Re: [Audyssey] castaways suggestion for disposing of useless people

2011-09-17 Thread Christopher Bartlett
...@audyssey.org] On Behalf Of john Sent: Friday, September 16, 2011 7:14 PM To: Gamers Discussion list Subject: Re: [Audyssey] castaways suggestion for disposing of useless people I'd be fine with that, though I didn't know you could destroy buildings. --- Gamers mailing list __ Gamers

[Audyssey] castaways suggestion for disposing of useless people

2011-09-16 Thread alex wallis
Hi list. Just a thought, I am in the middle of playing castaways mission 4, and I had an idea for population control. at the moment, we have the ability to destroy buildings, and I think it would be cool if we could kill off parts of our population in the same way. for example, I am at the

Re: [Audyssey] castaways suggestion for disposing of useless people

2011-09-16 Thread Jeremy Kaldobsky
Rofl, that's an interesting idea. I wonder what everyone else thinks about an option to kill off your own people. I definitely understand the reason for wanting it though, haha. Hi list. Just a thought, I am in the middle of playing castaways mission 4, and I had an idea for population

Re: [Audyssey] castaways suggestion for disposing of useless people

2011-09-16 Thread john
I'd be fine with that, though I didn't know you could destroy buildings. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] castaways suggestion

2011-09-08 Thread Christina
Hi. You can get this info by hitting the shift and the g key at the same time. HTH, Christina - Original Message - From: john jpcarnemo...@comcast.net To: gamers gamers@audyssey.org Sent: Wednesday, September 07, 2011 8:50 PM Subject: [Audyssey] castaways suggestion Hi Aprone, I've

Re: [Audyssey] castaways suggestion

2011-09-08 Thread john
Hmmm, That's what I get for not reading the readme for the last 10 versions. Thanks for the help, John. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

[Audyssey] castaways suggestion

2011-09-07 Thread john
Hi Aprone, I've been playing mission three quite a bit, and it came to my attention that a key to check, or display (perhaps in a menu) the remaining enemies would be really useful. This would stop people having to look over the entire map for enemies, or to check the strength of the enemy.

Re: [Audyssey] Castaways Suggestion: Mothers

2011-07-24 Thread dark
Hi Tom. this has actually been a discussion with jeremy on the audiogames.net forum, about giving pregnant women and young children temporary assistant jobs that increaswe the productivity of others, eg, a net maker to increase the productivity of a fisherman (mending nets was something often

Re: [Audyssey] Castaways Suggestion: Mothers

2011-07-24 Thread dark
, 2011 7:15 PM Subject: Re: [Audyssey] Castaways Suggestion: Mothers Well 1 thing is for sure, I never have any women cooks or bar tenders I'm sexist and I admit it well in the game I am at any rate lol -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun

Re: [Audyssey] Castaways Suggestion: Mothers

2011-07-24 Thread dark
@audyssey.org Sent: Friday, July 22, 2011 8:04 PM Subject: Re: [Audyssey] Castaways Suggestion: Mothers I'm the same way. My women are peasants or knights. In the last game, all my knights were women and none of them got pregnant. Christina - Original Message - From: darren harris

Re: [Audyssey] CASTAWAYS SUGGESTION.

2011-07-24 Thread Valiant8086
Yo. For the ESpeak voices that's the voices found by default in NVDA by the way, for the SAPI5 version of those hit http://espeak.sf.net/test/latest.html unless you'd rather not test the latest version. Sent with Thunderbird 3.1.10 portable. On 7/20/2011 5:30 PM, Willem Venter wrote: Hi

[Audyssey] Castaways Suggestion: Mothers

2011-07-22 Thread Christina
Hello. When a person in Castaways gets pregnant, we don't know what job she had previously. What do you think of putting in something on the job list that says something like, Jane is filling as a mother. When she is done, she will return to being a peasant. Christina --- Gamers mailing list

Re: [Audyssey] Castaways Suggestion: Mothers

2011-07-22 Thread Jeremy Kaldobsky
Good suggestion Christina, and in fact, that change has already been made and will be in the next update. I'm waiting on some translation stuff, before I release it though. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] Castaways Suggestion: Mothers

2011-07-22 Thread Thomas Ward
Hi Christina, I like that idea. That would make it easier to identify what job she held before getting pregnant. Although, the game is a bit unrealistic blocking pregnant women from holding down certain jobs. For instance, pregnant women should be able to weave, bake, and cook, but wouldn't be

Re: [Audyssey] Castaways Suggestion: Mothers

2011-07-22 Thread darren harris
To: Gamers Discussion list Subject: Re: [Audyssey] Castaways Suggestion: Mothers Hi Christina, I like that idea. That would make it easier to identify what job she held before getting pregnant. Although, the game is a bit unrealistic blocking pregnant women from holding down certain jobs. For instance

Re: [Audyssey] Castaways Suggestion: Mothers

2011-07-22 Thread Christina
LOL One day, I will come up with something you haven't thought of yet. ;) Thanks again. Christina - Original Message - From: Jeremy Kaldobsky jer...@kaldobsky.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, July 22, 2011 11:54 AM Subject: Re: [Audyssey] Castaways

Re: [Audyssey] Castaways Suggestion: Mothers

2011-07-22 Thread Christina
:15 PM Subject: Re: [Audyssey] Castaways Suggestion: Mothers Well 1 thing is for sure, I never have any women cooks or bar tenders I'm sexist and I admit it well in the game I am at any rate lol --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail

Re: [Audyssey] Castaways Suggestion: Mothers

2011-07-22 Thread darren harris
Lol how about strip dancers to confuse the goblins? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Christina Sent: 22 July 2011 20:03 To: Gamers Discussion list Subject: Re: [Audyssey] Castaways Suggestion: Mothers LOL One day, I

[Audyssey] CASTAWAYS SUGGESTION.

2011-07-20 Thread Shane Davidson
hello; a quick suggestion for castaways. For those of us who have high quality, or other non Microsoft SAPI voices, might I suggest you build SAPI support into the game, meaning, in the game, you can set the voice you can use, apart from the default provided by Windows. I'm using windows 7 64bit,

Re: [Audyssey] CASTAWAYS SUGGESTION.

2011-07-20 Thread Jeremy Kaldobsky
Since I only have 1 voice myself, I can't really test my own code if I tried to include options for changing those settings. I'm new at sapi voices, and I wouldn't even know where to begin, in finding more. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send

Re: [Audyssey] CASTAWAYS SUGGESTION.

2011-07-20 Thread shaun everiss
well to be honest I have been using nvda with espeak. Its low quality but it does the job. Since I only have 1 voice myself, I can't really test my own code if I tried to include options for changing those settings. I'm new at sapi voices, and I wouldn't even know where to begin, in finding

Re: [Audyssey] CASTAWAYS SUGGESTION.

2011-07-20 Thread Willem Venter
Hi Jeremy. You can download the microsoft voices called Mike and mary from microsoft. Also espeak has some decent though tinny-sounding voices which does the job. A hop to your favourite search engine will have to do as I don't have any links. Of corse there are also many high quality voices you

Re: [Audyssey] CASTAWAYS SUGGESTION.

2011-07-20 Thread Shane Davidson
, 2011 3:17 PM To: Gamers Discussion list Subject: Re: [Audyssey] CASTAWAYS SUGGESTION. Since I only have 1 voice myself, I can't really test my own code if I tried to include options for changing those settings. I'm new at sapi voices, and I wouldn't even know where to begin, in finding more