Re: [Audyssey] thoughts on swamp

2011-11-13 Thread Valiant8086

Hi.
Thanks for the idea. I won't have to ask you to do it, though, I can 
increase the volume myself. Why didn't I think of that?

Sent with Thunderbird 3.1.14 portable.

On 11/13/2011 7:23 PM, john wrote:
Ah, that explains quite a bit. It threw me off not being able to here 
nvda with the weapon changes etc. The thing your talking about where 
windows raises the master volume is a generic windows 7 thing. If any 
of the programs listed in the volume mixer go over the current master 
level, the master will rise to the highest point. Lowering the master 
volume lowers all the programs
currently playing sound by the same amount, meaning that if you had a 
program say 10% less than master and changed the master volume, that 
program would raise or lower accordingly, but would still be 10% lower 
than master.


Hope this makes sense,
John.
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Re: [Audyssey] thoughts on swamp

2011-11-13 Thread john
Hmmm, that didn't happen to me. I've made it as far as the 
southern shack, but couldn't get back inside the northern one in

time.
- Original Message -
From: Dakotah Rickard I love single player, except when I kill 12 undead, go back to 
the
shack, and the game closes, due to an automation error in 
man2.wav.


Signed:
Dakotah Rickard

On 11/13/11, Kai  wrote:
One potential reason for the quiet speech could be that it's 
panned to the
left, rather than being centered, since your friend is 
ostensibly leaning
against the western wall of the shack to tend to his leg.  Try 
turning to

face that direction to see if this helps?

Kai

- Original Message -
From: "Johnny Tai" I find the speech in the beginning of single player mode 
extremely quiet
comparing to the rest of the sounds- I actually had to crank up 
the volume

to make out what he's saying even with headphones on.

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Re: [Audyssey] thoughts on swamp

2011-11-13 Thread john
If you'd like, I can boost the sounds via sound forge manually. 
Just send them to me off-list, and I can bring them up as much as 
you want. If possible, a range (decibels) would be nice.


- Original Message -
From: Valiant8086 I thought yours was too quiet too. I assumed, since you said 
earlier
that yours is not quiet, that it was the way you were recording, 
just
that your microphone was hotter than the game, but the way you 
recorded
it is more or less how my game sounds normally. I never heard any 
of the
monsters you talked about in your game unless they growled. You 
were
hearing a lot more than I was able to hear listening to the 
podcast. I
know I have a hearing loss, but I didn't think it was that bad. I 
guess
I should just be happy that I can at least fix it on my computer 
and get

it so that I'm pretty comfortable with it.

Jeremy, I know I already mentioned it, and I bet you heard me the 
first
time, but just in case, do you think you could increase the 
volume of
the footstep sounds for grass? Unless Kai handles that. Sorry if 
I
didn't spell that right. Of course, maybe they're supposed to be 
quiet,
and the monsters have more trouble hearing you in the grass too, 
in

which case I would retract that request.
Sent with Thunderbird 3.1.16 portable.

On 11/13/2011 4:10 AM, Darren Duff wrote:
That's nasty! Lol! I want windows to just be windows and leave 
my sound
alone! No wonder I haven't upgraded to 7 yet! Ah... Good ol win 
xp! I love

you! *grin*

-Original Message-
From: gamers-boun...@audyssey.org 
[mailto:gamers-boun...@audyssey.org] On

Behalf Of Valiant8086
Sent: Sunday, November 13, 2011 3:18 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] thoughts on swamp

Hi.
I'm not Jonnie I admit, but being able to boost both sides 
together too
would sure be nice. My game is still quiet, regardless of skype. 
By the way,
what you're referring to when you told me about skype making the 
volume of
other sounds decrease is a feature in win7 that is found in the 
sounds
control pannel under the communications tab. It allows you to 
select whether
or how much you want your volume of other sounds to be decreased 
when in a
VOIP call. I usually have this hp's volume at about 20 percent, 
but when I
play swamp, I put it at 100 percent and use NVDA to read it 
instead of JAWS,
as NVDA allows you to turn down the speech volume. I use it at 
about 20
percent and that's what I was doing with swamp though I didn't 
mention it in
the review. If I'm not mistaken Shades of Doom uses the same 
language and
technology as Swamp, and it's not quiet like that. If I have to, 
I'm happy
to at least be able to turn it up at all, but it sure is quiet 
on my end.

