Lol! I do get your meaning. I guess the next logical choice would be x
as that key tends to be used in games for a variety of misc functions.
the v key of course is now for the view menu, and d could be switched
with x for describe object rather than examine object. That would free
up c for crouch which would be the logical choice since Tomb Raider
Under World, Jedi Knight, and various mainstream games I played use c
On 7/6/10, dark <d...@xgam.org> wrote:
> Well Tom, if duck were c, going on ease of use lines, I'd assign speak
> coordinates to either v or d if you need x for other things.
> While this doesn't particularly have any logic in terms of acronyms for
> keys, it might be easier on the hands, ---- though you could call it the
> "dam I'm lost" or the ""Vere am I" functions ;D.
> Games like sound rts, rail racer and innumerable roguelikes like Angband
> have gone on this basis, and while I agree it does mean consulting key
> listings a litle more while at the start it can help with speed.
> in fact, sinse if I'm playing a game I don't particularly have my fingers on
> the home keys for touch typing anyway, where letter keys are used outside
> their function i actually just start of thinking of them as "general
> prupose" keys, rather the way i would think of buttons on a control stick
> being shoot, jump, change weapon etc.
> This is though just personal preference of course, and there are other
> Certainly, where actual in put with a keyboard is necessary, as in an
> interactive fiction or mud game, I do actually use the keys as for typing.
> Beware the grue!
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
All messages are archived and can be searched and read at
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.