Re: [Audyssey] Swamp 1.9B Released

2012-04-06 Thread Dallas O'Brien
 i believe offline play has been removed for now. this is a multiplayer 
only game at the moment, much like a lot of main stream games out there 
today.

dallas


On 3/31/2012 14:26, Stephen wrote:
Hi.  Can this version be played offline? I don't have an always-on 
internet connection.

Cheers.
At 03:18 PM 3/31/2012, you wrote:

Greetings folks.

Aprone's just released Swamp version 1.9B. Sadly, there are some 
complications with the version he posted that are of my own making. I 
recently posted a fix for these issues, and also enhanced some sounds 
to compensate. Below is my original post to the Audiogames forum, 
including the relevant links for download:


The Swamp release that was just put out had some issues of my own 
making; I neglected to convert some files from 24-bit to 16-bit. 
Swamp is unable to handle 24-bit files, so you'll receive a lot of 
debug errors and also not be able to hear those sounds. To amend 
this, I've repackaged and re-released Swamp 1.9B, and while doing so 
also included updated sounds for several weapons and menu/detection 
sounds.
The file is a self-extracting archive, and will attempt to launch 
Swamp upon successful extraction.


I've made the file available on both Dropbox and Sendspace, in case 
one or the other messes up. I've also uploaded the file to Jeremy's 
server, so maybe he'll be able to reflect the change later on.

http://dl.dropbox.com/u/6855861/Swamp-1.9B.exe

http://www.sendspace.com/file/uc8nhl

Enjoy, and apologies for the discrepancy.

Kai
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Re: [Audyssey] Swamp 1.9B Released

2012-03-31 Thread Johnny Tai
I notice that it doesn't have the new voices submitted awhile ago? Also no 
commands to use those new phrases we had to record. 



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Re: [Audyssey] Swamp 1.9B Released

2012-03-31 Thread Kai

I'm going to address several questions in one message.

Q: Can this version be played offline?
A: No. Swamp for the foreseeable future won't have a single player mode, not 
until the multiplayer functions are ironed out.


Q: I notice that it doesn't have the new voices submitted awhile ago?
A: Version 1.9B is an intermediary release. The new voices will be available 
in a future release.


Q: I checked my chatlog, and only saw what others said and not my own radio 
sends.

A: Yes. To my knowledge it is supposed to do that.

Q: Saw the reme txt mentioned something about second map- is that just the 
area across the river where the houses are or is there a way to switch maps?
A: You'll need to be level 8 to access the second map, which may be accessed 
via a sewer system in the destroyed building on the southern terminous of 
Green Lane.


Kai

- Original Message - 
From: Johnny Tai johnnyti...@shaw.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, March 30, 2012 9:21 PM
Subject: Re: [Audyssey] Swamp 1.9B Released



This official release or is it still testing?
Also, can I just grab the file you posted or do I need to download the 
original package first?



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Re: [Audyssey] Swamp 1.9B Released

2012-03-31 Thread Jeremy Kaldobsky
I wanted to pop in to let everyone know that I am aware of the odd bugs on the 
server and I'm currently working to resolve them all.  I had to run to work 
literally minutes after posting the 1.9 update so I couldn't be home to catch 
these bugs as they first popped up.  Now that I'm back I've been going through 
all of my messages and mail to catch up on everything I have missed.

I've just corrected 2 issues that were definitely causing problems for 
everyone.  The first was an issue with the new hardware I'm using to host Swamp 
on, and the second was a bit of code I changed just before bringing it online 
and heading to work.  Whoops, that outta teach me not to mess with stuff if I 
can't be around to see if it works!  :D  I hope to have this server running 
smoothly in no time.

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[Audyssey] Swamp 1.9B Released

2012-03-30 Thread Kai
Greetings folks.

Aprone's just released Swamp version 1.9B. Sadly, there are some complications 
with the version he posted that are of my own making. I recently posted a fix 
for these issues, and also enhanced some sounds to compensate. Below is my 
original post to the Audiogames forum, including the relevant links for 
download:

The Swamp release that was just put out had some issues of my own making; I 
neglected to convert some files from 24-bit to 16-bit. Swamp is unable to 
handle 24-bit files, so you'll receive a lot of debug errors and also not be 
able to hear those sounds. To amend this, I've repackaged and re-released Swamp 
1.9B, and while doing so also included updated sounds for several weapons and 
menu/detection sounds.
The file is a self-extracting archive, and will attempt to launch Swamp upon 
successful extraction.

I've made the file available on both Dropbox and Sendspace, in case one or the 
other messes up. I've also uploaded the file to Jeremy's server, so maybe he'll 
be able to reflect the change later on.
http://dl.dropbox.com/u/6855861/Swamp-1.9B.exe

http://www.sendspace.com/file/uc8nhl

Enjoy, and apologies for the discrepancy.

Kai
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Re: [Audyssey] Swamp 1.9B Released

2012-03-30 Thread Johnny Tai

This official release or is it still testing?
Also, can I just grab the file you posted or do I need to download the 
original package first?



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Re: [Audyssey] Swamp 1.9B Released

2012-03-30 Thread Kai
This is an official release, and you can just grab the file I posted, as it 
contains the entire Swamp package.


Kai

- Original Message - 
From: Johnny Tai johnnyti...@shaw.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, March 30, 2012 9:21 PM
Subject: Re: [Audyssey] Swamp 1.9B Released



This official release or is it still testing?
Also, can I just grab the file you posted or do I need to download the 
original package first?



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