Re: [Audyssey] sound rts other suggestion

2007-07-26 Thread Willem
Yeah please put in Sapi support.  Also please fix the numbers so that they 
are standard english numbers.
- Original Message - 
From: Josh [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Thursday, July 26, 2007 4:19 AM
Subject: [Audyssey] sound rts other suggestion


 Hi,

 Instead of using a bunch of sound files, I think it would be easier where
 applicable to use sapi voices on the computer and to allow you to choose 
 the
 voice you want, and set parameters like volume voice pitch and speed. That
 would cut down on the use of sound files, using sapi5 would also allow you
 to do text chat from within the game itself. Also, what about adding some
 music? you could use mp3 music, but I think to keep the game small, some
 midi music in midi files would be nice, also the volume of the midi could 
 be
 controled or the music could be turned off completely. Or mp3 music
 whatever's easier.

 Josh

 Most of the reason I don't like spam is because a lot of it is true.
 email: [EMAIL PROTECTED]
 msn: [EMAIL PROTECTED]
 AOL: kutztownstudent
 skype: jkenn337


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 Gamers mailing list .. Gamers@audyssey.org
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Re: [Audyssey] sound rts other suggestion

2007-07-26 Thread Kathy Seven Williams
I listened to all the voices they offer and without exception they have such
odd and/or funny intonation I couldn't live with them. Of course the voices
we use in such as JAWS are more developed, but I was disappointed to see
that these other voices have the problems unaddressed that we used to mock a
decade or more ago. When the em Facis is put on the wrong SilLABLE it's
really hard to listen to in my head.  

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Josh
Sent: Thursday, July 26, 2007 1:33 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] sound rts other suggestion

you can get some good voices at nextup.com for $35 or $40 a voice. I 
recommend scansoft Tom and samantha.

Josh

Most of the reason I don't like spam is because a lot of it is true.
email: [EMAIL PROTECTED]
msn: [EMAIL PROTECTED]
AOL: kutztownstudent
skype: jkenn337

- Original Message - 
From: Willem [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, July 26, 2007 12:32 PM
Subject: Re: [Audyssey] sound rts other suggestion


 lol if you don't like sam, then use mary or mike or espeak if you really
 want to.

 - Original Message - 
 From: Robert Montowski [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Thursday, July 26, 2007 5:47 PM
 Subject: Re: [Audyssey] sound rts other suggestion


 If the author of Sound RTS adds SAPI support he
 should offer the option of not using SAPI support.
 why do I say this...
 I love the sounds built into this game..I love the ability to modify the
 sound files in this game to my tastes.
 Not everyone who has a windows XP system...has the money to go buy high
 quality SAPI voices to add to their system.
 and it would ruin the game to have to listen to the default Microsoft Sam
 voice while playing this great game.
 I was quite pleased to see the author made the wave files with the Daniel
 voice..it is quite clear and easy to understand.
 It was the same option I chose for a game I am working on.

 as far as communication with other players..I offer the same Idea I
 already
 posted.
 A pack of 30 or so Wave files with either friendly or aggresive messages
 that would play on your opponents computer.
 These files could be customized to the users liking.
 Having a SAPI voice say I will kill you and over run your kingdom
 has no real meat to it..but a human voice screaming that with swords
 rattling in the background..now that will inspire fear in your enemy!


 I also am asking for two possible additions to the game:
 there are times I jus put my server up for others to play.
 but I am bombarded with request to join a game.
 an option to reply to this request with a Can't play right now wave 
 file
 or I refuse your challenge might be nice rather than the challenger 
 just
 sitting ther wasting time not know why you did not take his challenge.

 next:
 Would it add to the game play if when you attack a farm or woodmill,
 if you were offered the option to keep the farm or woodmill for yourself
 rather than burn them to the ground?


 Jean Luc...keep up the wonderful programming that you do so well!
 Robert
 server name:  RCM



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 visit
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Re: [Audyssey] sound rts other suggestion

2007-07-26 Thread Josh
you can get some good voices at nextup.com for $35 or $40 a voice. I 
recommend scansoft Tom and samantha.

