Re: [Audyssey] Weirdest castaways bug ever!

2011-07-14 Thread Jeremy Kaldobsky
You'd expect them to be, but that's the same for lumber at the saw mill.  I 
stretched reality a little for the sake of game mechanics.

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Re: [Audyssey] Weirdest castaways bug ever!

2011-07-14 Thread Willem
Also I sometimes hear peasants deliver metal bars to the forge. Won't 
the bars already be at the forge, because metallurgists work at the forge?


On 7/14/2011 12:12 PM, Jeremy Kaldobsky wrote:

I'll look in to the typo in the bricks.  There was a typo back a version, when 
you made a barracks or ship, so I probably copied and pasted the typo into 
another place I hadn't noticed.  The correct amounts would still be delivered, 
it is just a cosmetic bug with the message displayed.

Chris, I'm still trying to figure out what's going on with your weird bug!

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Re: [Audyssey] Weirdest castaways bug ever!

2011-07-14 Thread Jeremy Kaldobsky
I'll look in to the typo in the bricks.  There was a typo back a version, when 
you made a barracks or ship, so I probably copied and pasted the typo into 
another place I hadn't noticed.  The correct amounts would still be delivered, 
it is just a cosmetic bug with the message displayed.

Chris, I'm still trying to figure out what's going on with your weird bug!

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Re: [Audyssey] Weirdest castaways bug ever!

2011-07-14 Thread Willem


The amount of bricks required for a construction is reported wrong some 
times, but I can't say if the peasants use the wrong amount or not. At 
first I thought the amounts required for a building changed.

On 7/14/2011 3:42 AM, Zachary Kline wrote:

Hi Chris,
Okay, I can't duplicate this one at all.  Very strange.  I did as you suggested 
and built a storehouse first, and that took the appropriate number of bricks 
and lumber.  The tavern came after that, and it did what I would expect, no 
immediate construction or anything.  Odd.
Best,
Zack.
On Jul 13, 2011, at 6:17 PM, Christopher Bartlett wrote:


Ok, with 0.7b, every time I start a new game, the original storehouse takes
10 lumber and only 2 bricks.  Once the storehouse has its materials,
starting any other building site tells you immediately that it has the
materials.  This doesn't affect saved games, but it happens every time, no
matter what combination of perks and flaws you choose.  Now, I started by
doing what Jeremy asked and chose cooperative play, and I figured that the
resulting weirdness was due to that, but I've exited the game and started a
new single-player game with the same results.  I suppose I could uninstall
and reinstall and see if I can start a single-player game, but this is the
strangest bug I've seen with the game.



The good news: builders do in fact do what they're supposed to.



Chris Bartlett



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Re: [Audyssey] Weirdest castaways bug ever!

2011-07-14 Thread Jeremy Kaldobsky
Wow!  I have absolutely no idea what would be causing that bug.  I've tried 
playing with different perk and fault combinations, but I can't get my game to 
mess up like that.  Would you mind sending me a saved game?

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Re: [Audyssey] Weirdest castaways bug ever!

2011-07-13 Thread Zachary Kline
Hi Chris,
I just did.  No change, the tavern still required the appropriate materials.  
Best,
Zack.
On Jul 13, 2011, at 6:49 PM, Christopher Bartlett wrote:

> Did you toggle the single/multi-player switch?
> 
>   Chris Bartlett
> 
> 
> -Original Message-
> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
> Behalf Of Zachary Kline
> Sent: Wednesday, July 13, 2011 6:42 PM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] Weirdest castaways bug ever!
> 
> Hi Chris,
> Okay, I can't duplicate this one at all.  Very strange.  I did as you
> suggested and built a storehouse first, and that took the appropriate number
> of bricks and lumber.  The tavern came after that, and it did what I would
> expect, no immediate construction or anything.  Odd.
> Best,
> Zack.
> On Jul 13, 2011, at 6:17 PM, Christopher Bartlett wrote:
> 
>> Ok, with 0.7b, every time I start a new game, the original storehouse
> takes
>> 10 lumber and only 2 bricks.  Once the storehouse has its materials,
>> starting any other building site tells you immediately that it has the
>> materials.  This doesn't affect saved games, but it happens every time, no
>> matter what combination of perks and flaws you choose.  Now, I started by
>> doing what Jeremy asked and chose cooperative play, and I figured that the
>> resulting weirdness was due to that, but I've exited the game and started
> a
>> new single-player game with the same results.  I suppose I could uninstall
>> and reinstall and see if I can start a single-player game, but this is the
>> strangest bug I've seen with the game.
>> 
>> 
>> 
>> The good news: builders do in fact do what they're supposed to.
>> 
>> 
>> 
>>   Chris Bartlett
>> 
>> 
>> 
>> ---
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> gamers-unsubscr...@audyssey.org.
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Re: [Audyssey] Weirdest castaways bug ever!

