have been added. Hold Alt, 
 and press the starting letter for a job to have it selected. For example, 
 Alt + F would select your farmers, then Alt + F again would list 
 fishermen.
 - When you pause the game, if there are currently any backlogged messages 
 it will speak the number. So if you pause and hear the word 3 announced, 
 you will know to press the guave (~) key to hear those messages before 
 unpausing.
 - Kai provided an updated set of game sounds. A few have changed due to 
 people's requests, but there are also many new sounds that play at 
 different times. If you are using a custom Sound pack, don't worry because 
 it will still work exactly the same as it did before.
 - I fixed a rare cook and bartender bug that could cause them to freeze 
 and stop serving food or drinks.
 - I've recoded many sections of code in order to improve performance and 
 speed up the game on slower machines. I hope everyone notices a 
 difference!
 - Destroying or selling a building will now close the building menu. It 
 used to require you to press escape before you were back in the game.
 - Fixed a bug that wouldn't allow any random disasters to happen in Easy 
 mode. Normally none happen, but when using the Murphy's law fault, it is 
 possible for them to happen now, although they will be super rare.
 - There is now a new rare random disaster that can destroy one of your 
 walls!
 - When using  and  to review internet chat messages, emote messages 
 would show *M3* at the end. This is fixed now.
 - Fixed a bug that could affect enemy raid groups.
 - When a baker bakes bread, it now tells you the specific number of loaves 
 he baked.
 - Fixed a few spelling errors that were pointed out.
 - Victory messages are now handled differently to prevent you from 
 accidentally clearing with a key press.
 - And finally, the big news! Castaways' final mission has been added. 
 Mission 5!

 Mission 5 adds 2 new buildings, adds a new feature to 2 existing 
 buildings, a new job type, a new unit type, and 2 new resources. If you 
 manage to beat this final mission, you will be rewarded with a very long 
 story. I have no doubt that the story will get people excited, especially 
 if you figure out the connections it makes.

 I wish everyone luck on a truly challenging end to the Castaways game. 
 Please enjoy it, and I will turn my attention back to new multiplayer 
 content for the game.

 The link to Castaways can be found here:
 www.kaldobsky.com/audiogames/

 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to 
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the 
 list,
 please send E-mail to gamers-ow...@audyssey.org. 



---
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You can make changes or update your subscription via the web, at
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If you have any questions or concerns regarding the management of the list,
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Re: [Audyssey] Castaways version 2.5, final mission 5 added.

2011-10-05 Thread fred olver
Oh, yah, you might give one of the games or two a try. Any questions, just 
call me.

Fred
- Original Message - 
From: Jeremy Kaldobsky jer...@kaldobsky.com
To: audyssey gamers@audyssey.org
Sent: Monday, October 03, 2011 9:29 PM
Subject: [Audyssey] Castaways version 2.5, final mission 5 added.


 Version 2.5 has just been posted, and I believe everyone will be happy 
 with the additions. The list is long so I'll try to remember it all.

 - The toggle that lets you adjust the game's pauses from long to short, 
 now also includes an option to remove them completely.
 - If you get tired of using E and R to search through the different job 
 types, you'll be happy to know that shortcuts have been added. Hold Alt, 
 and press the starting letter for a job to have it selected. For example, 
 Alt + F would select your farmers, then Alt + F again would list 
 fishermen.
 - When you pause the game, if there are currently any backlogged messages 
 it will speak the number. So if you pause and hear the word 3 announced, 
 you will know to press the guave (~) key to hear those messages before 
 unpausing.
 - Kai provided an updated set of game sounds. A few have changed due to 
 people's requests, but there are also many new sounds that play at 
 different times. If you are using a custom Sound pack, don't worry because 
 it will still work exactly the same as it did before.
 - I fixed a rare cook and bartender bug that could cause them to freeze 
 and stop serving food or drinks.
 - I've recoded many sections of code in order to improve performance and 
 speed up the game on slower machines. I hope everyone notices a 
 difference!
 - Destroying or selling a building will now close the building menu. It 
 used to require you to press escape before you were back in the game.
 - Fixed a bug that wouldn't allow any random disasters to happen in Easy 
 mode. Normally none happen, but when using the Murphy's law fault, it is 
 possible for them to happen now, although they will be super rare.
 - There is now a new rare random disaster that can destroy one of your 
 walls!
 - When using  and  to review internet chat messages, emote messages 
 would show *M3* at the end. This is fixed now.
 - Fixed a bug that could affect enemy raid groups.
 - When a baker bakes bread, it now tells you the specific number of loaves 
 he baked.
 - Fixed a few spelling errors that were pointed out.
 - Victory messages are now handled differently to prevent you from 
 accidentally clearing with a key press.
 - And finally, the big news! Castaways' final mission has been added. 
 Mission 5!

 Mission 5 adds 2 new buildings, adds a new feature to 2 existing 
 buildings, a new job type, a new unit type, and 2 new resources. If you 
 manage to beat this final mission, you will be rewarded with a very long 
 story. I have no doubt that the story will get people excited, especially 
 if you figure out the connections it makes.

