[Audyssey] advice/guidance on a game for a uni project
Hi folks, Just subscribed here after having a poke around in the archives. There seems to be a few developers on the list and hopefully a ton of newbies like me, so this shouldn't be too much of a taxing question for a first post. I'm a totally blind guy from London UK. Currently undertaking the last few modules of a music technology degree, and I have a module starting in a few weeks entitled Experimental Sound. In an ideal world, I'd create a little cross platform game that my marker could play (there is an emphasis on little here lol) with a couple of chalenges they have to work through as a blind person. The maps would be very basic, environments/objects/landmarks/all sounds can be collected easily with a few hours work and a decent recorder if I can find a day when it's not raining here hehe. My issue is, I can't code for toffee. I took a few classes in delphi many moons ago, know a fair bit of html and css stuff, so the concepts of programming aren't totally alien to me, but I've never attempted anything like this. So I guess what I'm looking for is advice to get me started. Is there a simple-ish way of generating something that would run on windows/mac in particular? Are there any tutorials/podcast/articles you'd recommend to get me started? If it helps, I can give an outline of the first mission I had plans for to give you a better idea of how simple this needs to be in comparrison to the commercial audio-based titles, but I'll keep a lid on it for now seeing as this is getting long already. TIA... Scott --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] advice/guidance on a game for a uni project
Hi Scott, That is a bit of a toughy. If you are looking for anything simple nothing comes to mind. From the description of the project it sounds as though you will need to program the project from scratch, and that can be a major undertaking if you don't have the prerequisite skills needed to program something like that. If you are planning to have the application run both on Windows and Mac, as your initial post suggests, I do have some advice for you. Though, what I am about to suggest is fairly technical. As far as a programming language I would suggest C#, called C-Sharp, for the project. It is fairly easy to learn, is supported on Windows/Mac/Linux, and there is quite a bit of free and commercial documentation around for it these days. The best resource for a new C# developer is http://safari.oreilly.com which is were I get most of my programming materials. However, it does cost about $20 USD per month to be a member. As far as sound, graphics, and keyboard Input I highly recommend SDLDotNet. I have recently switched all of my games over to use SDL for precisely the Windows, Mac, and Linux support. You can find it at http://cs-sdl.sourceforge.net and they have some starter materials there. Finally, you can get the Visual Studio development sweit for Windows from my developers web site http://developers.usagamesinteractive.com/downloads/vs-express/ Smile. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] advice/guidance on a game for a uni project
Hi. I would probably try useing python with pygame. - Original Message - From: Scott Chesworth To: gamers@audyssey.org Sent: Saturday, January 24, 2009 9:45 PM Subject: [Audyssey] advice/guidance on a game for a uni project Hi folks, Just subscribed here after having a poke around in the archives. There seems to be a few developers on the list and hopefully a ton of newbies like me, so this shouldn't be too much of a taxing question for a first post. I'm a totally blind guy from London UK. Currently undertaking the last few modules of a music technology degree, and I have a module starting in a few weeks entitled Experimental Sound. In an ideal world, I'd create a little cross platform game that my marker could play (there is an emphasis on little here lol) with a couple of chalenges they have to work through as a blind person. The maps would be very basic, environments/objects/landmarks/all sounds can be collected easily with a few hours work and a decent recorder if I can find a day when it's not raining here hehe. My issue is, I can't code for toffee. I took a few classes in delphi many moons ago, know a fair bit of html and css stuff, so the concepts of programming aren't totally alien to me, but I've never attempted anything like this. So I guess what I'm looking for is advice to get me started. Is there a simple-ish way of generating something that would run on windows/mac in particular? Are there any tutorials/podcast/articles you'd recommend to get me started? If it helps, I can give an outline of the first mission I had plans for to give you a better idea of how simple this needs to be in comparrison to the commercial audio-based titles, but I'll keep a lid on it for now seeing as this is getting long already. TIA... Scott --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] advice/guidance on a game for a uni project
Hi, That is a very good suggestion. I'm rather suprised I didn't think of that as well. Python with PyGame is a very simple straight forward approach to programming without a lot of complication and mess. Valiant8086 wrote: Hi. I would probably try useing python with pygame. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] advice/guidance on a game for a uni project
Hi, Thanks muchly for the replies so far. I've got some time tomorrow to do some reading into both suggestions. No doubt answering the initial question is gonna create 10 new ones hehe. Cheers again, here's hoping I can do this. Scott On 1/25/09, Thomas Ward thomasward1...@gmail.com wrote: Hi, That is a very good suggestion. I'm rather suprised I didn't think of that as well. Python with PyGame is a very simple straight forward approach to programming without a lot of complication and mess. Valiant8086 wrote: Hi. I would probably try useing python with pygame. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.