Re: [Audyssey] liam's judgement day---some suggestions

2009-10-05 Thread James Dietz
Try losing and winning under different circumstances. Explore the
game; play bonuses when you get 'em. Try and do exceptionally well and
exceptionally porly at most tasks.q

On 10/5/09, Hayden Presley hdpres...@hotmail.com wrote:
 Rofl! So do I, though I certainly hope that kind of thing never happens,
 lol. I have a question about the trophy stystem in this game. I managed to
 unlock nine trophies...but I'm stuck after that. I have nothing to work
 with...any suggestions besides those mentioned in the documentation? Also, I
 know there was supposed to be a Super Liam 2...is this still supposed to
 happen?
 Hayden

 -Original Message-
 From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
 Behalf Of Johnny Tai
 Sent: Sunday, October 04, 2009 11:54 AM
 To: Gamers Discussion list
 Subject: [Audyssey] liam's judgement day---some suggestions

 Been enjoying this game for the last few days...the demo anyway. I love it.
 Alot of replay values and nice sounds.
 I wonder, if it's possible to change the machinegun sound to a heavier
 machinegun- you know how they say, 'the heavy machinegun roars...' well,
 this doesn't exactly roar, it's more like a medium machinegun heh.

 Also, for those of us with hearing issues, is it possible to add in an
 aiming aid like SOD? At the hardest level it gets very frustrating, and also

 the game starts to get a bit old when one/I, have to mostly rely on sweeping

 the gun from one end to the other rofl.
 The helicopter and the ships at least can be chanced, but those darn rockets

 moves about and when you can't aim right in the first place...well you get
 the picture.
 Also might be neat if you get a special sound when your at the end of a
 turn, like a click or something when you reach the far right or left.
 For aiming aid, I suggest using the shift key already built in...just have
 it beep differently when the gun is pointing at something.

 So far the highest I've reached is 9000 or so points on the hardest level
 which is around the seventh wave...but I have to admit, that's alot of fluke

 on my side.

 That's it for now.

 P.S:
 I love the theatre thing, especially 'Living with Liam!' rofl


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[Audyssey] liam's judgement day---some suggestions

2009-10-04 Thread Johnny Tai
Been enjoying this game for the last few days...the demo anyway. I love it. 
Alot of replay values and nice sounds.
I wonder, if it's possible to change the machinegun sound to a heavier 
machinegun- you know how they say, 'the heavy machinegun roars...' well, 
this doesn't exactly roar, it's more like a medium machinegun heh.


Also, for those of us with hearing issues, is it possible to add in an 
aiming aid like SOD? At the hardest level it gets very frustrating, and also 
the game starts to get a bit old when one/I, have to mostly rely on sweeping 
the gun from one end to the other rofl.
The helicopter and the ships at least can be chanced, but those darn rockets 
moves about and when you can't aim right in the first place...well you get 
the picture.
Also might be neat if you get a special sound when your at the end of a 
turn, like a click or something when you reach the far right or left.
For aiming aid, I suggest using the shift key already built in...just have 
it beep differently when the gun is pointing at something.


So far the highest I've reached is 9000 or so points on the hardest level 
which is around the seventh wave...but I have to admit, that's alot of fluke 
on my side.


That's it for now.

P.S:
I love the theatre thing, especially 'Living with Liam!' rofl 



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Re: [Audyssey] liam's judgement day---some suggestions

2009-10-04 Thread Hayden Presley
Rofl! So do I, though I certainly hope that kind of thing never happens,
lol. I have a question about the trophy stystem in this game. I managed to
unlock nine trophies...but I'm stuck after that. I have nothing to work
with...any suggestions besides those mentioned in the documentation? Also, I
know there was supposed to be a Super Liam 2...is this still supposed to
happen?
Hayden 

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Johnny Tai
Sent: Sunday, October 04, 2009 11:54 AM
To: Gamers Discussion list
Subject: [Audyssey] liam's judgement day---some suggestions

Been enjoying this game for the last few days...the demo anyway. I love it. 
Alot of replay values and nice sounds.
I wonder, if it's possible to change the machinegun sound to a heavier 
machinegun- you know how they say, 'the heavy machinegun roars...' well, 
this doesn't exactly roar, it's more like a medium machinegun heh.

Also, for those of us with hearing issues, is it possible to add in an 
aiming aid like SOD? At the hardest level it gets very frustrating, and also

the game starts to get a bit old when one/I, have to mostly rely on sweeping

the gun from one end to the other rofl.
The helicopter and the ships at least can be chanced, but those darn rockets

moves about and when you can't aim right in the first place...well you get 
the picture.
Also might be neat if you get a special sound when your at the end of a 
turn, like a click or something when you reach the far right or left.
For aiming aid, I suggest using the shift key already built in...just have 
it beep differently when the gun is pointing at something.

So far the highest I've reached is 9000 or so points on the hardest level 
which is around the seventh wave...but I have to admit, that's alot of fluke

on my side.

That's it for now.

P.S:
I love the theatre thing, especially 'Living with Liam!' rofl 


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All messages are archived and can be searched and read at
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If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


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You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
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If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.