Also, a cool feature in
win7 is that you can adjust the volume of running programs 
individually
using the sound mixer aplet, but the sigmotel, IDT audio what 
ever you want
to call it, in my hp pulls the master volume up when you 
increase the volume
of something. So the only solution there is to turn master 
volume all the
way up then bring down everything but swamp. That messes those 
other
programs up when you're done playing and want to do other 
things, though. So

My NVDA solution is ;probably the best for now.

Thanks for bringing us this game. I'm pretty hooked on it. I'm 
happy I'm at
least somewhat good at it. I'm lucky to be able to play 
anything, and I'm
not half bad at swamp, at least not by my own standards. I'm 
ready to record

the new lines for my voiceover whenever.


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Re: [Audyssey] thoughts on swamp

2011-11-13 Thread john
Ah, that explains quite a bit. It threw me off not being able to 
here nvda with the weapon changes etc. The thing your talking 
about where windows raises the master volume is a generic windows 
7 thing. If any of the programs listed in the volume mixer go 
over the current master level, the master will rise to the 
highest point. Lowering the master volume lowers all the programs
currently playing sound by the same amount, meaning that if you 
had a program say 10% less than master and changed the master 
volume, that program would raise or lower accordingly, but would 
still be 10% lower than master.


Hope this makes sense,
John.
- Original Message -
From: Valiant8086 I'm not Jonnie I admit, but being able to boost both sides 
together too
would sure be nice. My game is still quiet, regardless of skype. 
By the
way, what you're referring to when you told me about skype making 
the
volume of other sounds decrease is a feature in win7 that is 
found in
the sounds control pannel under the communications tab. It allows 
you to
select whether or how much you want your volume of other sounds 
to be
decreased when in a VOIP call. I usually have this hp's volume at 
about
20 percent, but when I play swamp, I put it at 100 percent and 
use NVDA
to read it instead of JAWS, as NVDA allows you to turn down the 
speech
volume. I use it at about 20 percent and that's what I was doing 
with
swamp though I didn't mention it in the review. If I'm not 
mistaken
Shades of Doom uses the same language and technology as Swamp, 
and it's
not quiet like that. If I have to, I'm happy to at least be able 
to turn
it up at all, but it sure is quiet on my end. Also, a cool 
feature in
win7 is that you can adjust the volume of running programs 
individually
using the sound mixer aplet, but the sigmotel, IDT audio what 
ever you
want to call it, in my hp pulls the master volume up when you 
increase
the volume of something. So the only solution there is to turn 
master
volume all the way up then bring down everything but swamp. That 
messes
those other programs up when you're done playing and want to do 
other
things, though. So My NVDA solution is ;probably the best for 
now.


Thanks for bringing us this game. I'm pretty hooked on it. I'm 
happy I'm
at least somewhat good at it. I'm lucky to be able to play 
anything, and
I'm not half bad at swamp, at least not by my own standards. I'm 
ready

to record the new lines for my voiceover whenever.


---
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Re: [Audyssey] thoughts on swamp

2011-11-13 Thread Dakotah Rickard
I love single player, except when I kill 12 undead, go back to the
shack, and the game closes, due to an automation error in man2.wav.

