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From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, July 06, 2010 9:14 PM
Subject: Re: [Audyssey] keys was: MOTA (Standard) Beta 13 Released
Hi Dark,
Lol! I do get your meaning. I guess the next logical choice would be x
as that key tends
I have no issue with the keys as is.
- Original Message -
From: dark d...@xgam.org
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, July 07, 2010 9:07 AM
Subject: Re: [Audyssey] keys was: MOTA (Standard) Beta 13 Released
Yep, i forgot about the view menue which wasn't
Hi Dark,
Lol! I do get your meaning. I guess the next logical choice would be x
as that key tends to be used in games for a variety of misc functions.
the v key of course is now for the view menu, and d could be switched
with x for describe object rather than examine object. That would free
up c
duck being d is fine!!!
No issue.
I actually like it you can run ducked which really rocks.
Well Tom, if duck were c, going on ease of use lines, I'd assign
speak coordinates to either v or d if you need x for other things.
While this doesn't particularly have any logic in terms of acronyms