Hi Folks,
I found another site for
SpoorSim Train Driving simulator
http://www.modellbahnsoftware.de/Simu/spoorsim.htm
This seems to be a German site. Look for download link to download the game installer.


SpoorSim Release 2.0
Copyright (c) Charl Vockerodt, 2005. All rights reserved.
SpoorSim is a train driving simulator programme featuring locomotives used by the South African Railways.
Enjoy the drive.

Charl Vockerodt, 9 April 2005.

REQUIREMENTS:

An imagination.
Windows 98/ME/XT.
DirectX 9.0.
An up-to-date graphics card.
A standard PC keyboard.


KEY COMMANDS:

Alt+C - Configuration.

Ctrl - Select the path through a switch, indicated by the green arrow on the bottom left of the screen.

TAB - Switch between AI and manual driver mode.

F1 - Cab view:

View keys:
 NUMPAD1   Fireman, rear view.
 NUMPAD2 / Mouse Y-axis Look down.
 NUMPAD3   Driver, rear view.
 NUMPAD4 / Mouse X-axis Turn left.
 NUMPAD5   Move yer nut.
 NUMPAD6 / Mouse X-axis Turn right.
 NUMPAD7   Fireman, forward view.
 NUMPAD8 / Mouse Y-axis Look up.
 NUMPAD9   Driver, forward view.

Action keys:
 SPACE   Blow whistle / horn.
 , / Mouse left button Open control.
 . / Mouse right button Close control.

Control selection keys:
 Q   Live steam injector.
 W   Reverser assister.
 E   Blower.
 R   Grate shaker.
 T   Stoker.
 U   Exhaust steam injector.
 I   Sander.
 O   Dynamo.
 P   Drifter.
 [   Ejector.
 ]   Cylinder cocks.
 A   Mechanical stoker left-hand back blower.
 S   Mechanical stoker left-hand front blower.
 D   Mechanical stoker fine coal blower.
 F   Mechanical stoker right-hand front blower.
 G   Mechanical stoker right-hand back blower.
 Z   Firehole door.
 X   Regulator / power throttle.
 C   Reverser.
 V   Train brake.
 B   Locomotive brake.
 N   Dynamic brake.

Speech information keys:
 1   Distance reading.
 2   Train velocity.
 3   Boiler pressure / direct current.
 4   Water level.
 5   Trainpipe vacuum.
 6   Brake vacuum chamber.

F2 - Outside view:

Action keys:
 NUMPAD4 / NUMPAD6 Rotate camera clockwise / anti-clockwise.
 NUMPAD5   Stop camera rotation.
 NUMPAD2 / NUMPAD8 Lower / raise camera.
 NUMPAD3 / NUMPAD9 Zoom out / in camera.
 --------------------------------------------------------------------------
 The following functions will only work if the unit or train is stationary.
 --------------------------------------------------------------------------
 Alt R   Reverse the orientation of a unit.
 Alt U   Uncouple units. First select a unit with F7 / F8.

F3 - Trackside view, places camera ahead of the train beside the track.

F4 - Speech accessibility on / off.

F5 / F6 - Switch between trains.

F7 / F8 - Move view point down / up train, operable in outside and trackside views.

F9 - Speech accessibility train unit identification.

ESC - Save state / exit.

To avoid confusion you cannot switch between trains (F5 / F6) when in cab or trackside view. Return to outside view (F2) and switch trains from there.


PLEASE NOTE:

LIMITED DRIVING:
This version offers limited driving of locomotives. Working steam locomotive controls are the blower, regulator, reverser, sander, train and locomotive brakes. Diesel-electric locomotive functional controls are the throttle, reverser, sander, dynamic, train and locomotive brakes.

PENALTY STOPS:
The driving speed limit is 80 kilometers per hour. A penalty stop is incurred when this limit is exceeded during which all controls are disabled. For the diesel-electric locomotive a penalty stop is also incurred when the current limit is exceeded.

SHUNTING RULES:
A maximum of 25 trains is allowed with a maximum of 75 units per train. Coupling between steam and diesel-electric powered trains is not allowed. Due to the nature of the programme, there is no simple way to disentangle trains in the event of an accidental collision on a junction. This is attempted automatically, but in certain cases the effect of gravity works against this action. Either exercise patience or delete the state file. Do not attempt to couple trains on a switch unless both trains are following the same path through the switch. Crashes and derailments are not simulated and collision detection is only used for the purpose of coupling.

TRAIN MASS:
All coaches/wagons have been assigned the same mass, empty or not.

MANUAL FIRING:
Due to the frustration trying to fire and drive sensibly at the same time, manual firing of steam locomotives has been disabled until a workable solution is found. Like before, boiler pressure remains at full pressure.

SOUND ARTEFACTS:
All trains use the same sound source material and this periodically results in echoes when trains pass or run together.

TEXTURES:
The image format used for textures is the Microsoft(R) DirectDraw(R) Surface (.dds) file format. DDS plug-ins for 3DS Max, Adobe Photoshop and Jasc Paint Shop Pro can be downloaded from:

http://developer.nvidia.com/object/nv_texture_tools.html

PROBLEMS WITH REGISTRATION:
If you experience any problems with registration please send an email to:

spoorsim.registrat...@ntlworld.com

comments from JasonM
on Sat Jan 22, 2005

"SpoorSim is a freeware train driving simulator programme featuring locomotives used by the South African Railways. A S.A.R. Class GMA/M Garratt steam locomotive and a S.A.R. Class 33 (GE U20C) diesel-electric locomotive are at your disposal to be driven along a 100 mile fictional route."


Originally called Steam Locomotive Simulator in it's Beta days I think.

It has got great potential, I don't think there are any stations or signalling yet, though I have only driven about 15km at the moment.

You have to get used to the keys as you press the key for what you want to operate, ie- x=regulator then use the left or right mouse button to open or close the regulator, you do the same for other functions, and it is good having the voice help so you get confirmation on what key you are pressing and you also can get other info about your train and how far you have travelled.

The cabs are great for both the steam and diesel, the diesel being my favourite. You can also jump at will between the steam or diesel loco. I like the nice touch when you put the loco's in AI or manual mode, in the steam loco when you take control a flask appears in the cab and in the diesel loco a piece of paper(workings) appears on the clip board.

The sounds are very good and it runs very smooth on my modest Athlon XP system.


1. This version offers limited driving of locomotives. Working steam locomotive controls are the blower, regulator, reverser, sander and train brake. Boiler pressure remains at full pressure. Diesel-electric locomotive functional controls are the throttle, reverser, sander, dynamic and train brakes. The driving speed limit is 80 kilometers per hour. A penalty stop is incurred when this limit is exceeded during which all controls are disabled.

2. All trains use the same sound source material and this periodically results in echoes when trains run together.

The first few km are on a fairly steep upgrade so you probably need to let the reverser out a bit and around 60% throttle. ISTR from an earlier version the Garratt could lose its footing quite easily. With the diesel I was managing about 50km/h uphill though the amps were in the red sector.


The Garratt slips like a real engine.

By that I mean the wheels don't just spin on the spot like in MSTS and the exhaust beat is the same as for the high speed setting. On the Garrett they spin fast for something like two revolutions then grip briefly then spin again, grip briefly etc.

And all this with the exhaust sounds being in sync with the wheel rotation!





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