Signed:
Dakotah Rickard

On 11/13/11, Kai  wrote:
> One potential reason for the quiet speech could be that it's panned to the
> left, rather than being centered, since your friend is ostensibly leaning
> against the western wall of the shack to tend to his leg.  Try turning to
> face that direction to see if this helps?
>
> Kai
>
> - Original Message -
> From: "Johnny Tai" 
> To: "Gamers Discussion list" 
> Sent: Sunday, November 13, 2011 11:24 AM
> Subject: Re: [Audyssey] thoughts on swamp
>
>
>>I find the speech in the beginning of single player mode extremely quiet
>>comparing to the rest of the sounds- I actually had to crank up the volume
>>to make out what he's saying even with headphones on.
>>
>> ---
>> Gamers mailing list __ Gamers@audyssey.org
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>
>
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Re: [Audyssey] thoughts on swamp

2011-11-13 Thread Kai
One potential reason for the quiet speech could be that it's panned to the 
left, rather than being centered, since your friend is ostensibly leaning 
against the western wall of the shack to tend to his leg.  Try turning to 
face that direction to see if this helps?


Kai

- Original Message - 
From: "Johnny Tai" 

To: "Gamers Discussion list" 
Sent: Sunday, November 13, 2011 11:24 AM
Subject: Re: [Audyssey] thoughts on swamp


I find the speech in the beginning of single player mode extremely quiet 
comparing to the rest of the sounds- I actually had to crank up the volume 
to make out what he's saying even with headphones on.


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Re: [Audyssey] thoughts on swamp

2011-11-13 Thread Darren Duff
Yeh man I don't know... It's not quiet here at all... 

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Valiant8086
Sent: Sunday, November 13, 2011 1:48 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] thoughts on swamp

Hi.
I thought yours was too quiet too. I assumed, since you said earlier that
yours is not quiet, that it was the way you were recording, just that your
microphone was hotter than the game, but the way you recorded it is more or
less how my game sounds normally. I never heard any of the monsters you
talked about in your game unless they growled. You were hearing a lot more
than I was able to hear listening to the podcast. I know I have a hearing
loss, but I didn't think it was that bad. I guess I should just be happy
that I can at least fix it on my computer and get it so that I'm pretty
comfortable with it.

Jeremy, I know I already mentioned it, and I bet you heard me the first
time, but just in case, do you think you could increase the volume of the
footstep sounds for grass? Unless Kai handles that. Sorry if I didn't spell
that right. Of course, maybe they're supposed to be quiet, and the monsters
have more trouble hearing you in the grass too, in which case I would
retract that request.
Sent with Thunderbird 3.1.16 portable.

On 11/13/2011 4:10 AM, Darren Duff wrote:
> That's nasty! Lol! I want windows to just be windows and leave my 
> sound alone! No wonder I haven't upgraded to 7 yet! Ah... Good ol win 
> xp! I love you! *grin*
>
> -Original Message-
> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] 
> On Behalf Of Valiant8086
> Sent: Sunday, November 13, 2011 3:18 AM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] thoughts on swamp
>
> Hi.
> I'm not Jonnie I admit, but being able to boost both sides together 
> too would sure be nice. My game is still quiet, regardless of skype. 
> By the way, what you're referring to when you told me about skype 
> making the volume of other sounds decrease is a feature in win7 that 
> is found in the sounds control pannel under the communications tab. It 
> allows you to select whether or how much you want your volume of other 
> sounds to be decreased when in a VOIP call. I usually have this hp's 
> volume at about 20 percent, but when I play swamp, I put it at 100 
> percent and use NVDA to read it instead of JAWS, as NVDA allows you to 
> turn down the speech volume. I use it at about 20 percent and that's 
> what I was doing with swamp though I didn't mention it in the review. 
> If I'm not mistaken Shades of Doom uses the same language and 
> technology as Swamp, and it's not quiet like that. If I have to, I'm happy
to at least be able to turn it up at all, but it sure is quiet on my end.
> Also, a cool feature in
> win7 is that you can adjust the volume of running programs 
> individually using the sound mixer aplet, but the sigmotel, IDT audio 
> what ever you want to call it, in my hp pulls the master volume up 
> when you increase the volume of something. So the only solution there 
> is to turn master volume all the way up then bring down everything but 
> swamp. That messes those other programs up when you're done playing 
> and want to do other things, though. So My NVDA solution is ;probably the
best for now.
>
> Thanks for bringing us this game. I'm pretty hooked on it. I'm happy 
> I'm at least somewhat good at it. I'm lucky to be able to play 
> anything, and I'm not half bad at swamp, at least not by my own 
> standards. I'm ready to record the new lines for my voiceover whenever.
>
>
> ---
> Gamers mailing list __ Gamers@audyssey.org If you want to leave the 
> list, send E-mail to gamers-unsubscr...@audyssey.org.
> You can make changes or update your subscription via the web, at 
> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at 
> http://www.mail-archive.com/gamers@audyssey.org.
> If you have any questions or concerns regarding the management of the 
> list, please send E-mail to gamers-ow...@audyssey.org.
>
>
> _ NOD32 EMON 6624 (2012) information _
>
> This message was checked by NOD32 antivirus system http://www.eset.com
>
>
>
>
> _ NOD32 EMON 6624 (2012) information _
>
> This message was checked by NOD32 antivirus system http://www.eset.com
>
>
>
>
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Re: [Audyssey] thoughts on swamp

