Re: [Audyssey] suggestion for handling castaways mission intros

2011-09-01 Thread Jeremy Kaldobsky
I think you're right. I just need to take the time to go in and add specific code for when graphics are enabled or disabled. It should fix the problem then. > Perhaps a dialogue box if graphics > are enable? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E

Re: [Audyssey] suggestion for handling castaways mission intros

2011-09-01 Thread john
Perhaps a dialogue box if graphics are enable? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.o

Re: [Audyssey] suggestion for handling castaways mission intros

2011-09-01 Thread Jeremy Kaldobsky
I agree. I was a little lazy when it came to the mission intros. There was potential for much more detailed messages but I was taking the quick and easy way out at the time in order to work on other things. Perhaps I'll go back and flesh them out a little more. > On a similar subject, it mig

Re: [Audyssey] suggestion for handling castaways mission intros

2011-09-01 Thread Jeremy Kaldobsky
I agree that the current, broken up method doesn't feel right. The first mission was a single message but I had to start breaking it up once I got to missions 2 and 3. I'm sure you're wondering why I feel that I HAVE to break it up, and the answer is sighted support. Before mission 2 was rele

Re: [Audyssey] suggestion for handling castaways mission intros

2011-09-01 Thread john
9:07 AM To: Subject: [Audyssey] suggestion for handling castaways mission intros Hi. I just started playing castaways 2.0, and a thought struck me about the mission intros. firstly, an option to disable showing of the mission intro would be good, as for those who have heard it several times it

[Audyssey] suggestion for handling castaways mission intros

2011-09-01 Thread alex wallis
Hi. I just started playing castaways 2.0, and a thought struck me about the mission intros. firstly, an option to disable showing of the mission intro would be good, as for those who have heard it several times it can be a bit tedius reading it again and again. also, something else I have noti