Re: [Audyssey] Jd error on japanese windows

2010-06-23 Thread Thomas Ward
Hi Dark, I don't know what is causing the crash for sure much less a solution, but I can tell you that the ascii character code and the Japanese character set are completely incompatible. That's why computer programmers came up with unicode. Unicode, which is the default character encoding from

Re: [Audyssey] Jd error on japanese windows

2010-06-23 Thread dark
...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, June 23, 2010 2:02 PM Subject: Re: [Audyssey] Jd error on japanese windows Hi Dark, I don't know what is causing the crash for sure much less a solution, but I can tell you that the ascii character code and the Japanese character

Re: [Audyssey] Jd error on japanese windows

2010-06-23 Thread Phil Vlasak
engine. Phil - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, June 23, 2010 9:02 AM Subject: Re: [Audyssey] Jd error on japanese windows Hi Dark, I don't know what is causing the crash for sure much less

Re: [Audyssey] Jd error on japanese windows

2010-06-23 Thread Thomas Ward
Hi Dark, Ummm...that's kind of my point though. There is no such thing as ascii machines running Windows. Windows XP, Vista, Windows 7, etc all use unicode characters not ascii by default. That's part of the reason why programming in Microsoft Visual C++ using the Windows API is such a pain in the

Re: [Audyssey] Jd error on japanese windows

2010-06-23 Thread Thomas Ward
Hi Phil, Hmmm...That does make sense. Part of the problem here is that Visual Basic 6, the language a lot of accessible games are written in, was released in 1998 before the Windows unicode standard was a core part of the Windows operating system and Windows API. Unicode support on Windows really

Re: [Audyssey] Jd error on japanese windows

2010-06-22 Thread shaun everiss
probably a language thing I mostly use unicode whereever I can find it. this goes for innosetup installers. I may not need it but others may. who knows. At 04:27 p.m. 23/06/2010, you wrote: Hi. We've recently had a question on the audiogames.net forum from a Japanese chap called Yukio who's