2011-11-13 Thread Johnny Tai
I find the speech in the beginning of single player mode extremely quiet 
comparing to the rest of the sounds- I actually had to crank up the volume 
to make out what he's saying even with headphones on. 



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Re: [Audyssey] thoughts on swamp

2011-11-13 Thread Jeremy Kaldobsky
Kai is in charge of all of the game's sounds, but yes the grass is actually 
meant to be one of the quietest surfaces to walk on.  It is also hard for the 
zombies to hear you when on grass.

> Hi.
> I thought yours was too quiet too. I assumed, since you
> said earlier 
> that yours is not quiet, that it was the way you were
> recording, just 
> that your microphone was hotter than the game, but the way
> you recorded 
> it is more or less how my game sounds normally. I never
> heard any of the 
> monsters you talked about in your game unless they growled.
> You were 
> hearing a lot more than I was able to hear listening to the
> podcast. I 
> know I have a hearing loss, but I didn't think it was that
> bad. I guess 
> I should just be happy that I can at least fix it on my
> computer and get 
> it so that I'm pretty comfortable with it.
> 
> Jeremy, I know I already mentioned it, and I bet you heard
> me the first 
> time, but just in case, do you think you could increase the
> volume of 
> the footstep sounds for grass? Unless Kai handles that.
> Sorry if I 
> didn't spell that right. Of course, maybe they're supposed
> to be quiet, 
> and the monsters have more trouble hearing you in the grass
> too, in 
> which case I would retract that request.


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Re: [Audyssey] thoughts on swamp

2011-11-13 Thread Valiant8086

Hi.
I thought yours was too quiet too. I assumed, since you said earlier 
that yours is not quiet, that it was the way you were recording, just 
that your microphone was hotter than the game, but the way you recorded 
it is more or less how my game sounds normally. I never heard any of the 
monsters you talked about in your game unless they growled. You were 
hearing a lot more than I was able to hear listening to the podcast. I 
know I have a hearing loss, but I didn't think it was that bad. I guess 
I should just be happy that I can at least fix it on my computer and get 
it so that I'm pretty comfortable with it.


Jeremy, I know I already mentioned it, and I bet you heard me the first 
time, but just in case, do you think you could increase the volume of 
the footstep sounds for grass? Unless Kai handles that. Sorry if I 
didn't spell that right. Of course, maybe they're supposed to be quiet, 
and the monsters have more trouble hearing you in the grass too, in 
which case I would retract that request.

Sent with Thunderbird 3.1.16 portable.