Josh

Most of the reason I don't like spam is because a lot of it is true.
email: [EMAIL PROTECTED]
msn: [EMAIL PROTECTED]
AOL: kutztownstudent
skype: jkenn337

- Original Message - 
From: Willem [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, July 26, 2007 12:32 PM
Subject: Re: [Audyssey] sound rts other suggestion


 lol if you don't like sam, then use mary or mike or espeak if you really
 want to.

 - Original Message - 
 From: Robert Montowski [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Thursday, July 26, 2007 5:47 PM
 Subject: Re: [Audyssey] sound rts other suggestion


 If the author of Sound RTS adds SAPI support he
 should offer the option of not using SAPI support.
 why do I say this...
 I love the sounds built into this game..I love the ability to modify the
 sound files in this game to my tastes.
 Not everyone who has a windows XP system...has the money to go buy high
 quality SAPI voices to add to their system.
 and it would ruin the game to have to listen to the default Microsoft Sam
 voice while playing this great game.
 I was quite pleased to see the author made the wave files with the Daniel
 voice..it is quite clear and easy to understand.
 It was the same option I chose for a game I am working on.

 as far as communication with other players..I offer the same Idea I
 already
 posted.
 A pack of 30 or so Wave files with either friendly or aggresive messages
 that would play on your opponents computer.
 These files could be customized to the users liking.
 Having a SAPI voice say I will kill you and over run your kingdom
 has no real meat to it..but a human voice screaming that with swords
 rattling in the background..now that will inspire fear in your enemy!


 I also am asking for two possible additions to the game:
 there are times I jus put my server up for others to play.
 but I am bombarded with request to join a game.
 an option to reply to this request with a Can't play right now wave 
 file
 or I refuse your challenge might be nice rather than the challenger 
 just
 sitting ther wasting time not know why you did not take his challenge.

 next:
 Would it add to the game play if when you attack a farm or woodmill,
 if you were offered the option to keep the farm or woodmill for yourself
 rather than burn them to the ground?


 Jean Luc...keep up the wonderful programming that you do so well!
 Robert
 server name:  RCM



 ___
 Gamers mailing list .. Gamers@audyssey.org
 To unsubscribe send E-mail to [EMAIL PROTECTED] You can
 visit
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
 any subscription changes via the web.


 ___
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 visit
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Re: [Audyssey] sound rts other suggestion

2007-07-26 Thread Niall
The standard english numbers are in beta 7.
- Original Message - 
From: Willem [EMAIL PROTECTED]
To: Josh [EMAIL PROTECTED]; Gamers Discussion list 
gamers@audyssey.org
Sent: Thursday, July 26, 2007 7:49 AM
Subject: Re: [Audyssey] sound rts other suggestion


 Yeah please put in Sapi support.  Also please fix the numbers so that they
 are standard english numbers.
 - Original Message - 
 From: Josh [EMAIL PROTECTED]
 To: gamers@audyssey.org
 Sent: Thursday, July 26, 2007 4:19 AM
 Subject: [Audyssey] sound rts other suggestion


 Hi,

 Instead of using a bunch of sound files, I think it would be easier where
 applicable to use sapi voices on the computer and to allow you to choose
 the
 voice you want, and set parameters like volume voice pitch and speed. 
 That
 would cut down on the use of sound files, using sapi5 would also allow 
 you
 to do text chat from within the game itself. Also, what about adding some
 music? you could use mp3 music, but I think to keep the game small, some
 midi music in midi files would be nice, also the volume of the midi could
 be
 controled or the music could be turned off completely. Or mp3 music
 whatever's easier.

 Josh

 Most of the reason I don't like spam is because a lot of it is true.
 email: [EMAIL PROTECTED]
 msn: [EMAIL PROTECTED]
 AOL: kutztownstudent
 skype: jkenn337


 ___
 Gamers mailing list .. Gamers@audyssey.org
 To unsubscribe send E-mail to [EMAIL PROTECTED] You can
 visit
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
 any subscription changes via the web.


 ___
 Gamers mailing list .. Gamers@audyssey.org
 To unsubscribe send E-mail to [EMAIL PROTECTED] You can 
 visit
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
 any subscription changes via the web. 