2011-07-13 Thread Christopher Bartlett
Did you toggle the single/multi-player switch?

Chris Bartlett


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Zachary Kline
Sent: Wednesday, July 13, 2011 6:42 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Weirdest castaways bug ever!

Hi Chris,
Okay, I can't duplicate this one at all.  Very strange.  I did as you
suggested and built a storehouse first, and that took the appropriate number
of bricks and lumber.  The tavern came after that, and it did what I would
expect, no immediate construction or anything.  Odd.
Best,
Zack.
On Jul 13, 2011, at 6:17 PM, Christopher Bartlett wrote:

> Ok, with 0.7b, every time I start a new game, the original storehouse
takes
> 10 lumber and only 2 bricks.  Once the storehouse has its materials,
> starting any other building site tells you immediately that it has the
> materials.  This doesn't affect saved games, but it happens every time, no
> matter what combination of perks and flaws you choose.  Now, I started by
> doing what Jeremy asked and chose cooperative play, and I figured that the
> resulting weirdness was due to that, but I've exited the game and started
a
> new single-player game with the same results.  I suppose I could uninstall
> and reinstall and see if I can start a single-player game, but this is the
> strangest bug I've seen with the game.
> 
> 
> 
> The good news: builders do in fact do what they're supposed to.
> 
> 
> 
>Chris Bartlett
> 
> 
> 
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
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list,
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Re: [Audyssey] Weirdest castaways bug ever!

2011-07-13 Thread Zachary Kline
Hi Chris,
Okay, I can't duplicate this one at all.  Very strange.  I did as you suggested 
and built a storehouse first, and that took the appropriate number of bricks 
and lumber.  The tavern came after that, and it did what I would expect, no 
immediate construction or anything.  Odd.
Best,
Zack.
On Jul 13, 2011, at 6:17 PM, Christopher Bartlett wrote:

> Ok, with 0.7b, every time I start a new game, the original storehouse takes
> 10 lumber and only 2 bricks.  Once the storehouse has its materials,
> starting any other building site tells you immediately that it has the
> materials.  This doesn't affect saved games, but it happens every time, no
> matter what combination of perks and flaws you choose.  Now, I started by
> doing what Jeremy asked and chose cooperative play, and I figured that the
> resulting weirdness was due to that, but I've exited the game and started a
> new single-player game with the same results.  I suppose I could uninstall
> and reinstall and see if I can start a single-player game, but this is the
> strangest bug I've seen with the game.
> 
> 
> 
> The good news: builders do in fact do what they're supposed to.
> 
> 
> 
>Chris Bartlett
> 
> 
> 
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
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> http://www.mail-archive.com/gamers@audyssey.org.
> If you have any questions or concerns regarding the management of the list,
> please send E-mail to gamers-ow...@audyssey.org.


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[Audyssey] Weirdest castaways bug ever!

2011-07-13 Thread Christopher Bartlett
Ok, with 0.7b, every time I start a new game, the original storehouse takes
10 lumber and only 2 bricks.  Once the storehouse has its materials,
starting any other building site tells you immediately that it has the
materials.  This doesn't affect saved games, but it happens every time, no
matter what combination of perks and flaws you choose.  Now, I started by
doing what Jeremy asked and chose cooperative play, and I figured that the
resulting weirdness was due to that, but I've exited the game and started a
new single-player game with the same results.  I suppose I could uninstall
and reinstall and see if I can start a single-player game, but this is the
strangest bug I've seen with the game.

 

The good news: builders do in fact do what they're supposed to.

 

Chris Bartlett

 

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