On 11/13/2011 4:10 AM, Darren Duff wrote:

That's nasty! Lol! I want windows to just be windows and leave my sound
alone! No wonder I haven't upgraded to 7 yet! Ah... Good ol win xp! I love
you! *grin*

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Valiant8086
Sent: Sunday, November 13, 2011 3:18 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] thoughts on swamp

Hi.
I'm not Jonnie I admit, but being able to boost both sides together too
would sure be nice. My game is still quiet, regardless of skype. By the way,
what you're referring to when you told me about skype making the volume of
other sounds decrease is a feature in win7 that is found in the sounds
control pannel under the communications tab. It allows you to select whether
or how much you want your volume of other sounds to be decreased when in a
VOIP call. I usually have this hp's volume at about 20 percent, but when I
play swamp, I put it at 100 percent and use NVDA to read it instead of JAWS,
as NVDA allows you to turn down the speech volume. I use it at about 20
percent and that's what I was doing with swamp though I didn't mention it in
the review. If I'm not mistaken Shades of Doom uses the same language and
technology as Swamp, and it's not quiet like that. If I have to, I'm happy
to at least be able to turn it up at all, but it sure is quiet on my end.
Also, a cool feature in
win7 is that you can adjust the volume of running programs individually
using the sound mixer aplet, but the sigmotel, IDT audio what ever you want
to call it, in my hp pulls the master volume up when you increase the volume
of something. So the only solution there is to turn master volume all the
way up then bring down everything but swamp. That messes those other
programs up when you're done playing and want to do other things, though. So
My NVDA solution is ;probably the best for now.

Thanks for bringing us this game. I'm pretty hooked on it. I'm happy I'm at
least somewhat good at it. I'm lucky to be able to play anything, and I'm
not half bad at swamp, at least not by my own standards. I'm ready to record
the new lines for my voiceover whenever.


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If

Re: [Audyssey] thoughts on swamp

2011-11-13 Thread Jeremy Kaldobsky
I really wish I knew why Swamp was quiet on your computer.  I still haven't had 
anyone else report this problem and I have no idea why it would be happening.

> Hi.
> I'm not Jonnie I admit, but being able to boost both sides
> together too would sure be nice. My game is still quiet,
> regardless of skype. By the way, what you're referring to
> when you told me about skype making the volume of other
> sounds decrease is a feature in win7 that is found in the
> sounds control pannel under the communications tab. It
> allows you to select whether or how much you want your
> volume of other sounds to be decreased when in a VOIP call.
> I usually have this hp's volume at about 20 percent, but
> when I play swamp, I put it at 100 percent and use NVDA to
> read it instead of JAWS, as NVDA allows you to turn down the
> speech volume. I use it at about 20 percent and that's what
> I was doing with swamp though I didn't mention it in the
> review. If I'm not mistaken Shades of Doom uses the same
> language and technology as Swamp, and it's not quiet like
> that. If I have to, I'm happy to at least be able to turn it
> up at all, but it sure is quiet on my end. Also, a cool
> feature in win7 is that you can adjust the volume of running
> programs individually using the sound mixer aplet, but the
> sigmotel, IDT audio what ever you want to call it, in my hp
> pulls the master volume up when you increase the volume of
> something. So the only solution there is to turn master
> volume all the way up then bring down everything but swamp.
> That messes those other programs up when you're done playing
> and want to do other things, though. So My NVDA solution is
> ;probably the best for now.
> 
> Thanks for bringing us this game. I'm pretty hooked on it.
> I'm happy I'm at least somewhat good at it. I'm lucky to be
> able to play anything, and I'm not half bad at swamp, at
> least not by my own standards. I'm ready to record the new
> lines for my voiceover whenever.


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Re: [Audyssey] thoughts on swamp

2011-11-13 Thread Darren Duff
That's nasty! Lol! I want windows to just be windows and leave my sound
alone! No wonder I haven't upgraded to 7 yet! Ah... Good ol win xp! I love
you! *grin* 

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Valiant8086
Sent: Sunday, November 13, 2011 3:18 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] thoughts on swamp

