Re: [Audyssey] MOTA starting over when you die, was:Re: Tomb Rater
Makes good sense. Plus, that's also incentive to register the game. --- If guns cause crime, pencils cause misspelled words. - Original Message - From: "Thomas Ward" To: "Che" ; "Gamers Discussion list" Sent: Wednesday, February 25, 2009 10:09 PM Subject: Re: [Audyssey] MOTA starting over when you die, was:Re: Tomb Rater Hi Che, Che Said: Regarding starting over, I think it is a lot to ask the beginning accessible game player to work through the entire level again each time they die on arcade beginner mode, wouldn't it be enough to start them one room back from where they died? Even on the old side scrollers of my youth, you didn't have to start over at the beginning if you died in most cases. Tom Says: Well, i've seen it go both ways. I seam to recall Super mario Brothers put you back at the beginning of the level when you died. Not only that but the level got reset so you had to fight the same traps, enemies, etc all over again. That could be a big score builder, but also added challenge to the game. That is why I have elected to start over at the beginning. Also one more note. For those players who don't like going back to the beginning of the game once I get the save and load game feature added to standard mode those gamers can simply load from where they died and try again. So in a way you get the best of both worlds here. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA starting over when you die, was:Re: Tomb Rater
Hi Che. to be honest I don't mind the restarting post death business myself, not with the damage factor and the amount of health you have, pluss the plentiful supply of healing potions. On Monti, i felt this became a trifle unbalanced due to the lack of said potions, but sinse Mota seems more generous, survival even when taking hits can simply be a matter of resource management. As to comparing Mota to other side scrollers, well remember Marrio brothers and the necessity to complete half a level on only two hits, or games like Prince of persia which required you to complete a very long level with lots of exploration, and dying would mean starting the level again. while I grant computer games of the 80's and 90's were probably more difficult, so I might have a different idea of difficulty to a first time gamer, with a game like Mota with a finite level structure, being too easy is I think a danger,- which is why I was concerned about the ducking enemy's floor. Beware the Grue! Dark. - Original Message - From: "Che" To: "Gamers Discussion list" Sent: Thursday, February 26, 2009 4:26 AM Subject: [Audyssey] MOTA starting over when you die, was:Re: Tomb Rater HI guys, First of all, could you guys please try to follow some list etiquette and specify your subject lines to what you are talking about? There is a ton of traffic on here about the game, and I don't care to read through 50 messages about ridiculous torch suggestions to get to something that merits actual discussion. I'd say the majority of the messages of late have nothing to do with subject line other than being about MOTA. A little consideration here would go a long way, thanks. Regarding starting over, I think it is a lot to ask the beginning accessible game player to work through the entire level again each time they die on arcade beginner mode, wouldn't it be enough to start them one room back from where they died? Even on the old side scrollers of my youth, you didn't have to start over at the beginning if you died in most cases. But then, I'm old, lol. later che - Original Message --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA starting over when you die, was:Re: Tomb Rater
Hi Che, Che Said: Regarding starting over, I think it is a lot to ask the beginning accessible game player to work through the entire level again each time they die on arcade beginner mode, wouldn't it be enough to start them one room back from where they died? Even on the old side scrollers of my youth, you didn't have to start over at the beginning if you died in most cases. Tom Says: Well, i've seen it go both ways. I seam to recall Super mario Brothers put you back at the beginning of the level when you died. Not only that but the level got reset so you had to fight the same traps, enemies, etc all over again. That could be a big score builder, but also added challenge to the game. That is why I have elected to start over at the beginning. Also one more note. For those players who don't like going back to the beginning of the game once I get the save and load game feature added to standard mode those gamers can simply load from where they died and try again. So in a way you get the best of both worlds here. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA starting over when you die, was:Re: Tomb Rater
Actually, I like having to play the game over when you die for a few reasons: 1. You get more familiar with the game by playing it more. 2: (and here's one I'd like to see the comments from others on), It could be used as a strategic score builder if the game were set to actually take you back to square 1 after selecting your type of game and level of difficulty. By this, I mean that you would be presented with a whole new set of monsters and obstacles, although you do start with the items you have attained thus far, increasing your score as you work your way through the newly randomized game. I wonder how hard this would be for Tom to incorporate or even if it would be a good idea? It would give both replay value and a challenge, as well as add frustration which some gamers would like and others would not. Finally, thanks for the subject change reminder. --- If guns cause crime, pencils cause misspelled words. - Original Message - From: "Che" To: "Gamers Discussion list" Sent: Wednesday, February 25, 2009 8:26 PM Subject: [Audyssey] MOTA starting over when you die, was:Re: Tomb Rater HI guys, First of all, could you guys please try to follow some list etiquette and specify your subject lines to what you are talking about? There is a ton of traffic on here about the game, and I don't care to read through 50 messages about ridiculous torch suggestions to get to something that merits actual discussion. I'd say the majority of the messages of late have nothing to do with subject line other than being about MOTA. A little consideration here would go a long way, thanks. Regarding starting over, I think it is a lot to ask the beginning accessible game player to work through the entire level again each time they die on arcade beginner mode, wouldn't it be enough to start them one room back from where they died? Even on the old side scrollers of my youth, you didn't have to start over at the beginning if you died in most cases. But then, I'm old, lol. later che - Original Message --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.