 I wish everyone luck on a truly challenging end to the Castaways game. 
 Please enjoy it, and I will turn my attention back to new multiplayer 
 content for the game.

 The link to Castaways can be found here:
 www.kaldobsky.com/audiogames/

 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to 
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the 
 list,
 please send E-mail to gamers-ow...@audyssey.org. 



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Re: [Audyssey] Castaways version 2.5, final mission 5 added.

2011-10-04 Thread john
I'll be downloading it later today when I get home. Thanks for 
the update.


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Re: [Audyssey] Castaways version 2.5, final mission 5 added.

2011-10-04 Thread Jeremy Kaldobsky
I've just posted an update that fixes the issues found in version 2.5.

Version 2.6 fixes a bug that was affecting how fast firewood was used up.  Kai 
has given me the prison and survivor camp sounds, so those have been added.  
Firewood messages could sometimes repeat themselves multiple times.  Injured 
soldiers and farmers aren't supposed to be upgradable, but a bug allowed people 
to try, and usually lose their tome in the process.  Fixed the bug that could 
drain a building's supplies and even send them into the negative.  There was a 
bug in the new optimization code, and I believe it is repaired now.

Castaways can be found here:
www.kaldobsky.com/audiogames/

---
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Re: [Audyssey] Castaways version 2.5, final mission 5 added.

2011-10-04 Thread michael maslo
is this accessible for the mac computers?
On Oct 4, 2011, at 2:22 PM, Jeremy Kaldobsky wrote:

 I've just posted an update that fixes the issues found in version 2.5.
 
 Version 2.6 fixes a bug that was affecting how fast firewood was used up.  
 Kai has given me the prison and survivor camp sounds, so those have been 
 added.  Firewood messages could sometimes repeat themselves multiple times.  
 Injured soldiers and farmers aren't supposed to be upgradable, but a bug 
 allowed people to try, and usually lose their tome in the process.  Fixed the 
 bug that could drain a building's supplies and even send them into the 
 negative.  There was a bug in the new optimization code, and I believe it is 
 repaired now.
 
 Castaways can be found here:
 www.kaldobsky.com/audiogames/
 
 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
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Re: [Audyssey] Castaways version 2.5, final mission 5 added.

2011-10-04 Thread Jeremy Kaldobsky
No sir, this is a windows only game.  If you want to play, you will need a 
windows emulator or to run windows as a second operating system, through boot 
camp for example.

 is this accessible for the mac
 computers?


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[Audyssey] Castaways version 2.5, final mission 5 added.

2011-10-03 Thread Jeremy Kaldobsky
Version 2.5 has just been posted, and I believe everyone will be happy with the 
additions. The list is long so I'll try to remember it all.

- The toggle that lets you adjust the game's pauses from long to short, now 
also includes an option to remove them completely.
- If you get tired of using E and R to search through the different job types, 
you'll be happy to know that shortcuts have been added. Hold Alt, and press the 
starting letter for a job to have it selected. For example, Alt + F would 
select your farmers, then Alt + F again would list fishermen.
- When you pause the game, if there are currently any backlogged messages it 
will speak the number. So if you pause and hear the word 3 announced, you will 
know to press the guave (~) key to hear those messages before unpausing.
- Kai provided an updated set of game sounds. A few have changed due to 
people's requests, but there are also many new sounds that play at different 
times. If you are using a custom Sound pack, don't worry because it will still 
work exactly the same as it did before.
- I fixed a rare cook and bartender bug that could cause them to freeze and 
stop serving food or drinks.
- I've recoded many sections of code in order to improve performance and speed 
up the game on slower machines. I hope everyone notices a difference!
- Destroying or selling a building will now close the building menu. It used to 
require you to press escape before you were back in the game.
- Fixed a bug that wouldn't allow any random disasters to happen in Easy mode. 
Normally none happen, but when using the Murphy's law fault, it is possible for 
them to happen now, although they will be super rare.
- There is now a new rare random disaster that can destroy one of your walls!
- When using  and  to review internet chat messages, emote messages would 
show *M3* at the end. This is fixed now.
- Fixed a bug that could affect enemy raid groups.
- When a baker bakes bread, it now tells you the specific number of loaves he 
baked.
- Fixed a few spelling errors that were pointed out.
- Victory messages are now handled differently to prevent you from accidentally 
clearing with a key press.
- And finally, the big news! Castaways' final mission has been added. Mission 5!

Mission 5 adds 2 new buildings, adds a new feature to 2 existing buildings, a 
new job type, a new unit type, and 2 new resources. If you manage to beat this 
final mission, you will be rewarded with a very long story. I have no doubt 
that the story will get people excited, especially if you figure out the 
connections it makes.

I wish everyone luck on a truly challenging end to the Castaways game. Please 
enjoy it, and I will turn my attention back to new multiplayer content for the 
game.

The link to Castaways can be found here:
www.kaldobsky.com/audiogames/

---
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You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.