Hi.
I'm not Jonnie I admit, but being able to boost both sides together too
would sure be nice. My game is still quiet, regardless of skype. By the way,
what you're referring to when you told me about skype making the volume of
other sounds decrease is a feature in win7 that is found in the sounds
control pannel under the communications tab. It allows you to select whether
or how much you want your volume of other sounds to be decreased when in a
VOIP call. I usually have this hp's volume at about 20 percent, but when I
play swamp, I put it at 100 percent and use NVDA to read it instead of JAWS,
as NVDA allows you to turn down the speech volume. I use it at about 20
percent and that's what I was doing with swamp though I didn't mention it in
the review. If I'm not mistaken Shades of Doom uses the same language and
technology as Swamp, and it's not quiet like that. If I have to, I'm happy
to at least be able to turn it up at all, but it sure is quiet on my end.
Also, a cool feature in
win7 is that you can adjust the volume of running programs individually
using the sound mixer aplet, but the sigmotel, IDT audio what ever you want
to call it, in my hp pulls the master volume up when you increase the volume
of something. So the only solution there is to turn master volume all the
way up then bring down everything but swamp. That messes those other
programs up when you're done playing and want to do other things, though. So
My NVDA solution is ;probably the best for now.

Thanks for bringing us this game. I'm pretty hooked on it. I'm happy I'm at
least somewhat good at it. I'm lucky to be able to play anything, and I'm
not half bad at swamp, at least not by my own standards. I'm ready to record
the new lines for my voiceover whenever.


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send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.
 

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Re: [Audyssey] thoughts on swamp

2011-11-13 Thread Valiant8086

Hi.
I'm not Jonnie I admit, but being able to boost both sides together too 
would sure be nice. My game is still quiet, regardless of skype. By the 
way, what you're referring to when you told me about skype making the 
volume of other sounds decrease is a feature in win7 that is found in 
the sounds control pannel under the communications tab. It allows you to 
select whether or how much you want your volume of other sounds to be 
decreased when in a VOIP call. I usually have this hp's volume at about 
20 percent, but when I play swamp, I put it at 100 percent and use NVDA 
to read it instead of JAWS, as NVDA allows you to turn down the speech 
volume. I use it at about 20 percent and that's what I was doing with 
swamp though I didn't mention it in the review. If I'm not mistaken 
Shades of Doom uses the same language and technology as Swamp, and it's 
not quiet like that. If I have to, I'm happy to at least be able to turn 
it up at all, but it sure is quiet on my end. Also, a cool feature in 
win7 is that you can adjust the volume of running programs individually 
using the sound mixer aplet, but the sigmotel, IDT audio what ever you 
want to call it, in my hp pulls the master volume up when you increase 
the volume of something. So the only solution there is to turn master 
volume all the way up then bring down everything but swamp. That messes 
those other programs up when you're done playing and want to do other 
things, though. So My NVDA solution is ;probably the best for now.


Thanks for bringing us this game. I'm pretty hooked on it. I'm happy I'm 
at least somewhat good at it. I'm lucky to be able to play anything, and 
I'm not half bad at swamp, at least not by my own standards. I'm ready 
to record the new lines for my voiceover whenever.



---
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Re: [Audyssey] thoughts on swamp

2011-11-12 Thread Jeremy Kaldobsky
Johnny, would it solve the problem if you were able to raise the volume on just 
the left side of the headphones?  I've been considering adding a feature that 
might help those with hearing loss on one side.  You would tell the game to 
artificially boost the volume on one side by some percentage, to make up for 
the hearing loss on that side.  If this wouldn't help it would be good to know 
so that I don't waste time with it.


> Okay, finally found some time to sit
> down and give this the attention it deserves- first let me
> say that, it's darn addicting lol.
> Great job on this game- it'd be something I'd gladly shell
> out money for once the bugs are ironed out.
> One thing, I really, really, really need that aiming
> support- with one functional ear, it's really frustrating
> trying to aim- so I ended up sticking to the axe most
> times.
> Also, trying to find loot-bearing corpses is tough too- I
> had to move back and forth for a good 2 mins before I
> stumble over it and got the rifle lol.
> If I was in a house where I can crank the sound up real
> high, this'd be no prob, but as it is, with headphone on I
> only get input from one side- I tried to account for that by
> always hugging the wall on my deaf side- but that's not all
> that easy to do when you're trying to find items to loot and
> things to kill.


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