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Re: [Audyssey] sound rts other suggestion

2007-07-26 Thread Robert Montowski
If the author of Sound RTS adds SAPI support he
should offer the option of not using SAPI support.
 why do I say this...
I love the sounds built into this game..I love the ability to modify the
sound files in this game to my tastes.
Not everyone who has a windows XP system...has the money to go buy high
quality SAPI voices to add to their system.
and it would ruin the game to have to listen to the default Microsoft Sam
voice while playing this great game.
I was quite pleased to see the author made the wave files with the Daniel
voice..it is quite clear and easy to understand.
It was the same option I chose for a game I am working on.

as far as communication with other players..I offer the same Idea I already
posted.
A pack of 30 or so Wave files with either friendly or aggresive messages
that would play on your opponents computer.
These files could be customized to the users liking.
Having a SAPI voice say I will kill you and over run your kingdom
has no real meat to it..but a human voice screaming that with swords
rattling in the background..now that will inspire fear in your enemy!


I also am asking for two possible additions to the game:
there are times I jus put my server up for others to play.
but I am bombarded with request to join a game.
an option to reply to this request with a Can't play right now wave file
or I refuse your challenge might be nice rather than the challenger just
sitting ther wasting time not know why you did not take his challenge.

next:
Would it add to the game play if when you attack a farm or woodmill,
if you were offered the option to keep the farm or woodmill for yourself
rather than burn them to the ground?


Jean Luc...keep up the wonderful programming that you do so well!
Robert
server name:  RCM



___
Gamers mailing list .. Gamers@audyssey.org
To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit
http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
any subscription changes via the web.


Re: [Audyssey] sound rts other suggestion

2007-07-26 Thread Willem
lol if you don't like sam, then use mary or mike or espeak if you really 
want to.

- Original Message - 
From: Robert Montowski [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, July 26, 2007 5:47 PM
Subject: Re: [Audyssey] sound rts other suggestion


 If the author of Sound RTS adds SAPI support he
 should offer the option of not using SAPI support.
 why do I say this...
 I love the sounds built into this game..I love the ability to modify the
 sound files in this game to my tastes.
 Not everyone who has a windows XP system...has the money to go buy high
 quality SAPI voices to add to their system.
 and it would ruin the game to have to listen to the default Microsoft Sam
 voice while playing this great game.
 I was quite pleased to see the author made the wave files with the Daniel
 voice..it is quite clear and easy to understand.
 It was the same option I chose for a game I am working on.

 as far as communication with other players..I offer the same Idea I 
 already
 posted.
 A pack of 30 or so Wave files with either friendly or aggresive messages
 that would play on your opponents computer.
 These files could be customized to the users liking.
 Having a SAPI voice say I will kill you and over run your kingdom
 has no real meat to it..but a human voice screaming that with swords
 rattling in the background..now that will inspire fear in your enemy!


 I also am asking for two possible additions to the game:
 there are times I jus put my server up for others to play.
 but I am bombarded with request to join a game.
 an option to reply to this request with a Can't play right now wave file
 or I refuse your challenge might be nice rather than the challenger just
 sitting ther wasting time not know why you did not take his challenge.

 next:
 Would it add to the game play if when you attack a farm or woodmill,
 if you were offered the option to keep the farm or woodmill for yourself
 rather than burn them to the ground?


 Jean Luc...keep up the wonderful programming that you do so well!
 Robert
 server name:  RCM



 ___
 Gamers mailing list .. Gamers@audyssey.org
 To unsubscribe send E-mail to [EMAIL PROTECTED] You can 
 visit
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
 any subscription changes via the web. 


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[Audyssey] sound rts a suggestion

2007-07-25 Thread Josh
Hello,

Well thanks to the tutorial I'm getting the hang of sound rts. But I have a 
suggestion, the sounds of the peasants building and walking and doing things 
is a bit quiet, it would be nice if you could raise and lower the volume of 
these sounds as well as I'd like the sounds to be louder than they are.
I think the sounds of such things as fighting and other things are too 
quiet.

