Hi,
the work I've done so far can be split into two parts:
1) gegl scripting - for the moment a ruby script that allows me to run
tests of gegl and some test cases.
2) visualisation tool - a java web project that is made for displaying
performance data.
1) should obviously be commited to the
On Tue, Jul 7, 2009 at 10:25 AM, Nicolas
Robidouxnrobid...@cs.laurentian.ca wrote:
Adam Turcotte and Eric Daoust are implementing samplers (alternatives
to nearest neighbour, bilinear, bicubic, lanczos... interpolation),
names snohalo1 (tuned for upsampling) and nohalobox (tuned for
Nicolas Robidoux writes:
For example, nohalo1 (same result as snohalo1 with smoothing = 0, but
runs faster) would be sharper, snohalo1 with smoothing = 1 would be
smoother, and snohalo1 with smoothing = .5 would be halfandhalf,
or something kind of like that?
If there were only four
Hello. I have recently posted three patches to Bugzilla:
I have created a new sampler (Nohalobox) [Bug 588016].
I have rewritten gegl_buffer_void () and left in the existing code so
the z==0 case can be properly handled [Bug 587631].
I have made some small bug fixes to gegl-buffer.c [Bug
On Tue, Jul 7, 2009 at 11:31 AM, Øyvind Kolåsislew...@gmail.com wrote:
I would feel more comfortable if this parameter was not exposed, but
rather that sane presets were added and given names. In most cases the
additional properties of for instance a displacement map operation
might be visual
On 07/08/2009 12:52 AM, Jean-Michel Pouré wrote:
Dear all,
We are interested to use GEGL to add effects to MLT video engine
(http://www.mltframework.org). MLT provides the core features to read
and write video. We need powerful image processing features.
Reading Frei0r code, do you think
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