Josh

Most of the reason I don't like spam is because a lot of it is true.
email: [EMAIL PROTECTED]
msn: [EMAIL PROTECTED]
AOL: kutztownstudent
skype: jkenn337


___
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Re: [Audyssey] sound rts a suggestion

2007-07-25 Thread Ken the Crazy
Use the home and end keys.
Ken Downey
President
DreamTechInteractive!

And,
Coming soon,
Blind Comfort!
The pleasant way to get a massage--no staring, just caring.

- Original Message - 
From: Josh [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Wednesday, July 25, 2007 10:13 PM
Subject: [Audyssey] sound rts a suggestion


 Hello,

 Well thanks to the tutorial I'm getting the hang of sound rts. But I have 
 a
 suggestion, the sounds of the peasants building and walking and doing 
 things
 is a bit quiet, it would be nice if you could raise and lower the volume 
 of
 these sounds as well as I'd like the sounds to be louder than they are.
 I think the sounds of such things as fighting and other things are too
 quiet.

 Josh

 Most of the reason I don't like spam is because a lot of it is true.
 email: [EMAIL PROTECTED]
 msn: [EMAIL PROTECTED]
 AOL: kutztownstudent
 skype: jkenn337


 ___
 Gamers mailing list .. Gamers@audyssey.org
 To unsubscribe send E-mail to [EMAIL PROTECTED] You can 
 visit
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
 any subscription changes via the web.


 -- 
 No virus found in this incoming message.
 Checked by AVG Free Edition.
 Version: 7.5.476 / Virus Database: 269.10.19/917 - Release Date: 7/25/2007 
 1:16 AM

 


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Re: [Audyssey] sound rts other suggestion

2007-07-25 Thread shaun everiss
except that unless you have the old vsc synth or yamaha xg50 then its 
crap on windows midi.
Unless we want to start putting everything in mod and xm files and 
nes and c64 type, nes and c64 are old and bad but mods are semi ok.
At 02:19 p.m. 26/07/2007, you wrote:

Hi,

Instead of using a bunch of sound files, I think it would be easier where
applicable to use sapi voices on the computer and to allow you to choose the
voice you want, and set parameters like volume voice pitch and speed. That
would cut down on the use of sound files, using sapi5 would also allow you
to do text chat from within the game itself. Also, what about adding some
music? you could use mp3 music, but I think to keep the game small, some
midi music in midi files would be nice, also the volume of the midi could be
controled or the music could be turned off completely. Or mp3 music
whatever's easier.

Josh

Most of the reason I don't like spam is because a lot of it is true.
email: [EMAIL PROTECTED]
msn: [EMAIL PROTECTED]
AOL: kutztownstudent
skype: jkenn337


___
Gamers mailing list .. Gamers@audyssey.org
To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit
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any subscription changes via the web.



--
No virus found in this incoming message.
Checked by AVG Free Edition.
Version: 7.5.476 / Virus Database: 269.10.19/917 - Release Date: 
25/07/2007 1:16 a.m.



-- 
No virus found in this outgoing message.
Checked by AVG Free Edition. 
Version: 7.5.476 / Virus Database: 269.10.19/917 - Release Date: 25/07/2007 
1:16 a.m.



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[Audyssey] sound rts other suggestion

2007-07-25 Thread Josh
Hi,

Instead of using a bunch of sound files, I think it would be easier where 
applicable to use sapi voices on the computer and to allow you to choose the 
voice you want, and set parameters like volume voice pitch and speed. That 
would cut down on the use of sound files, using sapi5 would also allow you 
to do text chat from within the game itself. Also, what about adding some 
music? you could use mp3 music, but I think to keep the game small, some 
midi music in midi files would be nice, also the volume of the midi could be 
controled or the music could be turned off completely. Or mp3 music 
whatever's easier.

Josh

Most of the reason I don't like spam is because a lot of it is true.
email: [EMAIL PROTECTED]
msn: [EMAIL PROTECTED]
AOL: kutztownstudent
skype: jkenn337


___
Gamers mailing list .. Gamers@audyssey.org
To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit
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